Traps and Spell Power

Discussion in 'Dungeons of Dredmor General' started by Haldurson, Aug 29, 2014.

  1. Haldurson

    Haldurson Member

    I was trying to help with a question on the Steam forums regarding a trap, and I used Dredmorpedia as a source. For the "Very Hot Fiery Surprise Trap", the description gives base damages with pluses based on spell power. How is spell power calculated for a random trap?

    From what I can tell, the damage on the first turn for the trap would be:
    [​IMG]5 (+ 0.1 ×[​IMG]) + [​IMG]15 (+ 0.05 ×[​IMG])
    Also, you get damage from Gog's Tactical Pyre as follows:
    [​IMG]8 (+ 0.45 ×[​IMG])

    The guy claims that his fire resistance was zero and the only debuff he was under was from extra-planar concentration.
  2. Haldurson

    Haldurson Member

    Am I correct in assuming that spell power is the player's spell power?