Just to say, I'm running arch linux and as of yesterday was having the same problem, segfaults at random points. This was on my desktop with an nvidia card, and was unable to replicate on my netbook with some intel card. So I thought it might be some gfx card thing. That said, I played around with the dredmor/x86 folder and it now seems to not segfault (although it may just be a matter of time before it happens again, but I actually managed to clear the first level and it did not segfault at any point). I backed up the .so files and replaced them with links to the .so files I already have in /usr/lib/ so something like: Code: cd /PATH/dredmor/x86 mkdir backup mv * backup ln -s /usr/lib/libgcc_s.so.1 libgcc_s.so.1 ln -s /usr/lib/libSDL_image-1.2.so.0 libSDL_image-1.2.so.0 ln -s /usr/lib/libSDL_ttf-2.0.so.0 libSDL_ttf-2.0.so.0 ln -s /usr/lib/libSDL-1.2.so.0 libSDL-1.2.so.0 ln -s /usr/lib/libSDL_mixer-1.2.so.0 libSDL_mixer-1.2.so.0 ln -s /usr/lib/libstdc++.so.6 libstdc++.so.6 As I said, it seems to work at the moment, but I haven't tested it for more than about 20mins. Also I have just done a system upgrade so that could have fixed it! Let me know if you want any more details.