Discussion in 'Modding' started by Bohandas, Mar 25, 2018.
Do instabilities (the unstableEffect tag in encrustDB.xml) automatically target the player?
Considering that there's no targeting information passed, it has to be taken from somewhere automatically, and it is a trend for some things to be hard-coded.
So yes, they do. You could side-step it to a degree via some dummy spells with templates if this is what you are aiming for.
Actually I had the opposite worry; I saw the word "self" in the name of some of the effects for some instabilities and was concerned that I'd have to make self-targeting versions of instabilities based on existing effects
Separate names with a comma.