Kill generic bad guys (up close) Kill generic bad guys (far away) Handle traps (somehow, not necessarily with trap affinity) Get Away (invis, teleport, etc.) Get 'island items' and other 'inaccessible things' Open secret walls Incapacitate or Distract Enemies (stun, pets, etc.) Heal Restore Mana Handle Zoos Uncurse yourself Handle high-power Named Mobs Mitigate Spell Effects (magic resist, 100% Block, magic reflect, high resists) Kill Dredmor Accelerate XP? Steal from Brax? ...anything else? I'm trying to make a list of 'what makes the compleat adventurer' so I can try to make some truly all-purpose builds, and I thought it would be a good resource for people.