Evil Interior Decorator "Time to zazz this dungeon up." Interior Decorators are dastardly scoundrels by trade. As such, Evil Interior Decorators are considered rogues. Tier Zero - Feng Shui of the Damned (24 turn cooldown)+1 "The flow of energy through this dungeon is just too positive. It must be rearranged!" - Targets an empty floor tile. A beam is cast towards the target area. Any monsters hit by the beam are pulled to you. Then, an explosion of dark energy goes off at the targeted area, knocking back monsters and items. Good as a panic knockback, moving objects out of the way, or singling out a particular monster (with good aim). Affected targets also take minor scaling off of your .- This spell will summon a piece of dire furniture instead if you are affected by one of the 4 buffs granted from Fabulous Decorator Sense. But BEWARE: attempting to summon dire furniture on yourself will kill you, instantly. Tier One - Weaponize Furniture (16 turn cooldown) "Originally a cantrip spell used by the famous mad wizard Kh'ris when he entered one of his rage fits, you've managed to get it quite near perfection." - Throws one of 6 pieces of furniture. The results of the attack depend on what was thrown. (You may even get items out of them.) All damage scales off of . Tier Two - Fabulously Evil Decorator Sense (Passive chance for buff on slaying a monster)+1 , +2, +1 "When you draw near to the horrors of bad design, your incredible Decorator Sense starts tingling. This helps you find deadly traps, and as you progess through the dungeon, you begin to see ways to apply your evil profession." - 9% chance on slaying a monster to be granted one of 4 buffs which change how Feng Shui of the Damned works. Tier Three - Needs More Pentagrams (72 turn cooldown) "What kind of self-respecting Lich WOULDN'T have pentagrams just EVERYWHERE? I mean, honestly. - Summons a pentagram at your current location. So long as you remain on the pentagram, you are granted 2 2 2 6 6 6. If you move and a monster steps on the pentagram, they will be granted the same buffs, so beware.- As you land melee attacks while on the pentagram, it will begin to form a circle of candles around it. If you land 5 consecutive attacks, the pentagram will unleash an explosion of either or damage, scaling off of or , respectively. Tier Four - Antiquing for Diggles (Cone debuff every 4th melee attack)+3 , +1"Antiquing furniture made simple! Simplified for the Diggles among us! Except you're totally using this technique on your enemies instead of their commodes. Every fourth strike will unleash this insidious magic." - Every 4th melee attack you make casts a cone attack dealing minor with a very small scale off of . Enemies in the cone are debuffed, having their resistances and combat abilities reduced moderately, and dealing minor over time. Tier Five - Shadow Word: Mosaic (80 turn cooldown) +1 "With but a whisper of this deadly word, your squishy flesh becomes a rather irregular pattern of glass and stone. Anyone foolish enough to attack you will suddenly be taking a shower in shards of your skin. If this magic is beaten out of you, it will appear as if you exploded into nothingness. Unfortunately, though, it is as painful as it looks." -Grants you a strong defensive buff. The buff can take 6 hits maximum before breaking. Each time you are struck with the buff on, its defensive stats grow weaker, and it explodes outward dealing moderate to monsters near you. On the 6th hit, it shatters and you become invisible, but you are debuffed for a few turns from the pain. Alternatively, if you let it wear off at any point, you won't be debuffed. Tier Six - A Pact With Satin (Strong passive buffs, but chance for debuffs in combat) +2 +2 +2 +2 +1 +3 +2 "Satin, Evil Lord of Fine Fabrics, has offered you some of his limitless power. All he asks in return is to delight in your eternal agony. I'm sure this will work out fine." - Very strong passive buffs. However, Satin will begin to toy with you. When you slay an enemy, he may resurrect it. When you attack an enemy, he may grant them a massive buff. When you are struck, he smells blood and attacks. When you dodge, block, or counter, he may greatly lower your chance of doing so again for awhile. And lastly, when you cast a spell, he might silence you for quite a long time. Tier Seven - Unholy Abode (200 turn cooldown) "You've done it. You've mastered the art of Evil Interior Decoration. Not many make it this far and live to tell the tale. This magic changes the dungeon to suit your particular tastes. The cost, however, is great. Every time you call upon it, you must pay with a part of your soul." - Casting Unholy Abode creates a haven in which you are safe for some time. You will be healed over time, and there are crafting stations which temporarily buff your crafting skills. HOWEVER, every time you cast this spell you must pay with part of your soul. You are permanently drained of some maximum and . It will certainly save your life. But not forever. . Ok so I have the abilities in order and pretty much set up how I like them. Now it's a matter of balancing and putting in proper sound effects. I'm putting up this version if anyone would like to test it out.