You read that right. Essence and I are looking at putting together a PC game. Problem is: I can art and design, and Essence can design and write...neither of us can code. So we're seeking someone motivated to code for us and take part in the design experience (and art too, if you're so inclined). We can't pay you up front, but we can give you an even share of the profits made (if any) from the game's release. Let me know, either here or via PM: I'll be watching this thread. Don't apply if you're not going to be committed to this project: we're very very serious about this, and we don't need someone phoning it in. I'm not saying that this project has to be your full-time job: I'm just saying that if you can't spare some spare time every day to work on this, then this probably isn't for you. Some of you probably know me by my reputation: those of you that don't might know me as being one of the people who worked on You Have to Name the Expansion Pack. Or you might know me as one of the dudes who placed Top 16 in last year's RPG Superstar. Essence also worked on YHtNtEP (in addition to other exploits of daring and wonder that are too awesome for me to type here), and I've been very impressed with his work thus far. If you think you can make us proud, let us know and we'll pass you the screening process program. Oh, that's right: in order for us to consider your application a serious one, we'll need you to write a small test program for us, just so we can see your capabilities. We'll need you to turn this into a playable PC game for your application. No, we don't care what language it's written in. No, it doesn't have to look fancy. And no, the AI doesn't have to be terribly smart. This is a test program, not a release candidate. However, if this is something you're going to struggle with, then this project (which will require a more sophisticated AI and UI, though the UI design won't totally be your domain) might not be for you.