Improved crafting options...

Discussion in 'Dungeons of Dredmor General' started by Lord Blade, Jul 14, 2011.

  1. Lord Blade

    Lord Blade Member

    I'm all for a much expanded crafting list.
    As it stands, it's rather lackluster. There's a couple of items that you'd try to make... but really, the list is rather bare. We need to be able to make a full armor set (not just a helm or body armor) for every material type WITH the various qualities (so copper, brass, iron, steel, etc).

    A greatly increased number of weapons to craft would be good too. Have multiple weapons (of the same type) for each level. So if we can make a fine steel sword, let us make a fine steel saber, rapier, cutlass, etc. Each one of the same quality level, but they would have varied stats (some more straight damage, others give a better parry/counter value, some might improve critical, etc).

    Having just "sword", "better sword", "best sword" is a little lame.

    The same thing would go for potions. Allow us to make various qualities of potions. So weak, strong and super healing potions, etc.

    And allow us to grind down far more items with the elven grater device. Pretty much everything should be able to be grated down into its core material(s). Giving more depending on the size of the item. So an iron dagger might give 1 iron dust, while an iron breastplate might give 4.

    Also, let us smelt things down into bars. Turning extra weapons and armor into usable items. Naturally, this would still be tied to our smithing level.