Code question re:Polymorph

Discussion in 'Modding' started by Essence, Dec 19, 2011.

  1. Essence

    Essence Will Mod for Digglebucks

    So, I assumed that the PolymorphOnly="1" tag meant that a specific skill was only available when Polymorphed. And I wrote a few skills with PolymorphOnly="0", hoping that they would be available both normally and when polymorphed -- but that doesn't seem to be working out for me.

    Is there any purpose for that tag, and is there any way to have a skill (say, one that appears earlier on the chain than the Polymorph in question) appear both in and out of Polymorph?


    Thanks!
     
  2. ChristmasAsen

    ChristmasAsen Member

    Did you put PolymorphOnly or PolymorphedOnly?
     
  3. Essence

    Essence Will Mod for Digglebucks

    whichever is correct; I copied it from werediggle and just changed the number to a zero. ;)
     
  4. Null

    Null Will Mod for Digglebucks

    polymorphedOnly="1" polymorphTag="[Nameofmonster]"
    That. You can make two skills to make one polymorphed and one not. Make sure that the non-polymorphed skill is first, then the polymorphed, then a third ability with any stats you want for non-polymorphed but not polymorphed. Having the skill first means it's automatically put on your bar. The last skill is displayed so that's why the stats should be in a final skill.
     
    Essence likes this.
  5. Essence

    Essence Will Mod for Digglebucks

    Sweet, thanks, Null! :)