What On Earth (Fax Needs Help Figuring Out His Mod)

Discussion in 'Modding' started by FaxCelestis, Jan 5, 2012.

  1. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    I've attached my basic mod file. There's a line in rooms.xml for the test room.

    Some items appear. Others don't. And I have no idea why. :confused:
     

    Attached Files:

  2. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    If I use a working sprite for the other items, they appear. The only thing I can think of is that the program I used to palette shift the pngs for those sprites did something, but the bows work fine and I shifted them too.

    :confused:
     
  3. Ruigi

    Ruigi Will Mod for Digglebucks

    try structuring the path for item graphics under a same file structure as the game.

    IE sprites for items all in a folder "items" and sprites for skills all in a folder "skills"
     
  4. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    If that were the issue, wouldn't that make none of them appear?
     
  5. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    Okay, found the problem with jaybud's help: malformed comment did some beezar stuff. Largely fixed, testing some other items...
     
  6. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    NEW PROBLEM!

    This sprite:
    [​IMG]
    Appears like this:
    [​IMG]
    waaaaaaat
     
  7. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    Okay, so that is what happens when you try to load an RGB png instead of an indexed one.