Part one: Let’s get this party started. So, seeing as no-one has posted any spoilers for diggle hell yet, I have decided to take it upon my self to make a let's-play of my attempts to plumb it's depths in the name of excrement and shenanigans! (also achievements.) Here is our unwitting pawn protagonist: Simon, a Werediggle/Master Of Arms/Rage/dual-wielding/pole-arms/warlockery/assassin build, who has acquired more than his fair share of ludicrously overpowered weaponry. This surprises exactly no-one, as this character is run on elfishly easy, after I snapped after loosing one-too-many characters on D.M.P.D. So, pretty unimpressive really. Code:Tothedepthsofhell! As you know, it doesn't matter what you type, if it doesn't match any arcane graffiti, it will automatically process the location as diggle hell, and react appropriately. You can see when this happens by the homely red static forming in your wizardland portal., as apposed to the black static of a normal wizardland. There is no limit to the number of times you can visit diggle hell, but you will want a lot of levels under your belt, unless you’re stealthy enough to just sneak past everything. And here it is! Diggle hell itself (or maybe just new jersey,), complete with a totally bitchin’ theme song! (Diggle hell, of course, has all the best diggle music, as that’s where all the diggle musicians go.) The enemies in diggle hell are as wide and varied as the colors of the model t-ford: you can have any foe you want, so long as it’s a diggle. Note that this include ANY diggle, including some new diggles unique to diggle hell, so as I said, high-level characters only. Speaking of which: here is a Muscle diggle with a bad tan Monstrous Demon Diggle, who is …peacefully smouldering with rage? PEACE I want PEACE why can’t I have PEACE and be PEACEFUL be full of PEACE with inner PEACEPEACEPEACEWHYARGGGH. If you’re at the point where you can take down a muscle diggle these guys are not any harder. However, they do generate stacks of rage much like an enraged diggle. That hideous skull-thing turned out to be a chest. This plate-steel may LOOK like a good find, but it and it’s kin is almost omnipresent on the R.o.T.D.G levels. Bloody ulms and their bloody preponderance of used plate-mail. I mean, what do they even look like? Dark elves? The fair folk? Mobile semi-deciduous trees? The world may never know. Now BEHOLD ULTIMATE IRONY: A church in hell! Knowing what I know about nuclear bombs, (next-to-nothing), they appear to worship Diggle Stalin Satan! ...Wait, hang on, that one was right the first time. (Although, Robert Oppenheimer or Isidor Rabi would perhaps make more sense.) Simon is currently the normal-looking diggle in front of the first pew. While it has some unique objects of it’s own, the composition of diggle hell is like any other wizardland. Case in point: this poor bastard. I shall name him Virgil. WATER? In HELL? …I guess there has to be some pre-existing water in order for it to freeze over. That, or diggles value lava as a precious resource for the same reasons dwarves do. Curious theological implications there. Come to think of it, Diggle hell, while having the outward appearance of fire-and-brimstone hell, seems to be rather more meaty, what with the walls crafted from the corpses of diggles and all. Now if only it was an option for our pocket dimension. A dissection of an impish demon diggle: They seem to be the castery brothers of the monstrous demon diggles: but like all diggle mages, they ironically do better in melee-range than throwing fireballs. Also note that all diggles, even diggle demons, count as animals, and thus diggle hell could be an excellent source of meat and Xp for a hunter build. I’m pretty sure they’re still vulnerable to radiant damage, though. The return portal was just a bit further away from that point. So ends our first trip to diggle hell. …but where the hell is Count Digula? Where indeed?