Can events get more options in the future?

Discussion in 'Clockwork Empires General' started by Mike A, Jun 20, 2016.

  1. Mike A

    Mike A Member

    Take the event showcased, Haunted Furniture. You can let the worker make what the furniture says, you can say no (not sure what that does), or you can do Option 3: Fun Option. It's the option that makes things different from the other two usually. There's two problems: Picking options should both have a reliable event occur AND not have the same outcome every time. That is very tough.

    So the choices go "Yes / No / Fun". And I'm just hoping we can get more options eventually. Instead of exorcising the workbench maybe a Carpenter can dissemble it, or or a Naturalist can study it to see what kind of tree it came from.

    It's a little tough for me to conceptualize why a player would select which option, perhaps they want to keep one of those people free, or perhaps one of the quest rewards fits their goal better. I just think more options is better - I get flashbacks to FTL where it had the same option system and it was boring.
     
    Samut likes this.
  2. DaCrAzYmOfO

    DaCrAzYmOfO Member

    Spooky! I like it!