Whenever people have a chance to cheat, they will. Just because they can. Sad story but true.
unarmed + 2 shields on each hand + vampirism + fungus (just in case) => only stupid mistakes can kill you now. Throw in also archeologist for...
Yep, they should not be limitless. You should have a chance to finish the situation. I killed like 100 of them, ran out of food and died :/
Just drop items on the floor. They don't disappear or anything.
At crafting: If you have e.g. 2 apples and you want to create hard cider: Clicking on autofill puts one apple in the slot. Then, clicking again...
Nice hint Rikkard. The name of that mushroom is Greedy Blungecap. I will definitely check it out.
Don't read if you want to find out yourself. At some point, you will find a horadric lutefisk cube (reference to...
After a while, the game started switching music everytime I killed a monster. It wasn't like this before today's patch.
Terraria devs promoted this game a while back on twitter. That is how I have found Dredmor.
I get the feeling that sometimes, you have to pull more than 1 lever. But in general, I was able to open such chests by switching once all levers...
Yes, the archeology skill line does, but only once for each krong altar. Considering I have no clue what the other archeology skills do, I don't...
Lol, I died similarly too. I accidentally activated a skill that hit the shopkeeper....oh well :)
Here is a screen shot about the tooltip bug Im talking about: http://i247.photobucket.com/albums/gg137/Eadwyn/tooltipbug.png
I agree about the text rolling. It would be nice to be able to resize it myself.
I agree. It would be very nice to be able to rebind keys. A must feature for every game in my opinion.
The recipes' texts are hiding behind the graphics. Currently, either no text appears or only half. Too bad, since I would really like to know what...
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