Discussion in 'Clockwork Empires General' started by Nicholas, May 21, 2016.
My kitchens have stopped cooking anything. I filed this one over in the Bug subforum.
Where have the bandits gone?
Im currently on day 23, have a crew of 8 fully armed, fully trained redcoats and a productive foreign office to the degree they probably pose little threat now, and have yet to see a single one.
Recipe for glass bricabrac in ceramics shop reads 3 glass -> 2 bricabrac, only yields one.
Congratulations to reach beta version!
Day 30, still not a single bandit sighting. No bandit events. Clearly something is up.
Only seen a handful of Fish Persons, no hostile nations. My soldiers have not fired a single shot in anger this game. It's a wonderful, boring utopia.
 Finally got a bandit landing at day 31. Was bandit activity pushed way back this build?
I can't play the game anymore, i think since alpha 50X. Whenever i start a new game the game hangs on the loading screen and stops responding.
Brass Ingots and Iron Bricabrac jobs are both confirmed to give the module-breaking "bad input/Update Citizen" error.
Copper bricabrac also bugged. Don't have any gold to test with for gold bricabrac, but seems likely.
Cool. Thanks for clarifying.
There's no mention of it and I'm pretty sure the number is the same so no, you just got "lucky"
6 days on average, starting from day 4 I suppose
Still collecting saves today with broken workshops. Let us get to the bottom of this for once and for all.
Woodworking shop will not build ceramic bench despite all needed bits (glass bottles, planks). Overseer sits there forever and need to delete him in the job queue to get other stuff done
Edit : Sorry, not ceramic but chemistry .. <blames old age and whiskey>
@Bluebird known, fix is in the works...
Yes, yes you can.
If I try to forbid a log, and it doesn't turn red, does that mean it's one of those phantom logs?
Is there something wrong with "construct stone smelting crucible"? My dude has been feeding the ceramics workbench stone for forever and isn't stopping...
It wasn't moved over to the new job system. So it will take six stone, it'll just do them manually because YOLO.
I've fixed this locally. It's not in the current hotfix I just posted, but it will be in the next one.
Minor thing (posting here because the hotfix isn't downloaded yet): Ever since the update system got changed, right-clicking the "right-click to dismiss" notices also scrolls to the spot you clicked, which is a little annoying.
Ah, I see. He finally finished. That took forever for just one module lol.
What specifically are you looking for? Workshops with modules that have been broken by the "bad input/update citizen" error caused by trying to build (known as of last build) chemistry workbenches, copper plates,* brass ingots, and metal bricabracs?
Or is there some different phenomenon you're looking for?
*fixed in hotfix
The great disappearing stew. I guess it's vanishing into the phantom logs?
Separate names with a comma.