The building planning is awesome.
Soooo... Dwarf Fortress-esque elephants... and horrifying swarms of angry bees.
I don't think the benefits of a DF style injury system can justify the development time investment needed.
You don't own any of "your" games on Steam. Steam does, and this is so that you have none of the consumer protection rights that you have when...
Will I be able to own a copy of CE, or will I have to sign a pact with the devil?
Do you need any more alpha testers? I do have some coding experience with C++ (hobbyist level) which might be useful and a system which should be...
A "norwegian coast" biome. Fjord-like coastline. Valleys embedded between tall mountains. The ocean plays a central role: sea monsters are more...
Let's play support sounds like an unique and easy feature to implement.
Slavery doesn't fit well into industrial era setting because machines replaced cheap labor and thus the need for slaves.
One topic in the recent PCGamer interview was wonders. The question arose whether special building projects would be more like wonders in...
Do you remember where you read about megaprojects?
Are megaprojects still planned? Are they going to be predefined special buildings, similar to great wonders in Civilization, or are they a...
For most intents and purposes, water should be considered incompressible. Quoting http://en.wikipedia.org/wiki/Water_%28molecule%29 40 MPa is...
Good question. The colony leader (ie. the player) should have money, because trading with other colonies and the homeland by bartering would be...
The latest dev blog got me thinking about the value of unique starting conditions and how important they are. Not only do they add depth and...
This might be useful for the devs since they're going to be adding all sorts of steam powered devices. Water cannot be compressed, but steam...
I'm curious about evil biomes. What makes a biome evil? How does being in an evil biome change the game?
Reading the announcement thread and I instantly thought of "Diggle Deeper" as the expansion name.
Tenebrous Rift extends 4 tiles out from the center. Since I know this, I took extra care to have 4 tiles between me and the target tile. There...
123stw on my last death, I had 7 necromantic resistance and about 13 magic power.
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