Is it possible to add new monster comments via a mod?

Discussion in 'Modding' started by OmniaNigrum, Jun 11, 2012.

  1. Catbread

    Catbread Member

    Just one change I'd make, changing "brow" to "brows" because that'll sound more similar to "base". It's got that "s" sound.
  2. Catbread

    Catbread Member

    Need some help, here.

    Apparently, even though I've got roughly 2500 taunts in my mod, only the first few ever show up in-game.
    This won't do.

    I'm going to be looking for methods to circumvent this issue. Multiple text.xml files, perhaps, or a randomizer in the code itself?
    But I don't know the code, or even where to find out about how to do the code, so if anyone has any advice for me, that'd be greatly appreciated.
  3. OmniaNigrum

    OmniaNigrum Member

    As I said in the other thread I linked in earlier, the problem really has to be addressed in the executable. You cannot as far as I know implement a randomizer in the text.xml file itself.

    If anyone knows a way around this, please tell me to shut my yapper and tell us how to fix it. :)