Say, I have a couple of very small suggested changes to Warlockery I would like to see in the next patch; I'm not currently in the beta so I do not know if these have, in fact, already been fixed. 1. Is there a reason Mage's Mana Maile gives you a defense to EVERYTHING but corrosive damage? If there is, fine, no big deal, but if there is not, could it get the point of corrosive damage resist to line up with the other skills? 2. Manaclypse's passive bonus does not appear to work. Also it applies to the "form" which doesn't seem to be a thing that exists either. I think that one is known about though.
About the damage type. I forgot what it was called in Dredmor. My gut was telling me acidic, but that was just too basic for Dredmor's flavor and well, I second guessed myself. For clarity, it is this one: .
I'm pretty sure that's a simple oversight, probably on my part. I never noticed it wasn't on the list before. I'll poke David about it. Thanks!
This century. More accurately, this year. Going into area of speculations, before July. For anything more accurate than that, you'd have to get a pointy stick and prod Sir Nicholas or anyone else from Gaslamp Games regularly (and be resistant to smiting, that is).
Hrm. I'm not sure, I don't feel particularly smite-resistant. I think I'll just let what happens happen.