Skills

Discussion in 'Dungeons of Dredmor General' started by Hyfrydle, Jun 5, 2012.

  1. Hyfrydle

    Hyfrydle Member

    I haven't played for a while and at the beginning I select 7 skill classes but only have access to three in game is this correct?
     
  2. Shadowplay

    Shadowplay Member

    Nope. You have access to all your 7 chosen skills at level 0 ingame. As you level up you can further improve your skills as you see fit.
    Not all skills have an active component though so many of your chosen skills will be passive and thus not show up in your skill bar.
     
  3. Hyfrydle

    Hyfrydle Member

    I chose the mushroom growing skill and that one didn't appear on the skill bar.
     
  4. TheJadedMieu

    TheJadedMieu Member

    They changed that skill in 1.0.10. Mushrooms are spawned through passive procs now, no user input needed.
     
  5. Kazeto

    Kazeto Member

    That is because its first level only has passively triggering effects.
    There was a skill that spawned spores in the past, but spawning them all the time was annoying, so as soon as the GLG team had a chance to change it so that it wouldn't require you to do so, they did it.

    And really, not that many skill trees have activated abilities on their starting tier; only half of them or so, which would give an average of 3~4 active skills on the start.
     
  6. Hyfrydle

    Hyfrydle Member

    Ah thanks for that guys I will have to read the patch notes.