FTL

Discussion in 'Other Games' started by OmniaNigrum, Sep 14, 2012.

  1. Wootah

    Wootah Member

    So look at this nasty bug I found the other day:
    FTL Bug When Quitting and Restarting.png
    I had run out of fuel when I absent mindedly agreed to give 3 of my 4 fuel to a person in need, only noticing afterward that I was so low. So you drift in space waiting for events to happen, which got me scrap, drone parts and other things that weren't fuel. however, once I was overtaken, I was pretty much hosed so I clicked on hangar and started a new game as an engi ship. But low and behold the game still thought the fleet was where i started. Yeah. needed to restart. :)
     
    Kazeto and OmniaNigrum like this.
  2. OmniaNigrum

    OmniaNigrum Member

    Kazeto likes this.
  3. Haldurson

    Haldurson Member

    Slowing the fleet pursuit kinda negates the whole purpose of the game. It would be like having a race and everyone agreeing to sit down in the middle of the race to have a cup of tea.

    Wait... I just had a great idea for a new Olympic sport! For fairness sake, though I think we ought to allow the use of coffee to not give the Chinese and British an unfair advantage.
     
    OmniaNigrum and mining like this.
  4. mining

    mining Member

    We'll test it out in the commonwealth games.

    Of course, the Australian's will win by chugging the still-hot tea, while the more civilized peoples need wait until it sips to a pleasant degree... darling.
     
    OmniaNigrum likes this.
  5. Createx

    Createx Member

    I think disabling the fleet hurts the game, since you can just explore every beacon and be much, much more powerful than expected, steamrolling anything in your path. If you disable the fleet you'd have to ramp up the difficulty of the following sectors significantly to balance this.
     
    OmniaNigrum likes this.