Firstly, this is not serious nor is it game breaking. Basically, when you are several tiles away from an enemy and then you attack, the walking animation continues even when you are next to the enemy it continues for a few frames. Not a big deal but thought I would bring it up. Oh, one more. The red grills on the floor (what are they?), if you walk onto the tile, the character goes under them, then when you stop on the tile you are on top. Just thought I would put these on here.