I decided to make a new comprehensive thread about problems still in the new patch, since there's posts all over the place. And a billion posts of just people pissed off losing their saves all making a new discussion about it. Any problems bugs in 1.03 write it here please, so the developers see. I think it's more comprehensive to have stuff in one discussion, especially if you posted about a bug you found in someone elses discussion about a different bug, stuff is all over the place. Anyway this is only about bugs/issues, if you want stuff added or changed there's a suggestion section. I've played around with the new patch for only a couple of hours but this is what i found, it's all been already mentioned somewhere in the forums, but it's still present. - Stacks of items. There's still as far as i know, no way of unstacking items without using crafting items ala anvils, and crafting items themselves still stack and there's no way of untacking them at all. Another thing i found playing around with this is that you can open for example the anvil craft window, put all your anvils in it, close it.... and you're screwed, untill you find another anvil somewhere, this isn't much of a problem since i doubt anyone will come across it without deliberately messing around like me. But still, it should be fixed. - Horadric lutefisk cube This is an annoyance, you put one item inside you get one lutefisk, you put a stack you get a lot less, this forces you to unstack everything and put it in one by one, this combined with how stacking works said above does nothing but wastes your time. - Anvils of Krong I think anvils of Krong should have some connection to the smithing skill, since it would make sense and it's a bit weird that you get a "bla bla, anvil is drained as a testament to your poor crafting skill" message if you're a high level smith. Also for some reason he is much less pleased about putting stuff you crafted yourself in. That's annoying and makes your self crafted equipment feel more worthless. Also a question for more experienced players, i got burned by Krong enough times so i didn't try it myself, but what happens if you enchant a crafted item like a rough sword and then craft it into a normal sword, can you do that ?, do the enchantments carry over ? - Inventory interface I've noticed that the X, to close the inventory menu is visible through item tooltips, it pops through, is this a bug or on purpouse, anyway it's not really an issue, just an observation. - Crafting This again was mentioned a lot, but you should really see the stats of items you're crafting in the recipes menu, since as it is now, you can either spend an unhealthy amount of time looking stuff up and memorising it online, or take a gable and waste precious resources. - Quests There should be quest indicators on the map, since the levels are large and i find it imposible to memorise the location of every monolith, mellow shrine and play hide and seek with mobs. So im again just wasting my time strolling all over the already cleared map. Add your own findings and thoughts. EDIT: A few other things i discovered: - I loaded my last save and new potions i picked up in the dungeon didn't stack with my old ones, potion of invisibility and steeling in my case, save was new 1.03. - Kleptolobby still drops only the last item stack it stole and sometimes doesn't drop it at all - is this on purpouse ? it's annoying. - Psionics firestarter skill needs reduced cost or more power IMHO, you're better off using other skills for that much, especially since the previous one costs like 3 mana more and is 3x more useful.