Hello everyone! I don't post regularly here (or at all) but you may have seen me in the "ARRP & Shameless plugging" thread. So to continue the tradition of shameless self promotion I hereby open the thread for the game Psiweapon, Foox and me are making in our free time. Other non self promotional motives would be the feedback on the game we recieved in that other thread and the fact that the new version is up! Without further ado, check it out here Game summary The game is written in C++ and uses SDL API. Into the Dungeon++ is my take at a coffeebreak roguelike intended to introduce people to roguelike genre with atmospheric pixel art, music and sound. Pixel art is done by Psiweapon and music & sounds by Foox. Dungeons and items are procedurally generated while monsters and spells have fixed looks and stats. Every 5th level a player encounters a Boss with specialized AI and Spells. Instead of food there is a corruption mechanic represented by the candle. It allows the player to see the loot through the fog of war but prevents staying too long on a level. It will feature a choice driven storyline and multiple endings. I started programming the game in February/March 2011 but Psiweapon (upon seeing my horrible pixel art) and Foox joined shortly thereafter. We have been doing it for a year now, slowly when we have time and the project far exceeded my expectations. I added a lot things I didn't plan on but I still kept it simple so the development is nearing its end. Oh and don't be afraid to say any kind of critique because your feedback makes us work harder by knowing there are people playing the game and wanting us to make the best job we can!