I need some mod help

Discussion in 'Modding' started by Onamar, Jan 4, 2012.

  1. Onamar

    Onamar Member

    Alright, here's what I have so far, I wanted to just make sure that it showed up first. I can't figure out what I'm doing wrong here, I've looked at other mods and everything seems to be in order.

    Well, besides the spellDB file, I haven't gotten around to actually making the spells yet.
     

    Attached Files:

  2. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    What exactly do you need help with?
     
  3. HypnoticSheep

    HypnoticSheep Member

    His mod doesn't seem to show up in the skill selection list. Everything looks correct to me, but then again I only started modding today.
     
  4. Essence

    Essence Will Mod for Digglebucks

    XML parsing failed

    XML parsing failed: syntax error (Line: 3, Character: 2)

    Error: illegal byte sequence in encoding
    Specification:http://www.w3.org/TR/REC-xml/#charencoding

    1: <skillDB>
    2:
    3: <skill name="Iron Knight" id="201" type="warrior" description="You are the f�rst of all things ferric! Unfortunately, large quantities of iron don't mix well with magic">
    4: <art icon="skills/iron_knight.png"/>
    5: <loadout type="weapon" subtype="Kaiser's Mace" always="1"/>
    6: </skill>


    Apparently that "<" at the beginning of line 3 isn't a normal "<"?
     
  5. Onamar

    Onamar Member

    Oh I figured it out, it wasn't the <, it was the ü in "fürst." Ah well, I'll just replace that with a normal u.

    Although, now I can actually select the skill, but the placeholder art isn't working, and none of the actual skills themselves will show up in-game. Back to randomly trying things until it works.
     
  6. Onamar

    Onamar Member

    Oh okay, so I got the icon to show up on the picture in the skill selection screen, but it's still all borked in game.
     
  7. Essence

    Essence Will Mod for Digglebucks

  8. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    You can use pastebin.com to show us the raw data without download.
     
  9. Onamar

    Onamar Member

    Oh, that's probably a good idea. Here's what I have so far.
    http://pastebin.com/9xPpz2Tw

    I fixed some more errors (most notably every single tag being "secondarystatid=" instead of "secondarystat id=" but I can't figure this one out.

    XML Parsing Error: not well-formed
    Location: http://www.w3schools.com/xml/xml_validator.asp
    Line Number 44, Column 3:
    <description text="You've mastered the arcane art of electromagnetism! You can deflect blows with a mere thought! You can even launch yourself into the air!"/>

    Apparrently the < is wrong? There isn't even a weird symbol like the last time.
     
  10. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    Error's on line 43, just before. You forgot your closing ".
     
  11. Essence

    Essence Will Mod for Digglebucks

    not well-formed contraints usually occur because you're missing a " somewhere. Look up above that line a line or three and make sure all of your X="Y"s and descriptiontexts are properly closed.

    EDIT: Ninja'd. Damn you :)
     
  12. Onamar

    Onamar Member

    Ah, thanks. No more errors found! Woo!

    ... And it still doesn't work in game. Damn. Oh well, I guess I'll make all the actual spells first and then try again another time.
     
  13. Essence

    Essence Will Mod for Digglebucks

    Rather than warning about Hemotoxin and non-blood-based creatures, why don't you study up on the 'taxa' syntax (Vege, BGH, Demonology) and make it not work on those creatures? :)
     
  14. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    Line 39 is missing an f.

    Line 64: "ridiculous".

    What's your spellDB.xml look like?
     
  15. Onamar

    Onamar Member

    Like this:
    Code:
    <spellDB>
     
     
    </spellDB>
    I haven't started on that yet. Thanks for the typos though.

    And Essence, that is a really freaking good idea actually.