Discussion in 'Clockwork Empires General' started by Unforked, Nov 3, 2016.
I never saw that in a changelog... How long have I been pointlessly building more than one shaft?
Feeling a bit shafted?
Just curious if anyone remembers when that change was made. I discovered the newer system on the steam forum.
I've built so many shafts over the last two years... so... so many shafts.
I'm going to call this "unintended behaviour". Logged as OC-5897.
Ah good, I'm not going crazy then.
You dirty goddamned NARC. Do you have any idea how long I've been using this? Are you going to supply me with additional lumber so I can mine at the same rate? How about mine shorings, or more logs to make the same?
THIS IS ALL YOUR FAULT
I swear, I thought this new way was intended, and I'd just missed a changelog somewhere.
I mean, really dude, there was an unspoken rule NOT to talk about this bug. Geez.
Maybe we should compile a list of bugs that may not be spoken of to have it easier for everyone and not letting such disturbing epic fails as this one happen again.
Should we use the bugs forum?
Yes, this is certainly a place where THEY will be unable to follow our progress !
Okay guys, am I allowed off the shame bus yet?
Someone has to drive the bus.
NO SLEEP 'TILL BROOKLYN
Huh, did it break again? I thought it was already fixed some time ago...
We don't talk about fight club.
... Why is this unintended? Surely there's more than a single one-person-wide tunnel at the bottom of the mineshaft? You already have to build two shafts to take advantage of more than 1 mineral node...
Yeah, if I understand the issue correctly, then I don't see why an overseer with a crew of labourers shouldn't be able to work at the same mine simultanously.
Surely the mine has more than one corridor for them to work in. Makes sense to me that a mine should be able to employ at least 6 people.
Honestly mines were the one building that seemed pretty functional as-is, without excessive micromanagement and resource bloat. I'm not thrilled about making them more annoying to run.
Ahh!! So it is suppose to be 1 mine shaft per worker right?
PS.I'm the one who said it in steam hahaha. Getting confuse on this when someone said need 1 mine shaft per worker.
Another question please. Is it ok to build mine shaft over ore deposit? Or am I suppose to leave the ore deposit alone and build around it.
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