Yeah same thing with my test run. Truth be told IF you somehow manage to keep them up all time you're in for a treat. It's just pure destruction...
Intended awesome :) But beware, sometimes you get the debuff version of it
Egyptian (from memory). 1) Gives you 1:resist_toxic: and 1:dmg_toxic: and a chance to proc a poison nova around you 2) Gives you 1 :trap_level:...
I'm loving my Sword-Double Weapon-Berserk-Master of Arms-Vampirims-Psionics-Bulgrary. Imho you NEED Psionic or at least Fungal Arts if you want...
Yeah :D I got a sleep enchantment and a Electric damage. before 1.05 i had a Fireball enchantemn (pretty damn good). The only one i hate it's the...
^ Now it's much more frequent (or at least written). I enchanted 3 weapons and two of them got buffs :D
As i said many times, it could really be helpfull even half an inventary if you have the crafting skills. With my Archer i have the first room on...
The thing is, the BEST way if you want to do a full thrower it's with all 3 crafting or at least two. Early Smithing it's really good, later...
The thing is, the first time i was like "Ohh a cute eel, let's two shot him too..." Classic half life with 1 hit, and i didn't saw the block on my...
i HATE that boss. Last time it twoshotted me -_-
And when i say 1 summon, i mean ONE summon. One Mustache Golem/Slime, you can't have 1 of each
As far i know you can have 1 summon at the time. The only way to have more (if they didn't fix them with 1.05) is just to summon>save and...
Ah. :V Thanks for the clarification
Yeah i was wondering the same. With 223 lutefisk i got a wooden sword with only a +1fire damage. After that with 18 i got a decent ring with...
Ok. No idea now if it's a bug or i'm REALLY unlucky. As far i played, i need from 50 to 100 lutefisk to get an item. With the 1.05 patch i've...
For pure damage the best one is the second of Golemancy. He deal easily 27+ dmg. The thing is golemancy is meh, the only really usefull skill is...
1) The skills don't give the bonus, and the fifth one give -5counter instead of +5 2) Roguelike 3) Yeah, pretty much every spell of Archeolgy are...
Smithing. On Throwing weapon. Oh jesus, now you have to go Tinker-Smithing :v Since you can't do throwing without exploding potion for late game :v
Ouch. Can we get half or one new inventary if we level any crafting skill? Otherwise everything will be a pain :v Tinkering is just utterly crazy...
Yeah, as they already said, only onto occupied spaces :D
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