Discussion in 'Dungeons of Dredmor General' started by Sunhawk, Jul 22, 2011.
Got a Krong enchantment on a freshly-forged weapon that has the above - what the heck?
That is a dangerous enchant to have... you are going to step in it by accident so many times.
Best enchant casts blinding flash ~25% of the time.
Wait, how did you get that? Does forging things at smith level 5 occasionally grant special bonuses? I've been abusing anvils and rerolls with Archaeology (getting it while the getting is good ), and never seen anything like that.
Well, the character does have smith 5, so that could be a factor. It also came along with 2 existential damage, so I'm not touching any reroll :-p
It's simply a random chance of happening when forging an item on the Anvil of Krong. I've had my weapon imbued with electricity on hit without smithing at all.
I've seen blinding flash, dragon's breath, and "life drain" which I never noticed happen.
I've had "put enemies on fire" with 0 smithing
I've had "Roots enemy to the ground" on a crossbow with 0 smithing (which is possibly my favorite enchant on a crossbow ever). It's pretty much random as Patch said though.
I had my sword imbued with Midas's touch. Then it got corrupted somehow. Was awesome while it lasted!
How do you forge an item on an Anvil of Krong? I can't seem to find out how
Drop the item on to it?
Oh, I knew that then. The way it sounded was that you needed to actually use one of the crafting skills on it and the item you made had some new buff.
Random enchants on Krong are awesome when it gives special attacks, I've had the dragon's breath at least 3 times and it was hilarious cause it would either proc so it would hit like 3 enemies at once, or it would proc on the killing blow for the last one.
Fun stuff, Krong anvils.
I got "Puts enemies to sleep" but never saw it working.
@Kablooie I got that once, it works. You have bad luck. Or you kill them in one hit.
Maybe it was on a crossbow? Because it only works in melee.
Thaumite infection is my favorite enchantment. It's brutal. It's really great if you can funnel mobs through to one point, so they will all pick up the mites. Helps to take some pressure off, since they sort of self-replicate after one casting. Fun, fun, fun.
Just to be clear (and, in all honesty, as far as I've personally heard), Anvils of Krong have nothing to do with your crafting abilities (Smithing, Alchemy or Tinkering). The only thing you can do with Anvils comes from Archaeology, and it doesn't improve the odds, just the number of times you can try your luck!
What, being one of the "Chosen of Krong" doesn't get me any perks with the Anvil? Boo!
@DavidB1111: It was on an axe. I guess it was just bad luck, although I used it for 3-4 levels and never saw it work. On the other hand, I got "Light enemies on fire" and that worked all the time.
Someone Should make a wikia page on all the different special enchantments you can get, to help straighten some things out.
I had a "blasts everything in front of you" that I really disliked, because it kept moving around warp tiles, and chests too.
The other one I was wondering about was "it gives you mighty powers of blasting". I get it quite often on my items, and I've heard it activate (there's a distinct sound when a magic ability kicks in) but I've never see any results from it. What does it do?
Damn but keeping a Thaumite-spawning xbow is playing it fast and loose, especially on gr/pm, but holy sweet jeezus onna pogo stick, what an enchant!
It's really not so bad with the Dwarven Handshake, cause the body with the thaumites gets knocked back half the time.
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