Modding Requests

Discussion in 'Modding' started by J-Factor, Dec 29, 2011.

  1. zaratustra

    zaratustra Member

    perhaps this?
    <effect type="triggeronstat" name="do more stuff" amount="20" statPrimary="6">
     
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  2. Null

    Null Will Mod for Digglebucks

    Well that's valid but requires significantly more work and is likely to result in things not working.
     
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  3. Kazeto

    Kazeto Member

    I know, Null, I should've noticed that instead of just editing one thing. Just blame it on my sleep deprivation or something.

    Technically speaking, it's a good proposition. It would require more work (and would probably be less idiot-proof), but it does have potential.
     
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  4. tejón

    tejón Member

    Use heal with a negative value. (At least, it works for spellpoints.)
     
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  5. Cullen

    Cullen Member

    Unableskill="1"(or disable. or replace 1 to name of skill or spell. or whatever.) amount="50" (or turn)

    Enableskill="Name of spell" amount="20"

    If use this skill. this skill is vanish from quickbar(Or cannot trigger from other) for amount(or forever. but it can be enable from other) and enable other skill.
     
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  6. Cullen

    Cullen Member

    Passive downtime(or mana) should work. if crossbow shot trigger fire bolt and fire bolt has 5 down time. crossbow shot no longer trigger fire bolt until up again
     
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  7. Cullen

    Cullen Member

    pet inventory and pet equip and pet spell
     
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  8. Cullen

    Cullen Member

    attackaddon="1" this spell can trigger attack add-on(like vampirism or assassination skills) like normal attack but not critical. (this is difference from just trigger vampirism. caster need to have it.)
     
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  9. OmniaNigrum

    OmniaNigrum Member

    *Edit* Snip.

    If I can quote four posts with four clicks of the mouse, surely you can edit to add what the last three had in them. Welcome to the forums. :)

    My apologies. As you posted the quote, I was wrong. You did exactly as requested. I looked at your profile and saw 20 posts and figured you were unfamiliar with the edit function. I am really sorry. :(
     
    Cullen likes this.
  10. Cullen

    Cullen Member

    Did i misunderstand something?

    Polymorph without change hero skin(or forget all learned skill and Enable few skill for ??turn. or whatever)


    requiretriggeronstat="10" primaryScale="5"

    for example

    trigger="Weak Bionic arm" requiretriggeronstat="10" primaryScale="5"
    trigger Bionic arm requiretriggeronstat="30" primaryScale="5"
    trigger Improved Bionic arm requiretriggeronstat="50" primaryScale="5"
     
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  11. Null

    Null Will Mod for Digglebucks

    Nobody really follows that any more, just keep your posts together and this will be much smaller. The one benefit of that is likes.
     
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  12. Aegho

    Aegho Member

    I want removedotbyname=""... self explanatory really. I need it for an annoying bug in mutant that the only other fix for would make it a bit OP.
     
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  13. mining

    mining Member

    Couldn't you just make it a recursive tool that checks if a bug is up? I use that for skinweaver and it works great.

    Edit: also, remove this when issue is resolved/not resolved and my post sucks, don't want to clutter this thread)
     
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  14. Kazeto

    Kazeto Member

    Just make the dot require a buff to work, and remove the buff.
     
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  15. Aegho

    Aegho Member

    That's what it does now, the bug is that it stacks if you remove the buff and reapply.
     
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  16. tejón

    tejón Member

    You should be able to handle that with a self-recursing trigger. Set up a spell that triggers itself with amount=1 (I think? timing could be weird) and requires a buff for the trigger. When the buff expires or is removed, the trigger will fail and the effect ends.
     
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  17. Aegho

    Aegho Member

    Unfortunately no, I've tried that, the template stays where the spell is cast instead of following the player.
     
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  18. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    you need to anchor the template, then.
     
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  19. Aegho

    Aegho Member

    It is.
     
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  20. FaxCelestis

    FaxCelestis Will Mod for Digglebucks

    I doubt that. I have an anchored template DoT in FaxPax (the margarita's divine radiance buff) and it works just fine.
     
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