Gah - Dredmorpedia does a poor job of URLing the various sub-pages(likely its only failing) - Spells section, page D, Diggle God Of (insert whatever) Blessing. it lists them all. And over a comparably short run like a single game of DoD, it can very easily seem like a 50% goes off constantly. And I dealt with Death's regen debuff by having stockpiled 52 Cheesy Omlettes by that point, and also by having Essence's wonderful Bushido skill tree - the second skill is a proc-on-being-hit that heals 2 HP a turn and gives some defensive buffs for a short time. Regen does have a cap - +12 health regen gives you 1 HP/turn "natural" regen, which is the max. When Death-blessed, you need a total of 37 - 12 base, +25 to overcome the debuff. And Vampirism actually goes VERY poorly with ANY proc-on-hit - if the other procs kill the critter before Vamp's proc can hit, you leech no health, and if the vamp hit kills the creature, you leech 1. It also fares vary poorly due to a questionable recent design choice - Constructs, Vegetables, and Undead all provide no leech and take no damage from Vampirism, and Demons and Other take and provide half as much as Animals - though in the case of Other typed monsters, it may as well be "none" since they universally have monstrous Piercing resist, which is the damage type Vampirism's proc is - and if it's entirely resisted, no health comes back to you. A playtip: Don't count on natural Regen if you're playing melee. it will NOT save you - at best, capped natural regen can ensure you're topped up for the next fight if you're not badly mauled in the current one, but mid-combat, 1 Hp/turn is literally nothing, especially in the deeper levels when enemies can dole out hits of 20+ through armor and heavy resists. Cosbian Horrors are brutal, as are Aether Oddities and Pectinous Tesseracts - all capable of doling out huge damage of hard-to-resist types (Aetherial, Existential, and Transmutative, with a healthy side of Crushing). Stockpile Cheesy Omlettes - they're the best bang-for-buck for food stack, and only require an Ingot Press and a Grinder for inventory space. And make sure you always have a fallback plan - as has been said many a time, the path to victory in DoD remains "open range, open fire".