Umm - I haven't seen this in a thread title yet, so i'll just make a new one Essentially, if you are in trouble, you pocket dimension, then access a wizardland with weak mobs, then heal yourself up/level up/etc, then return to the dungeons full power. Make sure to tell whoever was about to kill you that you'll be back. Using this trick gives some kind of value to wizardlands with "nothing" in terms of items/xp. However, because you obviously have no way of knowing what is a "safe" wizardland or not, that naturally means we should also start exchanging codes for "safe" wizardlands. As far as i can remember Powmaggorrah gave access to a wizardland that "should" be safe for anyone who's more than level 6 or so. (Bear in mind, i play hyper tanky builds, so yeah, you might want a few more levels). It actually had low tier diggles inside, but there was occasionally higher tier stuff.