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Discussion in 'Dungeons of Dredmor General' started by benexclaimed, Sep 11, 2013.

  1. benexclaimed

    benexclaimed Member

    I feel like this is a topic that has been discussed to death in a roundabout way, but I haven't been able to locate a list of all of the current keyboard commands. For instance, shift-clicking items, as far as I can see, isn't mentioned anywhere in the game but that's obviously a way to quickly add them to your inventory without the mouse. Are there other commands like this? I know you can attack by walking into an enemy or open a door by walking into it, and, of course, I realize the highlighted letters at the bottom of the screen allow you to access skills, inventory, etc. What else?
     
  2. Daynab

    Daynab Community Moderator Staff Member

    Shift-clicking items in your inventory while in a shope will sell the items.

    Ctrl-alt (? it's been a while) lets you fisk items if you have the lutefisk window open.
     
  3. Pyrotanis

    Pyrotanis Member

    It's a shift-alt click, and it only works outside of shops, where if you try it will sell the item(s).
    Also, clicking "configure key bindings" on the save & quit screen gives you a list of most of the commands (excluding shift-click to pickup items) and allows you to customize them however you want.
    Configure autoloot is pretty self-explanatory.
     
  4. Bohandas

    Bohandas Member

    alt-clicking allows you to unstack items

    scroll-wheel cycles through skills on current levedl of skillbelt

    And will drop them When elsewhere
     
    Pyrotanis likes this.
  5. Pyrotanis

    Pyrotanis Member

    Holy Moly! I had no idea about this. No more worrying about over-lutefisking for me!
     
  6. Bohandas

    Bohandas Member

    We really do need a proper help file.

    Or at the very least for someone to write a decent faq/walkthrough on gamespot.
     
  7. Pyrotanis

    Pyrotanis Member

    Mr. Strange's guide is pretty comprehensive, and with dredmorpedia and all the stuff already in the general I don't really see the need for more. Plus, this fun of this game I've always felt was the trial & error and learning from your failures.