In the last revision, I mentioned that it seemed like my colonists all hated each other now, but this evening I realized what was actually happening: I stopped getting notifications when they befriended one another, but not when they made enemies. Which, of course, resulted in my notification panel being little more than a wall of hatred the first couple evenings. The event for whether or not you want to show respect and bury dead bandits or not is often not firing off upon the first bandit you kill like it used to. I still need to do some testing on this, but I think it may have something to do with whether the bandit dies inside or outside the bounds that are considered The Colony proper. Lastly, a question: what, if anything, triggers the fishpeople raiding parties? Will they raid you whether or not you've been cordial with them?