Day-To-Day Work Logs and Woot! Engine Stuff!

Discussion in 'Clockwork Empires General' started by Nicholas, Sep 19, 2012.

  1. Xyvik

    Xyvik Member

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  2. Yes! Three cheers for David!
     
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  3. Kazeto

    Kazeto Member

    Well ... for now.
     
  4. Daynab

    Daynab Community Moderator Staff Member

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  5. Kaidelong

    Kaidelong Member

    If I'm interpreting this correctly, you feel dredmor is still kicking, or could be if it is further ported/localized?
     
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  6. dbaumgart

    dbaumgart Art Director Staff Member

    I mean: to have proper perspective on a project requires some years of emotional distance from it, and time in general to appreciate the context of its creation and reception. Then again, memories fade, so it's a trade-off.
     
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  7. Loerwyn

    Loerwyn Member

    Maybe in time you'll be able to think about the Dredmor UI code without screaming in anguish.
     
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  8. Daynab

    Daynab Community Moderator Staff Member

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  9. Wootah

    Wootah Member

    That big old building makes me wonder how the game would handle one really giant building.
    What about a building that has a floor plan that loops around and connects with itself?
    What would happen if you make a little building and then try and assign the construction of a bigger building around that one (probably nothing, I would guess that it would probably just treat that as any other obstruction).
     
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  10. Xyvik

    Xyvik Member

    You mentioned that we can make sure the Dodo stays extinct. Exciting, exciting. Can we cause the extinction of any other species, perhaps? I would totally want that on my permanent record. "Bureaucrat Xyvik has caused the extinction of 15 species, including Dodo, Cows, and Humans"
     
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  11. Nettle Soup

    Nettle Soup Member

    Yeah, the "Urist McDwarf has killed: 200 Elves, 3 Swamp Tigers, 6 Crocodiles, 18 Carp, 4 Elephants and 1 Fishperson" is one of my favourite little things about DF, when a hunter kills a dodo, I want it to be known!
     
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  12. I'm excited to hear more about diggles in CE
     
  13. Kazeto

    Kazeto Member

    I really doubt there will be any ... well, maybe as an easter egg if they could fit one in.
     
  14. Kaidelong

    Kaidelong Member

    They confirmed there would be diggles in CE a long time ago. I hope as more than just an easter egg. I want them as lovecraftian abominations! Just... cute ones.
     
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  15. Kazeto

    Kazeto Member

    Yeah, I blame that one on still recovering from the state where I just keeled over mentally and pretended to be alive. Anyway, thanks for clearing that up.
     
  16. dbaumgart

    dbaumgart Art Director Staff Member

    Did we? Pretty sure we just made vague not-sure-if-serious type remarks and didn't actually give a straight answer, as is The Gaslamp Way.
     
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  17. Kazeto

    Kazeto Member

    Are you saying that all of your answers are as straight as rainbows?
     
  18. Wootah

    Wootah Member

    I thought they said there weren't going to be diggles in CE. And sure diggle art on walls might be nice, but i want to be able to hang David Baumgart Art.
     
  19. Kaidelong

    Kaidelong Member

    Blame Nicholas
     
  20. dbaumgart

    dbaumgart Art Director Staff Member

    Damnit Nicholas.

    Right. That statement is not an official Gaslamp Games blah blah blah.

    Besides, WHO RUN ART TOWN?
     
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