REVISION 33 NOW UP!

Discussion in 'Clockwork Empires General' started by Nicholas, Nov 19, 2014.

  1. Nicholas

    Nicholas Technology Director Staff Member

  2. Alephred

    Alephred Royal Archivist for Queen And Empire

    Is this name official?
     
  3. Daniel

    Daniel CEO Staff Member

    We can neither confirm nor deny this at this time
     
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  4. Nick Thompson

    Nick Thompson Member

    OSX version loads... yay! even starts the game, first day runs fine, (except a load of script errors) then as soon as either day 2 starts or a bandit attack starts all work groups become unassigned then never re-assign to any tasks (basically after sleeping the workers don't seem to remember their jobs).

    Hope this helps/ is in the right place, nice to see it actually booting up and starting to play on OSX though :D
     
  5. Daniel

    Daniel CEO Staff Member

    Sweet! That's actually better than we were expecting - hence saying that we were postponing it. We have Top Men working on it.
     
    Nick Thompson likes this.
  6. Alephred

    Alephred Royal Archivist for Queen And Empire

     
  7. Samut

    Samut Member

    A commenter on the Aristocrats blog post dubbed them "Colonial Swarm-Foxes," which seems a better name, since it sort of justifies why these foxes hunt in packs.
     
  8. Jacq

    Jacq Member

    Just a small note, I'm still getting a handsome gent instead of a pumpkin pie icon.
    I'm p. sure my kitchens are cooking them, though! (pies, not gents)

    also thank you this update makes me so happy to see the foxes frolicking and gamboling and murdering aurochs :3
     
  9. Alephred

    Alephred Royal Archivist for Queen And Empire

    I killed a Raider inside city limits, but none of my colonists wanted to bury him. Just when I was wondering how to dispose of the corpse, a fox snuck in, ate the body, and even left me some Long Pork as a present.
     
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  10. Whitecold

    Whitecold Member

    I'm also happy that it starts up on OSX, and Graphics seem to be okay. However on Day two everyone is busy picking up and putting down food into the same stockpile, and no one seems to be able to eat food. Also awful load of script errors.
     
  11. Andouce

    Andouce Member

    Excellent progress guys. Sounds like this build has went better than expected. Good news :D