Linux 64-bit Loading save returns you to title screen with no message

Discussion in 'Bugs' started by ToxicFrog, Mar 2, 2013.

  1. ToxicFrog

    ToxicFrog Member

    The game crashed when attempting to pick up an item. The resulting autosave, when loaded, kicks you back to the title screen with no messages of any kind. .xsession-errors contains messages for loading tiles and monsters, but nothing else.

    I'm not sure whether to mark this as linux 64-bit or 32-bit. It's a 64-bit system, but running Dredmor through Steam, which I think runs the 32-bit version.

    The "Kevin" save file in the archive is the same character from an hour or so earlier than the autosave.

    P.S. the "file upload" button should let you upload .tar.bz2/.tar.gz files, and should also tell you what file types it accepts rather than just rejecting anything it doesn't like with no reason.
     

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