Not sure if bug or just annoying mechanics

Discussion in 'Bugs' started by Psiweapon, Oct 15, 2012.

  1. Psiweapon

    Psiweapon Member

    I'm sure this isn't necessary right? LUMINISCENT MARK EXCESS.JPG

    That's minus 1250 to :sneakiness: and plus 25 to :sight:. On a dead treant.
     
  2. Kazeto

    Kazeto Member

    Annoying mechanic, or an oversight. Buffs aren't removed when monsters die, but I'm not sure why the list isn't at the very least being trimmed to be displayed the way player's buffs are ("something something buff x 30", instead of a column of buff names).
     
  3. Psiweapon

    Psiweapon Member

    long stack of debuffs is long.jpg Long stack of debuffs is long.

    Fixed.
     
    mining and SkyMuffin like this.
  4. SkyMuffin

    SkyMuffin Member

    I kind of like when monsters have that. You look at this monster you just killed, and it has twelve curses and burning and acid and thaumites on it and you think to yourself, "hell yeah, i killed that monster good"
     
    Turbo164 and Vitellozzo like this.
  5. lccorp2

    lccorp2 Member

    It happens when an offensive buff used by a monster doesn't have self="0" on it.
     
  6. Vitellozzo

    Vitellozzo Member

    I've already stated that buffs on monsters doens't work well, at least now.
    They stack infinitelly.