Removed room objects are not destructed or their ids continue to exist

Discussion in 'Bugs' started by Null, Jun 20, 2012.

  1. Null

    Null Will Mod for Digglebucks

    I noticed that while I was testing a room which removed and created objects, I got the message of duplicate id in the console. And so I noticed that it keeps track of objects which are completely removed. So yes I'm assuming something isn't properly destructed here. That is all.

    Another thing, can you let the game save objects in the abyss of negative coordinates (ie be able to move an object to (-1000, -1000) which can be done, but make it able to be saved as being there)? It would make it possible to keep flags that aren't anywhere.