Windows Vista/7 64-bit Bugged Counter and Crit Chance

Discussion in 'Bugs' started by YoungEngineer, Aug 4, 2012.

  1. YoungEngineer

    YoungEngineer Member

    Hopefully I'm not double posting on a reported bug, but I searched and couldn't find any mention of this. Closest one was the thread on armor absorption.

    I've tried this on a few characters now and the same things happen. When I'm level 1 the counter chance and critical chance stats are affected by items and any character level higher than 1 they're dropped to zero and are only affected by taking skills that boost them. The skill list I'm using is:

    Dual Wield
    Battle Geology
    Shield Bearer

    Here are screenshots of my character with and without a fedora on and one point in dual wielding as an example.
    Bugged 1.png Bugged 2.png
  2. Daynab

    Daynab Community Moderator Staff Member

    Can you post a step by step on how you achieve this? We've wanted to resolve this bug for a while now and nobody had a way to clearly do it.
  3. YoungEngineer

    YoungEngineer Member

    The best step by step I can give is that:

    - I have the "You Have To Name The Expansion Pack" and named it.
    - I picked the skills in the order stated in thirst post. (Or have clicked the "last" button when I restarted this after noticing the problem).
    - I took perception as the first skill when the stat reduction occurs.

    I also tried restarting the game and steam, doing the same steps above, and it still occurs. Sorry that i can't give more info than this :/ I haven't died in the game shown above yet, so I could upload the save if that's wanted.
  4. Null

    Null Will Mod for Digglebucks

    Are you aware that Plutonic Fist drops your :counter: by 70 and :crit: by 35? Just the order of how things are evaluated forces your skills to come after it is truncated to zero.
    Daynab and YoungEngineer like this.
  5. YoungEngineer

    YoungEngineer Member

    You sir, are a genius while I'm a mere forgetful moron. *facepalm*

    EDIT: But, there is still some bug here. That being the case, I shouldn't have 3 in my counter chance from the dual wield skill. Unless skill upgrades are counted differently from the general pool?
  6. Daynab

    Daynab Community Moderator Staff Member

    Counter has a hard coded min limit of 3.
    I don't exactly know why. :p
  7. YoungEngineer

    YoungEngineer Member

    Also good to know. I love that when i finally post on here its my own darn stupidity... At least people are helpful on here ;)