The patch notes must be huge! I tried looking for it but perhaps they're so big I can't see the forest for the trees :P
Thanks SkyMuffin ;)
Confusion! The weblog has the patch notes for 1.0.10 and that's dated 16th of Feb. What's happening here?
-directx is also a correct but yea, -opengl is better because it enables steam overlay.
Of course I've failed to disarm a 45% chance trap 6 times..... so it really depends on how much Krong wants you to get your bolts/thrown weapons back.
Autoloot needs to be configured from the esc menu, then turned on. The button is on the bottom left corner of the hotbar.
As for the shift-click...
The minimap thing with markers for shrines/uberchests/anvils etc etc is in the works.
Also, all the save games are encoded. It's unlikely we'll be able to easily edit them ourselves.
requirements mp="14" magPowBonus="0.15" mincost="4" effect type="damage" blasting="4" blastingF="0.55" affectscaster="1"...
So now with the new reversed clicking behaviour, clicking on an item puts it in your bags and shift-clicking an item... also puts it in your bags!...
Damn it I deleted my saves : (
Fortunately for me, I bought this game knowing that a huge chunk of the replay value came from making new characters.
1.0.2 - 14 mana, min cost 4, 4 blasting damage. Fireball effect - 5 conflag and 2 blasting. Flame field - 2 conflag dmg
1.0.3 - 16 mana, min cost...
Regarding tinkering and crossbows... I went 2 levels without finding any metal I could use to make bolts. Made me sad.
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