Ever had any ideas for character builds that go with a certain theme or concept, regardless of how practical they might be? For example, the player characters remind me a bit of Guybrush Threepwood and Elaine Marley, so I was trying to figure out a skill set that Guybrush would probably have. Here's what I came up with: Piracy -- Guybrush Threepwood, Mighty Pirate(TM)! The most obvious one. Swords -- Too bad there's no Insult Swordfighting skill tree. You fight like a dairy farmer! Perception -- Guybrush has to have a sharp eye to find everything he needs to solve all those bizarre puzzles... Burglary -- ...Even if they already belong to someone else. Tourist -- "I found the secret treasure of Melee Island and all I got was this lousy T-shirt" Alchemy -- There's no Voodoo Magic skill tree in this game either, so mixing potions is the next best thing. Bankster -- Let's say he picked up a thing or two from Stan. I'm not so sure about the last two, but it's the best I can think of right now. Any suggestions for improvements? If you have any of your own ideas for unusual or theme-based builds, good or bad, tell us all about them here.