Good evening, Recently had a creepy night event in my 1.0D colony and it seemed vastly increased in severity over that experienced in 1.0B. Maybe this is intended, as the effect from 1.0B was hardly noticeable? Looking at the colonists memories, the creepy night modifier takes place so many times it seems to eliminate all other memories stacking -10 happiness and +10 fear/despair memories until almost the whole town is maddened with despair. Screens and save are attached.. Let me know if more is needed? Thank you.