Hi, I checked tooltips and it says that a higher Burliness value will increase your maximum hp. But when I played around with different starting skills I noticed that I ended up with the least amount of hp when I went full warrior skills totaling 14 Burliness at lvl 1. hp values with different Burliness values: Full warrior 14 Burliness = 19 HP Full rogue 8 Burliness = 26 HP Either I miss some important part of the hp calculation or Burliness is not the base stat for hp which makes playing as a melee oriented char much more of a pain. Edit1: due to the stat bug lvling from lvl 1 to 2 as full warrior grants 2 max hp, as a wizard you get 3 hp. This is just wrong. Edit2: According to wiki: The choice of the 7 starting skills plus the allocation of the first 7 skillpoints have a very interesting effect. You get additional 6/8/10 primary stats depending on which subclass the skill belongs to (warrior/rogue/wizard). Which means that you can get up to 14x4 = 56 more primary stats by choosing wizard only skills which is huge. Basically everyone that picks warrior skills and raises them early game is screwed over big time.