So... I have an attention span of a goldfish and started to mess with the skill system now in my free time. I have done basic stuff so far but I'll get more into the files to learn more about it. Here are two examples of the skill sets I have edited: Changes: -Different icon for the lvl 1 skill Offensive Maneuvering. -The Not Drizzt skill is lvl 4 instead of lvl 3 and adds 4 in counter chance instead of 5. -Added new skill as lvl 3 that reuses the previously replaced icon, Akimbo Style. It adds 1 in counter chance and 4 in enemy dodge reduction. . . . Changes: -Added new skills, Bloodlust, Sacrifice and Summon Blood Minion. -Bloodlust adds transmutative damage to both melee and ranged attacks and grants Blood Power when attaking enemies with melee. -Sacrifice costs a blood debt to cast instead of mana. Enhances your spells and mana pool but it has 5% chances to cast Down the Road, which grants extra power but leaves you bleeding for some turns. -Summon Blood Minion lets you create an ally at the cost of a small blood debt. . . . Changes: -Different icon for the skillset icon and lvl 1 skill Blood Sucker. -Added new skills, Tainted Touch, Veil of Shadows and Dominate. -Tainted Touch has 65% to trigger when hitting an enemy. It decreases 1- Burliness, -1 Nimbleness and -3 HP. It can stack 3 times. -Veil of Shadows teleports you where you click and makes you invisible for a limited time. It has its own sound effect. -Dominate adds 3 to enemy dodge reduction and lets you charm a monster for 20 turns, it has a side effect for the duration of 20 turns too. I guess I'll add the other ones I have made one of these days and I will upload the files if people like them, that is.