Can colonists eat sugar loaf or molasses by itself?

Discussion in 'Clockwork Empires General' started by BillyBabel, May 22, 2016.

  1. BillyBabel

    BillyBabel Member

    I harvest a whole bunch of sugar cane, and made sugar loaf, and molasses, but colonists seem to keep wandering around hungry.
     
  2. Unforked

    Unforked Member

    Sugarloaf can only be used for coconut curry, as far as I can tell. So... you need coconuts and chili peppers.

    You can make rum with the molasses.
     
    Last edited: May 22, 2016
  3. BillyBabel

    BillyBabel Member

    so sugarcane is as of right now, objectively the worst crop then it seems.
     
    Jacq likes this.
  4. Alavaria

    Alavaria Member

    It should be useable via Cook Basic Food onto standard Stew?
     
  5. Unforked

    Unforked Member

    Really? Couldn't pull that off a few builds ago.
     
  6. berkstin

    berkstin Member

    I'm pretty sure in a previous build I did see some colonists eating molasses and/or sugar during a food shortage.
     
  7. tojosan

    tojosan Member

    Molasses they will eat. Apparently they are too smart/dumb to eat sugar loaf.
    No fat colonists on my watch!
     
  8. dbaumgart

    dbaumgart Art Director Staff Member

    Colonists will resort to less finished types of foods if they become really, really hungry. So that ^ is true.

    (It might be worthwhile to make some kind of low-quality sugarcane stew recipe. I'll forward the thought to our local economist as OC-5086.)
     
  9. dbaumgart

    dbaumgart Art Director Staff Member

    Just checked, and indeed you can make sugarcane into generic stew. Edit: but duh, of course, you can't make basic food anymore. RIGHT.

    So this is intended to make a basic output, but it does not currently do it. See issue logged above!
     
    Last edited: Jul 4, 2016
  10. DaCrAzYmOfO

    DaCrAzYmOfO Member

    can we do the same for agave? It seems pointless to have it be a large output crop and not be able to use it for anything but pulque
     
    tojosan likes this.
  11. dbaumgart

    dbaumgart Art Director Staff Member

    Sure, I'll add a note about that to the ticket.
     
  12. tojosan

    tojosan Member

    Okay, so corn works for booze, and wheat... but is there a rum recipe?
    Also, what the heck module is needed to turn molasses into booze? :)
     
  13. tojosan

    tojosan Member

    PS. I'd like to see coconut rum!
     
  14. dbaumgart

    dbaumgart Art Director Staff Member

    You must turn sugarcane into molasses then molasses into rum. You need a Still to produce all distilled spirits (whiskey, rum, tequila, and so on).
     
  15. Mad_Ludvig

    Mad_Ludvig Member

    It'd be nice if there was a basic drink available for colonies starting in tropical or cold biomes. Right now corn is kind of overpowered since you can make stew and booze from it, and overseers are much happier eating crappy stew when they can drink booze.

    It takes quite a while to get everything spooled up to make a still or get wheat researched, plus a separate farm etc.
     
    DaCrAzYmOfO likes this.
  16. DaCrAzYmOfO

    DaCrAzYmOfO Member

    We'll that's the challenge of different biomes. I bitched that you really can't do much with agave besides chicha and they might make it become basic food... but who knows. Chili peppers are not a good source of food in the desert :S... bunch of unhappy colonists with toilet problems bahahha
     
  17. DaCrAzYmOfO

    DaCrAzYmOfO Member

    I do however feel this can be balanced by requiring larger amounts of ingredients to make basic foods, that would require crop specific dishes mind you.