Mac and Linux Status Update

Discussion in 'Clockwork Empires General' started by Nicholas, Oct 31, 2014.

  1. vanatteveldt

    vanatteveldt Member

    Time for another bump :). Any word on/timeline for linux support?
     
  2. Kokkeler

    Kokkeler Member

    OS X El Capitan
    Version 10.11.12

    IMac (Retina 5K, 27-Inch, Late 2015)
    Processor: 3.2 GHz Intel Core i5
    Memory: 16 GB 1867 MHz DDR3
    Graphics: AMD Radeon R9 M390 2048 MB

    Just purchased the game, I can't even start to play because once I click the "Start the Journey" button, the game crashes and exits out...
    A bug?
    Anyone else experiencing this?
     
  3. Kokkeler

    Kokkeler Member

    Come to think of it......anyone been on this forum for months?
     
  4. Nicholas

    Nicholas Technology Director Staff Member

    We're here. I need to look into why the game is crashing on OS X; I just haven't had a spare moment to do so yet, but I'm certainly aware of it.
     
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  5. Mikel

    Mikel Waiting On Paperwork From The Ministry. Forever.

    You may need to try different embark points until you find one that works
     
  6. Nicholas

    Nicholas Technology Director Staff Member

    (A bunch of Mac fixes got pushed as part of 51B, including the embark point crash. There are still crashes - please send me more callstacks and we can get them fixed ASAP, now that we have Ryan back on the case for a bit. Thanks!)
     
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  7. vanatteveldt

    vanatteveldt Member

    Any news on linux support?
     
  8. Daynab

    Daynab Community Moderator Staff Member

    We don't have official support yet, but we're still planning on it before or at official release.
     
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  9. Nicholas

    Nicholas Technology Director Staff Member

    State of the union:

    - Mac build is way better! (Berkstin hasn't complained much lately. :)) There are still a few known crashes that seem to be Mac-specific, and I will be working on getting those out as soon as I get a chance.
    - Linux build is still waiting for me to have time to devote to it.
     
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  10. tojosan

    tojosan Member

    Praise be. I wondered if any of the crashes were Mac specific. <- Mac Colonizer ->
     
  11. JoelMcCracken

    JoelMcCracken Member

    I still run in to crashes pretty often. Is there any way I could help things by providing a dump/debug output?
     
  12. Nicholas

    Nicholas Technology Director Staff Member

    Post the console.txts here. I... need to go hassle Ryan about stuff, and I need to spend some time myself playing on the Mac.
     
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  13. Mikel

    Mikel Waiting On Paperwork From The Ministry. Forever.

    Is cross platform save game compatibility something you hope to do?
     
  14. Kaidelong

    Kaidelong Member

    So umm, will the linux version actually be ready before release in a week?

    I convinced my boyfriend, who only uses linux, to get early access. He'll be pretty pissed off at me if the game is released without a linux version.
     
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  15. Daynab

    Daynab Community Moderator Staff Member

    We're trying, but it's tied down in contractor stuff so we're not sure of the exact date, if we'll have it on time or not. We're working on it though.
     
  16. Nicholas

    Nicholas Technology Director Staff Member

    Now that the game is out, and I can stop frantically polishing and bug-fixing, I have time to work on longer-term projects again. Linux is one of them.
     
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  17. Kokkeler

    Kokkeler Member

    Tried to demolish a house I had made, game crashed.
    Reloaded the game and tried to demolish the same house again, game crashed.

    Something about wanting to demolish a house is crashing the game.
     
  18. Chocrates

    Chocrates Member

    Good to hear. Eagerly awaiting getting to play the game!
     
  19. Nicholas

    Nicholas Technology Director Staff Member

    Sorry, this is on what platform?
     
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  20. Kaidelong

    Kaidelong Member

     
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