For the most part, I enjoy the crafting system. I have one major concern regarding alchemy, and that is the lack of a grinder in your starting equipment. It seems odd that smithing and tinkering both include one, even though neither of them really has much (If any) need for it, whereas both health and mana potions (Which are major life savers) require rust and powdered aluminum, neither of which can be found very easily. When rolling characters on a wizard build, I frequently seem to find myself with a stockpile of rusty swords and aluminum pipes and other rusted junk, taking up more and more space because I go from level to level (Checking every inch as I go) and find an endless array of every crafting tool except for grinders. I've gotten as far as level 4-5 a series of times, without ever getting one. Most of my deaths in all this time have been due to getting overwhelmed and having no health potions available to save myself. As opposed to my rogue tinker/alchemist characters, who always have them by the dozen, since I start with the necessary tools to make them. Would it be asking too much to give alchemists a grinder with their starting equipment?