In short, items with level="11" or higher do not seem to spawn on the dungeon floor, nor in chests. They do occassionally show up in shops. I recently finished the game, and was a little surprised at how repetitive the treasures in the last several levels were. On floors 11 to 15, nearly every weapon was a lirpa, with a thin dusting of Broad Axe and the rare Doul's Possible thrown in for good measure. Mostly Lirpas, though. Dear god, was I drowning in Lirpas. Started calling them Lirpafisk. I was not a staff character, but I ended up carrying a Lirpa because the after fisking your sixth Lirpa that has over 20 points of bonus aetherial damage (from an evil chest) , you start thinking the game is trying to tell you something about the weapons you're (not) carrying. So I set out to mod in some more level 10 items to mix it up a bit. Much to my surprise, once I opened the Realm of the Diggle Gods files, I found they were full of items I've never seen before, all marked level 11 or higher. I finished the whole game without ever seeing a Shield of Black Geometry, Hexaxe, Dwarven Army Sword, Sword of the Necropoking, Savvarius, Staff of Godwjin, Spear of Holy Sacrifice, Bolt Eruptor, or several others. It really looks to me like items of quality 11 or higher don't spawn except in shops. The only three I saw during the game included two in shops (a Steel Crown and a Shrike's Ring) and one Crownstar Addendum that I think I found in a fountain IIRC. Of course, I suppose it's possible that I just had a really dismal extended run of random-number-generator luck. Anyone else experience what I'm describing here?