Gishes and Mages both make sense, Warriors are block or counter attack machines who wade in and just kind of slaughter everything as long as they can reach it. Mages are also something that I understand, where you build magic power and nuke everything before it can get into melee range where it horrifically murders you. Both of these are pretty easy to comprehend... But I always run into a wall when I hit Rogues, what do I even do with these guys? They don't have the AoE of mages, and they lack the ability to simply walk into a room and slaughter everything like Warriors do. I guess they are meant to single out targets to kill, playing stealthily and the like; but without the crowd control of magic or the sheer bulk of a warrior I end up getting slaughtered, especially at Monster Zoos. So could someone toss me a rogue-ish, one could almost say rogue like build, any tips they are willing to share, and perhaps a small explanation as to how to play them? Right now I am running the vanilla version with all the DLC but no mods, I've been planning on installing the Complete Essential Skills mod, so with any build suggestions feel free to use any of the skills from that package of skills. Thanks in advance to any veterans that are willing to share their advice, good dungeon-eering and adventuring everyone!