Having a fixed view (ie. number of game tiles visibly fitting onto your screen's resolution) is a little inconvenient at times when your character has boosted view range or you just want to quickly travel via mouse clicks over known ground - and I'm playing on a 1920x1200 monitor! On my laptop, all characters would be effectively crippled from being unable to see or target any significant distance on the north/south axis. This is an old, obvious, and game-breakingly bad design choice. I can think of literally no reason for there not to be a zoom-out toggle. The sprites are already being scaled up and everything! Please, enlighten me before I drive myself mad here.