Hauling Oddity

Discussion in 'Clockwork Empires General' started by PartTimeVillain, Sep 17, 2015.

  1. I noticed something this evening going on with my work crews hauling goods to the stockpile. If a building or module is being built, any resources it requires will stop being hauled to the stockpile until after the building/module is completely built. I never noticed it happening before, but I suppose it's entirely possible that it was and I just never noticed it. Is this happening to anyone else or is it already a known thing?
     
  2. Nicholas

    Nicholas Technology Director Staff Member

    That.... shouldn't be.... a thing.that happens. Huh. I'll take a look in the morning. Do you have a save or a replay where this shows up?
     
  3. This is the one it was happening in. I tested it with every building after the carpentry workshop, when I noticed it happening.
     

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