I've always wanted to make a Skill that would grant bonuses for people Wielding 2 Different Weapons(as well as negate Hands Full Debuff), but would give Hands Full and not grant bonuses for people who wield 2 of the Same Weapon, hence: The Off-Wielding Skill. The easiest way to implement this is to have a TriggeronEquip Tag that searches for MH/OH Weapon Types, and if they are different, give bonuses and a "cancelbuff" or "overridebuff" for "Hands Full". It would also be nice to be able to create/mod new Weapon Types, Such as Guns(or Cbows that can't shoot bolts but can shoot Bullets), Bullets(that can be shot with "Guns" but not Regular Cbows), Whips, Crosses(thanks Allstaire!) and Bows that can shoot Arrows, but not Bolts or bullets.(Basically ability to add Melee Weapon Types, New Ammo/Thrown Types and New Ranged Weapons that only Fire Modder-Defined Ammo Types).