[MISC] Couldn't connect to Telemetry. [MISC] Starting to launch initial config.. [MISC] [MISC] Steam loaded successfully... [MISC] Initializing Stats... [MISC] [MISC] Finished Initializing Stats... [MISC] [MISC] total display modes found: 124 [MISC] [MISC] display mode: 2560 1440 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 2560 1440 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 2048 1536 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 2048 1536 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1200 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1200 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1920 1080 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1856 1392 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1856 1392 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1856 1392 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1856 1392 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1800 1440 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1800 1440 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1800 1440 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1800 1440 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1792 1344 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1792 1344 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1792 1344 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1792 1344 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1776 1000 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1680 1050 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1680 1050 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1680 1050 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1680 1050 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1680 1050 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1680 1050 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1600 1200 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1600 1200 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1600 900 [MISC] [MISC] display mode: 1600 900 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1440 900 [MISC] [MISC] display mode: 1440 900 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1366 768 [MISC] [MISC] display mode: 1366 768 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1360 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1360 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1360 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1360 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1360 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1360 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1360 768 [MISC] [MISC] display mode: 1360 768 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1280 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1280 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1280 1024 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1280 960 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1280 960 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1280 960 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1280 960 [MISC] [MISC] rejecting as too large (maxmode: 1600 900) [MISC] [MISC] display mode: 1280 800 [MISC] [MISC] display mode: 1280 800 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 800 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 800 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 768 [MISC] [MISC] display mode: 1280 768 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 768 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 768 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 720 [MISC] [MISC] display mode: 1280 720 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 720 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 720 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 720 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1280 720 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1152 864 [MISC] [MISC] display mode: 1152 864 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1152 864 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1152 864 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1152 648 [MISC] [MISC] display mode: 1152 648 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1152 648 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1152 648 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1152 648 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1152 648 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1024 768 [MISC] [MISC] display mode: 1024 768 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1024 768 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 1024 768 [MISC] [MISC] rejecting as duplicate [MISC] [MISC] display mode: 800 600 [MISC] [MISC] rejecting as too small [MISC] display mode: 800 600 [MISC] [MISC] rejecting as too small [MISC] display mode: 800 600 [MISC] [MISC] rejecting as too small [MISC] display mode: 800 600 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 576 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 576 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 576 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 576 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 576 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 576 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 720 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 640 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 640 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 640 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 640 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 640 480 [MISC] [MISC] rejecting as too small [MISC] display mode: 640 480 [MISC] [MISC] rejecting as too small [MISC] Total # resolutions found: 10 [MISC] [MISC] Trying to load textures... [MISC] [MISC] Hey! We made it to the main loop... [MISC] We finished launching the launcher! [MISC] Setting music percent to 100 [MISC] We finished launching the launcher, part II [MISC] AL_VENDOR: OpenAL Community [MISC] [MISC] AL_RENDERER: OpenAL Soft [MISC] [MISC] AL_VERSION: 1.1 ALSOFT 1.15.1 [MISC] [MISC] AL_EXTENSIONS: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency [MISC] [MISC] Sled: config file not found. Now what? [MISC] [MISC] Created OpenGL context [MISC] Found GL Version: 3.2.13417 Core Profile/Debug Context 15.301.1201.0 [MISC] extension GL_ARB_draw_elements_base_vertex: is supported [MISC] extension GL_ARB_multi_draw_indirect: is supported [MISC] extension GL_ARB_vertex_array_object: is supported [MISC] extension GL_ARB_depth_texture: is supported [MISC] extension GL_ARB_draw_instanced: is supported [MISC] extension GL_ARB_instanced_arrays: is supported [MISC] extension GL_ARB_draw_buffers: is supported [MISC] extension GL_EXT_draw_buffers2: is supported [MISC] extension GL_ARB_fragment_program: is supported [MISC] extension GL_ARB_fragment_shader: is supported [MISC] extension GL_ARB_multisample: is supported [MISC] extension GL_ARB_multitexture: is supported [MISC] extension GL_ARB_occlusion_query: is supported [MISC] extension GL_ARB_point_parameters: is supported [MISC] extension GL_ARB_shader_objects: is supported [MISC] extension GL_ARB_shading_language_100: is supported [MISC] extension GL_ARB_shadow: is supported [MISC] extension GL_ARB_shadow_ambient: is supported [MISC] extension GL_ARB_texture_compression: is supported [MISC] extension GL_ARB_texture_cube_map: is supported [MISC] extension GL_ARB_texture_env_add: is supported [MISC] extension GL_ARB_texture_env_combine: is supported [MISC] extension GL_ARB_texture_env_crossbar: is supported [MISC] extension GL_ARB_texture_env_dot3: is supported [MISC] extension GL_ARB_texture_rectangle: is supported [MISC] extension GL_ARB_transpose_matrix: is supported [MISC] extension GL_ARB_vertex_blend: is NOT supported [MISC] extension GL_ARB_vertex_buffer_object: is supported [MISC] extension GL_ARB_vertex_program: is supported [MISC] extension GL_ARB_vertex_shader: is supported [MISC] extension GL_ARB_window_pos: is supported [MISC] extension GL_ATI_envmap_bumpmap: is supported [MISC] extension GL_ATI_fragment_shader: is supported [MISC] extension GL_ATI_pn_triangles: is NOT supported [MISC] extension GL_ATI_separate_stencil: is supported [MISC] extension GL_ATI_texture_compression_3dc: is supported [MISC] extension GL_ATI_texture_float: is supported [MISC] extension GL_ATI_texture_mirror_once: is supported [MISC] extension GL_ATI_vertex_streams: is NOT supported [MISC] extension GL_EXT_blend_color: is supported [MISC] extension GL_EXT_blend_func_separate: is supported [MISC] extension GL_EXT_blend_minmax: is supported [MISC] extension GL_EXT_blend_subtract: is supported [MISC] extension GL_EXT_draw_range_elements: is supported [MISC] extension GL_EXT_fog_coord: is supported [MISC] extension GL_EXT_framebuffer_object: is supported [MISC] extension GL_EXT_framebuffer_blit: is supported [MISC] extension GL_EXT_multi_draw_arrays: is supported [MISC] extension GL_EXT_packed_pixels: is supported [MISC] extension GL_EXT_polygon_offset: is NOT supported [MISC] extension GL_EXT_secondary_color: is supported [MISC] extension GL_EXT_separate_specular_color: is supported [MISC] extension GL_EXT_stencil_wrap: is supported [MISC] extension GL_EXT_texture3D: is supported [MISC] extension GL_EXT_texture_compression_s3tc: is supported [MISC] extension GL_EXT_texture_edge_clamp: is supported [MISC] extension GL_EXT_texture_filter_anisotropic: is supported [MISC] extension GL_EXT_texture_lod_bias: is supported [MISC] extension GL_EXT_texture_rectangle: is supported [MISC] extension GL_HP_occlusion_test: is NOT supported [MISC] extension GL_NV_blend_square: is supported [MISC] extension GL_NV_occlusion_query: is NOT supported [MISC] extension GL_SGIS_generate_mipmap: is supported [MISC] Found GL Version: 3.200000 [MISC] Found extentions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_textur [MISC] GL error (Renderer\rendVideoMgr.cpp, 288): 0x500 [MISC] vendor name: ATI Technologies Inc. renderer name: AMD Radeon R9 200 Series [MISC] Now trying to load sled_ui1.png [MISC] loading particle database [MISC] Creating shaders... [Shaders] rendShader (standard.shd): [MISC] Loading new shader: standard.shd [MISC] [Shaders] rendShader (ui.shd): [MISC] Loading new shader: ui.shd [MISC] [Shaders] array_standard.shd: fragment shader (run-time defined) error: [Shaders] Fragment shader failed to compile with the following errors: [Shaders] ERROR: 0:176: error(#198) Redefinition error: eyeNormal [Shaders] ERROR: 0:177: error(#198) Redefinition error: vWorldPosition [Shaders] ERROR: error(#273) 2 compilation errors. No code generated [Shaders] [Shaders] [Shaders] rendShader (array_standard.shd): [MISC] Loading new shader: array_standard.shd [MISC] [Shaders] azdo_standard.shd: fragment shader (run-time defined) error: [Shaders] Fragment shader failed to compile with the following errors: [Shaders] ERROR: 0:182: error(#198) Redefinition error: eyeNormal [Shaders] ERROR: 0:183: error(#198) Redefinition error: vWorldPosition [Shaders] ERROR: error(#273) 2 compilation errors. No code generated [Shaders] [Shaders] [Shaders] rendShader (azdo_standard.shd): [MISC] Loading new shader: azdo_standard.shd [MISC] [Shaders] rendShader (azdo_depth.shd): [MISC] Loading new shader: azdo_depth.shd [MISC] [Shaders] rendShader (specglow.shd): [MISC] Loading new shader: specglow.shd [MISC] [Shaders] rendShader (bones.shd): [MISC] Loading new shader: bones.shd [MISC] [Shaders] rendShader (bonesdepth.shd): [MISC] Loading new shader: bonesdepth.shd [MISC] [Shaders] rendShader (bonesspecglow.shd): [MISC] Loading new shader: bonesspecglow.shd [MISC] [Shaders] rendShader (flatlighting.shd): [MISC] Loading new shader: flatlighting.shd [MISC] [Shaders] rendShader (preview.shd): [MISC] Loading new shader: preview.shd [MISC] [Shaders] rendShader (bonesPreview.shd): [MISC] Loading new shader: bonesPreview.shd [MISC] [Shaders] rendShader (preview_gamma.shd): [MISC] Loading new shader: preview_gamma.shd [MISC] [Shaders] rendShader (bonespreview_gamma.shd): [MISC] Loading new shader: bonespreview_gamma.shd [MISC] [Shaders] rendShader (debug_shadowmap.shd): [MISC] Loading new shader: debug_shadowmap.shd [MISC] [MISC] bump.shd: Runtime-defined vertex shader error: [MISC] [MISC] Vertex shader failed to compile with the following errors: [MISC] WARNING: 0:13: warning(#332) :gl_Vertex is only available in compatibility profile [MISC] ERROR: 0:18: error(#143) Undeclared identifier: RENDGL_MODELVIEWMatrix [MISC] WARNING: 0:18: warning(#332) :gl_Normal is only available in compatibility profile [MISC] WARNING: 0:19: warning(#332) :gl_MultiTexCoord2 is only available in compatibility profile [MISC] WARNING: 0:20: warning(#332) :gl_MultiTexCoord3 is only available in compatibility profile [MISC] WARNING: 0:21: warning(#332) :gl_TexCoord is only available in compatibility profile [MISC] WARNING: 0:21: warning(#332) :gl_MultiTexCoord0 is only available in compatibility profile [MISC] WARNING: 0:22: warning(#332) :gl_TexCoord is only available in compatibility profile [MISC] WARNING: 0:22: warning(#332) :gl_MultiTexCoord1 is only available in compatibility profile [MISC] ERROR: error(#273) 1 compilation errors. No code generated [MISC] [MISC] [MISC] [Shaders] rendShader (bump.shd): [MISC] Loading new shader: bump.shd [MISC] [Shaders] rendShader (unlit.shd): [MISC] Loading new shader: unlit.shd [MISC] [Shaders] rendShader (parabolic_depth.shd): [MISC] Loading new shader: parabolic_depth.shd [MISC] [Shaders] rendShader (depth.shd): [MISC] Loading new shader: depth.shd [MISC] [Shaders] rendShader (depth_textured.shd): [MISC] Loading new shader: depth_textured.shd [MISC] [Shaders] rendShader (directional.shd): [MISC] Loading new shader: directional.shd [MISC] [Shaders] rendShader (point.shd): [MISC] Loading new shader: point.shd [MISC] [Shaders] rendShader (spot.shd): [MISC] Loading new shader: spot.shd [MISC] [Shaders] rendShader (combine.shd): [MISC] Loading new shader: combine.shd [MISC] [Shaders] rendShader (combine_nopostprocess.shd): [MISC] Loading new shader: combine_nopostprocess.shd [MISC] [Shaders] rendShader (combine_normals.shd): [MISC] Loading new shader: combine_normals.shd [MISC] [Shaders] rendShader (ssao.shd): [MISC] Loading new shader: ssao.shd [MISC] [Shaders] rendShader (particles.shd): [MISC] Loading new shader: particles.shd [MISC] [Shaders] rendShader (particles_nodepth.shd): [MISC] Loading new shader: particles_nodepth.shd [MISC] [Shaders] rendShader (blur.shd): [MISC] Loading new shader: blur.shd [MISC] [Shaders] rendShader (blurvert.shd): [MISC] Loading new shader: blurvert.shd [MISC] [MISC] Creating generic camera... [memory] (post core init) Number of gameObjects: 0 [MISC] Associating script worldgen_reproduction with game event Reproduction [MISC] Associating script worldgen_form_cult with game event Form Cult [MISC] Associating script worldgen_form_colony with game event Form Colony [MISC] XML error loading game\worldgen\worldgen.xml. Line: 25. Error: not well-formed (invalid token) [MISC] [MISC] SCRIPT: FSM animal_idle loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_idle [MISC] SCRIPT: FSM walk_to loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to [MISC] SCRIPT: FSM unlock loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM unlock [MISC] found tag list horror [MISC] [MISC] found tag list horror [MISC] [MISC] found tag horror [MISC] [MISC] SCRIPT: FSM set_tag loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM set_tag [MISC] SCRIPT: FSM walk_away_from_creature loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_away_from_creature [MISC] SCRIPT: FSM remove_tag loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM remove_tag [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM animal_attack_melee loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_attack_melee [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list carnivore [MISC] [MISC] found tag list carnivore [MISC] [MISC] found tag carnivore [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list crop [MISC] [MISC] found tag list crop [MISC] [MISC] found tag crop [MISC] [MISC] SCRIPT: FSM animal_eat_plant loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_eat_plant [MISC] found tag list herbivore_food [MISC] [MISC] found tag list herbivore_food [MISC] [MISC] found tag herbivore_food [MISC] [MISC] SCRIPT: FSM bad_animal_consume_food loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM bad_animal_consume_food [MISC] found tag list shooing [MISC] [MISC] found tag list shooing [MISC] [MISC] found tag shooing [MISC] [MISC] found tag list rampager [MISC] [MISC] found tag list rampager [MISC] [MISC] found tag rampager [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list tree [MISC] [MISC] found tag list tree [MISC] [MISC] found tag tree [MISC] [MISC] SCRIPT: FSM walk_to_near_position loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_near_position [MISC] SCRIPT: FSM animal_build_nest loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_build_nest [MISC] found tag list nest [MISC] [MISC] found tag list nest [MISC] [MISC] found tag nest [MISC] [MISC] SCRIPT: FSM walk_onto loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_onto [MISC] SCRIPT: FSM dodo_sit_in_nest loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM dodo_sit_in_nest [MISC] found tag list nest [MISC] [MISC] found tag list nest [MISC] [MISC] found tag nest [MISC] [MISC] found tag list meat_source [MISC] [MISC] found tag list meat_source [MISC] [MISC] found tag meat_source [MISC] [MISC] SCRIPT: FSM animal_butcher loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_butcher [MISC] found tag list meat [MISC] [MISC] found tag list meat [MISC] [MISC] found tag meat [MISC] [MISC] SCRIPT: FSM walk_to_adjacent_position loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_adjacent_position [MISC] SCRIPT: FSM animal_consume_food loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_consume_food [MISC] found tag list gibs [MISC] [MISC] found tag list gibs [MISC] [MISC] found tag gibs [MISC] [MISC] found tag list herbivore [MISC] [MISC] found tag list herbivore [MISC] [MISC] found tag herbivore [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list large_carnivore [MISC] [MISC] found tag list large_carnivore [MISC] [MISC] found tag large_carnivore [MISC] [MISC] found tag list herbivore [MISC] [MISC] found tag list herbivore [MISC] [MISC] found tag herbivore [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list carnivore [MISC] [MISC] found tag list carnivore [MISC] [MISC] found tag carnivore [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM animal_attack_summonpack loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_attack_summonpack [MISC] found tag list herbivore [MISC] [MISC] found tag list herbivore [MISC] [MISC] found tag herbivore [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list pack_attacking [MISC] [MISC] found tag list pack_attacking [MISC] [MISC] found tag pack_attacking [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM set_tag_other loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM set_tag_other [MISC] found tag list rallying_pack [MISC] [MISC] found tag list rallying_pack [MISC] [MISC] found tag rallying_pack [MISC] [MISC] found tag list pack_target [MISC] [MISC] found tag list pack_target [MISC] [MISC] found tag pack_target [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM animal_attack_pack loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_attack_pack [MISC] found tag list pack_target [MISC] [MISC] found tag list pack_target [MISC] [MISC] found tag pack_target [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM waste_time loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM waste_time [MISC] found tag list food [MISC] [MISC] found tag list food [MISC] [MISC] found tag food [MISC] [MISC] SCRIPT: FSM vermin_nibble_target loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM vermin_nibble_target [MISC] found tag list crop [MISC] [MISC] found tag list crop [MISC] [MISC] found tag crop [MISC] [MISC] SCRIPT: FSM vermin_nibble_target_crop loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM vermin_nibble_target_crop [MISC] found tag list gibs [MISC] [MISC] found tag list gibs [MISC] [MISC] found tag gibs [MISC] [MISC] SCRIPT: FSM animate loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animate [MISC] found tag list rubbish [MISC] [MISC] found tag list rubbish [MISC] [MISC] found tag rubbish [MISC] [MISC] SCRIPT: FSM animal_burrow loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animal_burrow [MISC] SCRIPT: FSM turtle_retract loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM turtle_retract [MISC] SCRIPT: FSM turtle_popout loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM turtle_popout [MISC] XML error loading game\jobs\animals.xml. Line: 1143. Error: not well-formed (invalid token) [MISC] [MISC] XML error loading game\jobs\animal_carnivore_jobs.xml. Line: 1. Error: no element found [MISC] [MISC] found tag list bandit_combat_target [MISC] [MISC] found tag list bandit_combat_target [MISC] [MISC] found tag bandit_combat_target [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM enemy_alert loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM enemy_alert [MISC] SCRIPT: FSM fishperson_attack_ranged loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_attack_ranged [MISC] found tag list bandit_combat_target [MISC] [MISC] found tag list bandit_combat_target [MISC] [MISC] found tag bandit_combat_target [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM attack_melee loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attack_melee [MISC] found tag list bandit_tent [MISC] [MISC] found tag list bandit_tent [MISC] [MISC] found tag bandit_tent [MISC] [MISC] SCRIPT: FSM bandit_message_gang loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM bandit_message_gang [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag hostile_vs_bandits [MISC] [MISC] found tag list dead,corpse,citizen [MISC] [MISC] found tag list dead,corpse,citizen [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag citizen [MISC] [MISC] SCRIPT: FSM attack_ranged loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attack_ranged [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag hostile_vs_bandits [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag hostile_vs_bandits [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag hostile_vs_bandits [MISC] [MISC] found tag list dead,corpse,fleeing [MISC] [MISC] found tag list dead,corpse,fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag list hostile_vs_bandits [MISC] [MISC] found tag hostile_vs_bandits [MISC] [MISC] found tag list dead,corpse,fleeing [MISC] [MISC] found tag list dead,corpse,fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag list conversable,citizen [MISC] [MISC] found tag list conversable,citizen [MISC] [MISC] found tag conversable [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM weak_follow loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM weak_follow [MISC] SCRIPT: FSM animate_with loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animate_with [MISC] SCRIPT: FSM give_memory loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM give_memory [MISC] SCRIPT: FSM react_with loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM react_with [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse,dead [MISC] [MISC] found tag list corpse,dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM animate_at loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM animate_at [MISC] found tag list conversable,citizen [MISC] [MISC] found tag list conversable,citizen [MISC] [MISC] found tag conversable [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] XML error loading game\jobs\bandit_jobs.xml. Line: 326. Error: not well-formed (invalid token) [MISC] [MISC] found tag list middle_class_bed,unclaimed_module [MISC] [MISC] found tag list middle_class_bed,unclaimed_module [MISC] [MISC] found tag middle_class_bed [MISC] [MISC] found tag unclaimed_module [MISC] [MISC] SCRIPT: FSM walk_to_module loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_module [MISC] SCRIPT: FSM claim_module loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM claim_module [MISC] XML error loading game\jobs\claiming_property_jobs.xml. Line: 21. Error: junk after document element [MISC] [MISC] SCRIPT: FSM cultist_embrace_visions loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM cultist_embrace_visions [MISC] SCRIPT: FSM reset_emote_timer loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM reset_emote_timer [MISC] SCRIPT: FSM cultist_repress_visions loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM cultist_repress_visions [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM cult_formation loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM cult_formation [MISC] SCRIPT: FSM force_wander loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM force_wander [MISC] found tag list citizen,conversable [MISC] [MISC] found tag list citizen,conversable [MISC] [MISC] found tag citizen [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse,cultist [MISC] [MISC] found tag list corpse,cultist [MISC] [MISC] found tag corpse [MISC] [MISC] found tag cultist [MISC] [MISC] SCRIPT: FSM cult_invitation loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM cult_invitation [MISC] found tag list stone_masonry [MISC] [MISC] found tag list stone_masonry [MISC] [MISC] found tag stone_masonry [MISC] [MISC] SCRIPT: FSM pickup_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM pickup_item [MISC] SCRIPT: FSM building_destroy_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM building_destroy_item [MISC] SCRIPT: FSM place_shrine loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_shrine [MISC] SCRIPT: FSM walk_to_my_cult_shrine loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_my_cult_shrine [MISC] SCRIPT: FSM cult_prayer loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM cult_prayer [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] SCRIPT: FSM walk_to_building loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_building [MISC] SCRIPT: FSM claim_building loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM claim_building [MISC] SCRIPT: FSM force_equip_tool loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM force_equip_tool [MISC] SCRIPT: FSM begin_homicidal_rampage loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM begin_homicidal_rampage [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list corpse,cult,dead [MISC] [MISC] found tag list corpse,cult,dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag cult [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM cult_worship_shrine loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM cult_worship_shrine [MISC] SCRIPT: FSM become_obeliskian loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM become_obeliskian [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM cultist_preach loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM cultist_preach [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list obeliskian [MISC] [MISC] found tag list obeliskian [MISC] [MISC] found tag obeliskian [MISC] [MISC] found tag list human_corpse [MISC] [MISC] found tag list human_corpse [MISC] [MISC] found tag human_corpse [MISC] [MISC] XML error loading game\jobs\cultist_jobs.xml. Line: 404. Error: junk after document element [MISC] [MISC] found tag list crate_of_combat_supplies [MISC] [MISC] found tag list crate_of_combat_supplies [MISC] [MISC] found tag crate_of_combat_supplies [MISC] [MISC] SCRIPT: FSM pickup_combat_supplies loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM pickup_combat_supplies [MISC] SCRIPT: FSM pickup_tool loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM pickup_tool [MISC] SCRIPT: FSM walk_to_adjacent_target_position loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_adjacent_target_position [MISC] SCRIPT: FSM attempt_emote loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attempt_emote [MISC] SCRIPT: FSM walk_to_near_location loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_near_location [MISC] SCRIPT: FSM flee_success_test loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM flee_success_test [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list alarm_waypoint_active [MISC] [MISC] found tag list alarm_waypoint_active [MISC] [MISC] found tag alarm_waypoint_active [MISC] [MISC] SCRIPT: FSM create_alarm_waypoint loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM create_alarm_waypoint [MISC] found tag list alarm_waypoint [MISC] [MISC] found tag list alarm_waypoint [MISC] [MISC] found tag alarm_waypoint [MISC] [MISC] XML error loading game\jobs\decision_tree_jobs.xml. Line: 427. Error: not well-formed (invalid token) [MISC] [MISC] SCRIPT: FSM reload_gun loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM reload_gun [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,fishy_state [MISC] [MISC] found tag list dead,fishy_state [MISC] [MISC] found tag dead [MISC] [MISC] found tag fishy_state [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,fishy_state,fishy_state [MISC] [MISC] found tag list dead,fishy_state,fishy_state [MISC] [MISC] found tag dead [MISC] [MISC] found tag fishy_state [MISC] [MISC] found tag fishy_state [MISC] [MISC] SCRIPT: FSM fishperson_throw_grenade loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_throw_grenade [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,fishy_state,fishy_state [MISC] [MISC] found tag list dead,fishy_state,fishy_state [MISC] [MISC] found tag dead [MISC] [MISC] found tag fishy_state [MISC] [MISC] found tag fishy_state [MISC] [MISC] found tag list crop [MISC] [MISC] found tag list crop [MISC] [MISC] found tag crop [MISC] [MISC] SCRIPT: FSM fishperson_attack_object loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_attack_object [MISC] found tag list crop [MISC] [MISC] found tag list crop [MISC] [MISC] found tag crop [MISC] [MISC] found tag list destructible_wall [MISC] [MISC] found tag list destructible_wall [MISC] [MISC] found tag destructible_wall [MISC] [MISC] found tag list commodity [MISC] [MISC] found tag list commodity [MISC] [MISC] found tag commodity [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list dead,food,meat [MISC] [MISC] found tag list dead,food,meat [MISC] [MISC] found tag dead [MISC] [MISC] found tag food [MISC] [MISC] found tag meat [MISC] [MISC] SCRIPT: FSM fishperson_intimidate_other loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_intimidate_other [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list dead,food,meat [MISC] [MISC] found tag list dead,food,meat [MISC] [MISC] found tag dead [MISC] [MISC] found tag food [MISC] [MISC] found tag meat [MISC] [MISC] found tag list citizen,human [MISC] [MISC] found tag list citizen,human [MISC] [MISC] found tag citizen [MISC] [MISC] found tag human [MISC] [MISC] found tag list dead,meat,asleep,food [MISC] [MISC] found tag list dead,meat,asleep,food [MISC] [MISC] found tag dead [MISC] [MISC] found tag meat [MISC] [MISC] found tag asleep [MISC] [MISC] found tag food [MISC] [MISC] SCRIPT: FSM gossip_with loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM gossip_with [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list fishy_state [MISC] [MISC] found tag list fishy_state [MISC] [MISC] found tag fishy_state [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list fishy_state,meat,food [MISC] [MISC] found tag list fishy_state,meat,food [MISC] [MISC] found tag fishy_state [MISC] [MISC] found tag meat [MISC] [MISC] found tag food [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list fishy_state,dead,meat,food [MISC] [MISC] found tag list fishy_state,dead,meat,food [MISC] [MISC] found tag fishy_state [MISC] [MISC] found tag dead [MISC] [MISC] found tag meat [MISC] [MISC] found tag food [MISC] [MISC] found tag list obeliskian [MISC] [MISC] found tag list obeliskian [MISC] [MISC] found tag obeliskian [MISC] [MISC] found tag list dead,artifact,corpse [MISC] [MISC] found tag list dead,artifact,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag artifact [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM agent_force_drop_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM agent_force_drop_item [MISC] found tag list fishpeople_eggs [MISC] [MISC] found tag list fishpeople_eggs [MISC] [MISC] found tag fishpeople_eggs [MISC] [MISC] SCRIPT: FSM fishperson_force_wander loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_force_wander [MISC] found tag list fish_eggs_stolen [MISC] [MISC] found tag list fish_eggs_stolen [MISC] [MISC] found tag fish_eggs_stolen [MISC] [MISC] SCRIPT: FSM fishperson_react_to_plundered_clutch loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_react_to_plundered_clutch [MISC] found tag list rallying_raiders [MISC] [MISC] found tag list rallying_raiders [MISC] [MISC] found tag rallying_raiders [MISC] [MISC] SCRIPT: FSM fishperson_emote loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_emote [MISC] SCRIPT: FSM fishperson_restore_morale loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_restore_morale [MISC] SCRIPT: FSM fishperson_thought_icon loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_thought_icon [MISC] found tag list meat_source,human,dead [MISC] [MISC] found tag list meat_source,human,dead [MISC] [MISC] found tag meat_source [MISC] [MISC] found tag human [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM fishperson_butcher loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_butcher [MISC] found tag list food [MISC] [MISC] found tag list food [MISC] [MISC] found tag food [MISC] [MISC] found tag list human,meat,raw [MISC] [MISC] found tag list human,meat,raw [MISC] [MISC] found tag human [MISC] [MISC] found tag meat [MISC] [MISC] found tag raw [MISC] [MISC] SCRIPT: FSM fishperson_consume_food loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_consume_food [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag hostile_vs_fishpeople [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag hostile_vs_fishpeople [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag hostile_vs_fishpeople [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag hostile_vs_fishpeople [MISC] [MISC] found tag list dead,corpse,fleeing [MISC] [MISC] found tag list dead,corpse,fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag list hostile_vs_fishpeople [MISC] [MISC] found tag hostile_vs_fishpeople [MISC] [MISC] found tag list dead,corpse,fleeing [MISC] [MISC] found tag list dead,corpse,fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM fishperson_nest_at_mission_goal loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_nest_at_mission_goal [MISC] found tag list fishpeople_eggs [MISC] [MISC] found tag list fishpeople_eggs [MISC] [MISC] found tag fishpeople_eggs [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM fishperson_collect_eggs loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishperson_collect_eggs [MISC] found tag list fishpeople_eggs [MISC] [MISC] found tag list fishpeople_eggs [MISC] [MISC] found tag fishpeople_eggs [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list dead,corpse,food, [MISC] [MISC] found tag list dead,corpse,food, [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag food [MISC] [MISC] XML error loading game\jobs\fishperson_jobs.xml. Line: 942. Error: not well-formed (invalid token) [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM spectre_request_burial loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spectre_request_burial [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM spectre_tell_about_murder loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spectre_tell_about_murder [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM spectre_haunt_murderer loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spectre_haunt_murderer [MISC] XML error loading game\jobs\horrors.xml. Line: 189. Error: not well-formed (invalid token) [MISC] [MISC] SCRIPT: FSM wander_near_my_group_home loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM wander_near_my_group_home [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,temp_hostiles_dont_target [MISC] [MISC] found tag list dead,temp_hostiles_dont_target [MISC] [MISC] found tag dead [MISC] [MISC] found tag temp_hostiles_dont_target [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,temp_hostiles_dont_target [MISC] [MISC] found tag list dead,temp_hostiles_dont_target [MISC] [MISC] found tag dead [MISC] [MISC] found tag temp_hostiles_dont_target [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,temp_hostiles_dont_target [MISC] [MISC] found tag list dead,temp_hostiles_dont_target [MISC] [MISC] found tag dead [MISC] [MISC] found tag temp_hostiles_dont_target [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,fleeing,temp_hostiles_dont_target [MISC] [MISC] found tag list dead,fleeing,temp_hostiles_dont_target [MISC] [MISC] found tag dead [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag temp_hostiles_dont_target [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,temp_hostiles_dont_target [MISC] [MISC] found tag list dead,temp_hostiles_dont_target [MISC] [MISC] found tag dead [MISC] [MISC] found tag temp_hostiles_dont_target [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list dead,fleeing,meat [MISC] [MISC] found tag list dead,fleeing,meat [MISC] [MISC] found tag dead [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag meat [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list [MISC] [MISC] found tag list [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list [MISC] [MISC] found tag list [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list horror [MISC] [MISC] found tag list horror [MISC] [MISC] found tag horror [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,corpse,citizen [MISC] [MISC] found tag list dead,corpse,citizen [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,corpse,citizen [MISC] [MISC] found tag list dead,corpse,citizen [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,corpse,citizen [MISC] [MISC] found tag list dead,corpse,citizen [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,corpse,fleeing,citizen [MISC] [MISC] found tag list dead,corpse,fleeing,citizen [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,corpse,fleeing,citizen [MISC] [MISC] found tag list dead,corpse,fleeing,citizen [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list dead,corpse,citizen,meat,food [MISC] [MISC] found tag list dead,corpse,citizen,meat,food [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag citizen [MISC] [MISC] found tag meat [MISC] [MISC] found tag food [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list dead,corpse,citizen,meat,food [MISC] [MISC] found tag list dead,corpse,citizen,meat,food [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag citizen [MISC] [MISC] found tag meat [MISC] [MISC] found tag food [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list dead,corpse,citizen,meat,food [MISC] [MISC] found tag list dead,corpse,citizen,meat,food [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag citizen [MISC] [MISC] found tag meat [MISC] [MISC] found tag food [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list dead,corpse,fleeing,citizen,food,meat [MISC] [MISC] found tag list dead,corpse,fleeing,citizen,food,meat [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag citizen [MISC] [MISC] found tag food [MISC] [MISC] found tag meat [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list dead,corpse,fleeing,citizen,meat,food [MISC] [MISC] found tag list dead,corpse,fleeing,citizen,meat,food [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag citizen [MISC] [MISC] found tag meat [MISC] [MISC] found tag food [MISC] [MISC] XML error loading game\jobs\human_agent_jobs.xml. Line: 788. Error: not well-formed (invalid token) [MISC] [MISC] SCRIPT: FSM poetry_target loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM poetry_target [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] SCRIPT: FSM read_poetry loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM read_poetry [MISC] found tag list explore_waypoint [MISC] [MISC] found tag list explore_waypoint [MISC] [MISC] found tag explore_waypoint [MISC] [MISC] SCRIPT: FSM send_clear_to loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM send_clear_to [MISC] found tag list requires_mineralogy_report [MISC] [MISC] found tag list requires_mineralogy_report [MISC] [MISC] found tag requires_mineralogy_report [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag surveyed [MISC] [MISC] SCRIPT: FSM naturalist_study_rock loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM naturalist_study_rock [MISC] found tag list rock [MISC] [MISC] found tag list rock [MISC] [MISC] found tag rock [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag surveyed [MISC] [MISC] found tag list tree [MISC] [MISC] found tag list tree [MISC] [MISC] found tag tree [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag surveyed [MISC] [MISC] SCRIPT: FSM attempt_thought_bubble loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attempt_thought_bubble [MISC] found tag list plant [MISC] [MISC] found tag list plant [MISC] [MISC] found tag plant [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag surveyed [MISC] [MISC] SCRIPT: FSM naturalist_study_plant loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM naturalist_study_plant [MISC] found tag list bones [MISC] [MISC] found tag list bones [MISC] [MISC] found tag bones [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag surveyed [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag list surveyed [MISC] [MISC] found tag surveyed [MISC] [MISC] found tag list dead,obeliskian [MISC] [MISC] found tag list dead,obeliskian [MISC] [MISC] found tag dead [MISC] [MISC] found tag obeliskian [MISC] [MISC] found tag list studied [MISC] [MISC] found tag list studied [MISC] [MISC] found tag studied [MISC] [MISC] SCRIPT: FSM naturalist_study_obeliskian_corpse loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM naturalist_study_obeliskian_corpse [MISC] found tag list fishperson,corpse [MISC] [MISC] found tag list fishperson,corpse [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list studied,food [MISC] [MISC] found tag list studied,food [MISC] [MISC] found tag studied [MISC] [MISC] found tag food [MISC] [MISC] SCRIPT: FSM naturalist_study_fishperson_corpse loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM naturalist_study_fishperson_corpse [MISC] SCRIPT: FSM do_paperwork_diplomacy loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM do_paperwork_diplomacy [MISC] found tag list chalkboard [MISC] [MISC] found tag list chalkboard [MISC] [MISC] found tag chalkboard [MISC] [MISC] found tag list under_construction [MISC] [MISC] found tag list under_construction [MISC] [MISC] found tag under_construction [MISC] [MISC] SCRIPT: FSM do_science loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM do_science [MISC] SCRIPT: FSM barber_administer_treatment loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM barber_administer_treatment [MISC] found tag list booze_vat [MISC] [MISC] found tag list booze_vat [MISC] [MISC] found tag booze_vat [MISC] [MISC] found tag list beer [MISC] [MISC] found tag list beer [MISC] [MISC] found tag beer [MISC] [MISC] SCRIPT: FSM place_item_in_module_container loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_item_in_module_container [MISC] found tag list booze_vat,has_contents [MISC] [MISC] found tag list booze_vat,has_contents [MISC] [MISC] found tag booze_vat [MISC] [MISC] found tag has_contents [MISC] [MISC] SCRIPT: FSM pub_get_drink_from_vat loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM pub_get_drink_from_vat [MISC] SCRIPT: FSM pub_serve_drink loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM pub_serve_drink [MISC] found tag list chapel_altar [MISC] [MISC] found tag list chapel_altar [MISC] [MISC] found tag chapel_altar [MISC] [MISC] found tag list under_construction [MISC] [MISC] found tag list under_construction [MISC] [MISC] found tag under_construction [MISC] [MISC] found tag list chapel_altar [MISC] [MISC] found tag list chapel_altar [MISC] [MISC] found tag chapel_altar [MISC] [MISC] SCRIPT: FSM give_sermon loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM give_sermon [MISC] SCRIPT: FSM vicar_take_confession loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM vicar_take_confession [MISC] found tag list fishy_state [MISC] [MISC] found tag list fishy_state [MISC] [MISC] found tag fishy_state [MISC] [MISC] found tag list corpse,asleep [MISC] [MISC] found tag list corpse,asleep [MISC] [MISC] found tag corpse [MISC] [MISC] found tag asleep [MISC] [MISC] found tag list spectre [MISC] [MISC] found tag list spectre [MISC] [MISC] found tag spectre [MISC] [MISC] SCRIPT: FSM vicar_confront_spectre loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM vicar_confront_spectre [MISC] found tag list cultist [MISC] [MISC] found tag list cultist [MISC] [MISC] found tag cultist [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM vicar_deprogram_cultist loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM vicar_deprogram_cultist [MISC] found tag list basic_food [MISC] [MISC] found tag list basic_food [MISC] [MISC] found tag basic_food [MISC] [MISC] SCRIPT: FSM consume_food loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM consume_food [MISC] found tag list conversable,citizen [MISC] [MISC] found tag list conversable,citizen [MISC] [MISC] found tag conversable [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse,lower_class [MISC] [MISC] found tag list corpse,lower_class [MISC] [MISC] found tag corpse [MISC] [MISC] found tag lower_class [MISC] [MISC] SCRIPT: FSM suck_up_to loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM suck_up_to [MISC] found tag list quality_food [MISC] [MISC] found tag list quality_food [MISC] [MISC] found tag quality_food [MISC] [MISC] found tag list conversable,upper_class,citizen [MISC] [MISC] found tag list conversable,upper_class,citizen [MISC] [MISC] found tag conversable [MISC] [MISC] found tag upper_class [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM change_building_name_to_bad loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM change_building_name_to_bad [MISC] SCRIPT: FSM change_building_name_to_good loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM change_building_name_to_good [MISC] SCRIPT: FSM do_paperwork loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM do_paperwork [MISC] found tag list machine [MISC] [MISC] found tag list machine [MISC] [MISC] found tag machine [MISC] [MISC] SCRIPT: FSM inspect_machinery loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM inspect_machinery [MISC] SCRIPT: FSM feel_happy loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM feel_happy [MISC] found tag list conversable,lower_class,citizen [MISC] [MISC] found tag list conversable,lower_class,citizen [MISC] [MISC] found tag conversable [MISC] [MISC] found tag lower_class [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM give_memories loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM give_memories [MISC] SCRIPT: FSM feel_about loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM feel_about [MISC] SCRIPT: FSM feel_about_me loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM feel_about_me [MISC] SCRIPT: FSM walk_to_near_my_overseer loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_near_my_overseer [MISC] SCRIPT: FSM mine_surface_node loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM mine_surface_node [MISC] SCRIPT: FSM increment_character_skill loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM increment_character_skill [MISC] SCRIPT: FSM flatten_terrain loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM flatten_terrain [MISC] SCRIPT: FSM chop_tree loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM chop_tree [MISC] SCRIPT: FSM clear_object loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM clear_object [MISC] SCRIPT: FSM dismantle_object loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM dismantle_object [MISC] SCRIPT: FSM harvest_forageSource loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM harvest_forageSource [MISC] SCRIPT: FSM remove_zone_square loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM remove_zone_square [MISC] SCRIPT: FSM sow_seeds loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM sow_seeds [MISC] SCRIPT: FSM till_soil loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM till_soil [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM change_class loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM change_class [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list corpse,food [MISC] [MISC] found tag list corpse,food [MISC] [MISC] found tag corpse [MISC] [MISC] found tag food [MISC] [MISC] SCRIPT: FSM see_horror loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM see_horror [MISC] found tag list obeliskian [MISC] [MISC] found tag list obeliskian [MISC] [MISC] found tag obeliskian [MISC] [MISC] found tag list dormant,artifact,corpse [MISC] [MISC] found tag list dormant,artifact,corpse [MISC] [MISC] found tag dormant [MISC] [MISC] found tag artifact [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list dead,food [MISC] [MISC] found tag list dead,food [MISC] [MISC] found tag dead [MISC] [MISC] found tag food [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list hostile_horror,dead,food,hostile_agent,fleeing [MISC] [MISC] found tag list hostile_horror,dead,food,hostile_agent,fleeing [MISC] [MISC] found tag hostile_horror [MISC] [MISC] found tag dead [MISC] [MISC] found tag food [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM intimidate_fishperson loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM intimidate_fishperson [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list hostile_horror,dead,food,hostile_agent,fleeing [MISC] [MISC] found tag list hostile_horror,dead,food,hostile_agent,fleeing [MISC] [MISC] found tag hostile_horror [MISC] [MISC] found tag dead [MISC] [MISC] found tag food [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list hostile_horror,dead,food,fleeing [MISC] [MISC] found tag list hostile_horror,dead,food,fleeing [MISC] [MISC] found tag hostile_horror [MISC] [MISC] found tag dead [MISC] [MISC] found tag food [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM create_assignment_container loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM create_assignment_container [MISC] SCRIPT: FSM place_plant loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_plant [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] SCRIPT: FSM place_gabion loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_gabion [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] SCRIPT: FSM spawn_hammer loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spawn_hammer [MISC] SCRIPT: FSM wield_tool loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM wield_tool [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list landmine [MISC] [MISC] found tag list landmine [MISC] [MISC] found tag landmine [MISC] [MISC] SCRIPT: FSM spawn_shovel loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spawn_shovel [MISC] SCRIPT: FSM place_landmine loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_landmine [MISC] found tag list frontier_justice [MISC] [MISC] found tag list frontier_justice [MISC] [MISC] found tag frontier_justice [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list frontier_justice [MISC] [MISC] found tag list frontier_justice [MISC] [MISC] found tag frontier_justice [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list doing_murder_rampage [MISC] [MISC] found tag list doing_murder_rampage [MISC] [MISC] found tag doing_murder_rampage [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag list animal [MISC] [MISC] found tag list animal [MISC] [MISC] found tag animal [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM attack_ranged_hunt loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attack_ranged_hunt [MISC] SCRIPT: FSM create_job loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM create_job [MISC] found tag list bad_animal [MISC] [MISC] found tag list bad_animal [MISC] [MISC] found tag bad_animal [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list alarm_waypoint_active [MISC] [MISC] found tag list alarm_waypoint_active [MISC] [MISC] found tag alarm_waypoint_active [MISC] [MISC] SCRIPT: FSM building_add_to_materials loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM building_add_to_materials [MISC] SCRIPT: FSM destruct_module loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM destruct_module [MISC] SCRIPT: FSM walk_adjacent_to_building loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_adjacent_to_building [MISC] SCRIPT: FSM destruct_building loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM destruct_building [MISC] SCRIPT: FSM construct_element loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM construct_element [MISC] SCRIPT: FSM building_add_to_module_materials loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM building_add_to_module_materials [MISC] SCRIPT: FSM module_add_repair_material loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM module_add_repair_material [MISC] SCRIPT: FSM construct_module loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM construct_module [MISC] found tag list bricks [MISC] [MISC] found tag list bricks [MISC] [MISC] found tag bricks [MISC] [MISC] SCRIPT: FSM place_construction loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_construction [MISC] found tag list painting [MISC] [MISC] found tag list painting [MISC] [MISC] found tag painting [MISC] [MISC] SCRIPT: FSM inspect_painting loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM inspect_painting [MISC] SCRIPT: FSM tend_crop loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM tend_crop [MISC] SCRIPT: FSM harvest loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM harvest [MISC] SCRIPT: FSM drop_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM drop_item [MISC] SCRIPT: FSM force_wander_immediate loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM force_wander_immediate [MISC] SCRIPT: FSM place_item_in_container loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_item_in_container [MISC] SCRIPT: FSM create_container loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM create_container [MISC] SCRIPT: FSM merge_containers loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM merge_containers [MISC] found tag list can_receive_goods [MISC] [MISC] found tag list can_receive_goods [MISC] [MISC] found tag can_receive_goods [MISC] [MISC] found tag list can_receive_goods [MISC] [MISC] found tag list can_receive_goods [MISC] [MISC] found tag can_receive_goods [MISC] [MISC] found tag list commodity [MISC] [MISC] found tag list commodity [MISC] [MISC] found tag commodity [MISC] [MISC] SCRIPT: FSM destroy_stolen_goods loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM destroy_stolen_goods [MISC] SCRIPT: FSM sweep loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM sweep [MISC] found tag list rubbish [MISC] [MISC] found tag list rubbish [MISC] [MISC] found tag rubbish [MISC] [MISC] SCRIPT: FSM stow_tool loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM stow_tool [MISC] SCRIPT: FSM pickup_person loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM pickup_person [MISC] SCRIPT: FSM drop_person loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM drop_person [MISC] SCRIPT: FSM place_grave loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_grave [MISC] SCRIPT: FSM hide_other loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM hide_other [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list give_proper_burial,animal,butcher_me,dumped_corpse [MISC] [MISC] found tag list give_proper_burial,animal,butcher_me,dumped_corpse [MISC] [MISC] found tag give_proper_burial [MISC] [MISC] found tag animal [MISC] [MISC] found tag butcher_me [MISC] [MISC] found tag dumped_corpse [MISC] [MISC] SCRIPT: FSM repair_module loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM repair_module [MISC] SCRIPT: FSM drop_tool loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM drop_tool [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] SCRIPT: FSM insta_drop_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM insta_drop_item [MISC] found tag list fishy_state [MISC] [MISC] found tag list fishy_state [MISC] [MISC] found tag fishy_state [MISC] [MISC] SCRIPT: FSM cower_in_fear loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM cower_in_fear [MISC] found tag list spectre [MISC] [MISC] found tag list spectre [MISC] [MISC] found tag spectre [MISC] [MISC] SCRIPT: FSM file_office_job loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM file_office_job [MISC] SCRIPT: FSM wait_for_confession loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM wait_for_confession [MISC] found tag list sittable [MISC] [MISC] found tag list sittable [MISC] [MISC] found tag sittable [MISC] [MISC] found tag list occupied [MISC] [MISC] found tag list occupied [MISC] [MISC] found tag occupied [MISC] [MISC] found tag list vicar [MISC] [MISC] found tag list vicar [MISC] [MISC] found tag vicar [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM sit_in_chair loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM sit_in_chair [MISC] SCRIPT: FSM file_unique_office_job loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM file_unique_office_job [MISC] SCRIPT: FSM wait_for_sermon loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM wait_for_sermon [MISC] SCRIPT: FSM get_out_of_chair loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM get_out_of_chair [MISC] found tag list sittable [MISC] [MISC] found tag list sittable [MISC] [MISC] found tag sittable [MISC] [MISC] found tag list occupied [MISC] [MISC] found tag list occupied [MISC] [MISC] found tag occupied [MISC] [MISC] SCRIPT: FSM wait_for_drink loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM wait_for_drink [MISC] found tag list sittable [MISC] [MISC] found tag list sittable [MISC] [MISC] found tag sittable [MISC] [MISC] found tag list occupied [MISC] [MISC] found tag list occupied [MISC] [MISC] found tag occupied [MISC] [MISC] SCRIPT: FSM wait_for_treatment loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM wait_for_treatment [MISC] SCRIPT: FSM fishy_transformation loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fishy_transformation [MISC] SCRIPT: FSM exclaim loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM exclaim [MISC] SCRIPT: FSM walk_to_closest_water loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_closest_water [MISC] SCRIPT: FSM emote loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM emote [MISC] SCRIPT: FSM walk_into_closest_water loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_into_closest_water [MISC] SCRIPT: FSM become_fishperson loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM become_fishperson [MISC] SCRIPT: FSM leave_party loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM leave_party [MISC] found tag list sittable [MISC] [MISC] found tag list sittable [MISC] [MISC] found tag sittable [MISC] [MISC] found tag list occupied [MISC] [MISC] found tag list occupied [MISC] [MISC] found tag occupied [MISC] [MISC] found tag list cooked,food [MISC] [MISC] found tag list cooked,food [MISC] [MISC] found tag cooked [MISC] [MISC] found tag food [MISC] [MISC] found tag list raw,food [MISC] [MISC] found tag list raw,food [MISC] [MISC] found tag raw [MISC] [MISC] found tag food [MISC] [MISC] found tag list meat,starvation_food [MISC] [MISC] found tag list meat,starvation_food [MISC] [MISC] found tag meat [MISC] [MISC] found tag starvation_food [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag meat [MISC] [MISC] found tag list human,starvation_food [MISC] [MISC] found tag list human,starvation_food [MISC] [MISC] found tag human [MISC] [MISC] found tag starvation_food [MISC] [MISC] found tag list starvation_food [MISC] [MISC] found tag list starvation_food [MISC] [MISC] found tag starvation_food [MISC] [MISC] found tag list raw,human,meat [MISC] [MISC] found tag list raw,human,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag human [MISC] [MISC] found tag meat [MISC] [MISC] found tag list raw,human,meat [MISC] [MISC] found tag list raw,human,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag human [MISC] [MISC] found tag meat [MISC] [MISC] SCRIPT: FSM butcher loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM butcher [MISC] found tag list animal,meat_source,dead [MISC] [MISC] found tag list animal,meat_source,dead [MISC] [MISC] found tag animal [MISC] [MISC] found tag meat_source [MISC] [MISC] found tag dead [MISC] [MISC] found tag list food [MISC] [MISC] found tag list food [MISC] [MISC] found tag food [MISC] [MISC] found tag list forage_food_source [MISC] [MISC] found tag list forage_food_source [MISC] [MISC] found tag forage_food_source [MISC] [MISC] found tag list forage_food_source [MISC] [MISC] found tag list forage_food_source [MISC] [MISC] found tag forage_food_source [MISC] [MISC] found tag list dead_fishperson,fishperson,dead [MISC] [MISC] found tag list dead_fishperson,fishperson,dead [MISC] [MISC] found tag dead_fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag dead [MISC] [MISC] found tag list food [MISC] [MISC] found tag list food [MISC] [MISC] found tag food [MISC] [MISC] SCRIPT: FSM check_for_cooked_food loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM check_for_cooked_food [MISC] found tag list food [MISC] [MISC] found tag list food [MISC] [MISC] found tag food [MISC] [MISC] found tag list human,dead,meat_source [MISC] [MISC] found tag list human,dead,meat_source [MISC] [MISC] found tag human [MISC] [MISC] found tag dead [MISC] [MISC] found tag meat_source [MISC] [MISC] found tag list raw,food [MISC] [MISC] found tag list raw,food [MISC] [MISC] found tag raw [MISC] [MISC] found tag food [MISC] [MISC] found tag list human,dead,meat_source [MISC] [MISC] found tag list human,dead,meat_source [MISC] [MISC] found tag human [MISC] [MISC] found tag dead [MISC] [MISC] found tag meat_source [MISC] [MISC] found tag list animal [MISC] [MISC] found tag list animal [MISC] [MISC] found tag animal [MISC] [MISC] found tag list corpse,food [MISC] [MISC] found tag list corpse,food [MISC] [MISC] found tag corpse [MISC] [MISC] found tag food [MISC] [MISC] SCRIPT: FSM attack_melee_until_kill loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attack_melee_until_kill [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list dead,corpse,meat,food [MISC] [MISC] found tag list dead,corpse,meat,food [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag meat [MISC] [MISC] found tag food [MISC] [MISC] SCRIPT: FSM attack_melee_until_kill_then_butcher loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attack_melee_until_kill_then_butcher [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM add_murderpoints loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM add_murderpoints [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list bad_animal [MISC] [MISC] found tag list bad_animal [MISC] [MISC] found tag bad_animal [MISC] [MISC] found tag list dead,corpse,vermin [MISC] [MISC] found tag list dead,corpse,vermin [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag vermin [MISC] [MISC] found tag list vermin [MISC] [MISC] found tag list vermin [MISC] [MISC] found tag vermin [MISC] [MISC] found tag list corpse,dead [MISC] [MISC] found tag list corpse,dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag dead [MISC] [MISC] SCRIPT: FSM squish_vermin loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM squish_vermin [MISC] found tag list vermin [MISC] [MISC] found tag list vermin [MISC] [MISC] found tag vermin [MISC] [MISC] found tag list corpse,dead [MISC] [MISC] found tag list corpse,dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag list bad_fishperson [MISC] [MISC] found tag list bad_fishperson [MISC] [MISC] found tag bad_fishperson [MISC] [MISC] found tag list fleeing,corpse,food,exit_map [MISC] [MISC] found tag list fleeing,corpse,food,exit_map [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag food [MISC] [MISC] found tag exit_map [MISC] [MISC] found tag list food,cooked [MISC] [MISC] found tag list food,cooked [MISC] [MISC] found tag food [MISC] [MISC] found tag cooked [MISC] [MISC] found tag list raw,food [MISC] [MISC] found tag list raw,food [MISC] [MISC] found tag raw [MISC] [MISC] found tag food [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list food [MISC] [MISC] found tag list food [MISC] [MISC] found tag food [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM make_out_with loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM make_out_with [MISC] SCRIPT: FSM dance loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM dance [MISC] found tag list dancing [MISC] [MISC] found tag list dancing [MISC] [MISC] found tag dancing [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM dance_freakout loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM dance_freakout [MISC] SCRIPT: FSM joy_freakout loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM joy_freakout [MISC] found tag list large_carnivore [MISC] [MISC] found tag list large_carnivore [MISC] [MISC] found tag large_carnivore [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM talk_to_animal loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM talk_to_animal [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM talk_to_corpse loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM talk_to_corpse [MISC] found tag list grave [MISC] [MISC] found tag list grave [MISC] [MISC] found tag grave [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM punch loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM punch [MISC] found tag list animal [MISC] [MISC] found tag list animal [MISC] [MISC] found tag animal [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list foreigner [MISC] [MISC] found tag list foreigner [MISC] [MISC] found tag foreigner [MISC] [MISC] found tag list corpse,dead [MISC] [MISC] found tag list corpse,dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM yell_at loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM yell_at [MISC] found tag list conversable,fishperson [MISC] [MISC] found tag list conversable,fishperson [MISC] [MISC] found tag conversable [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list corpse,food [MISC] [MISC] found tag list corpse,food [MISC] [MISC] found tag corpse [MISC] [MISC] found tag food [MISC] [MISC] SCRIPT: FSM hug_with_fishperson loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM hug_with_fishperson [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM hug_with loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM hug_with [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM hug_interrupt loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM hug_interrupt [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM pray_in_fear loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM pray_in_fear [MISC] found tag list wall_shrine [MISC] [MISC] found tag list wall_shrine [MISC] [MISC] found tag wall_shrine [MISC] [MISC] SCRIPT: FSM preach_endtimes loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM preach_endtimes [MISC] found tag list conversable,lower_class [MISC] [MISC] found tag list conversable,lower_class [MISC] [MISC] found tag conversable [MISC] [MISC] found tag lower_class [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag list corpse,fleeing [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag list commodity [MISC] [MISC] found tag list commodity [MISC] [MISC] found tag commodity [MISC] [MISC] found tag list food,refined,container [MISC] [MISC] found tag list food,refined,container [MISC] [MISC] found tag food [MISC] [MISC] found tag refined [MISC] [MISC] found tag container [MISC] [MISC] SCRIPT: FSM wreck_object loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM wreck_object [MISC] SCRIPT: FSM feel_hungry loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM feel_hungry [MISC] SCRIPT: FSM feel_tired loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM feel_tired [MISC] found tag list bed [MISC] [MISC] found tag list bed [MISC] [MISC] found tag bed [MISC] [MISC] found tag list inoperative,damaged [MISC] [MISC] found tag list inoperative,damaged [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] SCRIPT: FSM sleep loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM sleep [MISC] found tag list bed [MISC] [MISC] found tag list bed [MISC] [MISC] found tag bed [MISC] [MISC] found tag list inoperative,damaged [MISC] [MISC] found tag list inoperative,damaged [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list madness_relief [MISC] [MISC] found tag list madness_relief [MISC] [MISC] found tag madness_relief [MISC] [MISC] SCRIPT: FSM consume_drink loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM consume_drink [MISC] found tag list booze [MISC] [MISC] found tag list booze [MISC] [MISC] found tag booze [MISC] [MISC] found tag list booze [MISC] [MISC] found tag list booze [MISC] [MISC] found tag booze [MISC] [MISC] SCRIPT: FSM stare_longingly_at_sea loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM stare_longingly_at_sea [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list dead,food,fleeing [MISC] [MISC] found tag list dead,food,fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag food [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag list human,dead,meat_source [MISC] [MISC] found tag list human,dead,meat_source [MISC] [MISC] found tag human [MISC] [MISC] found tag dead [MISC] [MISC] found tag meat_source [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag meat [MISC] [MISC] found tag list starvation_food [MISC] [MISC] found tag list starvation_food [MISC] [MISC] found tag starvation_food [MISC] [MISC] found tag list beetle [MISC] [MISC] found tag list beetle [MISC] [MISC] found tag beetle [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM magic_cast_start_poof_self loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM magic_cast_start_poof_self [MISC] SCRIPT: FSM magic_cast_beetle_curse loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM magic_cast_beetle_curse [MISC] found tag list tree [MISC] [MISC] found tag list tree [MISC] [MISC] found tag tree [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] SCRIPT: FSM magic_cast_tree_curse loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM magic_cast_tree_curse [MISC] XML error loading game\jobs\jobs.xml. Line: 6245. Error: junk after document element [MISC] [MISC] found tag list military,middle_class [MISC] [MISC] found tag list military,middle_class [MISC] [MISC] found tag military [MISC] [MISC] found tag middle_class [MISC] [MISC] SCRIPT: FSM military_inspire loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM military_inspire [MISC] found tag list frontier_justice [MISC] [MISC] found tag list frontier_justice [MISC] [MISC] found tag frontier_justice [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list frontier_justice [MISC] [MISC] found tag list frontier_justice [MISC] [MISC] found tag frontier_justice [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list marked_for_beating [MISC] [MISC] found tag list marked_for_beating [MISC] [MISC] found tag marked_for_beating [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list cultist_shrine [MISC] [MISC] found tag list cultist_shrine [MISC] [MISC] found tag cultist_shrine [MISC] [MISC] SCRIPT: FSM attack_object loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attack_object [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag list hostile_agent [MISC] [MISC] found tag hostile_agent [MISC] [MISC] found tag list alarm_waypoint [MISC] [MISC] found tag list alarm_waypoint [MISC] [MISC] found tag alarm_waypoint [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag list fleeing,dead,corpse,food,exit_map [MISC] [MISC] found tag list fleeing,dead,corpse,food,exit_map [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag food [MISC] [MISC] found tag exit_map [MISC] [MISC] found tag list bad_fishperson [MISC] [MISC] found tag list bad_fishperson [MISC] [MISC] found tag bad_fishperson [MISC] [MISC] found tag list fleeing,dead,corpse,food,exit_map [MISC] [MISC] found tag list fleeing,dead,corpse,food,exit_map [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag food [MISC] [MISC] found tag exit_map [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag list citizen [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list animal [MISC] [MISC] found tag list animal [MISC] [MISC] found tag animal [MISC] [MISC] SCRIPT: FSM attack_object_until_destroyed loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM attack_object_until_destroyed [MISC] found tag list barracks_jobs,conversable [MISC] [MISC] found tag list barracks_jobs,conversable [MISC] [MISC] found tag barracks_jobs [MISC] [MISC] found tag conversable [MISC] [MISC] found tag list corpse,middle_class [MISC] [MISC] found tag list corpse,middle_class [MISC] [MISC] found tag corpse [MISC] [MISC] found tag middle_class [MISC] [MISC] SCRIPT: FSM give_military_training loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM give_military_training [MISC] SCRIPT: FSM get_swole loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM get_swole [MISC] XML error loading game\jobs\military_jobs.xml. Line: 551. Error: not well-formed (invalid token) [MISC] [MISC] SCRIPT: FSM move_to_mission_goal loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM move_to_mission_goal [MISC] SCRIPT: FSM walk_off_map loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_off_map [MISC] SCRIPT: FSM request_mission_job loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM request_mission_job [MISC] SCRIPT: FSM drop_item_for_trade_mission loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM drop_item_for_trade_mission [MISC] SCRIPT: FSM drop_item_for_mission loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM drop_item_for_mission [MISC] found tag list alarm_waypoint [MISC] [MISC] found tag list alarm_waypoint [MISC] [MISC] found tag alarm_waypoint [MISC] [MISC] found tag list alarm_waypoint [MISC] [MISC] found tag list alarm_waypoint [MISC] [MISC] found tag alarm_waypoint [MISC] [MISC] found tag list commodity [MISC] [MISC] found tag list commodity [MISC] [MISC] found tag commodity [MISC] [MISC] found tag list weapon,stolen [MISC] [MISC] found tag list weapon,stolen [MISC] [MISC] found tag weapon [MISC] [MISC] found tag stolen [MISC] [MISC] SCRIPT: FSM pickup_item_steal loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM pickup_item_steal [MISC] SCRIPT: FSM forbid_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM forbid_item [MISC] XML error loading game\jobs\mission_jobs.xml. Line: 393. Error: not well-formed (invalid token) [MISC] [MISC] SCRIPT: FSM obeliskian_go_dormant loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM obeliskian_go_dormant [MISC] SCRIPT: FSM obeliskian_disconnect loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM obeliskian_disconnect [MISC] SCRIPT: FSM obeliskian_reactivate loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM obeliskian_reactivate [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,fleeing [MISC] [MISC] found tag list dead,fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM obeliskian_attack_melee loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM obeliskian_attack_melee [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag list combat_target_for_enemy [MISC] [MISC] found tag combat_target_for_enemy [MISC] [MISC] found tag list dead,fleeing [MISC] [MISC] found tag list dead,fleeing [MISC] [MISC] found tag dead [MISC] [MISC] found tag fleeing [MISC] [MISC] SCRIPT: FSM obeliskian_attack_ranged loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM obeliskian_attack_ranged [MISC] found tag list obeliskian_master [MISC] [MISC] found tag list obeliskian_master [MISC] [MISC] found tag obeliskian_master [MISC] [MISC] found tag list dead [MISC] [MISC] found tag list dead [MISC] [MISC] found tag dead [MISC] [MISC] found tag list human [MISC] [MISC] found tag list human [MISC] [MISC] found tag human [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag list fishperson [MISC] [MISC] found tag fishperson [MISC] [MISC] XML error loading game\jobs\obeliskian_jobs.xml. Line: 208. Error: not well-formed (invalid token) [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag list conversable [MISC] [MISC] found tag conversable [MISC] [MISC] SCRIPT: FSM dance_at_party loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM dance_at_party [MISC] XML error loading game\jobs\party_jobs.xml. Line: 35. Error: not well-formed (invalid token) [MISC] [MISC] found tag list weapon [MISC] [MISC] found tag list weapon [MISC] [MISC] found tag weapon [MISC] [MISC] found tag list steamknight_weapon [MISC] [MISC] found tag list steamknight_weapon [MISC] [MISC] found tag steamknight_weapon [MISC] [MISC] found tag list hunter_weapon [MISC] [MISC] found tag list hunter_weapon [MISC] [MISC] found tag hunter_weapon [MISC] [MISC] SCRIPT: FSM spawn_axe loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spawn_axe [MISC] SCRIPT: FSM spawn_hoe loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spawn_hoe [MISC] SCRIPT: FSM spawn_pickaxe loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spawn_pickaxe [MISC] SCRIPT: FSM desummon_tool loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM desummon_tool [MISC] XML error loading game\jobs\tooljobs.xml. Line: 482. Error: not well-formed (invalid token) [MISC] [MISC] found tag list upper_class [MISC] [MISC] found tag list upper_class [MISC] [MISC] found tag upper_class [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list lower_class,citizen [MISC] [MISC] found tag list lower_class,citizen [MISC] [MISC] found tag lower_class [MISC] [MISC] found tag citizen [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list lower_class [MISC] [MISC] found tag list lower_class [MISC] [MISC] found tag lower_class [MISC] [MISC] found tag list corpse,sleeping,asleep [MISC] [MISC] found tag list corpse,sleeping,asleep [MISC] [MISC] found tag corpse [MISC] [MISC] found tag sleeping [MISC] [MISC] found tag asleep [MISC] [MISC] found tag list lower_class [MISC] [MISC] found tag list lower_class [MISC] [MISC] found tag lower_class [MISC] [MISC] found tag list corpse,asleep [MISC] [MISC] found tag list corpse,asleep [MISC] [MISC] found tag corpse [MISC] [MISC] found tag asleep [MISC] [MISC] SCRIPT: FSM snub_with loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM snub_with [MISC] found tag list upper_class_module [MISC] [MISC] found tag list upper_class_module [MISC] [MISC] found tag upper_class_module [MISC] [MISC] found tag list conversable,lower_class [MISC] [MISC] found tag list conversable,lower_class [MISC] [MISC] found tag conversable [MISC] [MISC] found tag lower_class [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag list corpse [MISC] [MISC] found tag corpse [MISC] [MISC] found tag list premium_food [MISC] [MISC] found tag list premium_food [MISC] [MISC] found tag premium_food [MISC] [MISC] XML error loading game\jobs\upper_class_jobs.xml. Line: 229. Error: junk after document element [MISC] [MISC] SCRIPT: FSM building_pickup_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM building_pickup_item [MISC] SCRIPT: FSM fill_input_for_held_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM fill_input_for_held_item [MISC] SCRIPT: FSM walk_to_adjacent_position_for_item_drop loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM walk_to_adjacent_position_for_item_drop [MISC] SCRIPT: FSM place_item_behaviour loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM place_item_behaviour [MISC] SCRIPT: FSM mine loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM mine [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list saw_source [MISC] [MISC] found tag list saw_source [MISC] [MISC] found tag saw_source [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] SCRIPT: FSM building_transform_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM building_transform_item [MISC] SCRIPT: FSM complete_workshop_order loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM complete_workshop_order [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list bottles,glass [MISC] [MISC] found tag list bottles,glass [MISC] [MISC] found tag bottles [MISC] [MISC] found tag glass [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] SCRIPT: FSM get_item loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM get_item [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag list carpentry_workbench [MISC] [MISC] found tag carpentry_workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list clay [MISC] [MISC] found tag list clay [MISC] [MISC] found tag clay [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag ceramics_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag ceramics_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag ceramics_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag ceramics_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag ceramics_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag ceramics_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag list ceramics_workbench [MISC] [MISC] found tag ceramics_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list clay [MISC] [MISC] found tag list clay [MISC] [MISC] found tag clay [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag ceramics_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag ceramics_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag ceramics_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list carbon [MISC] [MISC] found tag list carbon [MISC] [MISC] found tag carbon [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag list rough_stone_block [MISC] [MISC] found tag rough_stone_block [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag ceramics_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list clay [MISC] [MISC] found tag list clay [MISC] [MISC] found tag clay [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag ceramics_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag ceramics_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list sand [MISC] [MISC] found tag list sand [MISC] [MISC] found tag sand [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag list ceramics_kiln [MISC] [MISC] found tag ceramics_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list timber [MISC] [MISC] found tag list timber [MISC] [MISC] found tag timber [MISC] [MISC] found tag list charcoal_kiln [MISC] [MISC] found tag list charcoal_kiln [MISC] [MISC] found tag charcoal_kiln [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list iron,ore [MISC] [MISC] found tag list iron,ore [MISC] [MISC] found tag iron [MISC] [MISC] found tag ore [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag fuel [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag crucible [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ore_of_copper [MISC] [MISC] found tag list ore_of_copper [MISC] [MISC] found tag ore_of_copper [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag fuel [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag crucible [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ore_of_zinc [MISC] [MISC] found tag list ore_of_zinc [MISC] [MISC] found tag ore_of_zinc [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag fuel [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag crucible [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ore_of_gold [MISC] [MISC] found tag list ore_of_gold [MISC] [MISC] found tag ore_of_gold [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag fuel [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag crucible [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot,copper [MISC] [MISC] found tag list ingot,copper [MISC] [MISC] found tag ingot [MISC] [MISC] found tag copper [MISC] [MISC] found tag list ingot_of_zinc [MISC] [MISC] found tag list ingot_of_zinc [MISC] [MISC] found tag ingot_of_zinc [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag list fuel [MISC] [MISC] found tag fuel [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag crucible [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list carbon [MISC] [MISC] found tag list carbon [MISC] [MISC] found tag carbon [MISC] [MISC] found tag list flux [MISC] [MISC] found tag list flux [MISC] [MISC] found tag flux [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag list crucible [MISC] [MISC] found tag crucible [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list lathe_source [MISC] [MISC] found tag list lathe_source [MISC] [MISC] found tag lathe_source [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot,copper [MISC] [MISC] found tag list ingot,copper [MISC] [MISC] found tag ingot [MISC] [MISC] found tag copper [MISC] [MISC] found tag list lathe_source [MISC] [MISC] found tag list lathe_source [MISC] [MISC] found tag lathe_source [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot,copper [MISC] [MISC] found tag list ingot,copper [MISC] [MISC] found tag ingot [MISC] [MISC] found tag copper [MISC] [MISC] found tag list stamper_source [MISC] [MISC] found tag list stamper_source [MISC] [MISC] found tag stamper_source [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list stamper_source [MISC] [MISC] found tag list stamper_source [MISC] [MISC] found tag stamper_source [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot_of_steel [MISC] [MISC] found tag list ingot_of_steel [MISC] [MISC] found tag ingot_of_steel [MISC] [MISC] found tag list stamper_source [MISC] [MISC] found tag list stamper_source [MISC] [MISC] found tag stamper_source [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list ingot_of_brass [MISC] [MISC] found tag list ingot_of_brass [MISC] [MISC] found tag ingot_of_brass [MISC] [MISC] found tag list forge [MISC] [MISC] found tag list forge [MISC] [MISC] found tag forge [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag copper_plates [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag copper_pipes [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag brass_cogs [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag brass_cogs [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag list masonry [MISC] [MISC] found tag masonry [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag copper_plates [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag copper_pipes [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag copper_pipes [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag brass_cogs [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag copper_plates [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag copper_plates [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag copper_pipes [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag brass_cogs [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list ingot_of_copper [MISC] [MISC] found tag list ingot_of_copper [MISC] [MISC] found tag ingot_of_copper [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag list copper_plates [MISC] [MISC] found tag copper_plates [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag copper_pipes [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag list glass_panes [MISC] [MISC] found tag glass_panes [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag list copper_pipes [MISC] [MISC] found tag copper_pipes [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list forge [MISC] [MISC] found tag list forge [MISC] [MISC] found tag forge [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list forge [MISC] [MISC] found tag list forge [MISC] [MISC] found tag forge [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list single_shot_pistol [MISC] [MISC] found tag list single_shot_pistol [MISC] [MISC] found tag single_shot_pistol [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag brass_cogs [MISC] [MISC] found tag list forge [MISC] [MISC] found tag list forge [MISC] [MISC] found tag forge [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list single_shot_musket [MISC] [MISC] found tag list single_shot_musket [MISC] [MISC] found tag single_shot_musket [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag brass_cogs [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list forge [MISC] [MISC] found tag list forge [MISC] [MISC] found tag forge [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag list iron_pipes [MISC] [MISC] found tag iron_pipes [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag list brass_cogs [MISC] [MISC] found tag brass_cogs [MISC] [MISC] found tag list forge [MISC] [MISC] found tag list forge [MISC] [MISC] found tag forge [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list gunpowder [MISC] [MISC] found tag list gunpowder [MISC] [MISC] found tag gunpowder [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag list iron_plates [MISC] [MISC] found tag iron_plates [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list sulphur [MISC] [MISC] found tag list sulphur [MISC] [MISC] found tag sulphur [MISC] [MISC] found tag list carbon [MISC] [MISC] found tag list carbon [MISC] [MISC] found tag carbon [MISC] [MISC] found tag list chemistry_workbench [MISC] [MISC] found tag list chemistry_workbench [MISC] [MISC] found tag chemistry_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list sulphur [MISC] [MISC] found tag list sulphur [MISC] [MISC] found tag sulphur [MISC] [MISC] found tag list chemistry_workbench [MISC] [MISC] found tag list chemistry_workbench [MISC] [MISC] found tag chemistry_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list sulphur [MISC] [MISC] found tag list sulphur [MISC] [MISC] found tag sulphur [MISC] [MISC] found tag list chemistry_workbench [MISC] [MISC] found tag list chemistry_workbench [MISC] [MISC] found tag chemistry_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw_opium [MISC] [MISC] found tag list raw_opium [MISC] [MISC] found tag raw_opium [MISC] [MISC] found tag list spirits [MISC] [MISC] found tag list spirits [MISC] [MISC] found tag spirits [MISC] [MISC] found tag list chemistry_workbench [MISC] [MISC] found tag list chemistry_workbench [MISC] [MISC] found tag chemistry_workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list fibre_source [MISC] [MISC] found tag list fibre_source [MISC] [MISC] found tag fibre_source [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag list planks [MISC] [MISC] found tag planks [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag list ingot_of_gold [MISC] [MISC] found tag ingot_of_gold [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag list ingot_of_iron [MISC] [MISC] found tag ingot_of_iron [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag list inoperative,damaged,processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag list gunpowder [MISC] [MISC] found tag list gunpowder [MISC] [MISC] found tag gunpowder [MISC] [MISC] found tag list ingot_of_brass [MISC] [MISC] found tag list ingot_of_brass [MISC] [MISC] found tag ingot_of_brass [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag list bolt_of_cloth [MISC] [MISC] found tag bolt_of_cloth [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list basic_brewable [MISC] [MISC] found tag list basic_brewable [MISC] [MISC] found tag basic_brewable [MISC] [MISC] found tag list brewing_device [MISC] [MISC] found tag list brewing_device [MISC] [MISC] found tag brewing_device [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list grain [MISC] [MISC] found tag list grain [MISC] [MISC] found tag grain [MISC] [MISC] found tag list brewing_device [MISC] [MISC] found tag list brewing_device [MISC] [MISC] found tag brewing_device [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list grapes [MISC] [MISC] found tag list grapes [MISC] [MISC] found tag grapes [MISC] [MISC] found tag list brewing_device [MISC] [MISC] found tag list brewing_device [MISC] [MISC] found tag brewing_device [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list beer [MISC] [MISC] found tag list beer [MISC] [MISC] found tag beer [MISC] [MISC] found tag list still [MISC] [MISC] found tag list still [MISC] [MISC] found tag still [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw_molasses_bucket [MISC] [MISC] found tag list raw_molasses_bucket [MISC] [MISC] found tag raw_molasses_bucket [MISC] [MISC] found tag list still [MISC] [MISC] found tag list still [MISC] [MISC] found tag still [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list maize,beer [MISC] [MISC] found tag list maize,beer [MISC] [MISC] found tag maize [MISC] [MISC] found tag beer [MISC] [MISC] found tag list still [MISC] [MISC] found tag list still [MISC] [MISC] found tag still [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list basic_cookable [MISC] [MISC] found tag list basic_cookable [MISC] [MISC] found tag basic_cookable [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list wheat [MISC] [MISC] found tag list wheat [MISC] [MISC] found tag wheat [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,human,meat [MISC] [MISC] found tag list raw,human,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag human [MISC] [MISC] found tag meat [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,fishperson,meat [MISC] [MISC] found tag list raw,fishperson,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag meat [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag meat [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag meat [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,vegetable [MISC] [MISC] found tag list raw,vegetable [MISC] [MISC] found tag raw [MISC] [MISC] found tag vegetable [MISC] [MISC] found tag list raw,vegetable [MISC] [MISC] found tag list raw,vegetable [MISC] [MISC] found tag raw [MISC] [MISC] found tag vegetable [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,fungus [MISC] [MISC] found tag list raw,fungus [MISC] [MISC] found tag raw [MISC] [MISC] found tag fungus [MISC] [MISC] found tag list raw,berries [MISC] [MISC] found tag list raw,berries [MISC] [MISC] found tag raw [MISC] [MISC] found tag berries [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list sugarCane_poles [MISC] [MISC] found tag list sugarCane_poles [MISC] [MISC] found tag sugarCane_poles [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list sugarCane_poles [MISC] [MISC] found tag list sugarCane_poles [MISC] [MISC] found tag sugarCane_poles [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag list raw,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag meat [MISC] [MISC] found tag list iron,ingot [MISC] [MISC] found tag list iron,ingot [MISC] [MISC] found tag iron [MISC] [MISC] found tag ingot [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,fungus [MISC] [MISC] found tag list raw,fungus [MISC] [MISC] found tag raw [MISC] [MISC] found tag fungus [MISC] [MISC] found tag list bottles,glass [MISC] [MISC] found tag list bottles,glass [MISC] [MISC] found tag bottles [MISC] [MISC] found tag glass [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list orange_fungus [MISC] [MISC] found tag list orange_fungus [MISC] [MISC] found tag orange_fungus [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list white_fungus [MISC] [MISC] found tag list white_fungus [MISC] [MISC] found tag white_fungus [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list chilli [MISC] [MISC] found tag list chilli [MISC] [MISC] found tag chilli [MISC] [MISC] found tag list bottles,glass [MISC] [MISC] found tag list bottles,glass [MISC] [MISC] found tag bottles [MISC] [MISC] found tag glass [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw_caviar [MISC] [MISC] found tag list raw_caviar [MISC] [MISC] found tag raw_caviar [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag list workbench [MISC] [MISC] found tag workbench [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,steak [MISC] [MISC] found tag list raw,steak [MISC] [MISC] found tag raw [MISC] [MISC] found tag steak [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] SCRIPT: FSM spawn_module_in_use_prop loaded [MISC] SCRIPT: FSM error loaded [MISC] Instantiated FSM spawn_module_in_use_prop [MISC] found tag list berries [MISC] [MISC] found tag list berries [MISC] [MISC] found tag berries [MISC] [MISC] found tag list bottles,glass [MISC] [MISC] found tag list bottles,glass [MISC] [MISC] found tag bottles [MISC] [MISC] found tag glass [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list lingonberries [MISC] [MISC] found tag list lingonberries [MISC] [MISC] found tag lingonberries [MISC] [MISC] found tag list lingonberries [MISC] [MISC] found tag list lingonberries [MISC] [MISC] found tag lingonberries [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list saskatoonberries [MISC] [MISC] found tag list saskatoonberries [MISC] [MISC] found tag saskatoonberries [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list coconut_crate [MISC] [MISC] found tag list coconut_crate [MISC] [MISC] found tag coconut_crate [MISC] [MISC] found tag list raw_chilli [MISC] [MISC] found tag list raw_chilli [MISC] [MISC] found tag raw_chilli [MISC] [MISC] found tag list sugarloaf [MISC] [MISC] found tag list sugarloaf [MISC] [MISC] found tag sugarloaf [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list pie_food [MISC] [MISC] found tag list pie_food [MISC] [MISC] found tag pie_food [MISC] [MISC] found tag list wheat [MISC] [MISC] found tag list wheat [MISC] [MISC] found tag wheat [MISC] [MISC] found tag list sugarloaf [MISC] [MISC] found tag list sugarloaf [MISC] [MISC] found tag sugarloaf [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,human [MISC] [MISC] found tag list raw,human [MISC] [MISC] found tag raw [MISC] [MISC] found tag human [MISC] [MISC] found tag list wheat [MISC] [MISC] found tag list wheat [MISC] [MISC] found tag wheat [MISC] [MISC] found tag list sugarloaf [MISC] [MISC] found tag list sugarloaf [MISC] [MISC] found tag sugarloaf [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] found tag list raw,fishperson,meat [MISC] [MISC] found tag list raw,fishperson,meat [MISC] [MISC] found tag raw [MISC] [MISC] found tag fishperson [MISC] [MISC] found tag meat [MISC] [MISC] found tag list wheat [MISC] [MISC] found tag list wheat [MISC] [MISC] found tag wheat [MISC] [MISC] found tag list sugarloaf [MISC] [MISC] found tag list sugarloaf [MISC] [MISC] found tag sugarloaf [MISC] [MISC] found tag list oven [MISC] [MISC] found tag list oven [MISC] [MISC] found tag oven [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag list processing,inoperative,damaged [MISC] [MISC] found tag processing [MISC] [MISC] found tag inoperative [MISC] [MISC] found tag damaged [MISC] [MISC] XML error loading game\jobs\workshop_jobs.xml. Line: 6273. Error: junk after document element [MISC] [MISC] RGBA8: GL_FRAMEBUFFER_COMPLETE [platform] Looking to create PHYSFS path scripts [platform] Looking to create PHYSFS path scenarios [MISC] initializing game session [MISC] initializing local player [MISC] XML error loading game\music.xml. Line: 113. Error: not well-formed (invalid token) [MISC] [MISC] XML error loading game\sounds.xml. Line: 931. Error: not well-formed (invalid token) [MISC] [memory] (post core init) Number of gameObjects: 0 [MISC] Now trying to load ui\ui_sheet00.png [MISC] Now trying to load ui\cog_flag_bg_faded.png [MISC] Now trying to load ui\ce_title_text_painted.png [MISC] Music percent at 100 [MISC] Running the load game window... [MISC] loading game [MISC] Skin ui\styles\styleMainTitle.xml not found! [platform] Looking to create PHYSFS path save/ [platform] Looking to create PHYSFS path save/replay/ [memory] (post core init) Number of gameObjects: 0 [memory] Number of gameAIAttributes: 0 [MISC] XML error loading game\stringtable.xml. Line: 33. Error: not well-formed (invalid token) [MISC] [MISC] [loading string table] time: 1 [MISC] Associating script welcome with game event Game Start [MISC] Associating script tutorial_index with game event Tutorial Index [MISC] Associating script diplomacy_points_dump with game event Diplomacy Points Dump [MISC] Associating script laboratory_points_dump with game event Laboratory Points Dump [MISC] Associating script research_points_dump with game event Research Points Dump [MISC] Associating script create_cult with game event Create Cult [MISC] Associating script stahlmark_test_hostile with game event Stahlmark Hostile [MISC] Associating script stahlmark_test_neutral with game event Stahlmark Neutral [MISC] Associating script stahlmark_test_friendly with game event Stahlmark Friendly [MISC] Associating script bandits_test_hostile with game event Bandits Hostile [MISC] Associating script bandits_test_neutral with game event Bandits Neutral [MISC] Associating script bandits_test_friendly with game event Bandits Friendly [MISC] Associating script republique_scienceexpo with game event Republique Expo [MISC] Associating script republique_insultcontest with game event Republique Contest [MISC] Associating script novorus_specialtrader with game event Novorus Special Trader [MISC] Associating script bandits_guard_town with game event Bandits Guard Town [MISC] Associating script bandits_pay_tribute with game event Bandits Pay Tribute [MISC] Associating script colonists_want_barracks with game event Barracks Prompt [MISC] found tag list character,sleeping [MISC] [MISC] found tag list character,sleeping [MISC] [MISC] found tag character [MISC] [MISC] found tag sleeping [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script ominous_dreams with game event Ominous Dreams [MISC] found tag list character [MISC] [MISC] found tag list character [MISC] [MISC] found tag character [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script criminal_element_procures_goods with game event Criminals Offering Suspicious Goods [MISC] found tag list character [MISC] [MISC] found tag list character [MISC] [MISC] found tag character [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script colonists_want_chapel with game event Colonists Want Chapel [MISC] found tag list character [MISC] [MISC] found tag list character [MISC] [MISC] found tag character [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script scholar_praise_report with game event Scholar Report [MISC] found tag list character [MISC] [MISC] found tag list character [MISC] [MISC] found tag character [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script organized_finds_supplies with game event Organized Finds Supplies [MISC] found tag list character,upper_class [MISC] [MISC] found tag list character,upper_class [MISC] [MISC] found tag character [MISC] [MISC] found tag upper_class [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script common_mingler_sympathy with game event Common Mingler Sympathy [MISC] Associating script commod_check with game event Check Commodities Produced [MISC] Associating script immigration_middleclass with game event Middle Class Immigration [MISC] Associating script immigration_upperclass with game event Upper Class Immigration [MISC] found tag list character [MISC] [MISC] found tag list character [MISC] [MISC] found tag character [MISC] [MISC] found tag list research_family_tree_1_done,dead,temporary,foreigner [MISC] [MISC] found tag list research_family_tree_1_done,dead,temporary,foreigner [MISC] [MISC] found tag research_family_tree_1_done [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] found tag list character [MISC] [MISC] found tag list character [MISC] [MISC] found tag character [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script research_family_tree_1 with game event Researching the Family Tree 1 [MISC] Associating script ministry_cult_rumours with game event Ministry Investigates Cult Shrines [MISC] Associating script immigration_dead_overseer_replacement with game event Overseer Replacement [MISC] Associating script below_3chars with game event Population Below 3 [MISC] Associating script above_30chars with game event Population Above 30 [MISC] Associating script above_50chars with game event Population Above 50 [MISC] Associating script above_70chars with game event Population Above 70 [MISC] Associating script above_100chars with game event Population Above 100 [MISC] Associating script immigration with game event Immigration [MISC] Associating script bandits_spawn with game event Spawn Bandits [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,corpse,fleeing,coward [MISC] [MISC] found tag list dead,corpse,fleeing,coward [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag coward [MISC] [MISC] Associating script bandits_plunder with game event Bandit Plunder [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,corpse,fleeing,coward [MISC] [MISC] found tag list dead,corpse,fleeing,coward [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] found tag fleeing [MISC] [MISC] found tag coward [MISC] [MISC] Associating script bandits_visit_town with game event Bandits Visit Town [MISC] Associating script bandits_plunder_major with game event Bandit Plunder Major [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script bandits_want_to_join_colony with game event Bandit wants to join Colony [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script bandits_break_truce with game event Bandits Break Truce [MISC] found tag list character [MISC] [MISC] found tag list character [MISC] [MISC] found tag character [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script bandit_ministry_investigation with game event Ministry Investigates Goods [MISC] found tag list stolen_goods [MISC] [MISC] found tag list stolen_goods [MISC] [MISC] found tag stolen_goods [MISC] [MISC] Associating script bandits_ministry_investigation_stolen_goods with game event Ministry Investigates Stolen Goods [MISC] Associating script bandits_ties_investigation with game event Bandit Ties Investigated [MISC] found tag list character [MISC] [MISC] found tag list character [MISC] [MISC] found tag character [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag list dead,temporary,foreigner [MISC] [MISC] found tag dead [MISC] [MISC] found tag temporary [MISC] [MISC] found tag foreigner [MISC] [MISC] Associating script colonists_denounce_cowardice with game event Denounced for Cowardice vs Bandits [MISC] Associating script stahlmark_supply_drop with game event Stahlmark Supply Drop [MISC] Associating script stahlmark_declare_war with game event Stahlmark Declare War [MISC] Associating script republique_supply_drop with game event Republique Supply Drop [MISC] Associating script novorus_supply_drop with game event Novorus Supply Drop [MISC] Associating script foreign_intervention with game event Foreign Intervention [MISC] found tag list bandit [MISC] [MISC] found tag list bandit [MISC] [MISC] found tag bandit [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag list dead,corpse [MISC] [MISC] found tag dead [MISC] [MISC] found tag corpse [MISC] [MISC] Associating script foreign_attack_bandits with game event Foreign Attack Bandits [MISC] Associating script fishpeople_caravan with game event Fishpeople Caravan [MISC] Associating script fishpeople_patrol_beach with game event Fishpeople Beach Patrol [MISC] Associating script fishpeople_nesting with game event Fishpeople Nesting [MISC] found tag list fishpeople_eggs [MISC] [MISC] found tag list fishpeople_eggs [MISC] [MISC] found tag fishpeople_eggs [MISC] [MISC] Associating script fishpeople_collect_eggs with game event Fishpeople Collect Eggs [MISC] Associating script fishpeople_send_raiders with game event Fishpeople Attack Colony [MISC] Associating script animal_repopulate with game event Spawn Random Herd [MISC] found tag list rubbish [MISC] [MISC] found tag list rubbish [MISC] [MISC] found tag rubbish [MISC] [MISC] Associating script spawn_vermin with game event Spawn Random Vermin [MISC] found tag list crop [MISC] [MISC] found tag list crop [MISC] [MISC] found tag crop [MISC] [MISC] Associating script ravenous_herd with game event Ravenous Herd [MISC] Associating script foreign_invasion with game event Foreign Invasion [MISC] Associating script fishpeople_trader with game event Fishpeople Trader [MISC] Associating script novorus_trader with game event Novorus Trader [MISC] Associating script republique_trader with game event Republique Trader [MISC] Associating script stahlmark_trader with game event Stahlmark Trader [MISC] XML error loading game\events\events.xml. Line: 625. Error: not well-formed (invalid token) [MISC] [MISC] [loading events DB] time: 5 [MISC] XML error loading game\tagIcons.xml. Line: 614. Error: not well-formed (invalid token) [MISC] [MISC] rendResourceMgr: Already found resource models/modules/waterpumppowered.upa [MISC] rendResourceMgr: Already found resource models/modules/stonekilnidle.upa [MISC] rendResourceMgr: Already found resource models/modules/stonekilnidleon.upa [MISC] rendResourceMgr: Already found resource models/modules/stonekilntopload.upa [MISC] rendResourceMgr: Already found resource models/modules/stonekilnbotload.upa [MISC] rendResourceMgr: Already found resource models/modules/kilnbrickidle.upa [MISC] rendResourceMgr: Already found resource models/modules/kilnbrickidleon.upa [MISC] rendResourceMgr: Already found resource models/modules/kilnbrickworking.upa [MISC] rendResourceMgr: Already found resource models/modules/kilnbrickopen.upa [MISC] rendResourceMgr: Already found resource models/modules/kilnironidle.upa [MISC] rendResourceMgr: Already found resource models/modules/kilnironidleon.upa [MISC] rendResourceMgr: Already found resource models/modules/kilnironworking.upa [MISC] rendResourceMgr: Already found resource models/modules/kilnironopen.upa [MISC] rendResourceMgr: Already found resource models/modules/bunkerclosing.upa [MISC] rendResourceMgr: Already found resource models/modules/bunkerclosing.upa [MISC] XML error loading game\buildings.xml. Line: 3423. Error: not well-formed (invalid token) [MISC] [MISC] [loading buildings DB] time: 22 [MISC] found tag list brewing_device [MISC] [MISC] found tag list brewing_device [MISC] [MISC] found tag brewing_device [MISC] [MISC] XML error loading game\commands.xml. Line: 614. Error: junk after document element [MISC] [MISC] XML error loading game\favours.xml. Line: 30. Error: not well-formed (invalid token) [MISC] [MISC] XML error loading game\beacons.xml. Line: 189. Error: junk after document element [MISC] [MISC] [load beacon DB] time: 1 [MISC] XML error loading game\text.xml. Line: 1081. Error: not well-formed (invalid token) [MISC] [MISC] [loading names DB] time: 1 [MISC] [loading biomes DB] time: 2 [MISC] found tag list lower_class_bed [MISC] [MISC] found tag list lower_class_bed [MISC] [MISC] found tag lower_class_bed [MISC] [MISC] found tag list middle_class_bed [MISC] [MISC] found tag list middle_class_bed [MISC] [MISC] found tag middle_class_bed [MISC] [MISC] found tag list upper_class_bed [MISC] [MISC] found tag list upper_class_bed [MISC] [MISC] found tag upper_class_bed [MISC] [MISC] found tag list upper_class_table [MISC] [MISC] found tag list upper_class_table [MISC] [MISC] found tag upper_class_table [MISC] [MISC] found tag list upper_class_chair [MISC] [MISC] found tag list upper_class_chair [MISC] [MISC] found tag upper_class_chair [MISC] [MISC] found tag list upper_class_cabinet [MISC] [MISC] found tag list upper_class_cabinet [MISC] [MISC] found tag upper_class_cabinet [MISC] [MISC] found tag list upper_class_bookshelf [MISC] [MISC] found tag list upper_class_bookshelf [MISC] [MISC] found tag upper_class_bookshelf [MISC] [MISC] found tag list steam_radiator [MISC] [MISC] found tag list steam_radiator [MISC] [MISC] found tag steam_radiator [MISC] [MISC] XML error loading game\desires.xml. Line: 200. Error: not well-formed (invalid token) [MISC] [MISC] XML error loading game\traits.xml. Line: 399. Error: not well-formed (invalid token) [MISC] [MISC] [loading traits DB] time: 1 [MISC] rendResourceMgr: Already found resource models/vehicles/animations/minumgunidleempty.upa [MISC] rendResourceMgr: Already found resource models/vehicles/animations/steamknightpunchright.upa [MISC] rendResourceMgr: Already found resource models/character/animations/cultistidle.upa [MISC] rendResourceMgr: Already found resource models/character/animations/cultistrant.upa [MISC] rendResourceMgr: Already found resource models/character/animations/cultistsurprised.upa [MISC] rendResourceMgr: Already found resource models/character/animations/cultistsurprised.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedhitground.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedhitground.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedexaminepaintingneutral.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedexaminepaintingmoved.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedexaminepaintingdismiss.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedexaminepaintingshrug.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedeureka.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedgunsittingaiming.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedfreakout.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedidlelc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedwalklc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedangerlc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedangerlc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedlaughlc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedcoughinglc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedsnublc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/bipedwavehellolc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dresspunch.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dresshitground.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dressexaminepaintingneutral.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dressexaminepaintingmoved.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dressexaminepaintingdismiss.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dressexaminepaintingshrug.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dresseureka.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dresssittinglistening.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dressgunsittingaiming.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dressangerlc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dresslaughlc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dresscoughinglc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dresssnublc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/dresswavehellolc.upa [MISC] rendResourceMgr: Already found resource models/character/animations/chickenidle.upa [MISC] rendResourceMgr: Already found resource models/character/animations/chickenpeck.upa [MISC] rendResourceMgr: Already found resource models/character/animations/chickenidle.upa [MISC] rendResourceMgr: Already found resource models/character/animations/deathwurmmove.upa [MISC] rendResourceMgr: Already found resource models/character/animations/beetleatk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/beetleatk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/beetlesmalldig.upa [MISC] rendResourceMgr: Already found resource models/character/animations/beetlesmalldig.upa [MISC] rendResourceMgr: Already found resource models/character/animations/capyrooting.upa [MISC] rendResourceMgr: Already found resource models/character/animations/foxsnap.upa [MISC] rendResourceMgr: Already found resource models/character/animations/tapirrooting.upa [MISC] rendResourceMgr: Already found resource models/character/animations/tortoisewalk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/horseshoecrablgatk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/horseshoecrabsmatk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/horseshoecrabsmwalk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/horseshoecrabsmbury.upa [MISC] rendResourceMgr: Already found resource models/character/animations/frogwalk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/frogidle.upa [MISC] rendResourceMgr: Already found resource models/character/animations/manowarnibble.upa [MISC] rendResourceMgr: Already found resource models/character/animations/manowarmove.upa [MISC] rendResourceMgr: Already found resource models/character/animations/trilobiterun.upa [MISC] rendResourceMgr: Already found resource models/character/animations/trilobiteswimtoland.upa [MISC] rendResourceMgr: Already found resource models/character/animations/trilobitedig.upa [MISC] rendResourceMgr: Already found resource models/character/animations/anemonetallwiggle.upa [MISC] rendResourceMgr: Already found resource models/character/animations/anemonesmwiggle.upa [MISC] rendResourceMgr: Already found resource models/character/animations/anemonehugewiggle.upa [MISC] rendResourceMgr: Already found resource models/character/animations/oservitormove.upa [MISC] rendResourceMgr: Already found resource models/character/animations/oservitorcommoditygrab.upa [MISC] rendResourceMgr: Already found resource models/character/animations/omasterwalk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/omasteratk.upa [MISC] rendResourceMgr: Already found resource models/character/animations/quaggarothhurt.upa [MISC] XML error loading game\characters.xml. Line: 1814. Error: junk after document element [MISC] [MISC] [loading characters DB] time: 1269 [load] Manifest found: [load] [load] chunks/chunk0.xml [load] chunks/chunk1.xml [load] chunks/chunk2.xml [load] chunks/chunk3.xml [load] chunks/chunk4.xml [load] chunks/chunk5.xml [load] chunks/chunk6.xml [load] chunks/chunk7.xml [load] chunks/chunk8.xml [load] chunks/chunk9.xml [load] chunks/chunk10.xml [load] chunks/chunk11.xml [load] chunks/chunk12.xml [load] chunks/chunk13.xml [load] chunks/chunk14.xml [load] chunks/chunk15.xml [load] chunks/chunk16.xml [load] chunks/chunk17.xml [load] chunks/chunk18.xml [load] chunks/chunk19.xml [load] chunks/chunk20.xml [load] chunks/chunk21.xml [load] chunks/chunk22.xml [load] chunks/chunk23.xml [load] chunks/chunk24.xml [load] chunks/chunk25.xml [load] chunks/chunk26.xml [load] chunks/chunk27.xml [load] chunks/chunk28.xml [load] chunks/chunk29.xml [load] chunks/chunk30.xml [load] chunks/chunk31.xml [load] chunks/chunk32.xml [load] chunks/chunk33.xml [load] chunks/chunk34.xml [load] chunks/chunk35.xml [load] chunks/chunk36.xml [load] chunks/chunk37.xml [load] chunks/chunk38.xml [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] [load] civilizationMap [load] connectivityclass [load] gameSession_replay [load] gameSpatialDictionary_bitfield [load] gameSpatialDictionary_fogOfWar [load] gameSpatialDictionary_heatMap [load] gameTerrain_biomes [load] gameTerrain_canBuild [load] gameTerrain_cornerHeight [load] gameTerrain_heightDL [load] gameTerrain_heightDR [load] gameTerrain_heightUL [load] gameTerrain_heightUR [load] gameTerrain_materials [load] gameTerrain_platformMap [load] gameTerrain_x [load] gameTerrain_y [load] hasCivilization [load] hazard [load] nudge [load] occupancy [load] occupancy_border [load] owning_buildings [load] passability [load] passability_border [load] passability_holes [load] rendOdinWorld_fogMapBuffer [load] rendOdinWorld_fogOfWarWaterBuffer [load] rendOdinWorld_interiorLightingMap [load] rendOdinWorld_realFogOfWarTimerBuffer [load] staticPropCameraMatrices [load] staticPropGridPositions [load] staticPropHidden [load] staticPropLocalMatrices [load] staticPropOldTints [load] staticPropOutlines [load] staticPropTints [load] staticPropVisible [load] tagSpatialMap_contents [load] tagSpatialMap_reverseContents [load] [7:09 Feb 17, 2016] New Antipodea Day: 6 Pop: 16 Ver: 0.47D [load] [load] [load] Found description: [7:09 Feb 17, 2016] New Antipodea Day: 6 Pop: 16 Ver: 0.47D [load] Found chunk: chunks/chunk0.xml [load] Found chunk: chunks/chunk1.xml [load] Found chunk: chunks/chunk2.xml [load] Found chunk: chunks/chunk3.xml [load] Found chunk: chunks/chunk4.xml [load] Found chunk: chunks/chunk5.xml [load] Found chunk: chunks/chunk6.xml [load] Found chunk: chunks/chunk7.xml [load] Found chunk: chunks/chunk8.xml [load] Found chunk: chunks/chunk9.xml [load] Found chunk: chunks/chunk10.xml [load] Found chunk: chunks/chunk11.xml [load] Found chunk: chunks/chunk12.xml [load] Found chunk: chunks/chunk13.xml [load] Found chunk: chunks/chunk14.xml [load] Found chunk: chunks/chunk15.xml [load] Found chunk: chunks/chunk16.xml [load] Found chunk: chunks/chunk17.xml [load] Found chunk: chunks/chunk18.xml [load] Found chunk: chunks/chunk19.xml [load] Found chunk: chunks/chunk20.xml [load] Found chunk: chunks/chunk21.xml [load] Found chunk: chunks/chunk22.xml [load] Found chunk: chunks/chunk23.xml [load] Found chunk: chunks/chunk24.xml [load] Found chunk: chunks/chunk25.xml [load] Found chunk: chunks/chunk26.xml [load] Found chunk: chunks/chunk27.xml [load] Found chunk: chunks/chunk28.xml [load] Found chunk: chunks/chunk29.xml [load] Found chunk: chunks/chunk30.xml [load] Found chunk: chunks/chunk31.xml [load] Found chunk: chunks/chunk32.xml [load] Found chunk: chunks/chunk33.xml [load] Found chunk: chunks/chunk34.xml [load] Found chunk: chunks/chunk35.xml [load] Found chunk: chunks/chunk36.xml [load] Found chunk: chunks/chunk37.xml [load] Found chunk: chunks/chunk38.xml [load] Loading chunk 0(of 38) [load] Loading chunks/chunk0.xml Parsing chunk 0(of 38) [load] Done [load] Loading chunk 1(of 38) [load] Loading chunks/chunk1.xml Parsing chunk 1(of 38) [load] Done [load] Loading chunk 2(of 38) [load] Loading chunks/chunk2.xml Parsing chunk 2(of 38) [load] Done [load] Loading chunk 3(of 38) [load] Loading chunks/chunk3.xml Parsing chunk 3(of 38) [load] Done [load] Loading chunk 4(of 38) [load] Loading chunks/chunk4.xml Parsing chunk 4(of 38) [load] Done [load] Loading chunk 5(of 38) [load] Loading chunks/chunk5.xml Parsing chunk 5(of 38) [load] Done [load] Loading chunk 6(of 38) [load] Loading chunks/chunk6.xml Parsing chunk 6(of 38) [load] Done [load] Loading chunk 7(of 38) [load] Loading chunks/chunk7.xml Parsing chunk 7(of 38) [load] Done [load] Loading chunk 8(of 38) [load] Loading chunks/chunk8.xml Parsing chunk 8(of 38) [load] Done [load] Loading chunk 9(of 38) [load] Loading chunks/chunk9.xml Parsing chunk 9(of 38) [load] Done [load] Loading chunk 10(of 38) [load] Loading chunks/chunk10.xml Parsing chunk 10(of 38) [load] Done [load] Loading chunk 11(of 38) [load] Loading chunks/chunk11.xml Parsing chunk 11(of 38) [load] Done [load] Loading chunk 12(of 38) [load] Loading chunks/chunk12.xml Parsing chunk 12(of 38) [load] Done [load] Loading chunk 13(of 38) [load] Loading chunks/chunk13.xml Parsing chunk 13(of 38) [load] Done [load] Loading chunk 14(of 38) [load] Loading chunks/chunk14.xml Parsing chunk 14(of 38) [load] Done [load] Loading chunk 15(of 38) [load] Loading chunks/chunk15.xml Parsing chunk 15(of 38) [load] Done [load] Loading chunk 16(of 38) [load] Loading chunks/chunk16.xml Parsing chunk 16(of 38) [load] Done [load] Loading chunk 17(of 38) [load] Loading chunks/chunk17.xml Parsing chunk 17(of 38) [load] Done [load] Loading chunk 18(of 38) [load] Loading chunks/chunk18.xml Parsing chunk 18(of 38) [load] Done [load] Loading chunk 19(of 38) [load] Loading chunks/chunk19.xml Parsing chunk 19(of 38) [load] Done [load] Loading chunk 20(of 38) [load] Loading chunks/chunk20.xml Parsing chunk 20(of 38) [load] Done [load] Loading chunk 21(of 38) [load] Loading chunks/chunk21.xml Parsing chunk 21(of 38) [load] Done [load] Loading chunk 22(of 38) [load] Loading chunks/chunk22.xml Parsing chunk 22(of 38) [load] Done [load] Loading chunk 23(of 38) [load] Loading chunks/chunk23.xml Parsing chunk 23(of 38) [load] Done [load] Loading chunk 24(of 38) [load] Loading chunks/chunk24.xml Parsing chunk 24(of 38) [load] Done [load] Loading chunk 25(of 38) [load] Loading chunks/chunk25.xml Parsing chunk 25(of 38) [load] Done [load] Loading chunk 26(of 38) [load] Loading chunks/chunk26.xml Parsing chunk 26(of 38) [load] Done [load] Loading chunk 27(of 38) [load] Loading chunks/chunk27.xml Parsing chunk 27(of 38) [load] Done [load] Loading chunk 28(of 38) [load] Loading chunks/chunk28.xml Parsing chunk 28(of 38) [load] Done [load] Loading chunk 29(of 38) [load] Loading chunks/chunk29.xml Parsing chunk 29(of 38) [load] Done [load] Loading chunk 30(of 38) [load] Loading chunks/chunk30.xml Parsing chunk 30(of 38) [load] Done [load] Loading chunk 31(of 38) [load] Loading chunks/chunk31.xml Parsing chunk 31(of 38) [load] Done [load] Loading chunk 32(of 38) [load] Loading chunks/chunk32.xml Parsing chunk 32(of 38) [load] Done [load] Loading chunk 33(of 38) [load] Loading chunks/chunk33.xml Parsing chunk 33(of 38) [load] Done [load] Loading chunk 34(of 38) [load] Loading chunks/chunk34.xml Parsing chunk 34(of 38) [load] Done [load] Loading chunk 35(of 38) [load] Loading chunks/chunk35.xml Parsing chunk 35(of 38) [load] Done [load] Loading chunk 36(of 38) [load] Loading chunks/chunk36.xml Parsing chunk 36(of 38) [load] Done [load] Loading chunk 37(of 38) [load] Loading chunks/chunk37.xml Parsing chunk 37(of 38) [load] Done [load] Loading chunk 38(of 38) [load] Loading chunks/chunk38.xml Parsing chunk 38(of 38) [load] Done [performance] [loading game time] time: 6235 [MISC] loaded: world 512, 512 terrain 6617 simulation 16132 [MISC] checking network [MISC] [initializing messaging system] time: 0 [MISC] loading commodity DB [MISC] XML error loading game\commodities.xml. Line: 1419. Error: not well-formed (invalid token) [MISC] [MISC] XML error loading game\buildingUI.xml. Line: 388. Error: not well-formed (invalid token) [MISC] [MISC] Now trying to load ui\icons\commodityIconsGray00.png [MISC] [creating game thread] time: 1 [MISC] Initializing Scripts [MISC] [Console] console.lua loaded [Console] Loaded scripts/console.lua [MISC] XML error loading game\tagIcons.xml. Line: 614. Error: not well-formed (invalid token) [MISC] [MISC] [registering thread] time: 0 [MISC] [initializing audio] time: 1 [MISC] Done Initilizing Scripts [MISC] [MISC] XML error loading game\models.xml. Line: 1151. Error: not well-formed (invalid token) [MISC] [MISC] [loading models DB] time: 2 [MISC] Done Initializing Entities [MISC] [network] game thread start RNG (sim): 7162 [network] game thread start RNG (terrain): 6646 [MISC] Registering library for gameGridPosition, stack size 0 [MISC] Registering library for gameHistoryFragment, stack size 0 [MISC] Registering library for gameSimInput, stack size 0 [MISC] Registering library for offsetCollectionHandle, stack size 0 [Shaders] rendShader (outline.shd): [MISC] Loading new shader: outline.shd [MISC] [MISC] SCRIPT: Loading entitydef.lua [MISC] SCRIPT: Loading scripts/entity/food.edb [Shaders] rendShader (building.shd): [MISC] Loading new shader: building.shd [MISC] [Shaders] rendShader (building_floor.shd): [MISC] Loading new shader: building_floor.shd [MISC] [Shaders] rendShader (building_interior.shd): [MISC] Loading new shader: building_interior.shd [MISC] [Script] registrying entry basic_food [Script] entity db: registering commodity info basic_food [MISC] Entity: basic_food value: 0 [MISC] [Script] registrying entry raw_beetle_steak [Script] entity db: registering commodity info raw_beetle_steak [MISC] Entity: raw_beetle_steak value: 0 [MISC] [Script] registrying entry cooked_beetle_steak [Script] entity db: registering commodity info cooked_beetle_steak [MISC] Entity: cooked_beetle_steak value: 0 [MISC] [Script] registrying entry bottle_of_laudanum [Script] entity db: registering commodity info bottle_of_laudanum [MISC] Entity: bottle_of_laudanum value: 320 [MISC] [Script] registrying entry tin_of_meat [Script] entity db: registering commodity info tin_of_meat [MISC] Entity: tin_of_meat value: 530 [MISC] [Script] registrying entry bottle_of_sulphur_tonic [Script] entity db: registering commodity info bottle_of_sulphur_tonic [MISC] Entity: bottle_of_sulphur_tonic value: 150 [MISC] [Script] registrying entry chicken_leg [Script] entity db: registering commodity info chicken_leg [MISC] Entity: chicken_leg value: 0 [MISC] [Script] registrying entry dodo_leg [Script] entity db: registering commodity info dodo_leg [MISC] Entity: dodo_leg value: 0 [MISC] [Script] registrying entry can_of_food [Script] entity db: registering commodity info can_of_food [MISC] Entity: can_of_food value: 0 [MISC] [Script] registrying entry soup [Script] entity db: registering commodity info soup [MISC] Entity: soup value: 0 [MISC] [Script] registrying entry berry_medley_stew [Script] entity db: registering commodity info berry_medley_stew [MISC] Entity: berry_medley_stew value: 0 [MISC] [Script] registrying entry maize_chowder [Script] entity db: registering commodity info maize_chowder [MISC] Entity: maize_chowder value: 0 [MISC] [Script] registrying entry farmers_stew [Script] entity db: registering commodity info farmers_stew [MISC] Entity: farmers_stew value: 0 [MISC] [Script] registrying entry stew [Script] entity db: registering commodity info stew [MISC] Entity: stew value: 0 [MISC] [Script] registrying entry plate_of_bangers_and_mash [Script] entity db: registering commodity info plate_of_bangers_and_mash [MISC] Entity: plate_of_bangers_and_mash value: 0 [MISC] [Script] registrying entry plate_of_fish [Script] entity db: registering commodity info plate_of_fish [MISC] Entity: plate_of_fish value: 0 [MISC] [Script] registrying entry apple [Script] entity db: registering commodity info apple [MISC] Entity: apple value: 0 [MISC] [Script] registrying entry orange [Script] entity db: registering commodity info orange [MISC] Entity: orange value: 0 [MISC] [Script] registrying entry cup_of_tea [Script] entity db: registering commodity info cup_of_tea [MISC] Entity: cup_of_tea value: 0 [Shaders] rendShader (building_transparent.shd): [MISC] [Script] registrying entry basic_brew [Script] entity db: registering commodity info basic_brew [MISC] Entity: basic_brew value: 0 [MISC] [MISC] Loading new shader: building_transparent.shd [MISC] [Script] registrying entry jar_of_beer [Script] entity db: registering commodity info jar_of_beer [MISC] Entity: jar_of_beer value: 50 [MISC] [Script] registrying entry bottle_of_wine [Script] entity db: registering commodity info bottle_of_wine [MISC] Entity: bottle_of_wine value: 50 [MISC] [Script] registrying entry bottle_of_guarapo [Script] entity db: registering commodity info bottle_of_guarapo [MISC] Entity: bottle_of_guarapo value: 50 [MISC] [Script] registrying entry bottle_of_caninha [Script] entity db: registering commodity info bottle_of_caninha [MISC] Entity: bottle_of_caninha value: 50 [MISC] [Script] registrying entry bottle_of_rum [Script] entity db: registering commodity info bottle_of_rum [MISC] Entity: bottle_of_rum value: 50 [MISC] [Script] registrying entry bottle_of_whisky [Script] entity db: registering commodity info bottle_of_whisky [MISC] Entity: bottle_of_whisky value: 150 [MISC] [Script] registrying entry bottle_of_vodka [Script] entity db: registering commodity info bottle_of_vodka [MISC] Entity: bottle_of_vodka value: 150 [MISC] [Script] registrying entry cult_juice [Script] entity db: registering commodity info cult_juice [MISC] Entity: cult_juice value: 10000 [MISC] [Script] registrying entry anger_juice [Script] entity db: registering commodity info anger_juice [MISC] Entity: anger_juice value: 5000 [MISC] [Script] registrying entry fish_juice [Script] entity db: registering commodity info fish_juice [MISC] Entity: fish_juice value: 99999 [MISC] [Script] registrying entry jar_of_chicha [Script] entity db: registering commodity info jar_of_chicha [MISC] Entity: jar_of_chicha value: 50 [MISC] [Script] registrying entry bottle_of_pulque [Script] entity db: registering commodity info bottle_of_pulque [MISC] Entity: bottle_of_pulque value: 50 [MISC] [Script] registrying entry bottle_of_moonshine [Script] entity db: registering commodity info bottle_of_moonshine [MISC] Entity: bottle_of_moonshine value: 150 [MISC] [Script] registrying entry loaf_of_bread [Script] entity db: registering commodity info loaf_of_bread [MISC] Entity: loaf_of_bread value: 0 [MISC] [Script] registrying entry bushel_of_cabbage [Script] entity db: registering commodity info bushel_of_cabbage [MISC] Entity: bushel_of_cabbage value: 0 [MISC] [Script] registrying entry bushel_of_chillies [Script] entity db: registering commodity info bushel_of_chillies [MISC] Entity: bushel_of_chillies value: 0 [MISC] [Script] registrying entry bushel_of_black_cup_fungus [Script] entity db: registering commodity info bushel_of_black_cup_fungus [MISC] Entity: bushel_of_black_cup_fungus value: 0 [MISC] [Script] registrying entry bushel_of_orange_cup_fungus [Script] entity db: registering commodity info bushel_of_orange_cup_fungus [MISC] Entity: bushel_of_orange_cup_fungus value: 0 [MISC] [Script] registrying entry bushel_of_exotic_caviar [Script] entity db: registering commodity info bushel_of_exotic_caviar [MISC] Entity: bushel_of_exotic_caviar value: 0 [MISC] [Script] registrying entry tin_of_exotic_caviar [Script] entity db: registering commodity info tin_of_exotic_caviar [MISC] Entity: tin_of_exotic_caviar value: 500 [MISC] [Script] registrying entry bucket_of_raw_opium [Script] entity db: registering commodity info bucket_of_raw_opium [MISC] Entity: bucket_of_raw_opium value: 80 [MISC] [Script] registrying entry bucket_of_molasses [Script] entity db: registering commodity info bucket_of_molasses [MISC] Entity: bucket_of_molasses value: 0 [MISC] [Script] registrying entry cut_sugarcane [Script] entity db: registering commodity info cut_sugarcane [MISC] Entity: cut_sugarcane value: 10 [MISC] [Script] registrying entry sugar_loaf [Script] entity db: registering commodity info sugar_loaf [MISC] Entity: sugar_loaf value: 10 [MISC] [Script] registrying entry bag_of_wheat_flour [Script] entity db: registering commodity info bag_of_wheat_flour [MISC] Entity: bag_of_wheat_flour value: 0 [MISC] [Script] registrying entry pumpkin [Script] entity db: registering commodity info pumpkin [MISC] Entity: pumpkin value: 0 [MISC] [Script] registrying entry bushel_of_maize [Script] entity db: registering commodity info bushel_of_maize [MISC] Entity: bushel_of_maize value: 0 [MISC] [Script] registrying entry bushel_of_grapes [Script] entity db: registering commodity info bushel_of_grapes [MISC] Entity: bushel_of_grapes value: 0 [MISC] [Script] registrying entry Bushel of Tea Leaf [Script] entity db: registering commodity info Bushel of Tea Leaf [MISC] Entity: Bushel of Tea Leaf value: 0 [MISC] [Script] registrying entry bushel_of_saskatoonberries [Script] entity db: registering commodity info bushel_of_saskatoonberries [MISC] Entity: bushel_of_saskatoonberries value: 0 [MISC] [Script] registrying entry bushel_of_lingonberries [Script] entity db: registering commodity info bushel_of_lingonberries [MISC] Entity: bushel_of_lingonberries value: 0 [MISC] [Script] registrying entry bushel_of_joshua_fruit [Script] entity db: registering commodity info bushel_of_joshua_fruit [MISC] Entity: bushel_of_joshua_fruit value: 0 [MISC] [Script] registrying entry raw_steak [Script] entity db: registering commodity info raw_steak [MISC] Entity: raw_steak value: 0 [MISC] [Script] registrying entry raw_aurochs_steak [Script] entity db: registering commodity info raw_aurochs_steak [MISC] Entity: raw_aurochs_steak value: 0 [MISC] [Script] registrying entry cooked_steak [Script] entity db: registering commodity info cooked_steak [Shaders] rendShader (ghost.shd): [MISC] Entity: cooked_steak value: 0 [MISC] [Script] registrying entry raw_fishperson_steak [Script] entity db: registering commodity info raw_fishperson_steak [MISC] Entity: raw_fishperson_steak value: 0 [MISC] [MISC] Loading new shader: ghost.shd [MISC] [Script] registrying entry cooked_fishperson_steak [Script] entity db: registering commodity info cooked_fishperson_steak [MISC] Entity: cooked_fishperson_steak value: 0 [MISC] [Script] registrying entry raw_fish_steak [Script] entity db: registering commodity info raw_fish_steak [MISC] Entity: raw_fish_steak value: 0 [MISC] [Script] registrying entry long_pork [Script] entity db: registering commodity info long_pork [MISC] Entity: long_pork value: 0 [MISC] [Script] registrying entry cooked_long_pork [Script] entity db: registering commodity info cooked_long_pork [MISC] Entity: cooked_long_pork value: 0 [MISC] [Script] registrying entry raw_bird [Script] entity db: registering commodity info raw_bird [MISC] Entity: raw_bird value: 0 [MISC] [Script] registrying entry cooked_bird [Script] entity db: registering commodity info cooked_bird [MISC] Entity: cooked_bird value: 0 [MISC] [Script] registrying entry bushel_of_sausages [Script] entity db: registering commodity info bushel_of_sausages [MISC] Entity: bushel_of_sausages value: 0 [MISC] [Script] registrying entry bushel_of_tobacco_leaf [Script] entity db: registering commodity info bushel_of_tobacco_leaf [MISC] Entity: bushel_of_tobacco_leaf value: 0 [MISC] [Script] registrying entry bushel_of_coffee_fruit [Script] entity db: registering commodity info bushel_of_coffee_fruit [MISC] Entity: bushel_of_coffee_fruit value: 0 [MISC] [Script] registrying entry crate_of_canned_food [Script] entity db: registering commodity info crate_of_canned_food [MISC] Entity: crate_of_canned_food value: 530 [MISC] [Script] registrying entry crate_of_coconuts [Script] entity db: registering commodity info crate_of_coconuts [MISC] Entity: crate_of_coconuts value: 0 [MISC] [Script] registrying entry coconut_curry [Script] entity db: registering commodity info coconut_curry [MISC] Entity: coconut_curry value: 0 [MISC] [Script] registrying entry crate_of_pickled_chillies [Script] entity db: registering commodity info crate_of_pickled_chillies [MISC] Entity: crate_of_pickled_chillies value: 240 [MISC] [Script] registrying entry bushel_of_white_cup_fungus [Script] entity db: registering commodity info bushel_of_white_cup_fungus [MISC] Entity: bushel_of_white_cup_fungus value: 0 [MISC] [Script] registrying entry crate_of_pickled_orange_cup_fungus [Script] entity db: registering commodity info crate_of_pickled_orange_cup_fungus [MISC] Entity: crate_of_pickled_orange_cup_fungus value: 240 [MISC] [Script] registrying entry crate_of_pickled_white_cup_fungus [Script] entity db: registering commodity info crate_of_pickled_white_cup_fungus [MISC] Entity: crate_of_pickled_white_cup_fungus value: 240 [MISC] [Script] registrying entry crate_of_pickled_black_cup_fungus [Script] entity db: registering commodity info crate_of_pickled_black_cup_fungus [MISC] Entity: crate_of_pickled_black_cup_fungus value: 240 [MISC] [Script] registrying entry crate_of_lingonberry_preserves [Script] entity db: registering commodity info crate_of_lingonberry_preserves [MISC] Entity: crate_of_lingonberry_preserves value: 240 [MISC] [Script] registrying entry crate_of_saskatoonberry_preserves [Script] entity db: registering commodity info crate_of_saskatoonberry_preserves [MISC] Entity: crate_of_saskatoonberry_preserves value: 240 [MISC] [Script] registrying entry crate_of_beer [Script] entity db: registering commodity info crate_of_beer [MISC] Entity: crate_of_beer value: 0 [MISC] [Script] registrying entry crate_of_chicha [Script] entity db: registering commodity info crate_of_chicha [MISC] Entity: crate_of_chicha value: 0 [MISC] [Script] registrying entry crate_of_pulque [Script] entity db: registering commodity info crate_of_pulque [MISC] Entity: crate_of_pulque value: 0 [MISC] [Script] registrying entry crate_of_moonshine [Script] entity db: registering commodity info crate_of_moonshine [MISC] Entity: crate_of_moonshine value: 0 [MISC] [Script] registrying entry crate_of_laudanum_bottles [Script] entity db: registering commodity info crate_of_laudanum_bottles [MISC] Entity: crate_of_laudanum_bottles value: 0 [MISC] [Script] registrying entry crate_of_sulphur_tonic [Script] entity db: registering commodity info crate_of_sulphur_tonic [MISC] Entity: crate_of_sulphur_tonic value: 0 [MISC] [Script] registrying entry crate_of_rum [Script] entity db: registering commodity info crate_of_rum [MISC] Entity: crate_of_rum value: 0 [MISC] [Script] registrying entry crate_of_whisky [Script] entity db: registering commodity info crate_of_whisky [MISC] Entity: crate_of_whisky value: 0 [MISC] [Script] registrying entry lingonberry_pie [Script] entity db: registering commodity info lingonberry_pie [MISC] Entity: lingonberry_pie value: 0 [MISC] [Script] registrying entry saskatoonberry_pie [Script] entity db: registering commodity info saskatoonberry_pie [MISC] Entity: saskatoonberry_pie value: 0 [MISC] [Script] registrying entry meat_pie [Script] entity db: registering commodity info meat_pie [MISC] Entity: meat_pie value: 0 [MISC] [Script] registrying entry fish_pie [Script] entity db: registering commodity info fish_pie [MISC] Entity: fish_pie value: 0 [MISC] [Script] registrying entry long_pork_pie [Script] entity db: registering commodity info long_pork_pie [MISC] Entity: long_pork_pie value: 0 [MISC] [Script] registrying entry fishperson_pie [Script] entity db: registering commodity info fishperson_pie [MISC] Entity: fishperson_pie value: 0 [MISC] [Script] registrying entry pumpkin_pie [Script] entity db: registering commodity info pumpkin_pie [Shaders] rendShader (ghostDecal.shd): [MISC] Entity: pumpkin_pie value: 0 [MISC] [Script] registrying entry cube_of_flesh [Script] entity db: registering commodity info cube_of_flesh [MISC] Entity: cube_of_flesh value: 0 [MISC] [MISC] Loading new shader: ghostDecal.shd [MISC] [MISC] SCRIPT: Loading scripts/entity/trees.edb [Script] registrying entry Conifer [Script] registrying entry Joshua Tree [Script] registrying entry Mangrove [Script] registrying entry Gutta Percha [Script] registrying entry Pine [Script] registrying entry Tropical Broadleaf [Script] registrying entry Aspen [Script] registrying entry Weeping Willow [Script] registrying entry Giant Horsetail [Script] registrying entry Palm [Script] registrying entry Green Bamboo [MISC] SCRIPT: Loading scripts/entity/clearableTerrain.edb [Shaders] rendShader (triplanar.shd): [MISC] Loading new shader: triplanar.shd [MISC] [Script] registrying entry DEV Coordinate Marker [Script] registrying entry Bird Nest [Script] registrying entry Wrecked Airdrop Debris [Script] registrying entry Rhyolite Debris [Script] registrying entry Basalt Debris [Script] registrying entry Wooden Debris, Small [Script] registrying entry Brick Debris, Small [Script] registrying entry Random Rubbish [Script] registrying entry Paper Rubbish [Script] registrying entry Machine Rubbish [Script] registrying entry Broken Glass [Script] registrying entry Human Bones [Script] registrying entry Primed Grenade [Script] registrying entry Smoking Small Crater [Script] registrying entry Smoking Medium Crater [Script] registrying entry Small Crater [Script] registrying entry Medium Crater [Script] registrying entry Large Crater [Script] registrying entry Seashells [Script] registrying entry Medium Gibs [Script] registrying entry Small Gibs [Script] registrying entry Gibs [Script] registrying entry Driftwood Branch [Script] registrying entry Driftwood Trunk [Script] registrying entry Driftwood Logs [Script] registrying entry Mossy Branch [Script] registrying entry Mossy Trunk [Script] registrying entry Mossy Logs [Script] registrying entry Blue Flowers [Script] registrying entry Purple Flowers [Script] registrying entry White Flowers [Script] registrying entry Yellow Flowers [Script] registrying entry Grass Lump Swamp [Script] registrying entry Swamp Grass [Script] registrying entry Green Grass [Script] registrying entry Golden Grass [Script] registrying entry Empty Clutch [Script] registrying entry Empty Mud Clutch [Script] registrying entry Spiny Green Shrub [Script] registrying entry Spiny Dry Shrub [Script] registrying entry Leafy Gold Shrub [Script] registrying entry Leafy Green Shrub [Script] registrying entry Leafy Bush [Script] registrying entry Pitcher Plant [Script] registrying entry Bracken [Script] registrying entry Carrion Flower [Script] registrying entry Fungus [Script] registrying entry coral [Script] registrying entry sea urchin large [Script] registrying entry sea urchin small [Script] registrying entry sea polyp [Script] registrying entry Cultist Candles [Shaders] rendShader (triplanar_fast.shd): [Script] registrying entry Flagstones [Script] registrying entry Flagstones Lowered [Script] registrying entry Flagstones Raised [Script] registrying entry Dark Stone Block [Script] registrying entry Dark Stone Monolith [MISC] Loading new shader: triplanar_fast.shd [Script] registrying entry Giant Dark Stone Monolith [MISC] [Script] registrying entry Campfire [Script] registrying entry Large Animal Burrow [Script] registrying entry Small Animal Burrow [Script] registrying entry A Mundane Pile Of Dirt [Script] registrying entry Burnt Timber [MISC] SCRIPT: Loading scripts/entity/commodity.edb [Shaders] rendShader (triplanar_additional.shd): [MISC] Loading new shader: triplanar_additional.shd [MISC] [Shaders] rendShader (triplanar_three.shd): [MISC] Loading new shader: triplanar_three.shd [MISC] [Shaders] rendShader (depth_terrain.shd): [MISC] Loading new shader: depth_terrain.shd [MISC] [MISC] [loading shaders] time: 24 [MISC] Now trying to load ui\icons\orderIcons00.png [Script] registrying entry logs [Script] entity db: registering commodity info logs [MISC] Entity: logs value: 50 [MISC] [Script] registrying entry bamboo_poles [Script] entity db: registering commodity info bamboo_poles [MISC] Entity: bamboo_poles value: 50 [MISC] [Script] registrying entry planks [Script] entity db: registering commodity info planks [MISC] Entity: planks value: 80 [MISC] [Script] registrying entry laquer [Script] entity db: registering commodity info laquer [MISC] Entity: laquer value: 50 [MISC] [Script] registrying entry laquered_planks [Script] entity db: registering commodity info laquered_planks [MISC] Entity: laquered_planks value: 240 [MISC] [Script] registrying entry coal [Script] entity db: registering commodity info coal [MISC] Entity: coal value: 60 [MISC] [Script] registrying entry charcoal [Script] entity db: registering commodity info charcoal [MISC] Entity: charcoal value: 60 [MISC] [Script] registrying entry peat [Script] entity db: registering commodity info peat [MISC] Entity: peat value: 60 [MISC] [Script] registrying entry hematite [Script] entity db: registering commodity info hematite [MISC] Entity: hematite value: 100 [MISC] [Script] registrying entry malachite [Script] entity db: registering commodity info malachite [MISC] Entity: malachite value: 100 [MISC] [Script] registrying entry sphalerite [Script] entity db: registering commodity info sphalerite [MISC] Entity: sphalerite value: 100 [MISC] [Script] registrying entry native_gold [Script] entity db: registering commodity info native_gold [MISC] Entity: native_gold value: 150 [MISC] [Script] registrying entry chalk [Script] entity db: registering commodity info chalk [MISC] Entity: chalk value: 50 [MISC] [Script] registrying entry sulphur [Script] entity db: registering commodity info sulphur [MISC] Entity: sulphur value: 50 [MISC] [Script] registrying entry iron_ingots [Script] entity db: registering commodity info iron_ingots [MISC] Entity: iron_ingots value: 310 [MISC] [Script] registrying entry copper_ingots [Script] entity db: registering commodity info copper_ingots [MISC] Entity: copper_ingots value: 310 [MISC] [Script] registrying entry zinc_ingots [Script] entity db: registering commodity info zinc_ingots [MISC] Entity: zinc_ingots value: 260 [MISC] [Script] registrying entry brass_ingots [Script] entity db: registering commodity info brass_ingots [MISC] Entity: brass_ingots value: 700 [MISC] [Script] registrying entry gold_ingots [Script] entity db: registering commodity info gold_ingots [MISC] Entity: gold_ingots value: 620 [MISC] [Script] registrying entry steel_ingots [Script] entity db: registering commodity info steel_ingots [MISC] Entity: steel_ingots value: 1000 [MISC] [Script] registrying entry iron_pipes [Script] entity db: registering commodity info iron_pipes [MISC] Entity: iron_pipes value: 360 [MISC] [Script] registrying entry copper_pipes [Script] entity db: registering commodity info copper_pipes [MISC] Entity: copper_pipes value: 360 [MISC] [Script] registrying entry iron_plates [Script] entity db: registering commodity info iron_plates [MISC] Entity: iron_plates value: 360 [MISC] [Script] registrying entry copper_plates [Script] entity db: registering commodity info copper_plates [MISC] Entity: copper_plates value: 360 [MISC] [Script] registrying entry steel_plates [Script] entity db: registering commodity info steel_plates [MISC] Entity: steel_plates value: 1500 [MISC] [Script] registrying entry brass_cogs [Script] entity db: registering commodity info brass_cogs [MISC] Entity: brass_cogs value: 840 [MISC] [Script] registrying entry rubber_tree_sap [Script] entity db: registering commodity info rubber_tree_sap [MISC] Entity: rubber_tree_sap value: 50 [MISC] [Script] registrying entry cube_of_clay [Script] entity db: registering commodity info cube_of_clay [MISC] Entity: cube_of_clay value: 50 [MISC] [Script] registrying entry bushel_of_sand [Script] entity db: registering commodity info bushel_of_sand [MISC] Entity: bushel_of_sand value: 80 [MISC] [Script] registrying entry bricks [Script] entity db: registering commodity info bricks [MISC] Entity: bricks value: 80 [MISC] [Script] registrying entry rough_stone_block [Script] entity db: registering commodity info rough_stone_block [MISC] Entity: rough_stone_block value: 50 [MISC] [Script] registrying entry bushel_of_bone_meal [Script] entity db: registering commodity info bushel_of_bone_meal [MISC] Entity: bushel_of_bone_meal value: 50 [MISC] [Script] registrying entry bushel_of_bones [Script] entity db: registering commodity info bushel_of_bones [MISC] Entity: bushel_of_bones value: 50 [MISC] [Script] registrying entry cement_sack [Script] entity db: registering commodity info cement_sack [MISC] Entity: cement_sack value: 50 [MISC] [Script] registrying entry crate_of_stoneware_jars [Script] entity db: registering commodity info crate_of_stoneware_jars [MISC] Entity: crate_of_stoneware_jars value: 50 [MISC] [Script] registrying entry crate_of_glass_bottles [Script] entity db: registering commodity info crate_of_glass_bottles [MISC] Entity: crate_of_glass_bottles value: 60 [MISC] [Script] registrying entry glass_panes [Script] entity db: registering commodity info glass_panes [MISC] Entity: glass_panes value: 150 [MISC] [Script] registrying entry keg_of_black_powder [Script] entity db: registering commodity info keg_of_black_powder [MISC] Entity: keg_of_black_powder value: 120 [MISC] [Script] registrying entry sulphur_fertiliser [Script] entity db: registering commodity info sulphur_fertiliser [MISC] Entity: sulphur_fertiliser value: 80 [MISC] [Script] registrying entry crate_of_combat_supplies [Script] entity db: registering commodity info crate_of_combat_supplies [MISC] Entity: crate_of_combat_supplies value: 1170 [MISC] [Script] registrying entry crate_of_empty_shell_casings [Script] entity db: registering commodity info crate_of_empty_shell_casings [MISC] Entity: crate_of_empty_shell_casings value: 50 [MISC] [Script] registrying entry crate_of_grenades [Script] entity db: registering commodity info crate_of_grenades [MISC] Entity: crate_of_grenades value: 50 [MISC] [Script] registrying entry landmine [Script] entity db: registering commodity info landmine [MISC] Entity: landmine value: 290 [MISC] [Script] registrying entry flax_straw [Script] entity db: registering commodity info flax_straw [MISC] Entity: flax_straw value: 50 [MISC] [Script] registrying entry bolt_of_cloth [Script] entity db: registering commodity info bolt_of_cloth [MISC] Entity: bolt_of_cloth value: 150 [MISC] [Script] registrying entry coffin [Script] entity db: registering commodity info coffin [MISC] Entity: coffin value: 50 [MISC] [Script] registrying entry bushel_of_bluestar_cap_fungus [Script] entity db: registering commodity info bushel_of_bluestar_cap_fungus [MISC] Entity: bushel_of_bluestar_cap_fungus value: 0 [MISC] [Script] registrying entry bushel_of_cream_cap_fungus [Script] entity db: registering commodity info bushel_of_cream_cap_fungus [MISC] Entity: bushel_of_cream_cap_fungus value: 0 [MISC] [Script] registrying entry bushel_of_redspeckle_cap_fungus [Script] entity db: registering commodity info bushel_of_redspeckle_cap_fungus [MISC] Entity: bushel_of_redspeckle_cap_fungus value: 0 [MISC] [Script] registrying entry bushel_of_banded_disc_fungus [Script] entity db: registering commodity info bushel_of_banded_disc_fungus [MISC] Entity: bushel_of_banded_disc_fungus value: 0 [MISC] [Script] registrying entry bushel_of_white_disc_fungus [Script] entity db: registering commodity info bushel_of_white_disc_fungus [MISC] Entity: bushel_of_white_disc_fungus value: 0 [MISC] [Script] registrying entry bushel_of_yellow_disc_fungus [Script] entity db: registering commodity info bushel_of_yellow_disc_fungus [MISC] Entity: bushel_of_yellow_disc_fungus value: 0 [MISC] [Script] registrying entry bushel_of_green_puffball_fungus [Script] entity db: registering commodity info bushel_of_green_puffball_fungus [MISC] Entity: bushel_of_green_puffball_fungus value: 0 [MISC] [Script] registrying entry bushel_of_white_puffball_fungus [Script] entity db: registering commodity info bushel_of_white_puffball_fungus [MISC] Entity: bushel_of_white_puffball_fungus value: 0 [MISC] [Script] registrying entry bushel_of_orange_puffball_fungus [Script] entity db: registering commodity info bushel_of_orange_puffball_fungus [MISC] Entity: bushel_of_orange_puffball_fungus value: 0 [MISC] [Script] registrying entry bushel_of_scrap_iron [Script] entity db: registering commodity info bushel_of_scrap_iron [MISC] Entity: bushel_of_scrap_iron value: 0 [MISC] [Script] registrying entry science_crate [Script] entity db: registering commodity info science_crate [MISC] Entity: science_crate value: 0 [MISC] [Script] registrying entry ancient_millstone [Script] entity db: registering commodity info ancient_millstone [MISC] Entity: ancient_millstone value: 0 [MISC] [Script] registrying entry leaf_fossil [Script] entity db: registering commodity info leaf_fossil [MISC] Entity: leaf_fossil value: 0 [MISC] [Script] registrying entry serpent_bell [Script] entity db: registering commodity info serpent_bell [MISC] Entity: serpent_bell value: 0 [MISC] [Script] registrying entry statue_head [Script] entity db: registering commodity info statue_head [MISC] Entity: statue_head value: 0 [MISC] [Script] registrying entry idol_of_quaggaroth [Script] entity db: registering commodity info idol_of_quaggaroth [MISC] Entity: idol_of_quaggaroth value: 0 [MISC] [Script] registrying entry fishy_idol [Script] entity db: registering commodity info fishy_idol [MISC] Entity: fishy_idol value: 0 [MISC] [Script] registrying entry geometer_canopic_jar [Script] entity db: registering commodity info geometer_canopic_jar [MISC] Entity: geometer_canopic_jar value: 0 [MISC] [Script] registrying entry obeliskian_seal [Script] entity db: registering commodity info obeliskian_seal [MISC] Entity: obeliskian_seal value: 0 [MISC] [Script] registrying entry fishperson_organs [Script] entity db: registering commodity info fishperson_organs [MISC] Entity: fishperson_organs value: 0 [MISC] [Script] registrying entry grimoire [Script] entity db: registering commodity info grimoire [MISC] Entity: grimoire value: 0 [MISC] [Script] registrying entry obeliskian_block [Script] entity db: registering commodity info obeliskian_block [MISC] Entity: obeliskian_block value: 0 [MISC] [Script] registrying entry obeliskian_bricks [Script] entity db: registering commodity info obeliskian_bricks [MISC] Entity: obeliskian_bricks value: 0 [MISC] [Script] registrying entry boxed_brick_ceramics_kiln [Script] entity db: registering commodity info boxed_brick_ceramics_kiln [MISC] Entity: boxed_brick_ceramics_kiln value: 420 [MISC] [Script] registrying entry boxed_iron_ceramics_kiln [Script] entity db: registering commodity info boxed_iron_ceramics_kiln [MISC] Entity: boxed_iron_ceramics_kiln value: 2020 [MISC] [Script] registrying entry boxed_stone_charcoal_kiln [Script] entity db: registering commodity info boxed_stone_charcoal_kiln [MISC] Entity: boxed_stone_charcoal_kiln value: 320 [MISC] [Script] registrying entry boxed_brick_charcoal_kiln [Script] entity db: registering commodity info boxed_brick_charcoal_kiln [MISC] Entity: boxed_brick_charcoal_kiln value: 460 [MISC] [Script] registrying entry boxed_iron_charcoal_kiln [Script] entity db: registering commodity info boxed_iron_charcoal_kiln [MISC] Entity: boxed_iron_charcoal_kiln value: 2020 [MISC] [Script] registrying entry boxed_small_iron_oven [Script] entity db: registering commodity info boxed_small_iron_oven [MISC] Entity: boxed_small_iron_oven value: 820 [MISC] [Script] registrying entry boxed_steam_oven [Script] entity db: registering commodity info boxed_steam_oven [MISC] Entity: boxed_steam_oven value: 1270 [MISC] [Script] registrying entry boxed_power_lathe [Script] entity db: registering commodity info boxed_power_lathe [MISC] Entity: boxed_power_lathe value: 10 [MISC] [Script] registrying entry boxed_stone_smelting_crucible [Script] entity db: registering commodity info boxed_stone_smelting_crucible [MISC] Entity: boxed_stone_smelting_crucible value: 390 [MISC] [Script] registrying entry boxed_iron_smelting_crucible [Script] entity db: registering commodity info boxed_iron_smelting_crucible [MISC] Entity: boxed_iron_smelting_crucible value: 2580 [MISC] [Script] registrying entry boxed_power_saw [Script] entity db: registering commodity info boxed_power_saw [MISC] Entity: boxed_power_saw value: 10 [MISC] [Script] registrying entry boxed_mixing_tank [Script] entity db: registering commodity info boxed_mixing_tank [MISC] Entity: boxed_mixing_tank value: 1180 [MISC] [Script] registrying entry boxed_brewing_vat [Script] entity db: registering commodity info boxed_brewing_vat [MISC] Entity: boxed_brewing_vat value: 280 [MISC] [Script] registrying entry boxed_still [Script] entity db: registering commodity info boxed_still [MISC] Entity: boxed_still value: 1520 [MISC] [Script] registrying entry boxed_ceramics_workbench [Script] entity db: registering commodity info boxed_ceramics_workbench [MISC] Entity: boxed_ceramics_workbench value: 230 [MISC] [Script] registrying entry boxed_workbench [Script] entity db: registering commodity info boxed_workbench [MISC] Entity: boxed_workbench value: 210 [MISC] [Script] registrying entry boxed_chemistry_workbench [Script] entity db: registering commodity info boxed_chemistry_workbench [MISC] Entity: boxed_chemistry_workbench value: 220 [MISC] [Script] registrying entry boxed_smithing_forge [Script] entity db: registering commodity info boxed_smithing_forge [MISC] Entity: boxed_smithing_forge value: 410 [MISC] [Script] registrying entry boxed_booze_vat [Script] entity db: registering commodity info boxed_booze_vat [MISC] Entity: boxed_booze_vat value: 480 [MISC] [Script] registrying entry boxed_spinning_mule [Script] entity db: registering commodity info boxed_spinning_mule [MISC] Entity: boxed_spinning_mule value: 10 [MISC] [Script] registrying entry boxed_wooden_altar [Script] entity db: registering commodity info boxed_wooden_altar [MISC] Entity: boxed_wooden_altar value: 230 [MISC] [Script] registrying entry boxed_stone_altar [Script] entity db: registering commodity info boxed_stone_altar [MISC] Entity: boxed_stone_altar value: 430 [MISC] [Script] registrying entry boxed_large_stone_altar [Script] entity db: registering commodity info boxed_large_stone_altar [MISC] Entity: boxed_large_stone_altar value: 710 [MISC] [Script] registrying entry boxed_macroscope [Script] entity db: registering commodity info boxed_macroscope [MISC] Entity: boxed_macroscope value: 1880 [MISC] [Script] registrying entry boxed_candelabra [Script] entity db: registering commodity info boxed_candelabra [MISC] Entity: boxed_candelabra value: 430 [MISC] [Script] registrying entry boxed_church_banner [Script] entity db: registering commodity info boxed_church_banner [MISC] Entity: boxed_church_banner value: 360 [MISC] [Script] registrying entry boxed_church_pews [Script] entity db: registering commodity info boxed_church_pews [MISC] Entity: boxed_church_pews value: 10 [MISC] [Script] registrying entry boxed_cot [Script] entity db: registering commodity info boxed_cot [MISC] Entity: boxed_cot value: 230 [MISC] [Script] registrying entry boxed_lower_class_bed [Script] entity db: registering commodity info boxed_lower_class_bed [MISC] Entity: boxed_lower_class_bed value: 390 [MISC] [Script] registrying entry boxed_middle_class_single_bed [Script] entity db: registering commodity info boxed_middle_class_single_bed [MISC] Entity: boxed_middle_class_single_bed value: 440 [MISC] [Script] registrying entry boxed_middle_class_bed [Script] entity db: registering commodity info boxed_middle_class_bed [MISC] Entity: boxed_middle_class_bed value: 650 [MISC] [Script] registrying entry boxed_upper_class_bed [Script] entity db: registering commodity info boxed_upper_class_bed [MISC] Entity: boxed_upper_class_bed value: 1340 [MISC] [Script] registrying entry boxed_upper_class_chair [Script] entity db: registering commodity info boxed_upper_class_chair [MISC] Entity: boxed_upper_class_chair value: 650 [MISC] [Script] registrying entry boxed_clothes_line_short [Script] entity db: registering commodity info boxed_clothes_line_short [MISC] Entity: boxed_clothes_line_short value: 230 [MISC] [Script] registrying entry boxed_clothes_line_long [Script] entity db: registering commodity info boxed_clothes_line_long [MISC] Entity: boxed_clothes_line_long value: 280 [MISC] [Script] registrying entry boxed_upper_class_table [Script] entity db: registering commodity info boxed_upper_class_table [MISC] Entity: boxed_upper_class_table value: 550 [MISC] [Script] registrying entry boxed_fancy_bookshelf [Script] entity db: registering commodity info boxed_fancy_bookshelf [MISC] Entity: boxed_fancy_bookshelf value: 550 [MISC] [Script] registrying entry boxed_bookshelf [Script] entity db: registering commodity info boxed_bookshelf [MISC] Entity: boxed_bookshelf value: 230 [MISC] [Script] registrying entry boxed_lc_cabinet [Script] entity db: registering commodity info boxed_lc_cabinet [MISC] Entity: boxed_lc_cabinet value: 180 [MISC] [Script] registrying entry boxed_mc_cabinet [Script] entity db: registering commodity info boxed_mc_cabinet [MISC] Entity: boxed_mc_cabinet value: 410 [MISC] [Script] registrying entry boxed_uc_cabinet [Script] entity db: registering commodity info boxed_uc_cabinet [MISC] Entity: boxed_uc_cabinet value: 440 [MISC] [Script] registrying entry boxed_bureaucrats_cabinet [Script] entity db: registering commodity info boxed_bureaucrats_cabinet [MISC] Entity: boxed_bureaucrats_cabinet value: 230 [MISC] [Script] registrying entry boxed_bureaucrats_desk [Script] entity db: registering commodity info boxed_bureaucrats_desk [MISC] Entity: boxed_bureaucrats_desk value: 180 [MISC] [Script] registrying entry boxed_standing_desk [Script] entity db: registering commodity info boxed_standing_desk [MISC] Entity: boxed_standing_desk value: 120 [MISC] [Script] registrying entry boxed_mineshaft_module [Script] entity db: registering commodity info boxed_mineshaft_module [MISC] Entity: boxed_mineshaft_module value: 410 [MISC] [Script] registrying entry boxed_chalkboard [Script] entity db: registering commodity info boxed_chalkboard [MISC] Entity: boxed_chalkboard value: 180 [MISC] [Script] registrying entry boxed_vacuum_chamber [Script] entity db: registering commodity info boxed_vacuum_chamber [MISC] Entity: boxed_vacuum_chamber value: 2140 [MISC] [Script] registrying entry boxed_painting_uc [Script] entity db: registering commodity info boxed_painting_uc [MISC] Entity: boxed_painting_uc value: 10 [MISC] [Script] registrying entry boxed_painting_mc [Script] entity db: registering commodity info boxed_painting_mc [MISC] Entity: boxed_painting_mc value: 10 [MISC] [Script] registrying entry boxed_painting_lc [Script] entity db: registering commodity info boxed_painting_lc [MISC] Entity: boxed_painting_lc value: 10 [MISC] [Script] registrying entry boxed_loading_bay_door [Script] entity db: registering commodity info boxed_loading_bay_door [MISC] Entity: boxed_loading_bay_door value: 230 [MISC] [Script] registrying entry boxed_lower_class_window [Script] entity db: registering commodity info boxed_lower_class_window [MISC] Entity: boxed_lower_class_window value: 120 [MISC] [Script] registrying entry boxed_middle_class_window [Script] entity db: registering commodity info boxed_middle_class_window [MISC] Entity: boxed_middle_class_window value: 230 [MISC] [Script] registrying entry boxed_stained_glass_window [Script] entity db: registering commodity info boxed_stained_glass_window [MISC] Entity: boxed_stained_glass_window value: 330 [MISC] [Script] registrying entry boxed_wood_plinth [Script] entity db: registering commodity info boxed_wood_plinth [MISC] Entity: boxed_wood_plinth value: 280 [MISC] [Script] registrying entry boxed_stone_plinth [Script] entity db: registering commodity info boxed_stone_plinth [MISC] Entity: boxed_stone_plinth value: 210 [MISC] [Script] registrying entry boxed_lower_class_table [Script] entity db: registering commodity info boxed_lower_class_table [MISC] Entity: boxed_lower_class_table value: 180 [MISC] [Script] registrying entry boxed_middle_class_table [Script] entity db: registering commodity info boxed_middle_class_table [MISC] Entity: boxed_middle_class_table value: 280 [MISC] [Script] registrying entry boxed_steam_radiator [Script] entity db: registering commodity info boxed_steam_radiator [MISC] Entity: boxed_steam_radiator value: 730 [MISC] [Script] registrying entry boxed_lower_class_chair [Script] entity db: registering commodity info boxed_lower_class_chair [MISC] Entity: boxed_lower_class_chair value: 120 [MISC] [Script] registrying entry boxed_middle_class_chair [Script] entity db: registering commodity info boxed_middle_class_chair [MISC] Entity: boxed_middle_class_chair value: 280 [MISC] [Script] registrying entry boxed_spice_rack [Script] entity db: registering commodity info boxed_spice_rack [MISC] Entity: boxed_spice_rack value: 120 [MISC] [Script] registrying entry boxed_hanging_pots [Script] entity db: registering commodity info boxed_hanging_pots [MISC] Entity: boxed_hanging_pots value: 250 [MISC] [Script] registrying entry boxed_lower_class_picture_frame_cluster [Script] entity db: registering commodity info boxed_lower_class_picture_frame_cluster [MISC] Entity: boxed_lower_class_picture_frame_cluster value: 500 [MISC] [Script] registrying entry boxed_middle_class_picture_frame_cluster [Script] entity db: registering commodity info boxed_middle_class_picture_frame_cluster [MISC] Entity: boxed_middle_class_picture_frame_cluster value: 500 [MISC] [Script] registrying entry boxed_clay_pot [Script] entity db: registering commodity info boxed_clay_pot [MISC] Entity: boxed_clay_pot value: 70 [MISC] [Script] registrying entry boxed_science_wall_plaque [Script] entity db: registering commodity info boxed_science_wall_plaque [MISC] Entity: boxed_science_wall_plaque value: 500 [MISC] [Script] registrying entry boxed_military_wall_plaque [Script] entity db: registering commodity info boxed_military_wall_plaque [MISC] Entity: boxed_military_wall_plaque value: 500 [MISC] [Script] registrying entry boxed_royal_wall_plaque [Script] entity db: registering commodity info boxed_royal_wall_plaque [MISC] Entity: boxed_royal_wall_plaque value: 500 [MISC] [Script] registrying entry boxed_lower_class_certificate [Script] entity db: registering commodity info boxed_lower_class_certificate [MISC] Entity: boxed_lower_class_certificate value: 200 [MISC] [Script] registrying entry boxed_carpet [Script] entity db: registering commodity info boxed_carpet [MISC] Entity: boxed_carpet value: 280 [MISC] [Script] registrying entry boxed_rug [Script] entity db: registering commodity info boxed_rug [MISC] Entity: boxed_rug value: 180 [MISC] [Script] registrying entry boxed_lower_class_wall_shrine [Script] entity db: registering commodity info boxed_lower_class_wall_shrine [MISC] Entity: boxed_lower_class_wall_shrine value: 180 [MISC] [Script] registrying entry boxed_upper_class_wall_shrine [Script] entity db: registering commodity info boxed_upper_class_wall_shrine [MISC] Entity: boxed_upper_class_wall_shrine value: 230 [MISC] [Script] registrying entry boxed_lamp [Script] entity db: registering commodity info boxed_lamp [MISC] Entity: boxed_lamp value: 430 [MISC] [Script] registrying entry boxed_barometer [Script] entity db: registering commodity info boxed_barometer [MISC] Entity: boxed_barometer value: 320 [MISC] [Script] registrying entry boxed_large_pipe_and_valve [Script] entity db: registering commodity info boxed_large_pipe_and_valve [MISC] Entity: boxed_large_pipe_and_valve value: 320 [MISC] [Script] registrying entry boxed_vent [Script] entity db: registering commodity info boxed_vent [MISC] Entity: boxed_vent value: 320 [MISC] [Script] registrying entry boxed_pipe_cluster [Script] entity db: registering commodity info boxed_pipe_cluster [MISC] Entity: boxed_pipe_cluster value: 320 [MISC] [Script] registrying entry boxed_sign_board_small [Script] entity db: registering commodity info boxed_sign_board_small [MISC] Entity: boxed_sign_board_small value: 10 [MISC] [Script] registrying entry boxed_sign_hanger_metal_00 [Script] entity db: registering commodity info boxed_sign_hanger_metal_00 [MISC] Entity: boxed_sign_hanger_metal_00 value: 10 [MISC] [Script] registrying entry boxed_sign_hanger_wood_00 [Script] entity db: registering commodity info boxed_sign_hanger_wood_00 [MISC] Entity: boxed_sign_hanger_wood_00 value: 10 [MISC] [Script] registrying entry boxed_barbershop_pole [Script] entity db: registering commodity info boxed_barbershop_pole [MISC] Entity: boxed_barbershop_pole value: 180 [MISC] [Script] registrying entry boxed_wall-mounted_aurochs_head [Script] entity db: registering commodity info boxed_wall-mounted_aurochs_head [MISC] Entity: boxed_wall-mounted_aurochs_head value: 120 [MISC] [Script] registrying entry boxed_wall-mounted_beetle_head [Script] entity db: registering commodity info boxed_wall-mounted_beetle_head [MISC] Entity: boxed_wall-mounted_beetle_head value: 120 [MISC] [MISC] SCRIPT: Loading scripts/entity/tools.edb [Script] registrying entry crate [Script] entity db: registering commodity info crate [MISC] Entity: crate value: 0 [MISC] [Script] registrying entry axe [Script] entity db: registering commodity info axe [MISC] Entity: axe value: 0 [MISC] [Script] registrying entry hammer [Script] entity db: registering commodity info hammer [MISC] Entity: hammer value: 0 [MISC] [Script] registrying entry shovel [Script] entity db: registering commodity info shovel [MISC] Entity: shovel value: 0 [MISC] [Script] registrying entry pickaxe [Script] entity db: registering commodity info pickaxe [MISC] Entity: pickaxe value: 0 [MISC] [Script] registrying entry hoe [Script] entity db: registering commodity info hoe [MISC] Entity: hoe value: 0 [MISC] [Script] registrying entry net [Script] entity db: registering commodity info net [MISC] Entity: net value: 0 [MISC] [Script] registrying entry razor [Script] entity db: registering commodity info razor [MISC] Entity: razor value: 0 [MISC] [Script] registrying entry cleaver [Script] entity db: registering commodity info cleaver [MISC] Entity: cleaver value: 0 [MISC] [Script] registrying entry hunting_knife [Script] entity db: registering commodity info hunting_knife [MISC] Entity: hunting_knife value: 0 [MISC] [Script] registrying entry saw [Script] entity db: registering commodity info saw [MISC] Entity: saw value: 0 [MISC] [Script] registrying entry broom [Script] entity db: registering commodity info broom [MISC] Entity: broom value: 0 [MISC] [Script] registrying entry quill [Script] entity db: registering commodity info quill [MISC] Entity: quill value: 0 [MISC] [MISC] SCRIPT: Loading scripts/entity/beacon.edb [Script] registrying entry Rally [Script] registrying entry Explore [Script] registrying entry Flatten [Script] registrying entry Clear Trees [MISC] SCRIPT: Loading scripts/entity/workshops.edb [Script] registrying entry Lower Class House [Script] registrying entry Middle Class House [Script] registrying entry Upper Class House [Script] registrying entry Carpentry Workshop [Script] registrying entry Ceramics Workshop [Script] registrying entry Cement Factory [Script] registrying entry Metalworks [Script] registrying entry Brewery [Script] registrying entry Kitchen [Script] registrying entry Chemist's Shop [Script] registrying entry Textile Workshop [Script] registrying entry Chapel [Script] registrying entry Public House [Script] registrying entry Barracks [Script] registrying entry Barbershop [Script] registrying entry Clerk's Office [Script] registrying entry Mine [Script] registrying entry Naturalist's Office [Script] registrying entry Foreign Office [Script] registrying entry Trade Office [Script] registrying entry Laboratory [MISC] SCRIPT: Loading scripts/entity/animal.edb [Script] registrying entry Small Anemone [Script] registrying entry Tall Anemone [Script] registrying entry Huge Anemone [Script] registrying entry Man-o-war [Script] registrying entry Chicken [Script] registrying entry Junglefowl [Script] registrying entry Giant Snail [Script] registrying entry Fox [Script] registrying entry Land Dragon [Script] registrying entry Deathwurm [Script] registrying entry Aurochs [Script] registrying entry Wooly Aurochs [Script] registrying entry Deer [Script] registrying entry Dodo [Script] registrying entry Beetle [Script] registrying entry Scintillating Beetle [Script] registrying entry Tiny Beetle [Script] registrying entry Capybara [Script] registrying entry Desert Tortoise [Script] registrying entry Scrub Tortoise [Script] registrying entry Swamp Tortoise [Script] registrying entry Giant Horseshoe Crab [Script] registrying entry Horseshoe Crab [Script] registrying entry Frog [Script] registrying entry Trilobite [Script] registrying entry Giant Beetle [Script] registrying entry Obeliskian Servitor [Script] registrying entry Obeliskian Master [Script] registrying entry Obeliskian Guardian [Script] registrying entry fishperson [MISC] SCRIPT: Loading scripts/entity/vehicle.edb [Script] registrying entry Minum Turret [Script] registrying entry Steam Knight [Script] registrying entry Landing Craft [MISC] SCRIPT: Loading scripts/entity/citizen.edb [Script] registrying entry HumanStats [Script] registrying entry BanditStats [Script] registrying entry normal [Script] registrying entry steamknight_normal [Script] registrying entry steamknight_run [Script] registrying entry fleeing [Script] registrying entry run [Script] registrying entry rampage_walk [Script] registrying entry rampage_run [Script] registrying entry walk_hungry [Script] registrying entry walk_angry [Script] registrying entry walk_sad [Script] registrying entry walk_injured [Script] registrying entry walk_insane [Script] registrying entry walk_skip [Script] registrying entry walk_doublebounce [Script] registrying entry walk_murderous [Script] registrying entry walk_fishy [Script] registrying entry Farmer [Script] registrying entry Militia Footsoldier [Script] registrying entry Footsoldier [Script] registrying entry Metalworker [Script] registrying entry Miner [Script] registrying entry Laboratory Assistant [Script] registrying entry Forester [Script] registrying entry Prisoner [Script] registrying entry Labourer [Script] registrying entry Naturalist [Script] registrying entry Vicar [Script] registrying entry Congregant [Script] registrying entry NCO [Script] registrying entry Militia NCO [Script] registrying entry Scientist [Script] registrying entry Barber [Script] registrying entry Clerk [Script] registrying entry Chemist [Script] registrying entry Barkeep [Script] registrying entry Diplomat [Script] registrying entry Artisan [Script] registrying entry Industrial Artisan [Script] registrying entry Overseer [Script] registrying entry Prisoner Overseer [Script] registrying entry Poet [Script] registrying entry Capitalist [Script] registrying entry Aristocrat [Script] registrying entry Occult Inspector [Script] registrying entry Occult Sergeant [Script] registrying entry Cultist Priest [Script] registrying entry Cultist Minion [Script] registrying entry Novorus Civilian [Script] registrying entry Novorus Merchant [Script] registrying entry Novorus Levy [Script] registrying entry Novorus NCO [Script] registrying entry Republique Civilian [Script] registrying entry Republique Merchant [Script] registrying entry Republique Conscript [Script] registrying entry Republique NCO [Script] registrying entry Stahlmark Civilian [Script] registrying entry Stahlmark Merchant [Script] registrying entry Stahlmark Trupp [Script] registrying entry Stahlmark NCO [Script] registrying entry Spectre [Script] registrying entry Bandit [Script] registrying entry Armoured Bandit [MISC] SCRIPT: Loading scripts/entity/building_decor.edb [Script] registrying entry Wooden Steps [Script] registrying entry Brick Steps [Script] registrying entry Iron Steps [Script] registrying entry Wooden Steps [Script] registrying entry Wide Iron Steps [Script] registrying entry Wide Stone Steps [Script] registrying entry Wide Wooden Steps [Script] registrying entry Wide Brick Steps [Script] registrying entry Barbershop Pole [Script] registrying entry Painting 00 [Script] registrying entry Lamp 00 [Script] registrying entry Lamp 01 [Script] registrying entry Painting [MISC] SCRIPT: Loading scripts/entity/modules.edb [Script] registrying entry Stone Ceramics Kiln [Script] registrying entry Brick Ceramics Kiln [Script] registrying entry Iron Ceramics Kiln [Script] registrying entry Stone Smelting Crucible [Script] registrying entry Stone Charcoal Kiln [Script] registrying entry Brick Charcoal Kiln [Script] registrying entry Iron Charcoal Kiln [Script] registrying entry Small Iron Oven [Script] registrying entry Small Stone Oven [Script] registrying entry Iron Smelting Crucible [Script] registrying entry Mixing Tank [Script] registrying entry Brewing Vat [Script] registrying entry Still [Script] registrying entry Carpentry Workbench [Script] registrying entry Ceramics Workbench [Script] registrying entry Workbench [Script] registrying entry Chemistry Workbench [Script] registrying entry Smithing Forge [Script] registrying entry Booze Vat [Script] registrying entry Spinning Mule [Script] registrying entry Wooden Altar [Script] registrying entry Stone Altar [Script] registrying entry Large Stone Altar [Script] registrying entry Macroscope [Script] registrying entry Candelabra [Script] registrying entry Church Banner [Script] registrying entry Church Pews [Script] registrying entry Steam Oven [Script] registrying entry Power Saw [Script] registrying entry Ceramics Press [Script] registrying entry Industrial Kiln [Script] registrying entry Grinder [Script] registrying entry Power Stamper [Script] registrying entry Power Lathe [Script] registrying entry Dewatering Pump [Script] registrying entry Voltaic Transformer [Script] registrying entry Ventilation Unit [Script] registrying entry Steam Distributor [Script] registrying entry Turbine [Script] registrying entry Boiler [Script] registrying entry Windmill [Script] registrying entry Water Pump [Script] registrying entry Dynamo [Script] registrying entry Bunker [Script] registrying entry Minum Gun Turret [Script] registrying entry Jail Cell [Script] registrying entry Cot [Script] registrying entry Lower Class Bed [Script] registrying entry Middle Class Single Bed [Script] registrying entry Middle Class Bed [Script] registrying entry Upper Class Bed [Script] registrying entry Upper Class Chair [Script] registrying entry Clothes Line 01 [Script] registrying entry Clothes Line 02 [Script] registrying entry Clothes Line 05 [Script] registrying entry Clothes Line 06 [Script] registrying entry Fancy Bookshelf [Script] registrying entry Bookshelf [Script] registrying entry LC Cabinet [Script] registrying entry MC Cabinet [Script] registrying entry UC Cabinet [Script] registrying entry Bureaucrat's Cabinet [Script] registrying entry Bureaucrat's Desk [Script] registrying entry Standing Desk [Script] registrying entry Mineshaft Module [Script] registrying entry Chalkboard [Script] registrying entry Vacuum Chamber [Script] registrying entry Painting Uc 00 [Script] registrying entry Painting Uc 01 [Script] registrying entry Painting Uc 02 [Script] registrying entry Painting Uc 03 [Script] registrying entry Painting Uc 04 [Script] registrying entry Painting Mc 00 [Script] registrying entry Painting Mc 01 [Script] registrying entry Painting Mc 02 [Script] registrying entry Painting Mc 03 [Script] registrying entry Painting Lc 00 [Script] registrying entry Painting Lc 01 [Script] registrying entry Painting Lc 02 [Script] registrying entry Painting Lc 03 [Script] registrying entry Lower Class Door 00 [Script] registrying entry Upper Class Door 00 [Script] registrying entry Middle Class Door 00 [Script] registrying entry Loading Bay Door [Script] registrying entry Lower Class Window 00 [Script] registrying entry Lower Class Window 01 [Script] registrying entry Middle Class Window 00 [Script] registrying entry Upper Class Window [Script] registrying entry Stained Glass Window 00 [Script] registrying entry Stained Glass Window 01 [Script] registrying entry Wooden Church Window 00 [Script] registrying entry Wood Plinth [Script] registrying entry Stone Plinth [Script] registrying entry Lower Class Table and Chair Set [Script] registrying entry Middle Class Table and Chair Set [Script] registrying entry Upper Class Table and Chair Set [Script] registrying entry Steam Radiator [Script] registrying entry Lower Class Chair [Script] registrying entry Middle Class Chair [Script] registrying entry Spice Rack [Script] registrying entry Hanging Pots [Script] registrying entry Lower Class Picture Frame Cluster 00 [Script] registrying entry Lower Class Picture Frame Cluster 01 [Script] registrying entry Middle Class Picture Frame Cluster 00 [Script] registrying entry Middle Class Picture Frame Cluster 01 [Script] registrying entry Middle Class Picture Frame Cluster 02 [Script] registrying entry Pot Amphora 00 [Script] registrying entry Pot Amphora 01 [Script] registrying entry Pot Bell Krater [Script] registrying entry Pot Calyx Krater [Script] registrying entry Science Wall Plaque [Script] registrying entry Military Wall Plaque [Script] registrying entry Royal Wall Plaque [Script] registrying entry Lower Class Certificate [Script] registrying entry Carpet00 [Script] registrying entry Carpet01 [Script] registrying entry Lower Class Rug 00 [Script] registrying entry Middle Class Rug 00 [Script] registrying entry Middle Class Rug 01 [Script] registrying entry Upper Class Rug 00 [Script] registrying entry Lower Class Wall Shrine [Script] registrying entry Upper Class Wall Shrine [Script] registrying entry Lamp 00 [Script] registrying entry Lamp 01 [Script] registrying entry Lamp 02 [Script] registrying entry Lamp 03 [Script] registrying entry Lamp 04 [Script] registrying entry Barometer [Script] registrying entry Large Pipe and Valve [Script] registrying entry Vent [Script] registrying entry Pipe Cluster [Script] registrying entry Sign Board Small 00 [Script] registrying entry Sign Hanger Metal 00 [Script] registrying entry Sign Hanger Wood 00 [Script] registrying entry Barbershop Pole [Script] registrying entry Wall-Mounted Aurochs Head [Script] registrying entry Wall-Mounted Beetle Head [MISC] SCRIPT: Loading scripts/entity/conversations.edb [Script] registrying entry Lower Class [Script] registrying entry Middle Class [Script] registrying entry Upper Class [Script] registrying entry Monarchy [Script] registrying entry Science [Script] registrying entry Communism [Script] registrying entry Rest [Script] registrying entry Work [Script] registrying entry The Call Of The Sea [Script] registrying entry Occult [Script] registrying entry Cult Membership [Script] registrying entry Cult Murder [Script] registrying entry Unholy Geometry [Script] registrying entry Cult Problem [Script] registrying entry moderately happy [Script] registrying entry cult membership response [Script] registrying entry interest in occult [Script] registrying entry hatred of occult [Script] registrying entry moderately sad [Script] registrying entry moderately angry [Script] registrying entry sleepy [Script] registrying entry leeches [Script] registrying entry confused [Script] registrying entry science [MISC] SCRIPT: Loading scripts/entity/dynamics_props.edb [Script] registrying entry Steam Ball [Script] registrying entry Spring-loaded Power Core [Script] registrying entry Leyden Jar [MISC] SCRIPT: Loading scripts/entity/job_times.edb [Script] registrying entry Assemble Module [Script] registrying entry Make Planks [Script] registrying entry Make Coffin [Script] registrying entry Make Bricks [Script] registrying entry Make Cement [Script] registrying entry Make Clay Pot [Script] registrying entry Make Glass Panes [Script] registrying entry Make Glass Bottles [Script] registrying entry Make Charcoal [Script] registrying entry Smelt Iron Ore [Script] registrying entry Smelt Copper Ore [Script] registrying entry Smelt Zinc Ore [Script] registrying entry Smelt Gold Ore [Script] registrying entry Make Brass Ingots [Script] registrying entry Make Steel Ingots [Script] registrying entry Make Iron Pipes [Script] registrying entry Make Copper Pipes [Script] registrying entry Make Copper Plates [Script] registrying entry Make Iron Plates [Script] registrying entry Make Steel Plates [Script] registrying entry Make Brass Cogs [Script] registrying entry Make Landmine [Script] registrying entry Make Pistol [Script] registrying entry Make Musket [Script] registrying entry Make Blunderbuss [Script] registrying entry Make Ammunition [Script] registrying entry Distil Whisky [Script] registrying entry Distil Rum [Script] registrying entry Distil Moonshine [Script] registrying entry Brew Beer [Script] registrying entry Make Wine [Script] registrying entry Brew Chicha [Script] registrying entry Make Stoneware Jars [Script] registrying entry Make Stew [Script] registrying entry Make Pumpkin Stew [Script] registrying entry Make Cabbage Stew [Script] registrying entry Make Canned Food [Script] registrying entry Make Maize Chowder [Script] registrying entry Make Coconut Curry [Script] registrying entry Make Pie [Script] registrying entry Make Long Pork Pie [Script] registrying entry Make Fishperson Pie [Script] registrying entry Make Berry Preserves [Script] registrying entry Tin Exotic Caviar [Script] registrying entry Make Tinned Meat [Script] registrying entry Bake Bread [Script] registrying entry Cook Basic Food [Script] registrying entry Brew Basic Drink [Script] registrying entry Cook Sausages [Script] registrying entry Cook Mixed Veggie Stew [Script] registrying entry Cook Berry Medley [Script] registrying entry Refine Sugarcane [Script] registrying entry Make Sugarloaf [Script] registrying entry Make Pickled Fungus [Script] registrying entry Make Pickled Chillies [Script] registrying entry Make Bucket of Molasses [Script] registrying entry Cook Steak [Script] registrying entry Cook Beetle Steak [Script] registrying entry Cook Bird [Script] registrying entry Cook Long Pork [Script] registrying entry Cook Fishperson Steak [Script] registrying entry Make Gunpowder [Script] registrying entry Make Sulphur Fertiliser [Script] registrying entry Make Bottle of Sulphur Tonic [Script] registrying entry Make Bottle of Laudanum [Script] registrying entry Make Cloth Bolts [Script] registrying entry Mine (in Mineshaft) [Script] registrying entry Ventilate Mine [Script] registrying entry Ventilate Mine Quickly [Script] registrying entry Grind Stuff [Script] registrying entry Distribute mechanics via commodity [Script] registrying entry Distribute Mechanics [Script] registrying entry Do Mechanical Well Things [Script] registrying entry Do Turbine Things [Script] registrying entry Do Water Pump Things [Script] registrying entry Chop Trees [Script] registrying entry Construct Element [Script] registrying entry Construct Module [Script] registrying entry Construct Gabion [Script] registrying entry Place Plant [Script] registrying entry Dismantle Element [Script] registrying entry Tend Crops [Script] registrying entry Destruct Building [Script] registrying entry Mine Surface Node [Script] registrying entry Mine In Mineshaft [Script] registrying entry Do Science [Script] registrying entry Do Diplomatic Paperwork [MISC] SCRIPT: Loading scripts/entity/crops.edb [Script] registrying entry Maize Plant [Script] registrying entry Cabbage Plant [Script] registrying entry Chilli Pepper Plant [Script] registrying entry Sugarcane Plant [Script] registrying entry Wheat [Script] registrying entry Pumpkin Vine [Script] registrying entry Malfeasant Clawbulb [Script] registrying entry Lingonberry Plant [Script] registrying entry Grape Vine [Script] registrying entry Domestic Coconut Palm [Script] registrying entry Saskatoonberry Plant [Script] registrying entry Opium Poppy [Script] registrying entry Green Bamboo Plant [Script] registrying entry Flax Plant [MISC] SCRIPT: Loading scripts/entity/afflictions.edb [Script] registrying entry afflictionsDB [MISC] SCRIPT: Loading scripts/entity/witnessed_events.edb [Script] registrying entry Occult Ritual (negative) [Script] registrying entry Occult Ritual (positive) [MISC] SCRIPT: Loading scripts/entity/histories.edb [Script] registrying entry Joined The Colonies [Script] registrying entry SeedMemories [Script] registrying entry CriminalSeedMemories [Script] registrying entry BanditSeedMemories1 [Script] registrying entry BanditSeedMemories2 [Script] registrying entry Enjoyed Travel [Script] registrying entry Did Not Enjoy Travel [Script] registrying entry Had A Fond Farewell [Script] registrying entry Had A Sad Farewell [Script] registrying entry Fear of Airship Travel [Script] registrying entry Haunted Dreams [Script] registrying entry Angry At Being Sent To The Colonies [Script] registrying entry Sad About Their False Sentence [Script] registrying entry Feeling Hungry [Script] registrying entry Feeling Really Hungry [Script] registrying entry Feeling Desperately Hungry [Script] registrying entry Feeling Starvation [Script] registrying entry Hopelessly Starving [Script] registrying entry Murderously Starving [Script] registrying entry Feeling Tired [Script] registrying entry Discovered A Weird Artifact [Script] registrying entry Repressed Eldritch Visions [Script] registrying entry Embraced Eldritch Visions [Script] registrying entry Gossiping [Script] registrying entry Gossiping (Response) [Script] registrying entry Got Married [Script] registrying entry Observed Culturally Acceptable Wedding [Script] registrying entry Observed Culturally Unacceptable Wedding [Script] registrying entry Observed Wedding [Script] registrying entry Saw Frontier Justice [Script] registrying entry Witnessed the Madness of Frontier Justice [Script] registrying entry Witnessed Frontier Justice And Approved [Script] registrying entry Saw a cannibal [Script] registrying entry Saw the corpse of a loved one [Script] registrying entry Saw the rotted corpse of a loved one [Script] registrying entry Saw a rotted corpse [Script] registrying entry Saw a corpse [Script] registrying entry Saw a corpse and liked it [Script] registrying entry Slept due to Sadness [Script] registrying entry Attended a Party [Script] registrying entry Consumed Human Flesh [Script] registrying entry Consumed Delicious Human Flesh [Script] registrying entry Ate Fishperson Flesh [Script] registrying entry Ate Exotic Caviar [Script] registrying entry Ate Something Exotic [Script] registrying entry Ate Exotic Caviar (fishy) [Script] registrying entry Ate Fishperson Flesh (fishy) [Script] registrying entry Ate something (Epicurean) [Script] registrying entry Ate something tasty (Epicurean) [Script] registrying entry Ate something delicious (Epicurean) [Script] registrying entry Ate something unsatisfying (Epicurean) [Script] registrying entry Ate something nasty (Epicurean) [Script] registrying entry Ate something [Script] registrying entry Ate something tasty [Script] registrying entry Ate something delicious [Script] registrying entry Ate something unsatisfying [Script] registrying entry Ate something nasty [Script] registrying entry Slept outside [Script] registrying entry Slept in a bed [Script] registrying entry Slept in a bed above their station [Script] registrying entry Slept in a bed below their station [Script] registrying entry Sleep Tier -6 [Script] registrying entry Sleep Tier -4 [Script] registrying entry Sleep Tier -2 [Script] registrying entry Sleep Tier 0 [Script] registrying entry Sleep Tier 2 [Script] registrying entry Sleep Tier 4 [Script] registrying entry Sleep Tier 6 [Script] registrying entry Sleep LC Fear [Script] registrying entry Slept on the floor [Script] registrying entry Work Tier -6 [Script] registrying entry Work Tier -4 [Script] registrying entry Work Tier -2 [Script] registrying entry Work Tier 0 [Script] registrying entry Work Tier 2 [Script] registrying entry Work Tier 4 [Script] registrying entry Work Tier 6 [Script] registrying entry Fishpeople Menacing [Script] registrying entry Fishpeople Menacing (fishy) [Script] registrying entry Fishpeople Intimidation Sad [Script] registrying entry Fishpeople Intimidation Angry [Script] registrying entry Fishpeople Inimidation Unpleasant [Script] registrying entry Damaged [Script] registrying entry Confusing Fishperson Gibberish [Script] registrying entry Frightening Fishperson Gibberish [Script] registrying entry Enthralling Fishperson Gibberish [Script] registrying entry Enthralled by the Call of the Sea [Script] registrying entry Annoyed by the Call of the Sea [Script] registrying entry Drank a Bottle of Laudanum [Script] registrying entry Drank a Bottle of Sulphur Tonic [Script] registrying entry Drank a Bottle of Spirits [Script] registrying entry Drank a Jar of Brew [Script] registrying entry Received Medical Treatment [Script] registrying entry Drank at the Pub [Script] registrying entry Drank a Non-Alcoholic Drink [Script] registrying entry Drank due to Sadness [Script] registrying entry grave_cry [Script] registrying entry Enjoyed Paperwork [Script] registrying entry Begrudgingly Did Paperwork [Script] registrying entry Read Poetry [Script] registrying entry Butchered A Human Corpse [Script] registrying entry Butchered A Fishperson Corpse [Script] registrying entry Butchered A Fishperson Corpse (fishy) [Script] registrying entry Witnessed Butchery of a Human Corpse [Script] registrying entry Witnessed Fishperson Butcher a Human Corpse [Script] registrying entry Witnessed Fishperson Butcher a Human Corpse (morbid) [Script] registrying entry Witnessed Butchery of a Fishperson Corpse [Script] registrying entry Witnessed Butchery of a Fishperson Corpse (fishy) [Script] registrying entry Witnessed Consumption of Human Meat [Script] registrying entry Horrified By Fishperson Corpse [Script] registrying entry Fascinated By Fishperson Corpse [Script] registrying entry Horrified By A Fishperson [Script] registrying entry Fascinated By A Fishperson [Script] registrying entry Horrified By An Obeliskian [Script] registrying entry Fascinated By An Obeliskian [Script] registrying entry Attacked By An Obeliskian [Script] registrying entry Suffered From Obeliskian Aetheric Attack [Script] registrying entry Engaged In Military Training [Script] registrying entry Proud To Witness Construction Of A Building [Script] registrying entry Inspired by the Proud Military of the Colony [Script] registrying entry Finished Construction of a Building [Script] registrying entry Angry Due To Hunger [Script] registrying entry Desperately Hungry [Script] registrying entry Killed Some Wild Game [Script] registrying entry Killed for the first time [Script] registrying entry Killed someone for the first time [Script] registrying entry Killed for the first time (friend) [Script] registrying entry Killed for the first time (military) [Script] registrying entry Killed for the first time and liked it [Script] registrying entry Killed a fishperson [Script] registrying entry Killed a Bandit [Script] registrying entry Enacted Frontier Justice (military) [Script] registrying entry Witnessed Combat [Script] registrying entry Witnessed Fighting Between Colonists [Script] registrying entry Horrified At Eating Human Flesh [Script] registrying entry Ate Human Flesh (Epicurean) [Script] registrying entry Enjoyed Eating Human Flesh [Script] registrying entry Committed Intentional Murder [Script] registrying entry Committed Intentional Murder of a Friend [Script] registrying entry Attacked By A Murderer [Script] registrying entry Witnessed Murder [Script] registrying entry Witnessed Murder And Liked It [Script] registrying entry Witnessed Violent Death [Script] registrying entry Witnessed Violent Death And Liked It [Script] registrying entry Witnessed a Dreadful Poetry Reading [Script] registrying entry Witnessed a Maddened Poetry Reading [Script] registrying entry Witnessed a Poetry Reading [Script] registrying entry Enjoyed a Reading of Poetry [Script] registrying entry Totally Unequipped To Be A Vicar [Script] registrying entry Thrilled At Being Conscripted [Script] registrying entry Upset At Being Conscripted [Script] registrying entry Upset At Being Decomissioned [Script] registrying entry Witnessed Creepy Dance [Script] registrying entry Witnessed Creepy Dance (maddened) [Script] registrying entry Did a Dance [Script] registrying entry Talked to An Animal [Script] registrying entry Witnessed Talking To Animal [Script] registrying entry Talked to A Corpse [Script] registrying entry Witnessed Talking To Corpse [Script] registrying entry Witnessed Happy Freakout [Script] registrying entry Made A Friend [Script] registrying entry Lost A Friend [Script] registrying entry Made An Enemy [Script] registrying entry Had A Good Cower [Script] registrying entry Fled From Danger [Script] registrying entry Forced to Frontier Justice a Friend [Script] registrying entry Watched a Friend Die to Frontier Justice [Script] registrying entry Watched a Friend Die [Script] registrying entry Watched a Friend Get Murdered [Script] registrying entry Prayed Before Bed [Script] registrying entry Prayed And Felt Better [Script] registrying entry Prayed at Wall Shrine [Script] registrying entry Gave Confession And Felt Better [Script] registrying entry Prayed And Spread Madness [Script] registrying entry Preached the End Times [Script] registrying entry Heard Someone Preaching the End Times [Script] registrying entry Attended Uplifting Prayer Service [Script] registrying entry Attended Military Prayer Service [Script] registrying entry Attended Tedious Military Service [Script] registrying entry Attended Worker Prayer Service [Script] registrying entry Attended Bland Worker Service [Script] registrying entry Attended UC Prayer Service [Script] registrying entry Attended Boring UC Service [Script] registrying entry Attended A Very Strange Prayer Service [Script] registrying entry slapped [Script] registrying entry slapped_other [Script] registrying entry insulted_by_bandit [Script] registrying entry Hugged A Fishperson [Script] registrying entry hugged [Script] registrying entry hugged_other [Script] registrying entry hugged_sad [Script] registrying entry hugged_sad_other [Script] registrying entry Hugged Someone Random [Script] registrying entry sudden_shift_change [Script] registrying entry Hugged By Someone They Didn't Like [Script] registrying entry whispered [Script] registrying entry whispered_other [Script] registrying entry was_punched [Script] registrying entry saw_punching [Script] registrying entry did_punching [Script] registrying entry blamed [Script] registrying entry blamed_other [Script] registrying entry yelled [Script] registrying entry yelled_other [Script] registrying entry suck_up_to_positive [Script] registrying entry suck_up_to_negative [Script] registrying entry sucked_up_to_positive [Script] registrying entry sucked_up_to_negative [Script] registrying entry look_at_food [Script] registrying entry look_at_body [Script] registrying entry cowered [Script] registrying entry Let Off Some Steam [Script] registrying entry Enjoyed Smashing Something Up [Script] registrying entry Sleep Was Interrupted [Script] registrying entry Science Failure [Script] registrying entry Science Success [Script] registrying entry Saw Invisible Geometries [Script] registrying entry Saw A Lost And Ancient Drowned World [Script] registrying entry Felt The Thoughts Of The Omnipotent Idiot-Constructor [Script] registrying entry Felt Spirit Devoured By The Black Monolith Of The Underworld [Script] registrying entry Discovered a Terrifying Secret about their Family History [Script] registrying entry Uneventful Family Research [Script] registrying entry Discovered a Distant Relative [Script] registrying entry Had An Unsettling Dream (good reaction) [Script] registrying entry Had An Unsettling Dream (bad reaction) A [Script] registrying entry Had An Unsettling Dream (bad reaction) B [Script] registrying entry Had An Unsettling Dream (bad reaction) C [Script] registrying entry Had An Unsettling Dream (Doomed) [Script] registrying entry Planet Dream [Script] registrying entry Planet Wake [Script] registrying entry Thrilled At Being Able To Send Stolen Goods [Script] registrying entry Upset At Nearby Criminal Endeavours [Script] registrying entry Furious at knowledge of Bandit Activities [Script] registrying entry Amused at knowledge of Bandit Activities [Script] registrying entry Angered By Destruction Of Shrine [Script] registrying entry Upset At Not Being Able To Send Stolen Goods [Script] registrying entry Happy to have studied a Science Crate [Script] registrying entry Disappointed to have not studied a Science Crate [Script] registrying entry Exposure to Science Goo [Script] registrying entry Humbled By The Infinite Terror Of The Cosmos [Script] registrying entry Ecstatic To Have Joined A Cult [Script] registrying entry Fulfilled By Performing Cult Worship [Script] registrying entry Grateful to have a Chapel [Script] registrying entry Upset at being Denied a Chapel [Script] registrying entry Felt Understood by The Aristocracy [Script] registrying entry Felt Fumbling Condescension of The Aristocracy [Script] registrying entry Felt Intense Joy at Being Understood by The Aristocracy [Script] registrying entry Upset at Lazy Colony Manager [Script] registrying entry Enraged at an Unfair Fine [Script] registrying entry Subject to Military Brutality [Script] registrying entry Slept out in the woods [Script] registrying entry Left a Life of Banditry [Script] registrying entry Lost Faith in Cult [Script] registrying entry Enjoyed A Conversation About The Occult [Script] registrying entry Offended By A Conversation About The Occult [Script] registrying entry Working Overtime [Script] registrying entry Working Nonstop [Script] registrying entry A Day Without Sleep [Script] registrying entry Two Days Without Sleep [Script] registrying entry Three Days Without Sleep [Script] registrying entry Drank Cult Juice [Script] registrying entry Drank Anger Juice [Script] registrying entry Drank Fish Juice [Script] registrying entry Translated Fishpeople Language [Script] registrying entry Performed an Obeliskian Dissection [Script] registrying entry Performed a Fishperson Dissection [Script] registrying entry Witnessed Black Magic [Script] registrying entry Witnessed Black Magic and Approved [Script] registrying entry Witnessed Eldritch Murder [Script] registrying entry Performed Black Magic [Script] registrying entry Saw a Spectre [Script] registrying entry Told of Murder (spectre) [Script] registrying entry Requested Burial (spectre) [Script] registrying entry Terrified by a Spectre [Script] registrying entry Heard Eldritch Whispers [Script] registrying entry Saw Eldritch Runes [Script] registrying entry Cultist Shrines Ordered Destroyed [Script] registrying entry cultist_fishperson [Script] registrying entry cultist_obeliskian [Script] registrying entry cultist_selenian [Script] registrying entry cultist_death [Script] registrying entry cultist_black_magic [Script] registrying entry cultist_technology [Script] registrying entry cultist_nature [Script] registrying entry cultist_the_queen [Script] registrying entry Skilled Up [MISC] SCRIPT: Loading scripts/entity/forageSources.edb [Script] registrying entry Guttural Bluestar Mushroom [Script] registrying entry Cream Cap Mushroom [Script] registrying entry Redspeckle Cap Mushroom [Script] registrying entry Banded Disc Mushroom [Script] registrying entry White Disc Mushroom [Script] registrying entry Yellow Disc Mushroom [Script] registrying entry Green Puffball Mushroom [Script] registrying entry White Puffball Mushroom [Script] registrying entry Orange Puffball Mushroom [Script] registrying entry Black Cup Fungus [Script] registrying entry White Cup Fungus [Script] registrying entry Orange Cup Fungus [Script] registrying entry Coconut Palm [Script] registrying entry Saskatoonberry Bush [Script] registrying entry Lingonberry Bush [Script] registrying entry Exotic Caviar Clutch [Script] registrying entry Exotic Mud Caviar Clutch [Script] registrying entry Salvagable Wreckage [Script] registrying entry Bandit Tent [Script] registrying entry Salvagable Wrecked Airdrop Crate [Script] registrying entry Bones [Script] registrying entry Aurochs Bones [Script] registrying entry Salvagable Machine debris [MISC] SCRIPT: Loading scripts/entity/oreNodes.edb [Script] registrying entry Hematite Node [Script] registrying entry Malachite Node [Script] registrying entry Sphalerite Node [Script] registrying entry Sulphur Node [Script] registrying entry Coal Node [Script] registrying entry Chalk Node [Script] registrying entry Gold Node [Script] registrying entry Clay Node [Script] registrying entry Peat Node [Script] registrying entry Sand Dune [Script] registrying entry Rhyolite Outcrop [Script] registrying entry Rhyolite Boulder [MISC] SCRIPT: Loading scripts/entity/weapons.edb [Script] registrying entry sacrificial_dagger [Script] entity db: registering commodity info sacrificial_dagger [MISC] Entity: sacrificial_dagger value: 20 [MISC] [Script] registrying entry pistol [Script] entity db: registering commodity info pistol [MISC] Entity: pistol value: 490 [MISC] [Script] registrying entry revolver [Script] entity db: registering commodity info revolver [MISC] Entity: revolver value: 1440 [MISC] [Script] registrying entry tripistol [Script] entity db: registering commodity info tripistol [MISC] Entity: tripistol value: 0 [MISC] [Script] registrying entry leyden_pistol [Script] entity db: registering commodity info leyden_pistol [MISC] Entity: leyden_pistol value: 0 [MISC] [Script] registrying entry leyden_rifle [Script] entity db: registering commodity info leyden_rifle [MISC] Entity: leyden_rifle value: 0 [MISC] [Script] registrying entry musket [Script] entity db: registering commodity info musket [MISC] Entity: musket value: 970 [MISC] [Script] registrying entry carbine [Script] entity db: registering commodity info carbine [MISC] Entity: carbine value: 2540 [MISC] [Script] registrying entry jezail_rifle [Script] entity db: registering commodity info jezail_rifle [MISC] Entity: jezail_rifle value: 0 [MISC] [Script] registrying entry blunderbuss [Script] entity db: registering commodity info blunderbuss [MISC] Entity: blunderbuss value: 1390 [MISC] [Script] registrying entry grenadelauncher [Script] entity db: registering commodity info grenadelauncher [MISC] Entity: grenadelauncher value: 0 [MISC] [Script] registrying entry sabre [Script] entity db: registering commodity info sabre [MISC] Entity: sabre value: 100 [MISC] [Script] registrying entry nightstick [Script] entity db: registering commodity info nightstick [MISC] Entity: nightstick value: 70 [MISC] [Script] registrying entry machete [Script] entity db: registering commodity info machete [MISC] Entity: machete value: 70 [MISC] [Script] registrying entry hand_grenade [Script] entity db: registering commodity info hand_grenade [MISC] Entity: hand_grenade value: 60 [MISC] [Script] registrying entry steam_knight_minum_gun [Script] entity db: registering commodity info steam_knight_minum_gun [MISC] Entity: steam_knight_minum_gun value: 2000 [MISC] [Script] registrying entry steam_knight_grenade_launcher [Script] entity db: registering commodity info steam_knight_grenade_launcher [MISC] Entity: steam_knight_grenade_launcher value: 2000 [MISC] [Script] registrying entry steam_knight_hand_cannon [Script] entity db: registering commodity info steam_knight_hand_cannon [MISC] Entity: steam_knight_hand_cannon value: 2000 [MISC] [Script] registrying entry spine_gun [Script] entity db: registering commodity info spine_gun [MISC] Entity: spine_gun value: 90 [MISC] [Script] registrying entry urchin_grenade [Script] entity db: registering commodity info urchin_grenade [MISC] Entity: urchin_grenade value: 60 [MISC] [Script] registrying entry bone_knife [Script] entity db: registering commodity info bone_knife [MISC] Entity: bone_knife value: 10 [MISC] [Script] registrying entry coral_club [Script] entity db: registering commodity info coral_club [MISC] Entity: coral_club value: 50 [MISC] [MISC] SCRIPT: Loading scripts/entity/world.edb [Script] registrying entry WorldStats [Script] registrying entry Alarm Beacon [Script] registrying entry Alert Zoom Marker [Script] registrying entry Path Marker [Script] registrying entry Explore [Script] registrying entry Sound Test 1 [Script] registrying entry Sound Test 2 [Script] registrying entry Dev Marker [Script] registrying entry Mining Info [Script] registrying entry MineInfo [MISC] SCRIPT: Loading scripts/entity/objectclusters.edb [Script] registrying entry Starting Building Materials [Script] registrying entry Starting Machine Parts [Script] registrying entry Starting Pistols [Script] registrying entry Starting Food [Script] registrying entry Starting Weapons [Script] registrying entry Starting Materials - Starter [Script] registrying entry Starting Materials 2 - Starter [Script] registrying entry Starting Food - Starter [Script] registrying entry Starting Materials - Advanced [Script] registrying entry Starting Materials 2 - Advanced [Script] registrying entry Starting Food - Advanced [Script] registrying entry Starting Materials - Faststart [Script] registrying entry Starting Food - Faststart [Script] registrying entry Starting Materials - Skills [Script] registrying entry Starting Materials 2 - Skills [Script] registrying entry Starting Food - Skills [Script] registrying entry Starting Materials - Metalworking [Script] registrying entry Starting Materials 2 - Metalworking [Script] registrying entry Starting Food - Metalworking [Script] registrying entry Starting Materials - Defense [Script] registrying entry Starting Materials 2 - Defense [Script] registrying entry Starting Food - Defense [Script] registrying entry Starting Food - Food [Script] registrying entry Starting Materials - Science [Script] registrying entry Starting Materials 2 - Science [Script] registrying entry Gabion Gibs [Script] registrying entry Brick Fence Gibs [Script] registrying entry Wrecked Airdrop Debris Cluster [Script] registrying entry Coconut Palm Cluster [Script] registrying entry Battlefield Decor [Script] registrying entry Coal Nodes [Script] registrying entry Hematite Nodes [Script] registrying entry Malachite Nodes [Script] registrying entry Chalk Nodes [Script] registrying entry Sulphur Nodes [Script] registrying entry Leafy Gold Shrubs [Script] registrying entry Leafy Green Shrubs [Script] registrying entry Sphalerite Nodes [Script] registrying entry Gold Nodes [Script] registrying entry Clay Nodes [Script] registrying entry Stone Boulders [Script] registrying entry Stone Outcrops [Script] registrying entry Favour Food [Script] registrying entry Random Commodities [Script] registrying entry Random Food [Script] registrying entry Butcher Gore [Script] registrying entry Gore Cluster [Script] registrying entry Mob of Fishpeople [Script] registrying entry Group of Fishpeople [Script] registrying entry Obeliskian Servitors [Script] registrying entry Flock of Dodos [Script] registrying entry Herd of Aurochs [Script] registrying entry Skulk of Foxes [Script] registrying entry Mans o Wars [Script] registrying entry beetleCluster [Script] registrying entry Vermin Beetle Spawn [Script] registrying entry Aspen Cluster [Script] registrying entry Joshua Trees [Script] registrying entry Mangroves [Script] registrying entry Gutta Perchas [Script] registrying entry Construction Materials from Supply Ship [Script] registrying entry Food from Supply Ship [Script] registrying entry Alcohol Shipment [Script] registrying entry Science Crate Salvage [Script] registrying entry Random Animals [Script] registrying entry Construction Materials looted from from Supply Ship [Script] registrying entry Construction Materials looted from from Supply Ship (crim) [Script] registrying entry Construction Materials found by Citizen [Script] registrying entry Guns and Ammo from Supply Ship [Script] registrying entry Random Guns [Script] registrying entry Obeliskian Cluster [Script] registrying entry Obeliskian Ruins 00 [Script] registrying entry Obeliskian Ruins 01 [Script] registrying entry Obeliskian Ruins 02 [Script] registrying entry Artifact Dig Site [Script] registrying entry Machine Debris [Script] registrying entry Random Ores [Script] registrying entry Random Ingots [Script] registrying entry Random Stone Blocks [Script] registrying entry Obeliskian Gibs [Script] registrying entry Landmine Supply Drop [Script] registrying entry Module Crates [Script] registrying entry Paper Gibs [Script] registrying entry Stahlmark Supply Drop [Script] registrying entry Republique Supply Drop [Script] registrying entry Novorus Supply Drop [MISC] SCRIPT: Loading scripts/entity/explosions.edb [Script] registrying entry Landmine Explosion [Script] registrying entry Medium Explosion [Script] registrying entry Obeliskian Guardian Explosion [Script] registrying entry Small Eldritch Explosion [Script] registrying entry Ammo Explosion [Script] registrying entry Small Explosion [Script] registrying entry Blunderbuss Area Attack [Script] registrying entry Urchin Grenade Explosion [MISC] SCRIPT: Loading scripts/entity/factions.edb [Script] registrying entry BanditsInfo [Script] registrying entry FishInfo [Script] registrying entry CultInfo [Script] registrying entry RepubliqueInfo [Script] registrying entry NovorusInfo [Script] registrying entry raw_resources [Script] registrying entry StahlmarkInfo [Script] registrying entry ObeliskianInfo [Script] registrying entry EmpireInfo [Script] registrying entry caseTable [Script] registrying entry researchTable [Script] registrying entry just_logs_please [MISC] SCRIPT: Done loading entity sources [MISC] Skin ui\\thoughtIcons2.xml not found! [MISC] Now trying to load ui\\minimap_filler.png [MISC] Skin ui/default.xml not found! [MISC] Skin ui/styles/styleGameplay.xml not found! [Shaders] rendShader (groundpolygon.shd): [MISC] Loading new shader: groundpolygon.shd [MISC] [Shaders] rendShader (flatcolour.shd): [MISC] Loading new shader: flatcolour.shd [MISC] [MISC] Skin ui\styles\styleGameplay.xml not found! [MISC] [initializing UI] time: 120 [MISC] Registering library for gameGridPosition, stack size 0 [MISC] Registering library for gameHistoryFragment, stack size 0 [MISC] Registering library for gameSimInput, stack size 0 [MISC] Registering library for offsetCollectionHandle, stack size 0 [MISC] SCRIPT: Loading entitydef.lua [MISC] SCRIPT: Loading scripts/entity/food.edb [Script] registrying entry basic_food [Script] entity db: registering commodity info basic_food [MISC] Entity: basic_food value: 0 [MISC] [Script] registrying entry raw_beetle_steak [Script] entity db: registering commodity info raw_beetle_steak [MISC] Entity: raw_beetle_steak value: 0 [MISC] [Script] registrying entry cooked_beetle_steak [Script] entity db: registering commodity info cooked_beetle_steak [MISC] Entity: cooked_beetle_steak value: 0 [MISC] [Script] registrying entry bottle_of_laudanum [Script] entity db: registering commodity info bottle_of_laudanum [MISC] Entity: bottle_of_laudanum value: 320 [MISC] [Script] registrying entry tin_of_meat [Script] entity db: registering commodity info tin_of_meat [MISC] Entity: tin_of_meat value: 530 [MISC] [Script] registrying entry bottle_of_sulphur_tonic [Script] entity db: registering commodity info bottle_of_sulphur_tonic [MISC] Entity: bottle_of_sulphur_tonic value: 150 [MISC] [Script] registrying entry chicken_leg [Script] entity db: registering commodity info chicken_leg [MISC] Entity: chicken_leg value: 0 [MISC] [Script] registrying entry dodo_leg [Script] entity db: registering commodity info dodo_leg [MISC] Entity: dodo_leg value: 0 [MISC] [Script] registrying entry can_of_food [Script] entity db: registering commodity info can_of_food [MISC] Entity: can_of_food value: 0 [MISC] [Script] registrying entry soup [Script] entity db: registering commodity info soup [MISC] Entity: soup value: 0 [MISC] [Script] registrying entry berry_medley_stew [Script] entity db: registering commodity info berry_medley_stew [MISC] Entity: berry_medley_stew value: 0 [MISC] [Script] registrying entry maize_chowder [Script] entity db: registering commodity info maize_chowder [MISC] Entity: maize_chowder value: 0 [MISC] [Script] registrying entry farmers_stew [Script] entity db: registering commodity info farmers_stew [MISC] Entity: farmers_stew value: 0 [MISC] [Script] registrying entry stew [Script] entity db: registering commodity info stew [MISC] Entity: stew value: 0 [MISC] [Script] registrying entry plate_of_bangers_and_mash [Script] entity db: registering commodity info plate_of_bangers_and_mash [MISC] Entity: plate_of_bangers_and_mash value: 0 [MISC] [Script] registrying entry plate_of_fish [Script] entity db: registering commodity info plate_of_fish [MISC] Entity: plate_of_fish value: 0 [MISC] [Script] registrying entry apple [Script] entity db: registering commodity info apple [MISC] Entity: apple value: 0 [MISC] [Script] registrying entry orange [Script] entity db: registering commodity info orange [MISC] Entity: orange value: 0 [MISC] [Script] registrying entry cup_of_tea [Script] entity db: registering commodity info cup_of_tea [MISC] Entity: cup_of_tea value: 0 [MISC] [Script] registrying entry basic_brew [Script] entity db: registering commodity info basic_brew [MISC] Entity: basic_brew value: 0 [MISC] [Script] registrying entry jar_of_beer [Script] entity db: registering commodity info jar_of_beer [MISC] Entity: jar_of_beer value: 50 [MISC] [Script] registrying entry bottle_of_wine [Script] entity db: registering commodity info bottle_of_wine [MISC] Entity: bottle_of_wine value: 50 [MISC] [Script] registrying entry bottle_of_guarapo [Script] entity db: registering commodity info bottle_of_guarapo [MISC] Entity: bottle_of_guarapo value: 50 [MISC] [Script] registrying entry bottle_of_caninha [Script] entity db: registering commodity info bottle_of_caninha [MISC] Entity: bottle_of_caninha value: 50 [MISC] [Script] registrying entry bottle_of_rum [Script] entity db: registering commodity info bottle_of_rum [MISC] Entity: bottle_of_rum value: 50 [MISC] [Script] registrying entry bottle_of_whisky [Script] entity db: registering commodity info bottle_of_whisky [MISC] Entity: bottle_of_whisky value: 150 [MISC] [Script] registrying entry bottle_of_vodka [Script] entity db: registering commodity info bottle_of_vodka [MISC] Entity: bottle_of_vodka value: 150 [MISC] [Script] registrying entry cult_juice [Script] entity db: registering commodity info cult_juice [MISC] Entity: cult_juice value: 10000 [MISC] [Script] registrying entry anger_juice [Script] entity db: registering commodity info anger_juice [MISC] Entity: anger_juice value: 5000 [MISC] [Script] registrying entry fish_juice [Script] entity db: registering commodity info fish_juice [MISC] Entity: fish_juice value: 99999 [MISC] [Script] registrying entry jar_of_chicha [Script] entity db: registering commodity info jar_of_chicha [MISC] Entity: jar_of_chicha value: 50 [MISC] [Script] registrying entry bottle_of_pulque [Script] entity db: registering commodity info bottle_of_pulque [MISC] Entity: bottle_of_pulque value: 50 [MISC] [Script] registrying entry bottle_of_moonshine [Script] entity db: registering commodity info bottle_of_moonshine [MISC] Entity: bottle_of_moonshine value: 150 [MISC] [Script] registrying entry loaf_of_bread [Script] entity db: registering commodity info loaf_of_bread [MISC] Entity: loaf_of_bread value: 0 [MISC] [Script] registrying entry bushel_of_cabbage [Script] entity db: registering commodity info bushel_of_cabbage [MISC] Entity: bushel_of_cabbage value: 0 [MISC] [Script] registrying entry bushel_of_chillies [Script] entity db: registering commodity info bushel_of_chillies [MISC] Entity: bushel_of_chillies value: 0 [MISC] [Script] registrying entry bushel_of_black_cup_fungus [Script] entity db: registering commodity info bushel_of_black_cup_fungus [MISC] Entity: bushel_of_black_cup_fungus value: 0 [MISC] [Script] registrying entry bushel_of_orange_cup_fungus [Script] entity db: registering commodity info bushel_of_orange_cup_fungus [MISC] Entity: bushel_of_orange_cup_fungus value: 0 [MISC] [Script] registrying entry bushel_of_exotic_caviar [Script] entity db: registering commodity info bushel_of_exotic_caviar [MISC] Entity: bushel_of_exotic_caviar value: 0 [MISC] [Script] registrying entry tin_of_exotic_caviar [Script] entity db: registering commodity info tin_of_exotic_caviar [MISC] Entity: tin_of_exotic_caviar value: 500 [MISC] [Script] registrying entry bucket_of_raw_opium [Script] entity db: registering commodity info bucket_of_raw_opium [MISC] Entity: bucket_of_raw_opium value: 80 [MISC] [Script] registrying entry bucket_of_molasses [Script] entity db: registering commodity info bucket_of_molasses [MISC] Entity: bucket_of_molasses value: 0 [MISC] [Script] registrying entry cut_sugarcane [Script] entity db: registering commodity info cut_sugarcane [MISC] Entity: cut_sugarcane value: 10 [MISC] [Script] registrying entry sugar_loaf [Script] entity db: registering commodity info sugar_loaf [MISC] Entity: sugar_loaf value: 10 [MISC] [Script] registrying entry bag_of_wheat_flour [Script] entity db: registering commodity info bag_of_wheat_flour [MISC] Entity: bag_of_wheat_flour value: 0 [MISC] [Script] registrying entry pumpkin [Script] entity db: registering commodity info pumpkin [MISC] Entity: pumpkin value: 0 [MISC] [Script] registrying entry bushel_of_maize [Script] entity db: registering commodity info bushel_of_maize [MISC] Entity: bushel_of_maize value: 0 [MISC] [Script] registrying entry bushel_of_grapes [Script] entity db: registering commodity info bushel_of_grapes [MISC] Entity: bushel_of_grapes value: 0 [MISC] [Script] registrying entry Bushel of Tea Leaf [Script] entity db: registering commodity info Bushel of Tea Leaf [MISC] Entity: Bushel of Tea Leaf value: 0 [MISC] [Script] registrying entry bushel_of_saskatoonberries [Script] entity db: registering commodity info bushel_of_saskatoonberries [MISC] Entity: bushel_of_saskatoonberries value: 0 [MISC] [Script] registrying entry bushel_of_lingonberries [Script] entity db: registering commodity info bushel_of_lingonberries [MISC] Entity: bushel_of_lingonberries value: 0 [MISC] [Script] registrying entry bushel_of_joshua_fruit [Script] entity db: registering commodity info bushel_of_joshua_fruit [MISC] Entity: bushel_of_joshua_fruit value: 0 [MISC] [Script] registrying entry raw_steak [Script] entity db: registering commodity info raw_steak [MISC] Entity: raw_steak value: 0 [MISC] [Script] registrying entry raw_aurochs_steak [Script] entity db: registering commodity info raw_aurochs_steak [MISC] Entity: raw_aurochs_steak value: 0 [MISC] [Script] registrying entry cooked_steak [Script] entity db: registering commodity info cooked_steak [MISC] Entity: cooked_steak value: 0 [MISC] [Script] registrying entry raw_fishperson_steak [Script] entity db: registering commodity info raw_fishperson_steak [MISC] Entity: raw_fishperson_steak value: 0 [MISC] [Script] registrying entry cooked_fishperson_steak [Script] entity db: registering commodity info cooked_fishperson_steak [MISC] Entity: cooked_fishperson_steak value: 0 [MISC] [Script] registrying entry raw_fish_steak [Script] entity db: registering commodity info raw_fish_steak [MISC] Entity: raw_fish_steak value: 0 [MISC] [Script] registrying entry long_pork [Script] entity db: registering commodity info long_pork [MISC] Entity: long_pork value: 0 [MISC] [Script] registrying entry cooked_long_pork [Script] entity db: registering commodity info cooked_long_pork [MISC] Entity: cooked_long_pork value: 0 [MISC] [Script] registrying entry raw_bird [Script] entity db: registering commodity info raw_bird [MISC] Entity: raw_bird value: 0 [MISC] [Script] registrying entry cooked_bird [Script] entity db: registering commodity info cooked_bird [MISC] Entity: cooked_bird value: 0 [MISC] [Script] registrying entry bushel_of_sausages [Script] entity db: registering commodity info bushel_of_sausages [MISC] Entity: bushel_of_sausages value: 0 [MISC] [Script] registrying entry bushel_of_tobacco_leaf [Script] entity db: registering commodity info bushel_of_tobacco_leaf [MISC] Entity: bushel_of_tobacco_leaf value: 0 [MISC] [Script] registrying entry bushel_of_coffee_fruit [Script] entity db: registering commodity info bushel_of_coffee_fruit [MISC] Entity: bushel_of_coffee_fruit value: 0 [MISC] [Script] registrying entry crate_of_canned_food [Script] entity db: registering commodity info crate_of_canned_food [MISC] Entity: crate_of_canned_food value: 530 [MISC] [Script] registrying entry crate_of_coconuts [Script] entity db: registering commodity info crate_of_coconuts [MISC] Entity: crate_of_coconuts value: 0 [MISC] [Script] registrying entry coconut_curry [Script] entity db: registering commodity info coconut_curry [MISC] Entity: coconut_curry value: 0 [MISC] [Script] registrying entry crate_of_pickled_chillies [Script] entity db: registering commodity info crate_of_pickled_chillies [MISC] Entity: crate_of_pickled_chillies value: 240 [MISC] [Script] registrying entry bushel_of_white_cup_fungus [Script] entity db: registering commodity info bushel_of_white_cup_fungus [MISC] Entity: bushel_of_white_cup_fungus value: 0 [MISC] [Script] registrying entry crate_of_pickled_orange_cup_fungus [Script] entity db: registering commodity info crate_of_pickled_orange_cup_fungus [MISC] Entity: crate_of_pickled_orange_cup_fungus value: 240 [MISC] [Script] registrying entry crate_of_pickled_white_cup_fungus [Script] entity db: registering commodity info crate_of_pickled_white_cup_fungus [MISC] Entity: crate_of_pickled_white_cup_fungus value: 240 [MISC] [Script] registrying entry crate_of_pickled_black_cup_fungus [Script] entity db: registering commodity info crate_of_pickled_black_cup_fungus [MISC] Entity: crate_of_pickled_black_cup_fungus value: 240 [MISC] [Script] registrying entry crate_of_lingonberry_preserves [Script] entity db: registering commodity info crate_of_lingonberry_preserves [MISC] Entity: crate_of_lingonberry_preserves value: 240 [MISC] [Script] registrying entry crate_of_saskatoonberry_preserves [Script] entity db: registering commodity info crate_of_saskatoonberry_preserves [MISC] Entity: crate_of_saskatoonberry_preserves value: 240 [MISC] [Script] registrying entry crate_of_beer [Script] entity db: registering commodity info crate_of_beer [MISC] Entity: crate_of_beer value: 0 [MISC] [Script] registrying entry crate_of_chicha [Script] entity db: registering commodity info crate_of_chicha [MISC] Entity: crate_of_chicha value: 0 [MISC] [Script] registrying entry crate_of_pulque [Script] entity db: registering commodity info crate_of_pulque [MISC] Entity: crate_of_pulque value: 0 [MISC] [Script] registrying entry crate_of_moonshine [Script] entity db: registering commodity info crate_of_moonshine [MISC] Entity: crate_of_moonshine value: 0 [MISC] [Script] registrying entry crate_of_laudanum_bottles [Script] entity db: registering commodity info crate_of_laudanum_bottles [MISC] Entity: crate_of_laudanum_bottles value: 0 [MISC] [Script] registrying entry crate_of_sulphur_tonic [Script] entity db: registering commodity info crate_of_sulphur_tonic [MISC] Entity: crate_of_sulphur_tonic value: 0 [MISC] [Script] registrying entry crate_of_rum [Script] entity db: registering commodity info crate_of_rum [MISC] Entity: crate_of_rum value: 0 [MISC] [Script] registrying entry crate_of_whisky [Script] entity db: registering commodity info crate_of_whisky [MISC] Entity: crate_of_whisky value: 0 [MISC] [Script] registrying entry lingonberry_pie [Script] entity db: registering commodity info lingonberry_pie [MISC] Entity: lingonberry_pie value: 0 [MISC] [Script] registrying entry saskatoonberry_pie [Script] entity db: registering commodity info saskatoonberry_pie [MISC] Entity: saskatoonberry_pie value: 0 [MISC] [Script] registrying entry meat_pie [Script] entity db: registering commodity info meat_pie [MISC] Entity: meat_pie value: 0 [MISC] [Script] registrying entry fish_pie [Script] entity db: registering commodity info fish_pie [MISC] Entity: fish_pie value: 0 [MISC] [Script] registrying entry long_pork_pie [Script] entity db: registering commodity info long_pork_pie [MISC] Entity: long_pork_pie value: 0 [MISC] [Script] registrying entry fishperson_pie [Script] entity db: registering commodity info fishperson_pie [MISC] Entity: fishperson_pie value: 0 [MISC] [Script] registrying entry pumpkin_pie [Script] entity db: registering commodity info pumpkin_pie [MISC] Entity: pumpkin_pie value: 0 [MISC] [Script] registrying entry cube_of_flesh [Script] entity db: registering commodity info cube_of_flesh [MISC] Entity: cube_of_flesh value: 0 [MISC] [MISC] SCRIPT: Loading scripts/entity/trees.edb [Script] registrying entry Conifer [Script] registrying entry Joshua Tree [Script] registrying entry Mangrove [Script] registrying entry Gutta Percha [Script] registrying entry Pine [Script] registrying entry Tropical Broadleaf [Script] registrying entry Aspen [Script] registrying entry Weeping Willow [Script] registrying entry Giant Horsetail [Script] registrying entry Palm [Script] registrying entry Green Bamboo [MISC] SCRIPT: Loading scripts/entity/clearableTerrain.edb [Script] registrying entry DEV Coordinate Marker [Script] registrying entry Bird Nest [Script] registrying entry Wrecked Airdrop Debris [Script] registrying entry Rhyolite Debris [Script] registrying entry Basalt Debris [Script] registrying entry Wooden Debris, Small [Script] registrying entry Brick Debris, Small [Script] registrying entry Random Rubbish [Script] registrying entry Paper Rubbish [Script] registrying entry Machine Rubbish [Script] registrying entry Broken Glass [Script] registrying entry Human Bones [Script] registrying entry Primed Grenade [Script] registrying entry Smoking Small Crater [Script] registrying entry Smoking Medium Crater [Script] registrying entry Small Crater [Script] registrying entry Medium Crater [Script] registrying entry Large Crater [Script] registrying entry Seashells [Script] registrying entry Medium Gibs [Script] registrying entry Small Gibs [Script] registrying entry Gibs [Script] registrying entry Driftwood Branch [Script] registrying entry Driftwood Trunk [Script] registrying entry Driftwood Logs [Script] registrying entry Mossy Branch [Script] registrying entry Mossy Trunk [Script] registrying entry Mossy Logs [Script] registrying entry Blue Flowers [Script] registrying entry Purple Flowers [Script] registrying entry White Flowers [Script] registrying entry Yellow Flowers [Script] registrying entry Grass Lump Swamp [Script] registrying entry Swamp Grass [Script] registrying entry Green Grass [Script] registrying entry Golden Grass [Script] registrying entry Empty Clutch [Script] registrying entry Empty Mud Clutch [Script] registrying entry Spiny Green Shrub [Script] registrying entry Spiny Dry Shrub [Script] registrying entry Leafy Gold Shrub [Script] registrying entry Leafy Green Shrub [Script] registrying entry Leafy Bush [Script] registrying entry Pitcher Plant [Script] registrying entry Bracken [Script] registrying entry Carrion Flower [Script] registrying entry Fungus [Script] registrying entry coral [Script] registrying entry sea urchin large [Script] registrying entry sea urchin small [Script] registrying entry sea polyp [Script] registrying entry Cultist Candles [Script] registrying entry Flagstones [Script] registrying entry Flagstones Lowered [Script] registrying entry Flagstones Raised [Script] registrying entry Dark Stone Block [Script] registrying entry Dark Stone Monolith [Script] registrying entry Giant Dark Stone Monolith [Script] registrying entry Campfire [Script] registrying entry Large Animal Burrow [Script] registrying entry Small Animal Burrow [Script] registrying entry A Mundane Pile Of Dirt [Script] registrying entry Burnt Timber [MISC] SCRIPT: Loading scripts/entity/commodity.edb [Script] registrying entry logs [Script] entity db: registering commodity info logs [MISC] Entity: logs value: 50 [MISC] [Script] registrying entry bamboo_poles [Script] entity db: registering commodity info bamboo_poles [MISC] Entity: bamboo_poles value: 50 [MISC] [Script] registrying entry planks [Script] entity db: registering commodity info planks [MISC] Entity: planks value: 80 [MISC] [Script] registrying entry laquer [Script] entity db: registering commodity info laquer [MISC] Entity: laquer value: 50 [MISC] [Script] registrying entry laquered_planks [Script] entity db: registering commodity info laquered_planks [MISC] Entity: laquered_planks value: 240 [MISC] [Script] registrying entry coal [Script] entity db: registering commodity info coal [MISC] Entity: coal value: 60 [MISC] [Script] registrying entry charcoal [Script] entity db: registering commodity info charcoal [MISC] Entity: charcoal value: 60 [MISC] [Script] registrying entry peat [Script] entity db: registering commodity info peat [MISC] Entity: peat value: 60 [MISC] [Script] registrying entry hematite [Script] entity db: registering commodity info hematite [MISC] Entity: hematite value: 100 [MISC] [Script] registrying entry malachite [Script] entity db: registering commodity info malachite [MISC] Entity: malachite value: 100 [MISC] [Script] registrying entry sphalerite [Script] entity db: registering commodity info sphalerite [MISC] Entity: sphalerite value: 100 [MISC] [Script] registrying entry native_gold [Script] entity db: registering commodity info native_gold [MISC] Entity: native_gold value: 150 [MISC] [Script] registrying entry chalk [Script] entity db: registering commodity info chalk [MISC] Entity: chalk value: 50 [MISC] [Script] registrying entry sulphur [Script] entity db: registering commodity info sulphur [MISC] Entity: sulphur value: 50 [MISC] [Script] registrying entry iron_ingots [Script] entity db: registering commodity info iron_ingots [MISC] Entity: iron_ingots value: 310 [MISC] [Script] registrying entry copper_ingots [Script] entity db: registering commodity info copper_ingots [MISC] Entity: copper_ingots value: 310 [MISC] [Script] registrying entry zinc_ingots [Script] entity db: registering commodity info zinc_ingots [MISC] Entity: zinc_ingots value: 260 [MISC] [Script] registrying entry brass_ingots [Script] entity db: registering commodity info brass_ingots [MISC] Entity: brass_ingots value: 700 [MISC] [Script] registrying entry gold_ingots [Script] entity db: registering commodity info gold_ingots [MISC] Entity: gold_ingots value: 620 [MISC] [Script] registrying entry steel_ingots [Script] entity db: registering commodity info steel_ingots [MISC] Entity: steel_ingots value: 1000 [MISC] [Script] registrying entry iron_pipes [Script] entity db: registering commodity info iron_pipes [MISC] Entity: iron_pipes value: 360 [MISC] [Script] registrying entry copper_pipes [Script] entity db: registering commodity info copper_pipes [MISC] Entity: copper_pipes value: 360 [MISC] [Script] registrying entry iron_plates [Script] entity db: registering commodity info iron_plates [MISC] Entity: iron_plates value: 360 [MISC] [Script] registrying entry copper_plates [Script] entity db: registering commodity info copper_plates [MISC] Entity: copper_plates value: 360 [MISC] [Script] registrying entry steel_plates [Script] entity db: registering commodity info steel_plates [MISC] Entity: steel_plates value: 1500 [MISC] [Script] registrying entry brass_cogs [Script] entity db: registering commodity info brass_cogs [MISC] Entity: brass_cogs value: 840 [MISC] [Script] registrying entry rubber_tree_sap [Script] entity db: registering commodity info rubber_tree_sap [MISC] Entity: rubber_tree_sap value: 50 [MISC] [Script] registrying entry cube_of_clay [Script] entity db: registering commodity info cube_of_clay [MISC] Entity: cube_of_clay value: 50 [MISC] [Script] registrying entry bushel_of_sand [Script] entity db: registering commodity info bushel_of_sand [MISC] Entity: bushel_of_sand value: 80 [MISC] [Script] registrying entry bricks [Script] entity db: registering commodity info bricks [MISC] Entity: bricks value: 80 [MISC] [Script] registrying entry rough_stone_block [Script] entity db: registering commodity info rough_stone_block [MISC] Entity: rough_stone_block value: 50 [MISC] [Script] registrying entry bushel_of_bone_meal [Script] entity db: registering commodity info bushel_of_bone_meal [MISC] Entity: bushel_of_bone_meal value: 50 [MISC] [Script] registrying entry bushel_of_bones [Script] entity db: registering commodity info bushel_of_bones [MISC] Entity: bushel_of_bones value: 50 [MISC] [Script] registrying entry cement_sack [Script] entity db: registering commodity info cement_sack [MISC] Entity: cement_sack value: 50 [MISC] [Script] registrying entry crate_of_stoneware_jars [Script] entity db: registering commodity info crate_of_stoneware_jars [MISC] Entity: crate_of_stoneware_jars value: 50 [MISC] [Script] registrying entry crate_of_glass_bottles [Script] entity db: registering commodity info crate_of_glass_bottles [MISC] Entity: crate_of_glass_bottles value: 60 [MISC] [Script] registrying entry glass_panes [Script] entity db: registering commodity info glass_panes [MISC] Entity: glass_panes value: 150 [MISC] [Script] registrying entry keg_of_black_powder [Script] entity db: registering commodity info keg_of_black_powder [MISC] Entity: keg_of_black_powder value: 120 [MISC] [Script] registrying entry sulphur_fertiliser [Script] entity db: registering commodity info sulphur_fertiliser [MISC] Entity: sulphur_fertiliser value: 80 [MISC] [Script] registrying entry crate_of_combat_supplies [Script] entity db: registering commodity info crate_of_combat_supplies [MISC] Entity: crate_of_combat_supplies value: 1170 [MISC] [Script] registrying entry crate_of_empty_shell_casings [Script] entity db: registering commodity info crate_of_empty_shell_casings [MISC] Entity: crate_of_empty_shell_casings value: 50 [MISC] [Script] registrying entry crate_of_grenades [Script] entity db: registering commodity info crate_of_grenades [MISC] Entity: crate_of_grenades value: 50 [MISC] [Script] registrying entry landmine [Script] entity db: registering commodity info landmine [MISC] Entity: landmine value: 290 [MISC] [Script] registrying entry flax_straw [Script] entity db: registering commodity info flax_straw [MISC] Entity: flax_straw value: 50 [MISC] [Script] registrying entry bolt_of_cloth [Script] entity db: registering commodity info bolt_of_cloth [MISC] Entity: bolt_of_cloth value: 150 [MISC] [Script] registrying entry coffin [Script] entity db: registering commodity info coffin [MISC] Entity: coffin value: 50 [MISC] [Script] registrying entry bushel_of_bluestar_cap_fungus [Script] entity db: registering commodity info bushel_of_bluestar_cap_fungus [MISC] Entity: bushel_of_bluestar_cap_fungus value: 0 [MISC] [Script] registrying entry bushel_of_cream_cap_fungus [Script] entity db: registering commodity info bushel_of_cream_cap_fungus [MISC] Entity: bushel_of_cream_cap_fungus value: 0 [MISC] [Script] registrying entry bushel_of_redspeckle_cap_fungus [Script] entity db: registering commodity info bushel_of_redspeckle_cap_fungus [MISC] Entity: bushel_of_redspeckle_cap_fungus value: 0 [MISC] [Script] registrying entry bushel_of_banded_disc_fungus [Script] entity db: registering commodity info bushel_of_banded_disc_fungus [MISC] Entity: bushel_of_banded_disc_fungus value: 0 [MISC] [Script] registrying entry bushel_of_white_disc_fungus [Script] entity db: registering commodity info bushel_of_white_disc_fungus [MISC] Entity: bushel_of_white_disc_fungus value: 0 [MISC] [Script] registrying entry bushel_of_yellow_disc_fungus [Script] entity db: registering commodity info bushel_of_yellow_disc_fungus [MISC] Entity: bushel_of_yellow_disc_fungus value: 0 [MISC] [Script] registrying entry bushel_of_green_puffball_fungus [Script] entity db: registering commodity info bushel_of_green_puffball_fungus [MISC] Entity: bushel_of_green_puffball_fungus value: 0 [MISC] [Script] registrying entry bushel_of_white_puffball_fungus [Script] entity db: registering commodity info bushel_of_white_puffball_fungus [MISC] Entity: bushel_of_white_puffball_fungus value: 0 [MISC] [Script] registrying entry bushel_of_orange_puffball_fungus [Script] entity db: registering commodity info bushel_of_orange_puffball_fungus [MISC] Entity: bushel_of_orange_puffball_fungus value: 0 [MISC] [Script] registrying entry bushel_of_scrap_iron [Script] entity db: registering commodity info bushel_of_scrap_iron [MISC] Entity: bushel_of_scrap_iron value: 0 [MISC] [Script] registrying entry science_crate [Script] entity db: registering commodity info science_crate [MISC] Entity: science_crate value: 0 [MISC] [Script] registrying entry ancient_millstone [Script] entity db: registering commodity info ancient_millstone [MISC] Entity: ancient_millstone value: 0 [MISC] [Script] registrying entry leaf_fossil [Script] entity db: registering commodity info leaf_fossil [MISC] Entity: leaf_fossil value: 0 [MISC] [Script] registrying entry serpent_bell [Script] entity db: registering commodity info serpent_bell [MISC] Entity: serpent_bell value: 0 [MISC] [Script] registrying entry statue_head [Script] entity db: registering commodity info statue_head [MISC] Entity: statue_head value: 0 [MISC] [Script] registrying entry idol_of_quaggaroth [Script] entity db: registering commodity info idol_of_quaggaroth [MISC] Entity: idol_of_quaggaroth value: 0 [MISC] [Script] registrying entry fishy_idol [Script] entity db: registering commodity info fishy_idol [MISC] Entity: fishy_idol value: 0 [MISC] [Script] registrying entry geometer_canopic_jar [Script] entity db: registering commodity info geometer_canopic_jar [MISC] Entity: geometer_canopic_jar value: 0 [MISC] [Script] registrying entry obeliskian_seal [Script] entity db: registering commodity info obeliskian_seal [MISC] Entity: obeliskian_seal value: 0 [MISC] [Script] registrying entry fishperson_organs [Script] entity db: registering commodity info fishperson_organs [MISC] Entity: fishperson_organs value: 0 [MISC] [Script] registrying entry grimoire [Script] entity db: registering commodity info grimoire [MISC] Entity: grimoire value: 0 [MISC] [Script] registrying entry obeliskian_block [Script] entity db: registering commodity info obeliskian_block [MISC] Entity: obeliskian_block value: 0 [MISC] [Script] registrying entry obeliskian_bricks [Script] entity db: registering commodity info obeliskian_bricks [MISC] Entity: obeliskian_bricks value: 0 [MISC] [Script] registrying entry boxed_brick_ceramics_kiln [Script] entity db: registering commodity info boxed_brick_ceramics_kiln [MISC] Entity: boxed_brick_ceramics_kiln value: 420 [MISC] [Script] registrying entry boxed_iron_ceramics_kiln [Script] entity db: registering commodity info boxed_iron_ceramics_kiln [MISC] Entity: boxed_iron_ceramics_kiln value: 2020 [MISC] [Script] registrying entry boxed_stone_charcoal_kiln [Script] entity db: registering commodity info boxed_stone_charcoal_kiln [MISC] Entity: boxed_stone_charcoal_kiln value: 320 [MISC] [Script] registrying entry boxed_brick_charcoal_kiln [Script] entity db: registering commodity info boxed_brick_charcoal_kiln [MISC] Entity: boxed_brick_charcoal_kiln value: 460 [MISC] [Script] registrying entry boxed_iron_charcoal_kiln [Script] entity db: registering commodity info boxed_iron_charcoal_kiln [MISC] Entity: boxed_iron_charcoal_kiln value: 2020 [MISC] [Script] registrying entry boxed_small_iron_oven [Script] entity db: registering commodity info boxed_small_iron_oven [MISC] Entity: boxed_small_iron_oven value: 820 [MISC] [Script] registrying entry boxed_steam_oven [Script] entity db: registering commodity info boxed_steam_oven [MISC] Entity: boxed_steam_oven value: 1270 [MISC] [Script] registrying entry boxed_power_lathe [Script] entity db: registering commodity info boxed_power_lathe [MISC] Entity: boxed_power_lathe value: 10 [MISC] [Script] registrying entry boxed_stone_smelting_crucible [Script] entity db: registering commodity info boxed_stone_smelting_crucible [MISC] Entity: boxed_stone_smelting_crucible value: 390 [MISC] [Script] registrying entry boxed_iron_smelting_crucible [Script] entity db: registering commodity info boxed_iron_smelting_crucible [MISC] Entity: boxed_iron_smelting_crucible value: 2580 [MISC] [Script] registrying entry boxed_power_saw [Script] entity db: registering commodity info boxed_power_saw [MISC] Entity: boxed_power_saw value: 10 [MISC] [Script] registrying entry boxed_mixing_tank [Script] entity db: registering commodity info boxed_mixing_tank [MISC] Entity: boxed_mixing_tank value: 1180 [MISC] [Script] registrying entry boxed_brewing_vat [Script] entity db: registering commodity info boxed_brewing_vat [MISC] Entity: boxed_brewing_vat value: 280 [MISC] [Script] registrying entry boxed_still [Script] entity db: registering commodity info boxed_still [MISC] Entity: boxed_still value: 1520 [MISC] [Script] registrying entry boxed_ceramics_workbench [Script] entity db: registering commodity info boxed_ceramics_workbench [MISC] Entity: boxed_ceramics_workbench value: 230 [MISC] [Script] registrying entry boxed_workbench [Script] entity db: registering commodity info boxed_workbench [MISC] Entity: boxed_workbench value: 210 [MISC] [Script] registrying entry boxed_chemistry_workbench [Script] entity db: registering commodity info boxed_chemistry_workbench [MISC] Entity: boxed_chemistry_workbench value: 220 [MISC] [Script] registrying entry boxed_smithing_forge [Script] entity db: registering commodity info boxed_smithing_forge [MISC] Entity: boxed_smithing_forge value: 410 [MISC] [Script] registrying entry boxed_booze_vat [Script] entity db: registering commodity info boxed_booze_vat [MISC] Entity: boxed_booze_vat value: 480 [MISC] [Script] registrying entry boxed_spinning_mule [Script] entity db: registering commodity info boxed_spinning_mule [MISC] Entity: boxed_spinning_mule value: 10 [MISC] [Script] registrying entry boxed_wooden_altar [Script] entity db: registering commodity info boxed_wooden_altar [MISC] Entity: boxed_wooden_altar value: 230 [MISC] [Script] registrying entry boxed_stone_altar [Script] entity db: registering commodity info boxed_stone_altar [MISC] Entity: boxed_stone_altar value: 430 [MISC] [Script] registrying entry boxed_large_stone_altar [Script] entity db: registering commodity info boxed_large_stone_altar [MISC] Entity: boxed_large_stone_altar value: 710 [MISC] [Script] registrying entry boxed_macroscope [Script] entity db: registering commodity info boxed_macroscope [MISC] Entity: boxed_macroscope value: 1880 [MISC] [Script] registrying entry boxed_candelabra [Script] entity db: registering commodity info boxed_candelabra [MISC] Entity: boxed_candelabra value: 430 [MISC] [Script] registrying entry boxed_church_banner [Script] entity db: registering commodity info boxed_church_banner [MISC] Entity: boxed_church_banner value: 360 [MISC] [Script] registrying entry boxed_church_pews [Script] entity db: registering commodity info boxed_church_pews [MISC] Entity: boxed_church_pews value: 10 [MISC] [Script] registrying entry boxed_cot [Script] entity db: registering commodity info boxed_cot [MISC] Entity: boxed_cot value: 230 [MISC] [Script] registrying entry boxed_lower_class_bed [Script] entity db: registering commodity info boxed_lower_class_bed [MISC] Entity: boxed_lower_class_bed value: 390 [MISC] [Script] registrying entry boxed_middle_class_single_bed [Script] entity db: registering commodity info boxed_middle_class_single_bed [MISC] Entity: boxed_middle_class_single_bed value: 440 [MISC] [Script] registrying entry boxed_middle_class_bed [Script] entity db: registering commodity info boxed_middle_class_bed [MISC] Entity: boxed_middle_class_bed value: 650 [MISC] [Script] registrying entry boxed_upper_class_bed [Script] entity db: registering commodity info boxed_upper_class_bed [MISC] Entity: boxed_upper_class_bed value: 1340 [MISC] [Script] registrying entry boxed_upper_class_chair [Script] entity db: registering commodity info boxed_upper_class_chair [MISC] Entity: boxed_upper_class_chair value: 650 [MISC] [Script] registrying entry boxed_clothes_line_short [Script] entity db: registering commodity info boxed_clothes_line_short [MISC] Entity: boxed_clothes_line_short value: 230 [MISC] [Script] registrying entry boxed_clothes_line_long [Script] entity db: registering commodity info boxed_clothes_line_long [MISC] Entity: boxed_clothes_line_long value: 280 [MISC] [Script] registrying entry boxed_upper_class_table [Script] entity db: registering commodity info boxed_upper_class_table [MISC] Entity: boxed_upper_class_table value: 550 [MISC] [Script] registrying entry boxed_fancy_bookshelf [Script] entity db: registering commodity info boxed_fancy_bookshelf [MISC] Entity: boxed_fancy_bookshelf value: 550 [MISC] [Script] registrying entry boxed_bookshelf [Script] entity db: registering commodity info boxed_bookshelf [MISC] Entity: boxed_bookshelf value: 230 [MISC] [Script] registrying entry boxed_lc_cabinet [Script] entity db: registering commodity info boxed_lc_cabinet [MISC] Entity: boxed_lc_cabinet value: 180 [MISC] [Script] registrying entry boxed_mc_cabinet [Script] entity db: registering commodity info boxed_mc_cabinet [MISC] Entity: boxed_mc_cabinet value: 410 [MISC] [Script] registrying entry boxed_uc_cabinet [Script] entity db: registering commodity info boxed_uc_cabinet [MISC] Entity: boxed_uc_cabinet value: 440 [MISC] [Script] registrying entry boxed_bureaucrats_cabinet [Script] entity db: registering commodity info boxed_bureaucrats_cabinet [MISC] Entity: boxed_bureaucrats_cabinet value: 230 [MISC] [Script] registrying entry boxed_bureaucrats_desk [Script] entity db: registering commodity info boxed_bureaucrats_desk [MISC] Entity: boxed_bureaucrats_desk value: 180 [MISC] [Script] registrying entry boxed_standing_desk [Script] entity db: registering commodity info boxed_standing_desk [MISC] Entity: boxed_standing_desk value: 120 [MISC] [Script] registrying entry boxed_mineshaft_module [Script] entity db: registering commodity info boxed_mineshaft_module [MISC] Entity: boxed_mineshaft_module value: 410 [MISC] [Script] registrying entry boxed_chalkboard [Script] entity db: registering commodity info boxed_chalkboard [MISC] Entity: boxed_chalkboard value: 180 [MISC] [Script] registrying entry boxed_vacuum_chamber [Script] entity db: registering commodity info boxed_vacuum_chamber [MISC] Entity: boxed_vacuum_chamber value: 2140 [MISC] [Script] registrying entry boxed_painting_uc [Script] entity db: registering commodity info boxed_painting_uc [MISC] Entity: boxed_painting_uc value: 10 [MISC] [Script] registrying entry boxed_painting_mc [Script] entity db: registering commodity info boxed_painting_mc [MISC] Entity: boxed_painting_mc value: 10 [MISC] [Script] registrying entry boxed_painting_lc [Script] entity db: registering commodity info boxed_painting_lc [MISC] Entity: boxed_painting_lc value: 10 [MISC] [Script] registrying entry boxed_loading_bay_door [Script] entity db: registering commodity info boxed_loading_bay_door [MISC] Entity: boxed_loading_bay_door value: 230 [MISC] [Script] registrying entry boxed_lower_class_window [Script] entity db: registering commodity info boxed_lower_class_window [MISC] Entity: boxed_lower_class_window value: 120 [MISC] [Script] registrying entry boxed_middle_class_window [Script] entity db: registering commodity info boxed_middle_class_window [MISC] Entity: boxed_middle_class_window value: 230 [MISC] [Script] registrying entry boxed_stained_glass_window [Script] entity db: registering commodity info boxed_stained_glass_window [MISC] Entity: boxed_stained_glass_window value: 330 [MISC] [Script] registrying entry boxed_wood_plinth [Script] entity db: registering commodity info boxed_wood_plinth [MISC] Entity: boxed_wood_plinth value: 280 [MISC] [Script] registrying entry boxed_stone_plinth [Script] entity db: registering commodity info boxed_stone_plinth [MISC] Entity: boxed_stone_plinth value: 210 [MISC] [Script] registrying entry boxed_lower_class_table [Script] entity db: registering commodity info boxed_lower_class_table [MISC] Entity: boxed_lower_class_table value: 180 [MISC] [Script] registrying entry boxed_middle_class_table [Script] entity db: registering commodity info boxed_middle_class_table [MISC] Entity: boxed_middle_class_table value: 280 [MISC] [Script] registrying entry boxed_steam_radiator [Script] entity db: registering commodity info boxed_steam_radiator [MISC] Entity: boxed_steam_radiator value: 730 [MISC] [Script] registrying entry boxed_lower_class_chair [Script] entity db: registering commodity info boxed_lower_class_chair [MISC] Entity: boxed_lower_class_chair value: 120 [MISC] [Script] registrying entry boxed_middle_class_chair [Script] entity db: registering commodity info boxed_middle_class_chair [MISC] Entity: boxed_middle_class_chair value: 280 [MISC] [Script] registrying entry boxed_spice_rack [Script] entity db: registering commodity info boxed_spice_rack [MISC] Entity: boxed_spice_rack value: 120 [MISC] [Script] registrying entry boxed_hanging_pots [Script] entity db: registering commodity info boxed_hanging_pots [MISC] Entity: boxed_hanging_pots value: 250 [MISC] [Script] registrying entry boxed_lower_class_picture_frame_cluster [Script] entity db: registering commodity info boxed_lower_class_picture_frame_cluster [MISC] Entity: boxed_lower_class_picture_frame_cluster value: 500 [MISC] [Script] registrying entry boxed_middle_class_picture_frame_cluster [Script] entity db: registering commodity info boxed_middle_class_picture_frame_cluster [MISC] Entity: boxed_middle_class_picture_frame_cluster value: 500 [MISC] [Script] registrying entry boxed_clay_pot [Script] entity db: registering commodity info boxed_clay_pot [MISC] Entity: boxed_clay_pot value: 70 [MISC] [Script] registrying entry boxed_science_wall_plaque [Script] entity db: registering commodity info boxed_science_wall_plaque [MISC] Entity: boxed_science_wall_plaque value: 500 [MISC] [Script] registrying entry boxed_military_wall_plaque [Script] entity db: registering commodity info boxed_military_wall_plaque [MISC] Entity: boxed_military_wall_plaque value: 500 [MISC] [Script] registrying entry boxed_royal_wall_plaque [Script] entity db: registering commodity info boxed_royal_wall_plaque [MISC] Entity: boxed_royal_wall_plaque value: 500 [MISC] [Script] registrying entry boxed_lower_class_certificate [Script] entity db: registering commodity info boxed_lower_class_certificate [MISC] Entity: boxed_lower_class_certificate value: 200 [MISC] [Script] registrying entry boxed_carpet [Script] entity db: registering commodity info boxed_carpet [MISC] Entity: boxed_carpet value: 280 [MISC] [Script] registrying entry boxed_rug [Script] entity db: registering commodity info boxed_rug [MISC] Entity: boxed_rug value: 180 [MISC] [Script] registrying entry boxed_lower_class_wall_shrine [Script] entity db: registering commodity info boxed_lower_class_wall_shrine [MISC] Entity: boxed_lower_class_wall_shrine value: 180 [MISC] [Script] registrying entry boxed_upper_class_wall_shrine [Script] entity db: registering commodity info boxed_upper_class_wall_shrine [MISC] Entity: boxed_upper_class_wall_shrine value: 230 [MISC] [Script] registrying entry boxed_lamp [Script] entity db: registering commodity info boxed_lamp [MISC] Entity: boxed_lamp value: 430 [MISC] [Script] registrying entry boxed_barometer [Script] entity db: registering commodity info boxed_barometer [MISC] Entity: boxed_barometer value: 320 [MISC] [Script] registrying entry boxed_large_pipe_and_valve [Script] entity db: registering commodity info boxed_large_pipe_and_valve [MISC] Entity: boxed_large_pipe_and_valve value: 320 [MISC] [Script] registrying entry boxed_vent [Script] entity db: registering commodity info boxed_vent [MISC] Entity: boxed_vent value: 320 [MISC] [Script] registrying entry boxed_pipe_cluster [Script] entity db: registering commodity info boxed_pipe_cluster [MISC] Entity: boxed_pipe_cluster value: 320 [MISC] [Script] registrying entry boxed_sign_board_small [Script] entity db: registering commodity info boxed_sign_board_small [MISC] Entity: boxed_sign_board_small value: 10 [MISC] [Script] registrying entry boxed_sign_hanger_metal_00 [Script] entity db: registering commodity info boxed_sign_hanger_metal_00 [MISC] Entity: boxed_sign_hanger_metal_00 value: 10 [MISC] [Script] registrying entry boxed_sign_hanger_wood_00 [Script] entity db: registering commodity info boxed_sign_hanger_wood_00 [MISC] Entity: boxed_sign_hanger_wood_00 value: 10 [MISC] [Script] registrying entry boxed_barbershop_pole [Script] entity db: registering commodity info boxed_barbershop_pole [MISC] Entity: boxed_barbershop_pole value: 180 [MISC] [Script] registrying entry boxed_wall-mounted_aurochs_head [Script] entity db: registering commodity info boxed_wall-mounted_aurochs_head [MISC] Entity: boxed_wall-mounted_aurochs_head value: 120 [MISC] [Script] registrying entry boxed_wall-mounted_beetle_head [Script] entity db: registering commodity info boxed_wall-mounted_beetle_head [MISC] Entity: boxed_wall-mounted_beetle_head value: 120 [MISC] [MISC] SCRIPT: Loading scripts/entity/tools.edb [Script] registrying entry crate [Script] entity db: registering commodity info crate [MISC] Entity: crate value: 0 [MISC] [Script] registrying entry axe [Script] entity db: registering commodity info axe [MISC] Entity: axe value: 0 [MISC] [Script] registrying entry hammer [Script] entity db: registering commodity info hammer [MISC] Entity: hammer value: 0 [MISC] [Script] registrying entry shovel [Script] entity db: registering commodity info shovel [MISC] Entity: shovel value: 0 [MISC] [Script] registrying entry pickaxe [Script] entity db: registering commodity info pickaxe [MISC] Entity: pickaxe value: 0 [MISC] [Script] registrying entry hoe [Script] entity db: registering commodity info hoe [MISC] Entity: hoe value: 0 [MISC] [Script] registrying entry net [Script] entity db: registering commodity info net [MISC] Entity: net value: 0 [MISC] [Script] registrying entry razor [Script] entity db: registering commodity info razor [MISC] Entity: razor value: 0 [MISC] [Script] registrying entry cleaver [Script] entity db: registering commodity info cleaver [MISC] Entity: cleaver value: 0 [MISC] [Script] registrying entry hunting_knife [Script] entity db: registering commodity info hunting_knife [MISC] Entity: hunting_knife value: 0 [MISC] [Script] registrying entry saw [Script] entity db: registering commodity info saw [MISC] Entity: saw value: 0 [MISC] [Script] registrying entry broom [Script] entity db: registering commodity info broom [MISC] Entity: broom value: 0 [MISC] [Script] registrying entry quill [Script] entity db: registering commodity info quill [MISC] Entity: quill value: 0 [MISC] [MISC] SCRIPT: Loading scripts/entity/beacon.edb [Script] registrying entry Rally [Script] registrying entry Explore [Script] registrying entry Flatten [Script] registrying entry Clear Trees [MISC] SCRIPT: Loading scripts/entity/workshops.edb [Script] registrying entry Lower Class House [Script] registrying entry Middle Class House [Script] registrying entry Upper Class House [Script] registrying entry Carpentry Workshop [Script] registrying entry Ceramics Workshop [Script] registrying entry Cement Factory [Script] registrying entry Metalworks [Script] registrying entry Brewery [Script] registrying entry Kitchen [Script] registrying entry Chemist's Shop [Script] registrying entry Textile Workshop [Script] registrying entry Chapel [Script] registrying entry Public House [Script] registrying entry Barracks [Script] registrying entry Barbershop [Script] registrying entry Clerk's Office [Script] registrying entry Mine [Script] registrying entry Naturalist's Office [Script] registrying entry Foreign Office [Script] registrying entry Trade Office [Script] registrying entry Laboratory [MISC] SCRIPT: Loading scripts/entity/animal.edb [Script] registrying entry Small Anemone [Script] registrying entry Tall Anemone [Script] registrying entry Huge Anemone [Script] registrying entry Man-o-war [Script] registrying entry Chicken [Script] registrying entry Junglefowl [Script] registrying entry Giant Snail [Script] registrying entry Fox [Script] registrying entry Land Dragon [Script] registrying entry Deathwurm [Script] registrying entry Aurochs [Script] registrying entry Wooly Aurochs [Script] registrying entry Deer [Script] registrying entry Dodo [Script] registrying entry Beetle [Script] registrying entry Scintillating Beetle [Script] registrying entry Tiny Beetle [Script] registrying entry Capybara [Script] registrying entry Desert Tortoise [Script] registrying entry Scrub Tortoise [Script] registrying entry Swamp Tortoise [Script] registrying entry Giant Horseshoe Crab [Script] registrying entry Horseshoe Crab [Script] registrying entry Frog [Script] registrying entry Trilobite [Script] registrying entry Giant Beetle [Script] registrying entry Obeliskian Servitor [Script] registrying entry Obeliskian Master [Script] registrying entry Obeliskian Guardian [Script] registrying entry fishperson [MISC] SCRIPT: Loading scripts/entity/vehicle.edb [Script] registrying entry Minum Turret [Script] registrying entry Steam Knight [Script] registrying entry Landing Craft [MISC] SCRIPT: Loading scripts/entity/citizen.edb [Script] registrying entry HumanStats [Script] registrying entry BanditStats [Script] registrying entry normal [Script] registrying entry steamknight_normal [Script] registrying entry steamknight_run [Script] registrying entry fleeing [Script] registrying entry run [Script] registrying entry rampage_walk [Script] registrying entry rampage_run [Script] registrying entry walk_hungry [Script] registrying entry walk_angry [Script] registrying entry walk_sad [Script] registrying entry walk_injured [Script] registrying entry walk_insane [Script] registrying entry walk_skip [Script] registrying entry walk_doublebounce [Script] registrying entry walk_murderous [Script] registrying entry walk_fishy [Script] registrying entry Farmer [Script] registrying entry Militia Footsoldier [Script] registrying entry Footsoldier [Script] registrying entry Metalworker [Script] registrying entry Miner [Script] registrying entry Laboratory Assistant [Script] registrying entry Forester [Script] registrying entry Prisoner [Script] registrying entry Labourer [Script] registrying entry Naturalist [Script] registrying entry Vicar [Script] registrying entry Congregant [Script] registrying entry NCO [Script] registrying entry Militia NCO [Script] registrying entry Scientist [Script] registrying entry Barber [Script] registrying entry Clerk [Script] registrying entry Chemist [Script] registrying entry Barkeep [Script] registrying entry Diplomat [Script] registrying entry Artisan [Script] registrying entry Industrial Artisan [Script] registrying entry Overseer [Script] registrying entry Prisoner Overseer [Script] registrying entry Poet [Script] registrying entry Capitalist [Script] registrying entry Aristocrat [Script] registrying entry Occult Inspector [Script] registrying entry Occult Sergeant [Script] registrying entry Cultist Priest [Script] registrying entry Cultist Minion [Script] registrying entry Novorus Civilian [Script] registrying entry Novorus Merchant [Script] registrying entry Novorus Levy [Script] registrying entry Novorus NCO [Script] registrying entry Republique Civilian [Script] registrying entry Republique Merchant [Script] registrying entry Republique Conscript [Script] registrying entry Republique NCO [Script] registrying entry Stahlmark Civilian [Script] registrying entry Stahlmark Merchant [Script] registrying entry Stahlmark Trupp [Script] registrying entry Stahlmark NCO [Script] registrying entry Spectre [Script] registrying entry Bandit [Script] registrying entry Armoured Bandit [MISC] SCRIPT: Loading scripts/entity/building_decor.edb [Script] registrying entry Wooden Steps [Script] registrying entry Brick Steps [Script] registrying entry Iron Steps [Script] registrying entry Wooden Steps [Script] registrying entry Wide Iron Steps [Script] registrying entry Wide Stone Steps [Script] registrying entry Wide Wooden Steps [Script] registrying entry Wide Brick Steps [Script] registrying entry Barbershop Pole [Script] registrying entry Painting 00 [Script] registrying entry Lamp 00 [Script] registrying entry Lamp 01 [Script] registrying entry Painting [MISC] SCRIPT: Loading scripts/entity/modules.edb [Script] registrying entry Stone Ceramics Kiln [Script] registrying entry Brick Ceramics Kiln [Script] registrying entry Iron Ceramics Kiln [Script] registrying entry Stone Smelting Crucible [Script] registrying entry Stone Charcoal Kiln [Script] registrying entry Brick Charcoal Kiln [Script] registrying entry Iron Charcoal Kiln [Script] registrying entry Small Iron Oven [Script] registrying entry Small Stone Oven [Script] registrying entry Iron Smelting Crucible [Script] registrying entry Mixing Tank [Script] registrying entry Brewing Vat [Script] registrying entry Still [Script] registrying entry Carpentry Workbench [Script] registrying entry Ceramics Workbench [Script] registrying entry Workbench [Script] registrying entry Chemistry Workbench [Script] registrying entry Smithing Forge [Script] registrying entry Booze Vat [Script] registrying entry Spinning Mule [Script] registrying entry Wooden Altar [Script] registrying entry Stone Altar [Script] registrying entry Large Stone Altar [Script] registrying entry Macroscope [Script] registrying entry Candelabra [Script] registrying entry Church Banner [Script] registrying entry Church Pews [Script] registrying entry Steam Oven [Script] registrying entry Power Saw [Script] registrying entry Ceramics Press [Script] registrying entry Industrial Kiln [Script] registrying entry Grinder [Script] registrying entry Power Stamper [Script] registrying entry Power Lathe [Script] registrying entry Dewatering Pump [Script] registrying entry Voltaic Transformer [Script] registrying entry Ventilation Unit [Script] registrying entry Steam Distributor [Script] registrying entry Turbine [Script] registrying entry Boiler [Script] registrying entry Windmill [Script] registrying entry Water Pump [Script] registrying entry Dynamo [Script] registrying entry Bunker [Script] registrying entry Minum Gun Turret [Script] registrying entry Jail Cell [Script] registrying entry Cot [Script] registrying entry Lower Class Bed [Script] registrying entry Middle Class Single Bed [Script] registrying entry Middle Class Bed [Script] registrying entry Upper Class Bed [Script] registrying entry Upper Class Chair [Script] registrying entry Clothes Line 01 [Script] registrying entry Clothes Line 02 [Script] registrying entry Clothes Line 05 [Script] registrying entry Clothes Line 06 [Script] registrying entry Fancy Bookshelf [Script] registrying entry Bookshelf [Script] registrying entry LC Cabinet [Script] registrying entry MC Cabinet [Script] registrying entry UC Cabinet [Script] registrying entry Bureaucrat's Cabinet [Script] registrying entry Bureaucrat's Desk [Script] registrying entry Standing Desk [Script] registrying entry Mineshaft Module [Script] registrying entry Chalkboard [Script] registrying entry Vacuum Chamber [Script] registrying entry Painting Uc 00 [Script] registrying entry Painting Uc 01 [Script] registrying entry Painting Uc 02 [Script] registrying entry Painting Uc 03 [Script] registrying entry Painting Uc 04 [Script] registrying entry Painting Mc 00 [Script] registrying entry Painting Mc 01 [Script] registrying entry Painting Mc 02 [Script] registrying entry Painting Mc 03 [Script] registrying entry Painting Lc 00 [Script] registrying entry Painting Lc 01 [Script] registrying entry Painting Lc 02 [Script] registrying entry Painting Lc 03 [Script] registrying entry Lower Class Door 00 [Script] registrying entry Upper Class Door 00 [Script] registrying entry Middle Class Door 00 [Script] registrying entry Loading Bay Door [Script] registrying entry Lower Class Window 00 [Script] registrying entry Lower Class Window 01 [Script] registrying entry Middle Class Window 00 [Script] registrying entry Upper Class Window [Script] registrying entry Stained Glass Window 00 [Script] registrying entry Stained Glass Window 01 [Script] registrying entry Wooden Church Window 00 [Script] registrying entry Wood Plinth [Script] registrying entry Stone Plinth [Script] registrying entry Lower Class Table and Chair Set [Script] registrying entry Middle Class Table and Chair Set [Script] registrying entry Upper Class Table and Chair Set [Script] registrying entry Steam Radiator [Script] registrying entry Lower Class Chair [Script] registrying entry Middle Class Chair [Script] registrying entry Spice Rack [Script] registrying entry Hanging Pots [Script] registrying entry Lower Class Picture Frame Cluster 00 [Script] registrying entry Lower Class Picture Frame Cluster 01 [Script] registrying entry Middle Class Picture Frame Cluster 00 [Script] registrying entry Middle Class Picture Frame Cluster 01 [Script] registrying entry Middle Class Picture Frame Cluster 02 [Script] registrying entry Pot Amphora 00 [Script] registrying entry Pot Amphora 01 [Script] registrying entry Pot Bell Krater [Script] registrying entry Pot Calyx Krater [Script] registrying entry Science Wall Plaque [Script] registrying entry Military Wall Plaque [Script] registrying entry Royal Wall Plaque [Script] registrying entry Lower Class Certificate [Script] registrying entry Carpet00 [Script] registrying entry Carpet01 [Script] registrying entry Lower Class Rug 00 [Script] registrying entry Middle Class Rug 00 [Script] registrying entry Middle Class Rug 01 [Script] registrying entry Upper Class Rug 00 [Script] registrying entry Lower Class Wall Shrine [Script] registrying entry Upper Class Wall Shrine [Script] registrying entry Lamp 00 [Script] registrying entry Lamp 01 [Script] registrying entry Lamp 02 [Script] registrying entry Lamp 03 [Script] registrying entry Lamp 04 [Script] registrying entry Barometer [Script] registrying entry Large Pipe and Valve [Script] registrying entry Vent [Script] registrying entry Pipe Cluster [Script] registrying entry Sign Board Small 00 [Script] registrying entry Sign Hanger Metal 00 [Script] registrying entry Sign Hanger Wood 00 [Script] registrying entry Barbershop Pole [Script] registrying entry Wall-Mounted Aurochs Head [Script] registrying entry Wall-Mounted Beetle Head [MISC] SCRIPT: Loading scripts/entity/conversations.edb [Script] registrying entry Lower Class [Script] registrying entry Middle Class [Script] registrying entry Upper Class [Script] registrying entry Monarchy [Script] registrying entry Science [Script] registrying entry Communism [Script] registrying entry Rest [Script] registrying entry Work [Script] registrying entry The Call Of The Sea [Script] registrying entry Occult [Script] registrying entry Cult Membership [Script] registrying entry Cult Murder [Script] registrying entry Unholy Geometry [Script] registrying entry Cult Problem [Script] registrying entry moderately happy [Script] registrying entry cult membership response [Script] registrying entry interest in occult [Script] registrying entry hatred of occult [Script] registrying entry moderately sad [Script] registrying entry moderately angry [Script] registrying entry sleepy [Script] registrying entry leeches [Script] registrying entry confused [Script] registrying entry science [MISC] SCRIPT: Loading scripts/entity/dynamics_props.edb [Script] registrying entry Steam Ball [Script] registrying entry Spring-loaded Power Core [Script] registrying entry Leyden Jar [MISC] SCRIPT: Loading scripts/entity/job_times.edb [Script] registrying entry Assemble Module [Script] registrying entry Make Planks [Script] registrying entry Make Coffin [Script] registrying entry Make Bricks [Script] registrying entry Make Cement [Script] registrying entry Make Clay Pot [Script] registrying entry Make Glass Panes [Script] registrying entry Make Glass Bottles [Script] registrying entry Make Charcoal [Script] registrying entry Smelt Iron Ore [Script] registrying entry Smelt Copper Ore [Script] registrying entry Smelt Zinc Ore [Script] registrying entry Smelt Gold Ore [Script] registrying entry Make Brass Ingots [Script] registrying entry Make Steel Ingots [Script] registrying entry Make Iron Pipes [Script] registrying entry Make Copper Pipes [Script] registrying entry Make Copper Plates [Script] registrying entry Make Iron Plates [Script] registrying entry Make Steel Plates [Script] registrying entry Make Brass Cogs [Script] registrying entry Make Landmine [Script] registrying entry Make Pistol [Script] registrying entry Make Musket [Script] registrying entry Make Blunderbuss [Script] registrying entry Make Ammunition [Script] registrying entry Distil Whisky [Script] registrying entry Distil Rum [Script] registrying entry Distil Moonshine [Script] registrying entry Brew Beer [Script] registrying entry Make Wine [Script] registrying entry Brew Chicha [Script] registrying entry Make Stoneware Jars [Script] registrying entry Make Stew [Script] registrying entry Make Pumpkin Stew [Script] registrying entry Make Cabbage Stew [Script] registrying entry Make Canned Food [Script] registrying entry Make Maize Chowder [Script] registrying entry Make Coconut Curry [Script] registrying entry Make Pie [Script] registrying entry Make Long Pork Pie [Script] registrying entry Make Fishperson Pie [Script] registrying entry Make Berry Preserves [Script] registrying entry Tin Exotic Caviar [Script] registrying entry Make Tinned Meat [Script] registrying entry Bake Bread [Script] registrying entry Cook Basic Food [Script] registrying entry Brew Basic Drink [Script] registrying entry Cook Sausages [Script] registrying entry Cook Mixed Veggie Stew [Script] registrying entry Cook Berry Medley [Script] registrying entry Refine Sugarcane [Script] registrying entry Make Sugarloaf [Script] registrying entry Make Pickled Fungus [Script] registrying entry Make Pickled Chillies [Script] registrying entry Make Bucket of Molasses [Script] registrying entry Cook Steak [Script] registrying entry Cook Beetle Steak [Script] registrying entry Cook Bird [Script] registrying entry Cook Long Pork [Script] registrying entry Cook Fishperson Steak [Script] registrying entry Make Gunpowder [Script] registrying entry Make Sulphur Fertiliser [Script] registrying entry Make Bottle of Sulphur Tonic [Script] registrying entry Make Bottle of Laudanum [Script] registrying entry Make Cloth Bolts [Script] registrying entry Mine (in Mineshaft) [Script] registrying entry Ventilate Mine [Script] registrying entry Ventilate Mine Quickly [Script] registrying entry Grind Stuff [Script] registrying entry Distribute mechanics via commodity [Script] registrying entry Distribute Mechanics [Script] registrying entry Do Mechanical Well Things [Script] registrying entry Do Turbine Things [Script] registrying entry Do Water Pump Things [Script] registrying entry Chop Trees [Script] registrying entry Construct Element [Script] registrying entry Construct Module [Script] registrying entry Construct Gabion [Script] registrying entry Place Plant [Script] registrying entry Dismantle Element [Script] registrying entry Tend Crops [Script] registrying entry Destruct Building [Script] registrying entry Mine Surface Node [Script] registrying entry Mine In Mineshaft [Script] registrying entry Do Science [Script] registrying entry Do Diplomatic Paperwork [MISC] SCRIPT: Loading scripts/entity/crops.edb [Script] registrying entry Maize Plant [Script] registrying entry Cabbage Plant [Script] registrying entry Chilli Pepper Plant [Script] registrying entry Sugarcane Plant [Script] registrying entry Wheat [Script] registrying entry Pumpkin Vine [Script] registrying entry Malfeasant Clawbulb [Script] registrying entry Lingonberry Plant [Script] registrying entry Grape Vine [Script] registrying entry Domestic Coconut Palm [Script] registrying entry Saskatoonberry Plant [Script] registrying entry Opium Poppy [Script] registrying entry Green Bamboo Plant [Script] registrying entry Flax Plant [MISC] SCRIPT: Loading scripts/entity/afflictions.edb [Script] registrying entry afflictionsDB [MISC] SCRIPT: Loading scripts/entity/witnessed_events.edb [Script] registrying entry Occult Ritual (negative) [Script] registrying entry Occult Ritual (positive) [MISC] SCRIPT: Loading scripts/entity/histories.edb [Script] registrying entry Joined The Colonies [Script] registrying entry SeedMemories [Script] registrying entry CriminalSeedMemories [Script] registrying entry BanditSeedMemories1 [Script] registrying entry BanditSeedMemories2 [Script] registrying entry Enjoyed Travel [Script] registrying entry Did Not Enjoy Travel [Script] registrying entry Had A Fond Farewell [Script] registrying entry Had A Sad Farewell [Script] registrying entry Fear of Airship Travel [Script] registrying entry Haunted Dreams [Script] registrying entry Angry At Being Sent To The Colonies [Script] registrying entry Sad About Their False Sentence [Script] registrying entry Feeling Hungry [Script] registrying entry Feeling Really Hungry [Script] registrying entry Feeling Desperately Hungry [Script] registrying entry Feeling Starvation [Script] registrying entry Hopelessly Starving [Script] registrying entry Murderously Starving [Script] registrying entry Feeling Tired [Script] registrying entry Discovered A Weird Artifact [Script] registrying entry Repressed Eldritch Visions [Script] registrying entry Embraced Eldritch Visions [Script] registrying entry Gossiping [Script] registrying entry Gossiping (Response) [Script] registrying entry Got Married [Script] registrying entry Observed Culturally Acceptable Wedding [Script] registrying entry Observed Culturally Unacceptable Wedding [Script] registrying entry Observed Wedding [Script] registrying entry Saw Frontier Justice [Script] registrying entry Witnessed the Madness of Frontier Justice [Script] registrying entry Witnessed Frontier Justice And Approved [Script] registrying entry Saw a cannibal [Script] registrying entry Saw the corpse of a loved one [Script] registrying entry Saw the rotted corpse of a loved one [Script] registrying entry Saw a rotted corpse [Script] registrying entry Saw a corpse [Script] registrying entry Saw a corpse and liked it [Script] registrying entry Slept due to Sadness [Script] registrying entry Attended a Party [Script] registrying entry Consumed Human Flesh [Script] registrying entry Consumed Delicious Human Flesh [Script] registrying entry Ate Fishperson Flesh [Script] registrying entry Ate Exotic Caviar [Script] registrying entry Ate Something Exotic [Script] registrying entry Ate Exotic Caviar (fishy) [Script] registrying entry Ate Fishperson Flesh (fishy) [Script] registrying entry Ate something (Epicurean) [Script] registrying entry Ate something tasty (Epicurean) [Script] registrying entry Ate something delicious (Epicurean) [Script] registrying entry Ate something unsatisfying (Epicurean) [Script] registrying entry Ate something nasty (Epicurean) [Script] registrying entry Ate something [Script] registrying entry Ate something tasty [Script] registrying entry Ate something delicious [Script] registrying entry Ate something unsatisfying [Script] registrying entry Ate something nasty [Script] registrying entry Slept outside [Script] registrying entry Slept in a bed [Script] registrying entry Slept in a bed above their station [Script] registrying entry Slept in a bed below their station [Script] registrying entry Sleep Tier -6 [Script] registrying entry Sleep Tier -4 [Script] registrying entry Sleep Tier -2 [Script] registrying entry Sleep Tier 0 [Script] registrying entry Sleep Tier 2 [Script] registrying entry Sleep Tier 4 [Script] registrying entry Sleep Tier 6 [Script] registrying entry Sleep LC Fear [Script] registrying entry Slept on the floor [Script] registrying entry Work Tier -6 [Script] registrying entry Work Tier -4 [Script] registrying entry Work Tier -2 [Script] registrying entry Work Tier 0 [Script] registrying entry Work Tier 2 [Script] registrying entry Work Tier 4 [Script] registrying entry Work Tier 6 [Script] registrying entry Fishpeople Menacing [Script] registrying entry Fishpeople Menacing (fishy) [Script] registrying entry Fishpeople Intimidation Sad [Script] registrying entry Fishpeople Intimidation Angry [Script] registrying entry Fishpeople Inimidation Unpleasant [Script] registrying entry Damaged [Script] registrying entry Confusing Fishperson Gibberish [Script] registrying entry Frightening Fishperson Gibberish [Script] registrying entry Enthralling Fishperson Gibberish [Script] registrying entry Enthralled by the Call of the Sea [Script] registrying entry Annoyed by the Call of the Sea [Script] registrying entry Drank a Bottle of Laudanum [Script] registrying entry Drank a Bottle of Sulphur Tonic [Script] registrying entry Drank a Bottle of Spirits [Script] registrying entry Drank a Jar of Brew [Script] registrying entry Received Medical Treatment [Script] registrying entry Drank at the Pub [Script] registrying entry Drank a Non-Alcoholic Drink [Script] registrying entry Drank due to Sadness [Script] registrying entry grave_cry [Script] registrying entry Enjoyed Paperwork [Script] registrying entry Begrudgingly Did Paperwork [Script] registrying entry Read Poetry [Script] registrying entry Butchered A Human Corpse [Script] registrying entry Butchered A Fishperson Corpse [Script] registrying entry Butchered A Fishperson Corpse (fishy) [Script] registrying entry Witnessed Butchery of a Human Corpse [Script] registrying entry Witnessed Fishperson Butcher a Human Corpse [Script] registrying entry Witnessed Fishperson Butcher a Human Corpse (morbid) [Script] registrying entry Witnessed Butchery of a Fishperson Corpse [Script] registrying entry Witnessed Butchery of a Fishperson Corpse (fishy) [Script] registrying entry Witnessed Consumption of Human Meat [Script] registrying entry Horrified By Fishperson Corpse [Script] registrying entry Fascinated By Fishperson Corpse [Script] registrying entry Horrified By A Fishperson [Script] registrying entry Fascinated By A Fishperson [Script] registrying entry Horrified By An Obeliskian [Script] registrying entry Fascinated By An Obeliskian [Script] registrying entry Attacked By An Obeliskian [Script] registrying entry Suffered From Obeliskian Aetheric Attack [Script] registrying entry Engaged In Military Training [Script] registrying entry Proud To Witness Construction Of A Building [Script] registrying entry Inspired by the Proud Military of the Colony [Script] registrying entry Finished Construction of a Building [Script] registrying entry Angry Due To Hunger [Script] registrying entry Desperately Hungry [Script] registrying entry Killed Some Wild Game [Script] registrying entry Killed for the first time [Script] registrying entry Killed someone for the first time [Script] registrying entry Killed for the first time (friend) [Script] registrying entry Killed for the first time (military) [Script] registrying entry Killed for the first time and liked it [Script] registrying entry Killed a fishperson [Script] registrying entry Killed a Bandit [Script] registrying entry Enacted Frontier Justice (military) [Script] registrying entry Witnessed Combat [Script] registrying entry Witnessed Fighting Between Colonists [Script] registrying entry Horrified At Eating Human Flesh [Script] registrying entry Ate Human Flesh (Epicurean) [Script] registrying entry Enjoyed Eating Human Flesh [Script] registrying entry Committed Intentional Murder [Script] registrying entry Committed Intentional Murder of a Friend [Script] registrying entry Attacked By A Murderer [Script] registrying entry Witnessed Murder [Script] registrying entry Witnessed Murder And Liked It [Script] registrying entry Witnessed Violent Death [Script] registrying entry Witnessed Violent Death And Liked It [Script] registrying entry Witnessed a Dreadful Poetry Reading [Script] registrying entry Witnessed a Maddened Poetry Reading [Script] registrying entry Witnessed a Poetry Reading [Script] registrying entry Enjoyed a Reading of Poetry [Script] registrying entry Totally Unequipped To Be A Vicar [Script] registrying entry Thrilled At Being Conscripted [Script] registrying entry Upset At Being Conscripted [Script] registrying entry Upset At Being Decomissioned [Script] registrying entry Witnessed Creepy Dance [Script] registrying entry Witnessed Creepy Dance (maddened) [Script] registrying entry Did a Dance [Script] registrying entry Talked to An Animal [Script] registrying entry Witnessed Talking To Animal [Script] registrying entry Talked to A Corpse [Script] registrying entry Witnessed Talking To Corpse [Script] registrying entry Witnessed Happy Freakout [Script] registrying entry Made A Friend [Script] registrying entry Lost A Friend [Script] registrying entry Made An Enemy [Script] registrying entry Had A Good Cower [Script] registrying entry Fled From Danger [Script] registrying entry Forced to Frontier Justice a Friend [Script] registrying entry Watched a Friend Die to Frontier Justice [Script] registrying entry Watched a Friend Die [Script] registrying entry Watched a Friend Get Murdered [Script] registrying entry Prayed Before Bed [Script] registrying entry Prayed And Felt Better [Script] registrying entry Prayed at Wall Shrine [Script] registrying entry Gave Confession And Felt Better [Script] registrying entry Prayed And Spread Madness [Script] registrying entry Preached the End Times [Script] registrying entry Heard Someone Preaching the End Times [Script] registrying entry Attended Uplifting Prayer Service [Script] registrying entry Attended Military Prayer Service [Script] registrying entry Attended Tedious Military Service [Script] registrying entry Attended Worker Prayer Service [Script] registrying entry Attended Bland Worker Service [Script] registrying entry Attended UC Prayer Service [Script] registrying entry Attended Boring UC Service [Script] registrying entry Attended A Very Strange Prayer Service [Script] registrying entry slapped [Script] registrying entry slapped_other [Script] registrying entry insulted_by_bandit [Script] registrying entry Hugged A Fishperson [Script] registrying entry hugged [Script] registrying entry hugged_other [Script] registrying entry hugged_sad [Script] registrying entry hugged_sad_other [Script] registrying entry Hugged Someone Random [Script] registrying entry sudden_shift_change [Script] registrying entry Hugged By Someone They Didn't Like [Script] registrying entry whispered [Script] registrying entry whispered_other [Script] registrying entry was_punched [Script] registrying entry saw_punching [Script] registrying entry did_punching [Script] registrying entry blamed [Script] registrying entry blamed_other [Script] registrying entry yelled [Script] registrying entry yelled_other [Script] registrying entry suck_up_to_positive [Script] registrying entry suck_up_to_negative [Script] registrying entry sucked_up_to_positive [Script] registrying entry sucked_up_to_negative [Script] registrying entry look_at_food [Script] registrying entry look_at_body [Script] registrying entry cowered [Script] registrying entry Let Off Some Steam [Script] registrying entry Enjoyed Smashing Something Up [Script] registrying entry Sleep Was Interrupted [Script] registrying entry Science Failure [Script] registrying entry Science Success [Script] registrying entry Saw Invisible Geometries [Script] registrying entry Saw A Lost And Ancient Drowned World [Script] registrying entry Felt The Thoughts Of The Omnipotent Idiot-Constructor [Script] registrying entry Felt Spirit Devoured By The Black Monolith Of The Underworld [Script] registrying entry Discovered a Terrifying Secret about their Family History [Script] registrying entry Uneventful Family Research [Script] registrying entry Discovered a Distant Relative [Script] registrying entry Had An Unsettling Dream (good reaction) [Script] registrying entry Had An Unsettling Dream (bad reaction) A [Script] registrying entry Had An Unsettling Dream (bad reaction) B [Script] registrying entry Had An Unsettling Dream (bad reaction) C [Script] registrying entry Had An Unsettling Dream (Doomed) [Script] registrying entry Planet Dream [Script] registrying entry Planet Wake [Script] registrying entry Thrilled At Being Able To Send Stolen Goods [Script] registrying entry Upset At Nearby Criminal Endeavours [Script] registrying entry Furious at knowledge of Bandit Activities [Script] registrying entry Amused at knowledge of Bandit Activities [Script] registrying entry Angered By Destruction Of Shrine [Script] registrying entry Upset At Not Being Able To Send Stolen Goods [Script] registrying entry Happy to have studied a Science Crate [Script] registrying entry Disappointed to have not studied a Science Crate [Script] registrying entry Exposure to Science Goo [Script] registrying entry Humbled By The Infinite Terror Of The Cosmos [Script] registrying entry Ecstatic To Have Joined A Cult [Script] registrying entry Fulfilled By Performing Cult Worship [Script] registrying entry Grateful to have a Chapel [Script] registrying entry Upset at being Denied a Chapel [Script] registrying entry Felt Understood by The Aristocracy [Script] registrying entry Felt Fumbling Condescension of The Aristocracy [Script] registrying entry Felt Intense Joy at Being Understood by The Aristocracy [Script] registrying entry Upset at Lazy Colony Manager [Script] registrying entry Enraged at an Unfair Fine [Script] registrying entry Subject to Military Brutality [Script] registrying entry Slept out in the woods [Script] registrying entry Left a Life of Banditry [Script] registrying entry Lost Faith in Cult [Script] registrying entry Enjoyed A Conversation About The Occult [Script] registrying entry Offended By A Conversation About The Occult [Script] registrying entry Working Overtime [Script] registrying entry Working Nonstop [Script] registrying entry A Day Without Sleep [Script] registrying entry Two Days Without Sleep [Script] registrying entry Three Days Without Sleep [Script] registrying entry Drank Cult Juice [Script] registrying entry Drank Anger Juice [Script] registrying entry Drank Fish Juice [Script] registrying entry Translated Fishpeople Language [Script] registrying entry Performed an Obeliskian Dissection [Script] registrying entry Performed a Fishperson Dissection [Script] registrying entry Witnessed Black Magic [Script] registrying entry Witnessed Black Magic and Approved [Script] registrying entry Witnessed Eldritch Murder [Script] registrying entry Performed Black Magic [Script] registrying entry Saw a Spectre [Script] registrying entry Told of Murder (spectre) [Script] registrying entry Requested Burial (spectre) [Script] registrying entry Terrified by a Spectre [Script] registrying entry Heard Eldritch Whispers [Script] registrying entry Saw Eldritch Runes [Script] registrying entry Cultist Shrines Ordered Destroyed [Script] registrying entry cultist_fishperson [Script] registrying entry cultist_obeliskian [Script] registrying entry cultist_selenian [Script] registrying entry cultist_death [Script] registrying entry cultist_black_magic [Script] registrying entry cultist_technology [Script] registrying entry cultist_nature [Script] registrying entry cultist_the_queen [Script] registrying entry Skilled Up [MISC] SCRIPT: Loading scripts/entity/forageSources.edb [Script] registrying entry Guttural Bluestar Mushroom [Script] registrying entry Cream Cap Mushroom [Script] registrying entry Redspeckle Cap Mushroom [Script] registrying entry Banded Disc Mushroom [Script] registrying entry White Disc Mushroom [Script] registrying entry Yellow Disc Mushroom [Script] registrying entry Green Puffball Mushroom [Script] registrying entry White Puffball Mushroom [Script] registrying entry Orange Puffball Mushroom [Script] registrying entry Black Cup Fungus [Script] registrying entry White Cup Fungus [Script] registrying entry Orange Cup Fungus [Script] registrying entry Coconut Palm [Script] registrying entry Saskatoonberry Bush [Script] registrying entry Lingonberry Bush [Script] registrying entry Exotic Caviar Clutch [Script] registrying entry Exotic Mud Caviar Clutch [Script] registrying entry Salvagable Wreckage [Script] registrying entry Bandit Tent [Script] registrying entry Salvagable Wrecked Airdrop Crate [Script] registrying entry Bones [Script] registrying entry Aurochs Bones [Script] registrying entry Salvagable Machine debris [MISC] SCRIPT: Loading scripts/entity/oreNodes.edb [Script] registrying entry Hematite Node [Script] registrying entry Malachite Node [Script] registrying entry Sphalerite Node [Script] registrying entry Sulphur Node [Script] registrying entry Coal Node [Script] registrying entry Chalk Node [Script] registrying entry Gold Node [Script] registrying entry Clay Node [Script] registrying entry Peat Node [Script] registrying entry Sand Dune [Script] registrying entry Rhyolite Outcrop [Script] registrying entry Rhyolite Boulder [MISC] SCRIPT: Loading scripts/entity/weapons.edb [Script] registrying entry sacrificial_dagger [Script] entity db: registering commodity info sacrificial_dagger [MISC] Entity: sacrificial_dagger value: 20 [MISC] [Script] registrying entry pistol [Script] entity db: registering commodity info pistol [MISC] Entity: pistol value: 490 [MISC] [Script] registrying entry revolver [Script] entity db: registering commodity info revolver [MISC] Entity: revolver value: 1440 [MISC] [Script] registrying entry tripistol [Script] entity db: registering commodity info tripistol [MISC] Entity: tripistol value: 0 [MISC] [Script] registrying entry leyden_pistol [Script] entity db: registering commodity info leyden_pistol [MISC] Entity: leyden_pistol value: 0 [MISC] [Script] registrying entry leyden_rifle [Script] entity db: registering commodity info leyden_rifle [MISC] Entity: leyden_rifle value: 0 [MISC] [Script] registrying entry musket [Script] entity db: registering commodity info musket [MISC] Entity: musket value: 970 [MISC] [Script] registrying entry carbine [Script] entity db: registering commodity info carbine [MISC] Entity: carbine value: 2540 [MISC] [Script] registrying entry jezail_rifle [Script] entity db: registering commodity info jezail_rifle [MISC] Entity: jezail_rifle value: 0 [MISC] [Script] registrying entry blunderbuss [Script] entity db: registering commodity info blunderbuss [MISC] Entity: blunderbuss value: 1390 [MISC] [Script] registrying entry grenadelauncher [Script] entity db: registering commodity info grenadelauncher [MISC] Entity: grenadelauncher value: 0 [MISC] [Script] registrying entry sabre [Script] entity db: registering commodity info sabre [MISC] Entity: sabre value: 100 [MISC] [Script] registrying entry nightstick [Script] entity db: registering commodity info nightstick [MISC] Entity: nightstick value: 70 [MISC] [Script] registrying entry machete [Script] entity db: registering commodity info machete [MISC] Entity: machete value: 70 [MISC] [Script] registrying entry hand_grenade [Script] entity db: registering commodity info hand_grenade [MISC] Entity: hand_grenade value: 60 [MISC] [Script] registrying entry steam_knight_minum_gun [Script] entity db: registering commodity info steam_knight_minum_gun [MISC] Entity: steam_knight_minum_gun value: 2000 [MISC] [Script] registrying entry steam_knight_grenade_launcher [Script] entity db: registering commodity info steam_knight_grenade_launcher [MISC] Entity: steam_knight_grenade_launcher value: 2000 [MISC] [Script] registrying entry steam_knight_hand_cannon [Script] entity db: registering commodity info steam_knight_hand_cannon [MISC] Entity: steam_knight_hand_cannon value: 2000 [MISC] [Script] registrying entry spine_gun [Script] entity db: registering commodity info spine_gun [MISC] Entity: spine_gun value: 90 [MISC] [Script] registrying entry urchin_grenade [Script] entity db: registering commodity info urchin_grenade [MISC] Entity: urchin_grenade value: 60 [MISC] [Script] registrying entry bone_knife [Script] entity db: registering commodity info bone_knife [MISC] Entity: bone_knife value: 10 [MISC] [Script] registrying entry coral_club [Script] entity db: registering commodity info coral_club [MISC] Entity: coral_club value: 50 [MISC] [MISC] SCRIPT: Loading scripts/entity/world.edb [Script] registrying entry WorldStats [Script] registrying entry Alarm Beacon [Script] registrying entry Alert Zoom Marker [Script] registrying entry Path Marker [Script] registrying entry Explore [Script] registrying entry Sound Test 1 [Script] registrying entry Sound Test 2 [Script] registrying entry Dev Marker [Script] registrying entry Mining Info [Script] registrying entry MineInfo [MISC] SCRIPT: Loading scripts/entity/objectclusters.edb [Script] registrying entry Starting Building Materials [Script] registrying entry Starting Machine Parts [Script] registrying entry Starting Pistols [Script] registrying entry Starting Food [Script] registrying entry Starting Weapons [Script] registrying entry Starting Materials - Starter [Script] registrying entry Starting Materials 2 - Starter [Script] registrying entry Starting Food - Starter [Script] registrying entry Starting Materials - Advanced [Script] registrying entry Starting Materials 2 - Advanced [Script] registrying entry Starting Food - Advanced [Script] registrying entry Starting Materials - Faststart [Script] registrying entry Starting Food - Faststart [Script] registrying entry Starting Materials - Skills [Script] registrying entry Starting Materials 2 - Skills [Script] registrying entry Starting Food - Skills [Script] registrying entry Starting Materials - Metalworking [Script] registrying entry Starting Materials 2 - Metalworking [Script] registrying entry Starting Food - Metalworking [Script] registrying entry Starting Materials - Defense [Script] registrying entry Starting Materials 2 - Defense [Script] registrying entry Starting Food - Defense [Script] registrying entry Starting Food - Food [Script] registrying entry Starting Materials - Science [Script] registrying entry Starting Materials 2 - Science [Script] registrying entry Gabion Gibs [Script] registrying entry Brick Fence Gibs [Script] registrying entry Wrecked Airdrop Debris Cluster [Script] registrying entry Coconut Palm Cluster [Script] registrying entry Battlefield Decor [Script] registrying entry Coal Nodes [Script] registrying entry Hematite Nodes [Script] registrying entry Malachite Nodes [Script] registrying entry Chalk Nodes [Script] registrying entry Sulphur Nodes [Script] registrying entry Leafy Gold Shrubs [Script] registrying entry Leafy Green Shrubs [Script] registrying entry Sphalerite Nodes [Script] registrying entry Gold Nodes [Script] registrying entry Clay Nodes [Script] registrying entry Stone Boulders [Script] registrying entry Stone Outcrops [Script] registrying entry Favour Food [Script] registrying entry Random Commodities [Script] registrying entry Random Food [Script] registrying entry Butcher Gore [Script] registrying entry Gore Cluster [Script] registrying entry Mob of Fishpeople [Script] registrying entry Group of Fishpeople [Script] registrying entry Obeliskian Servitors [Script] registrying entry Flock of Dodos [Script] registrying entry Herd of Aurochs [Script] registrying entry Skulk of Foxes [Script] registrying entry Mans o Wars [Script] registrying entry beetleCluster [Script] registrying entry Vermin Beetle Spawn [Script] registrying entry Aspen Cluster [Script] registrying entry Joshua Trees [Script] registrying entry Mangroves [Script] registrying entry Gutta Perchas [Script] registrying entry Construction Materials from Supply Ship [Script] registrying entry Food from Supply Ship [Script] registrying entry Alcohol Shipment [Script] registrying entry Science Crate Salvage [Script] registrying entry Random Animals [Script] registrying entry Construction Materials looted from from Supply Ship [Script] registrying entry Construction Materials looted from from Supply Ship (crim) [Script] registrying entry Construction Materials found by Citizen [Script] registrying entry Guns and Ammo from Supply Ship [Script] registrying entry Random Guns [Script] registrying entry Obeliskian Cluster [Script] registrying entry Obeliskian Ruins 00 [Script] registrying entry Obeliskian Ruins 01 [Script] registrying entry Obeliskian Ruins 02 [Script] registrying entry Artifact Dig Site [Script] registrying entry Machine Debris [Script] registrying entry Random Ores [Script] registrying entry Random Ingots [Script] registrying entry Random Stone Blocks [Script] registrying entry Obeliskian Gibs [Script] registrying entry Landmine Supply Drop [Script] registrying entry Module Crates [Script] registrying entry Paper Gibs [Script] registrying entry Stahlmark Supply Drop [Script] registrying entry Republique Supply Drop [Script] registrying entry Novorus Supply Drop [MISC] SCRIPT: Loading scripts/entity/explosions.edb [Script] registrying entry Landmine Explosion [Script] registrying entry Medium Explosion [Script] registrying entry Obeliskian Guardian Explosion [Script] registrying entry Small Eldritch Explosion [Script] registrying entry Ammo Explosion [Script] registrying entry Small Explosion [Script] registrying entry Blunderbuss Area Attack [Script] registrying entry Urchin Grenade Explosion [MISC] SCRIPT: Loading scripts/entity/factions.edb [Script] registrying entry BanditsInfo [Script] registrying entry FishInfo [Script] registrying entry CultInfo [Script] registrying entry RepubliqueInfo [Script] registrying entry NovorusInfo [Script] registrying entry raw_resources [Script] registrying entry StahlmarkInfo [Script] registrying entry ObeliskianInfo [Script] registrying entry EmpireInfo [Script] registrying entry caseTable [Script] registrying entry researchTable [Script] registrying entry just_logs_please [MISC] SCRIPT: Done loading entity sources [Console] run("gameinit.lua") [Console] Loaded scripts/stats.lua [Script] gameinit executed [Console] Loaded scripts/gameinit.lua [Console] runUser("gameinit.lua") [Console] Loaded C:\Users\Mike\Documents\Gaslamp Games\Clockwork Empires\/scripts/gameinit.lua [Script] Stats init called [load] Deserializing buffer of uint8_t size: 133128 [load] Deserializing buffer from indexChildren [load] Deserializing buffer of uint8_t size: 133128 [load] Deserializing buffer from indexChildren [load] Deserializing buffer of TagIndexEntry size: 32419 [load] Deserializing buffer from children [FoW] X: 512 Y: 512 [load] Deserializing buffer of uint8_t size: 133128 [load] Deserializing buffer from indexChildren [load] Deserializing buffer of int32_t size: 4000 [load] Deserializing buffer from indexChildren [load] Deserializing buffer of uint32_t size: 1000 [load] Deserializing buffer from indexChildren [load] Deserializing buffer of gameSimJobInstancePtr size: 262 [load] Deserializing buffer from children [load] Deserializing buffer of gameSimAssignmentPtr size: 15 [load] Deserializing buffer from children [MISC] Now trying to load textures\constructions\gabionsDif.tga [MISC] Couldn't load file models//constructions//fences//brickWallPost01.upm [MISC] [MISC] Now trying to load TestBox_diffuse.png [MISC] Warning: couldn't load texture resource TestBox_diffuse.png! [MISC] Now trying to load TestBox_Inc_and_Spec.tga [MISC] Warning: couldn't load texture resource TestBox_Inc_and_Spec.tga! [MISC] Now trying to load textures\constructions\fences\whitePicketFenceDif.tga [MISC] Now trying to load textures\constructions\fences\basicRailFenceDif.tga [MISC] Now trying to load textures\constructions\fences\barbwireFenceDif.tga [MISC] Now trying to load textures\constructions\fences\barbwireFenceSi.tga [MISC] Now trying to load textures\constructions\fences\barbwireRollsDif.tga [MISC] Now trying to load textures\constructions\fences\barbwireRollsSi.tga [MISC] Couldn't load file models//vehicles//trackTramStraight1x1.upm [MISC] [MISC] Now trying to load textures\dynamicsLines\waterPipes00Dif.png [MISC] Now trying to load textures\dynamicsLines\waterPipes00Si.tga [MISC] Now trying to load textures\dynamicsLines\AxlesDif.png [MISC] Now trying to load textures\dynamicsLines\axlesSi.tga [MISC] XML error loading game\dynamics.xml. Line: 84. Error: not well-formed (invalid token) [MISC] [MISC] [Loading dynamics DB] time: 27646 [MISC] Now trying to load textures\modules\woodworkingbenchDif.tga [MISC] Now trying to load textures\modules\woodworkingbenchSi.tga [MISC] Now trying to load textures\blueprintFill00teal.png [MISC] Now trying to load textures\ui\arrow.tga [MISC] Now trying to load textures\modules\standingDesk00Dif.png [MISC] Now trying to load textures\modules\standingDesk00Si.tga [MISC] Now trying to load textures\buildingProps\doorLc00.png [MISC] Now trying to load textures\buildingProps\windowLC00Dif.png [MISC] Now trying to load textures\modules\signHangerDif.png [MISC] Now trying to load textures\modules\signHangerSi.tga [MISC] Now trying to load textures\modules\wallShrineLCDif.png [MISC] Now trying to load textures\blueprintFill00.png [MISC] Now trying to load textures\modules\stoneOvenDif.png [MISC] Now trying to load textures\modules\genericWorkBenchDif.png [MISC] Now trying to load textures\modules\genericWorkBenchSi.tga [MISC] Now trying to load textures\buildingProps\kitchenHangingPantryDif.png [MISC] Now trying to load textures\buildingProps\kitchenHangingPantrySi.tga [MISC] Now trying to load textures\buildingProps\cotDif.tga [MISC] Now trying to load textures\modules\cupboardLc01.png [MISC] Now trying to load textures\modules\cupboardLc01Spec.tga [MISC] Now trying to load ui\icons\commodityIcons00.png [MISC] Now trying to load textures\characters\animals\fox01Dif.png [MISC] Now trying to load textures\characters\animals\dodo00Dif.tga [MISC] Now trying to load textures\characters\animals\deerMale00Dif.tga [MISC] Now trying to load textures\characters\animals\deer_Female.png [MISC] Now trying to load textures\characters\animals\aurochs.png [MISC] Now trying to load textures\characters\body\bodyDressCFOverseer00Dif.png [MISC] Now trying to load textures\characters\heads\headCFMc02GreyDif.png [MISC] Now trying to load textures\characters\hair\hairFMc04GreyDif.png [MISC] Now trying to load textures\particles\steam00.tga [MISC] Now trying to load textures\particles\dirtRubble00.tga [MISC] Now trying to load textures\particles\dust00a.tga [MISC] Now trying to load textures\characters\body\bodyBipedAMOverseer00.png [MISC] Now trying to load textures\characters\heads\headAMMc04BrownDif.png [MISC] Now trying to load textures\characters\hair\hairMMc01BrownDif.png [MISC] Now trying to load textures\characters\body\bodybipedCFArtisanDif.png [MISC] Now trying to load textures\characters\body\bodybipedAFArtisanSi.tga [MISC] Now trying to load textures\characters\heads\headCFMc03GreyDif.png [MISC] Now trying to load textures\characters\hair\hairFMc01GreyDif.png [MISC] Now trying to load textures\characters\body\bodyDressDFOverseer00Dif.png [MISC] Now trying to load textures\characters\heads\headDFMc02GreyDif.png [MISC] Now trying to load textures\characters\hair\hairFMc02GreyDif.png [MISC] Now trying to load textures\characters\body\bodyBipedAMForester00Dif.png [MISC] Now trying to load textures\characters\body\bodyBipedMForester00Si.tga [MISC] Now trying to load textures\characters\heads\headAMLc03RedDif.png [MISC] Now trying to load textures\characters\hair\hairMLc00RedDif.png [MISC] Now trying to load textures\particles\seeds.tga [MISC] Now trying to load textures\characters\body\bodyBipedCMNCO00Dif.png [MISC] Now trying to load textures\characters\heads\headCMMc02BlackDif.png [MISC] Now trying to load textures\characters\hair\hairMMc01BlackDif.png [MISC] Now trying to load textures\characters\horrors\obeliskianServitorOffDif.png [MISC] Now trying to load textures\characters\horrors\obeliskianServitorOffSi.tga [MISC] Now trying to load textures\characters\horrors\obeliskianGuardianOffDif.png [MISC] Now trying to load textures\characters\horrors\obeliskianGuardianSiOff.tga [MISC] Now trying to load textures\characters\horrors\obeliskianMasterOffDif.png [MISC] Now trying to load textures\characters\horrors\obeliskianMasterOffSi.tga [MISC] Now trying to load textures\constructions\stockpileWoodDif.png [MISC] Now trying to load textures\characters\body\bodyDressCFPeasant00Dif.png [MISC] Now trying to load textures\characters\heads\headCFLc03GreyDif.png [MISC] Now trying to load textures\characters\hair\hairFLc00GreyDif.png [MISC] Now trying to load textures\characters\body\bodyDressDFPeasant00Dif.png [MISC] Now trying to load textures\characters\heads\headDFLc02GreyDif.png [MISC] Now trying to load textures\characters\hair\hairFLc01GreyDif.png [MISC] Now trying to load textures\characters\horrors\fishPersonGreenClothedFullTransformDif.tga [MISC] Now trying to load textures\characters\horrors\fishPersonClothedFullTransformSpec.tga [MISC] Now trying to load textures\hats\divingHelmetDif.tga [MISC] Now trying to load textures\hats\divingHelmetSi.tga [MISC] Now trying to load textures\characters\horrors\fishPersonClothedFullTransformDif.tga [MISC] Now trying to load textures\characters\horrors\fishPersonHeadFullTransformDif.png [MISC] Now trying to load textures\characters\horrors\fishPersonHeadFullTransformSpec.tga [MISC] Now trying to load textures\characters\horrors\fishPersonGreyClothedFullTransformDif.tga [MISC] Now trying to load textures\characters\horrors\fishPersonGreyHeadFullTransformDif.png [MISC] Now trying to load textures\characters\horrors\fishPersonGreenFullTransformDif.tga [MISC] Now trying to load textures\characters\horrors\fishPersonBodyFullTransformSpec.tga [MISC] Now trying to load textures\characters\horrors\fishPersonGreenHeadFullTransformDif.png [MISC] Now trying to load textures\characters\horrors\fishPersonFullTransformDif.tga [MISC] Now trying to load textures\characters\animals\beetleSmall01Dif.png [MISC] Now trying to load textures\characters\body\bodyDressBFOverseer00Dif.png [MISC] Now trying to load textures\characters\heads\headBFMc03BLackDif.png [MISC] Now trying to load textures\characters\hair\hairFMc04BlackDif.png [MISC] Now trying to load textures\particles\Sparking1.tga [MISC] Now trying to load textures\characters\body\bodyBipedDFBandit00Dif.png [MISC] Now trying to load textures\characters\heads\headDFLc03GreyDif.png [MISC] Now trying to load textures\characters\hair\hairFLc03GreyDif.png [MISC] Now trying to load textures\characters\body\bodyBipedDMBandit00Dif.png [MISC] Now trying to load textures\characters\heads\headDMLc06BrownDif.png [MISC] Now trying to load textures\characters\hair\hairMLc00BrownDif.png [MISC] Now trying to load textures\characters\body\bodyBipedBFBandit00Dif.png [MISC] Now trying to load textures\characters\heads\headBFLc01BlackDif.png [MISC] Now trying to load textures\characters\hair\hairFLc04BlackDif.png [MISC] Now trying to load textures\characters\body\bodyBipedCMPeasant00Dif.png [MISC] Now trying to load textures\characters\heads\headCMLc02BlackDif.png [MISC] Now trying to load textures\characters\hair\hairMLc00BlackDif.png [MISC] Now trying to load textures\characters\body\bodyBipedCFMilitiaFootsoldier00Dif.png [MISC] Now trying to load textures\characters\heads\headCFLc03BlackDif.png [MISC] Now trying to load textures\characters\hair\hairFLc00BlackDif.png [MISC] Now trying to load textures\characters\body\bodybipedDFArtisanDif.png [MISC] Now trying to load textures\characters\heads\headAMLc00BrownDif.png [MISC] Now trying to load textures\characters\hair\hairMLc03BrownDif.png [MISC] Now trying to load textures\characters\body\bodyBipedCMMilitiaFootsoldier00Dif.png [MISC] Now trying to load textures\characters\heads\headCMLc01Dif.png [MISC] Now trying to load textures\characters\animals\beetle01Dif.png [MISC] GL error (Renderer\rendShader.cpp, 280): 0x502 [Shaders] rendShader (build_grid.shd): [MISC] Loading new shader: build_grid.shd [MISC] [MISC] [building voxel maps] time: 1199 [MISC] Now trying to load textures\terrain\rhyolite00.tga for texture array. [MISC] Now trying to load textures\terrain\rhyoliteSide00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrown00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [MISC] Now trying to load textures\terrain\grassGold00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [MISC] Now trying to load textures\terrain\grassGold01.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [Shaders] rendShader (triplanar_four.shd): [MISC] Loading new shader: triplanar_four.shd [MISC] [MISC] Now trying to load textures\terrain\rhyolite00.tga for texture array. [MISC] Now trying to load textures\terrain\rhyoliteSide00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrown00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [MISC] Now trying to load textures\terrain\grassGold00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [MISC] Now trying to load textures\terrain\forestFloor00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrown00.tga [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga [MISC] Now trying to load textures\terrain\forestFloor00.tga [MISC] Now trying to load textures\terrain\rhyolite00.tga for texture array. [MISC] Now trying to load textures\terrain\rhyoliteSide00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtDark00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtDarkSide00.tga for texture array. [MISC] Now trying to load textures\terrain\grassGreen04.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [MISC] Now trying to load textures\terrain\forestFloor00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtDarkSide00.tga for texture array. [MISC] Now trying to load textures\terrain\grassGreen04.tga [MISC] Now trying to load textures\terrain\dirtDark00.tga [MISC] Now trying to load textures\terrain\dirtDarkSide00.tga [MISC] Now trying to load textures\terrain\rhyolite00.tga for texture array. [MISC] Now trying to load textures\terrain\rhyoliteSide00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtDark00.tga for texture array. [MISC] Now trying to load textures\terrain\dirtDarkSide00.tga for texture array. [MISC] Now trying to load textures\terrain\grassGreen05.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [MISC] Now trying to load textures\terrain\grassGreen04.tga for texture array. [MISC] Now trying to load textures\terrain\dirtBrownSide00.tga for texture array. [MISC] Now trying to load textures\terrain\sandWarm00.tga for texture array. [MISC] Now trying to load textures\terrain\mudLightSide00.tga for texture array. [MISC] Now trying to load textures\terrain\sandWarm00.tga for texture array. [MISC] Now trying to load textures\terrain\mudLightSide00.tga for texture array. [MISC] Now trying to load textures\terrain\rhyoliteScree00.tga for texture array. [MISC] Now trying to load textures\terrain\rhyoliteScree00.tga for texture array. [MISC] Now trying to load textures\terrain\sandWarm00.tga for texture array. [MISC] Now trying to load textures\terrain\mudLightSide00.tga for texture array. [MISC] Now trying to load textures\terrain\sandWarm00.tga [MISC] Now trying to load textures\terrain\mudLightSide00.tga [MISC] Now trying to load textures\terrain\aridDirt00.tga for texture array. [MISC] Now trying to load textures\terrain\sandstoneSide.tga for texture array. [MISC] Now trying to load textures\terrain\moss00.tga for texture array. [MISC] Now trying to load textures\terrain\moss00.tga for texture array. [MISC] Now trying to load textures\terrain\aridDirt00.tga [MISC] Now trying to load textures\terrain\sandstoneSide.tga [MISC] [setting materials] time: 416 [MISC] [building normal fields] time: 419 [MISC] [MISC] [triangulating] time: 760 [MISC] Now trying to load textures\buildings\fieldStoneFoundation00.png [MISC] Now trying to load textures\buildings\woodShingles03.png [MISC] Now trying to load textures\buildings\woodExtRough01.png [MISC] Now trying to load textures\buildings\wallIntRough00.png [MISC] Now trying to load textures\buildings\trimWood03.png [MISC] Now trying to load textures\buildings\woodFill00.png [MISC] Now trying to load textures\buildings\trimWood00.png [MISC] Now trying to load textures\buildings\trimWood01.png [MISC] Now trying to load textures\buildings\trimWood02.png [MISC] Now trying to load textures\buildings\woodFloor01.png [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 8 Collapses: 0 Moves: 0 [MISC] old edge chains size: 0; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 40 verts: 64 [MISC] face count: 0 [MISC] # of planes found: 9 [MISC] before caps: verts: 144 tris: 144 [MISC] after caps: verts: 152 tris: 162 [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 5 Collapses: 1 Moves: 4 [MISC] old edge chains size: 2; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 2 Collapses: 2 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 54 verts: 133 [MISC] face count: 0 [MISC] # of planes found: 23 [MISC] after caps: verts: 786 tris: 786 [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 8 Collapses: 0 Moves: 0 [MISC] old edge chains size: 0; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 40 verts: 80 [MISC] face count: 0 [MISC] # of planes found: 15 [MISC] after caps: verts: 144 tris: 144 [MISC] Now trying to load textures\buildings\woodShingles00.png [MISC] Now trying to load textures\buildings\woodExtYellow00.png [MISC] Now trying to load textures\buildings\plasterLc00.png [MISC] Now trying to load textures\buildings\woodFloor00.png [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 16 Collapses: 0 Moves: 0 [MISC] old edge chains size: 0; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 80 verts: 128 [MISC] face count: 0 [MISC] # of planes found: 13 [MISC] before caps: verts: 288 tris: 288 [MISC] after caps: verts: 304 tris: 330 [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 10 Collapses: 2 Moves: 8 [MISC] old edge chains size: 3; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 2 Collapses: 2 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 78 verts: 204 [MISC] face count: 0 [MISC] # of planes found: 26 [MISC] after caps: verts: 1182 tris: 1182 [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 12 Collapses: 0 Moves: 0 [MISC] old edge chains size: 0; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 60 verts: 120 [MISC] face count: 0 [MISC] # of planes found: 17 [MISC] after caps: verts: 216 tris: 216 [MISC] Now trying to load textures\buildings\woodShingles02.png [MISC] Now trying to load textures\buildings\woodExtRed00.png [MISC] Now trying to load textures\buildings\plasterMc00.png [MISC] Now trying to load textures\buildings\trimIron01.png [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 12 Collapses: 0 Moves: 0 [MISC] old edge chains size: 0; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 60 verts: 96 [MISC] face count: 0 [MISC] # of planes found: 10 [MISC] before caps: verts: 216 tris: 216 [MISC] after caps: verts: 228 tris: 246 [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 10 Collapses: 2 Moves: 8 [MISC] old edge chains size: 3; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 4 Collapses: 4 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 76 verts: 204 [MISC] face count: 0 [MISC] # of planes found: 26 [MISC] after caps: verts: 1182 tris: 1182 [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 12 Collapses: 0 Moves: 0 [MISC] old edge chains size: 0; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 60 verts: 120 [MISC] face count: 0 [MISC] # of planes found: 17 [MISC] after caps: verts: 216 tris: 216 [MISC] Now trying to load textures\buildings\brickFill00.png [MISC] Now trying to load textures\buildings\woodExtWhite00.png [MISC] Now trying to load textures\buildings\woodFloor02.png [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 4 Collapses: 0 Moves: 0 [MISC] old edge chains size: 0; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 20 verts: 32 [MISC] face count: 0 [MISC] # of planes found: 6 [MISC] before caps: verts: 72 tris: 72 [MISC] after caps: verts: 76 tris: 78 [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 2 Collapses: 2 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 24 verts: 54 [MISC] face count: 0 [MISC] # of planes found: 14 [MISC] after caps: verts: 390 tris: 390 [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 0 Collapses: 0 Moves: 0 [MISC] old edge chains size: 1; new edge chains size: 1 [MISC] [MISC] Filtering queue... [MISC] Cleaning a slice. Stats: [MISC] Splits: 0 Kills: 4 Collapses: 0 Moves: 0 [MISC] old edge chains size: 0; new edge chains size: 0 [MISC] [MISC] Filtering queue... [MISC] num: 20 verts: 40 [MISC] face count: 0 [MISC] # of planes found: 9 [MISC] after caps: verts: 72 tris: 72 [MISC] Now trying to load textures\\terrain\\dirtDark00.tga [MISC] Dereferencing shader: groundpolygon.shd [MISC] [Shaders] rendShader (zonedecal.shd): [MISC] Loading new shader: zonedecal.shd [MISC] [MISC] Dereferencing shader: groundpolygon.shd [MISC] [MISC] Dereferencing shader: groundpolygon.shd [MISC] [MISC] [adding world to scene] time: 37 [MISC] Now trying to load textures\nature\driftwoodDif.png [MISC] Now trying to load textures\nature\grassGoldDif.tga [MISC] Now trying to load textures\nature\grassLumpGreenDif.tga [MISC] Now trying to load textures\commodities\flatpackCrateDif.png [MISC] Now trying to load textures\nature\animalBurrowsDif.tga [MISC] Now trying to load textures\nature\crops\pumpkinjuvenileDif.tga [MISC] Now trying to load textures\nature\crops\pumpkinPlantSi.tga [MISC] Now trying to load textures\commodities\stewpot00Dif.png [MISC] Now trying to load textures\commodities\stewpotSi00.tga [MISC] Now trying to load textures\nature\nestDif.tga [MISC] Now trying to load textures\nature\rocks\rockClustersRhyolite.png [MISC] Now trying to load textures\nature\shellsDif.png [MISC] Now trying to load textures\nature\conchDif.png [MISC] Now trying to load textures\nature\giantClamDif.png [MISC] Now trying to load textures\nature\shrubSpikeyGoldDif.tga [MISC] Now trying to load textures\nature\flowerCards00Dif.tga [MISC] Now trying to load textures\nature\cupFungusBlackDif.png [MISC] Now trying to load textures\commodities\stoneRhyolite00Dif.png [MISC] Now trying to load textures\Commodities\clayRawComod00Si.tga [MISC] Now trying to load textures\commodities\plankswoodDif.png [MISC] Now trying to load textures\commodities\cupFungusBlackCommodity.png [MISC] Now trying to load textures\nature\bones\skullDeerDif.png [MISC] Now trying to load textures\nature\bones\skullAurochsDif.png [MISC] Now trying to load textures\nature\bones\aurochsSkullSpec.tga [MISC] Now trying to load textures\nature\bones\bonesDif.png [MISC] Now trying to load textures\nature\bones\skullCapybaraDif.png [MISC] Now trying to load textures\nature\bones\skullFoxDif.png [MISC] Now trying to load textures\nature\bones\skullTapirDif.png [MISC] Now trying to load textures\ui\UIBeaconDif.png [MISC] Now trying to load textures\ui\UIBeaconSi.tga [MISC] Now trying to load textures\nature\oreNodes\oreNodesChalkDif.png [MISC] Now trying to load textures\nature\oreNodes\clayNodesDif.png [MISC] Now trying to load textures\nature\oreNodes\clayNodesSi.tga [MISC] Now trying to load textures\nature\oreNodes\coalNodesDif.png [MISC] Now trying to load textures\nature\oreNodes\coalNodesSi.tga [MISC] Now trying to load textures\nature\oreNodes\hematiteNodeSmallDif.png [MISC] Now trying to load textures\nature\oreNodes\hematiteNodeSmallSi.tga [MISC] Now trying to load textures\nature\oreNodes\hematiteNodeMediumDif.png [MISC] Now trying to load textures\nature\oreNodes\hematiteNodeMediumSi.tga [MISC] Now trying to load textures\nature\oreNodes\hematiteNodeLargeDif.png [MISC] Now trying to load textures\nature\oreNodes\hematiteNodeLargeSi.tga [MISC] Now trying to load textures\nature\shrubRoundLeafGold00Dif.tga [MISC] Now trying to load textures\nature\shrubRoundLeafGreen00Dif.tga [MISC] Now trying to load textures\nature\trees\aspenStumpDif.png [MISC] Now trying to load textures\nature\trees\aspenStumpSi.tga [MISC] Now trying to load textures\nature\lingonberry00Dif.tga [MISC] Now trying to load textures\commodities\basketlingdonberryDif.png [MISC] Now trying to load textures\nature\oreNodes\oreNodesMalachiteDif.png [MISC] Now trying to load textures\nature\oreNodes\oreNodesMalachiteSi.tga [MISC] Now trying to load textures\nature\oreNodes\oreNodesSphaleriteDif.png [MISC] Now trying to load textures\nature\oreNodes\oreNodesSphaleriteSi.tga [MISC] Now trying to load textures\nature\rocks\rhyolite3x3-00.png [MISC] Now trying to load textures\nature\rocks\rhyolite2x2-00.png [MISC] Now trying to load textures\nature\rocks\rhyolite1x1-00.png [MISC] Now trying to load textures\nature\oreNodes\oreNodesSulphurDif.png [MISC] Now trying to load textures\nature\oreNodes\oreNodesSulphurSi.tga [MISC] Now trying to load textures\debris\smashedAirdropCrateDif.png [MISC] Now trying to load textures\debris\rubbishCratesDif.tga [MISC] Now trying to load textures\debris\rubbishPaperDif.tga [MISC] Now trying to load textures\placeHolder\sandDunePH.png [MISC] Now trying to load textures\nature\trees\aspenSapling.tga [Shaders] rendShader (tree.shd): [MISC] Loading new shader: tree.shd [MISC] [Shaders] rendShader (treedepth.shd): [MISC] Loading new shader: treedepth.shd [MISC] [MISC] Now trying to load textures\nature\trees\aspenLargeDif.tga [MISC] Now trying to load textures\nature\trees\aspenMediumDif.tga [MISC] Now trying to load textures\nature\trees\aspenSmallDif.tga [MISC] Now trying to load textures\horrors\exoticCaviarDif.tga [MISC] Now trying to load textures\horrors\exoticCaviarSi.tga [MISC] Now trying to load textures\commodities\steakRaw01Dif.png [MISC] Now trying to load textures\Commodities\logsFireWoodDif.png [MISC] Now trying to load textures\nature\coniferDif.tga [MISC] Now trying to load textures\nature\pineSaplingDif.tga [MISC] Now trying to load textures\nature\coniferSmallDif.tga [MISC] Now trying to load textures\nature\coniferLargeDif.tga [MISC] Now trying to load textures\constructions\tentDif.tga [MISC] Now trying to load textures\nature\trees\pineTree00Dif.tga [MISC] Now trying to load textures\props\hoeDif.png [MISC] Now trying to load textures\nature\oreNodes\oreNodesGoldDif.png [MISC] Now trying to load textures\nature\oreNodes\oreNodesGoldSi.tga [MISC] Now trying to load textures\nature\rocks\rocksRhyoliteLumpyDif.png [MISC] Now trying to load textures\nature\rocks\rocksRhyoliteBlockyDif.png [MISC] Now trying to load textures\nature\saskatoonberry00Dif.tga [MISC] Now trying to load textures\props\pistolDif.png [MISC] Now trying to load textures\horrors\obeliskianRuins02Dif.png [MISC] Now trying to load textures\horrors\obeliskianRuins02Si.tga [MISC] Now trying to load textures\horrors\obeliskianRuins00Dif.png [MISC] Now trying to load textures\horrors\obeliskianRuins00Si.tga [MISC] Now trying to load textures\horrors\obeliskianRuins01Dif.png [MISC] Now trying to load textures\horrors\obeliskianRuins01Si.tga [MISC] Now trying to load textures\horrors\obeliskianStructuresDif.png [MISC] Now trying to load textures\horrors\obeliskianStructuresSi.tga [MISC] Now trying to load textures\horrors\obeliskianRuinedObeliskBaseDif.png [MISC] Now trying to load textures\horrors\obeliskianRuinedObeliskBaseSi.tga [MISC] Now trying to load textures\horrors\obeliskianRuinedObeliskTipDif.png [MISC] Now trying to load textures\horrors\obeliskianRuinedObeliskTipSi.tga [MISC] Now trying to load textures\props\urchinGrenade00Dif.png [MISC] Now trying to load textures\Commodities\bushelSausagesDif.png [MISC] Now trying to load textures\nature\crops\wheatSproutGreen00Dif.tga [MISC] Now trying to load textures\props\blunderbussDif.png [MISC] Now trying to load textures\buildingProps\lowerClassStepsDif.tga [MISC] Now trying to load textures\constructions\campfireDif.tga [MISC] Now trying to load textures\constructions\campfireSi.tga [MISC] Now trying to load textures\nature\trees\stumpPineTree00Dif.png [MISC] Now trying to load textures\props\pickAxe00Dif.png [MISC] Now trying to load textures\props\pickAxe00Si.tga [MISC] Now trying to load textures\commodities\rawButcheredBird00Dif.png [MISC] Now trying to load textures\props\coraClub00Dif.png [MISC] Now trying to load textures\props\boneKnife00Dif.png [MISC] Now trying to load textures\props\boneKnife00Spec.tga [load] Deserializing buffer of rendAABB size: 11304 [load] Deserializing buffer from children [load] Deserializing buffer of rendAABB size: 11304 [load] Deserializing buffer from children [load] Deserializing buffer of rendInteractiveObjectPtr size: 11304 [load] Deserializing buffer from children [load] Deserializing buffer of rendObjectPtr size: 11304 [load] Deserializing buffer from children [MISC] Now trying to load ui\icons\thoughtIcons00.png [MISC] Now trying to load textures\assignmentFill00.png [MISC] Dereferencing shader: groundpolygon.shd [MISC] [MISC] Dereferencing shader: groundpolygon.shd [MISC] [MISC] Dereferencing shader: groundpolygon.shd [MISC] [MISC] Dereferencing shader: groundpolygon.shd [MISC] [MISC] Dereferencing shader: groundpolygon.shd [MISC] [MISC] Dereferencing shader: groundpolygon.shd [MISC] [MISC] R32F: GL_FRAMEBUFFER_COMPLETE [MISC] Now trying to load textures\water_normals.jpg [MISC] Process Attachment: GL_FRAMEBUFFER_COMPLETE [MISC] Process Attachment (2): GL_FRAMEBUFFER_COMPLETE [MISC] Process Attachment: GL_FRAMEBUFFER_COMPLETE [MISC] Process Attachment (2): GL_FRAMEBUFFER_COMPLETE [MISC] Process Attachment: GL_FRAMEBUFFER_COMPLETE [MISC] Process Attachment (2): GL_FRAMEBUFFER_COMPLETE [save] Instance deletion complete. Final node count: 2158656 max: 4317312 [save] Total number of string store entries 66814 [save] Total number of pointer store entries 0 [load] Serialization errors: [MISC] [initializing renderer] time: 42740 [load] Serializaiton errors [done] [MISC] Done Initializing Entities [MISC] [network] Determinism check (25103): 0 [network] game thread pre-loop RNG (sim): 5443 [network] game thread pre-loop RNG (terrain): 431 [network] Determinism check (25103): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 811, 259 [warnings] gameSpatialDictionary: locking grid position(405.0,129.0)[811,259]{0,-1} Position not locked. [network] Determinism check (25104): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25105): 3284926463 [network] Determinism check (25106): 16383 [network] Determinism check (25107): 16383 [network] Determinism check (25108): 16383 [network] Determinism check (25109): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 761, 305 [warnings] gameSpatialDictionary: locking grid position(380.0,152.0)[761,305]{-1,0} Position not locked. [network] Determinism check (25110): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 12/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 607, 1007 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25111): 3556769791 [FSM] FSM: walk_to [Script] getting target position, it is 263,242 [MISC] Job Wander (Vermin) unlocking a target position 757, 105 [warnings] gameSpatialDictionary: locking grid position(378.0,52.0)[757,105]{0,1} Position not locked. [network] Determinism check (25112): 16383 [Script] pickup_tool (agent: 14146) [Script] pickup_tool (agent: 14146): querying [item] ROH Query request, returning render handle 13000 [item] Hand Model Query Request returning models\props\pistolH.upm [Script] Got a reply calledhandModelName [Script] HandModelQueryRequest name: models\props\pistolH.upm [Script] pickup_tool (agent: 14146): trying to pick up [Script] pickup_tool (agent: 14146): de-registering [Script] PICK UP ITEM MESSAGE [Script] item ROH 13000 [Script] No stockpile job. [Script] pickup_tool (agent: 14146): starting the animation [MISC] Got a odinRendererCharacterPickupToolMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 759, 99 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25113): 3877699583 [MISC] Job Wander (Animal) unlocking a target position 297, 719 [warnings] gameSpatialDictionary: locking grid position(148.0,359.0)[297,719]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (25114): 16383 [MISC] Job Wander (Animal) unlocking a target position 361, 851 [warnings] gameSpatialDictionary: locking grid position(180.0,425.0)[361,851]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25115): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25116): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 659, 529 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25117): 3891003391 [FSM] FSM: walk_to [network] Determinism check (25118): 16383 [network] Determinism check (25119): 16383 [MISC] Job Wander (Animal) unlocking a target position 249, 241 [warnings] gameSpatialDictionary: locking grid position(124.0,120.0)[249,241]{0,1} Position not locked. [MISC] l_destroyfromjob: called on game Object Handle 13464 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 3776254 [MISC] [FSM] Timing info taken from job Cook Sausages [FSM] Found timing info. [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13464 - ignoring [network] Determinism check (25120): 16383 [MISC] deleting static prop ID 7720 [MISC] [MISC] Job Wander (Animal) unlocking a target position 241, 215 [warnings] gameSpatialDictionary: locking grid position(120.0,107.0)[241,215]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25121): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 261, 205 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 203, 361 [warnings] gameSpatialDictionary: locking grid position(101.0,180.0)[203,361]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14903. [MISC] Blackboard: sending job Order Soldier Around [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 375, 475 [warnings] gameSpatialDictionary: locking grid position(187.0,237.0)[375,475]{0,1} Position not locked. [network] Determinism check (25122): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: weak_follow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 351, 463 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (25123): 3288072191 [FSM] FSM: walk_to [network] Determinism check (25124): 16383 [network] Determinism check (25125): 16383 [network] Determinism check (25126): 16383 [Script] getting target position, it is 280,237 [network] Determinism check (25127): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 463, 655 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 14589 [Script] hand model name: 14589 [item] Hand Model Query Request returning models\commodities\flatpackCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (25128): 318521343 [FSM] FSM: walk_to [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [network] Determinism check (25129): 16383 [network] Determinism check (25130): 16383 [Script] getting target position, it is 259,246 [MISC] Job Wander (Vermin) unlocking a target position 659, 529 [warnings] gameSpatialDictionary: locking grid position(329.0,264.0)[659,529]{0,1} Position not locked. [network] Determinism check (25131): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 871, 75 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 353, 315 [warnings] gameSpatialDictionary: locking grid position(176.0,157.0)[353,315]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25132): 4093640703 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 783, 765 [warnings] gameSpatialDictionary: locking grid position(391.0,382.0)[783,765]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 339, 301 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 759, 99 [warnings] gameSpatialDictionary: locking grid position(379.0,49.0)[759,99]{0,1} Position not locked. [network] Determinism check (25133): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [Script] pickup_tool: done [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 757, 105 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25134): 4012113919 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [MISC] Job MT: Pick Up Equipment unlocking a tagged object w/ID 13000. [MISC] Job MT: Pick Up Equipment locking a tagged object tool w/ID 13000. [FSM] FSM: walk_to [network] Determinism check (25135): 3284926463 [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 98/136 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [network] Determinism check (25136): 1853439999 [FSM] FSM: walk_away_from_creature [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (25137): 16383 [MISC] Job Wander (Animal) unlocking a target position 229, 93 [warnings] gameSpatialDictionary: locking grid position(114.0,46.0)[229,93]{0,1} Position not locked. [network] Determinism check (25138): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 213, 95 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] l_destroyfromjob: called on game Object Handle 15093 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 3925507 [MISC] [FSM] Timing info taken from job Make Simple Cabinet [FSM] Found timing info. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15093 - ignoring [network] Determinism check (25139): 318521343 [MISC] deleting static prop ID 5082 [MISC] [MISC] Now trying to load textures\props\saw00Dif.tga [MISC] Now trying to load textures\props\saw00Si.tga [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [MISC] Now trying to load textures\particles\SteamLeakU.tga [network] Determinism check (25140): 32767 [MISC] Now trying to load textures\particles\steamWeird.tga [MISC] Now trying to load textures\props\axeDif.png [MISC] Job Wander (Animal) unlocking a target position 373, 605 [warnings] gameSpatialDictionary: locking grid position(186.0,302.0)[373,605]{-1,0} Position not locked. [network] Determinism check (25141): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 387, 589 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25142): 318521343 [FSM] FSM: walk_to [network] Determinism check (25143): 16383 [network] Determinism check (25144): 16383 [network] Determinism check (25145): 16383 [MISC] Job Wander (Animal) unlocking a target position 221, 889 [warnings] gameSpatialDictionary: locking grid position(110.0,444.0)[221,889]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15077 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25146): 16383 [MISC] deleting static prop ID 7607 [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 229, 893 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25147): 318521343 [FSM] FSM: walk_to [network] Determinism check (25148): 16383 [MISC] Now trying to load textures\constructions\cropFurrowsDif.tga [MISC] Now trying to load textures\nature\crops\flaxSprout00Dif.tga [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 545, 821 [warnings] gameSpatialDictionary: locking grid position(272.0,410.0)[545,821]{0,1} Position not locked. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 14589 [Script] No stockpile job. [network] Determinism check (25149): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [network] Determinism check (25150): 1292107775 [FSM] starting burrow [MISC] Job Make Simple Cabinet unlocking a tagged object w/ID 15081. [MISC] Job Make Simple Cabinet unlocking a tagged object w/ID 15082. [MISC] Job Make Simple Cabinet unlocking a tagged object w/ID 13111. [MISC] Job Make Simple Cabinet locking a tagged object planks w/ID 15081. [MISC] Job Make Simple Cabinet locking a tagged object planks2 w/ID 15082. [MISC] Job Make Simple Cabinet locking a tagged object saw w/ID 13111. [network] Determinism check (25151): 16383 [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Cot (10) [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Make Planks locking a tagged object logs w/ID 15091. [MISC] Job Make Planks locking a tagged object saw w/ID 13110. [MISC] Job Make Planks locking a target position 545, 515 [MISC] Blackboard: sending job Make Planks [MISC] [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (25152): 1285521407 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25153): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 715, 591 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 757, 105 [warnings] gameSpatialDictionary: locking grid position(378.0,52.0)[757,105]{0,1} Position not locked. [network] Determinism check (25154): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Fishperson) unlocking a target position 371, 203 [warnings] gameSpatialDictionary: locking grid position(185.0,101.0)[371,203]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Wander (Animal) unlocking a target position 731, 357 [warnings] gameSpatialDictionary: locking grid position(365.0,178.0)[731,357]{0,-1} Position not locked. [network] Determinism check (25155): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 341, 193 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25156): 3288072191 [FSM] FSM: walk_to [network] Determinism check (25157): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 739, 253 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25158): 318521343 [FSM] FSM: walk_to [network] Determinism check (25159): 16383 [MISC] Job Wander (Animal) unlocking a target position 817, 965 [warnings] gameSpatialDictionary: locking grid position(408.0,482.0)[817,965]{0,1} Position not locked. [network] Determinism check (25160): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (25161): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 19 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (25162): 2445475839 [Script] FSM: remove_zone_square [network] Determinism check (25163): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25164): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 7/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (25165): 3754950655 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: Attempting to abort job Wander Near Overseer! [FSM] FSM index: 1 [FSM] FSM: give_military_training: aborting [Job Cancellations] Job Wander Near Overseer cancelled! [] [MISC] Job Wander (Fishperson) unlocking a target position 187, 391 [warnings] gameSpatialDictionary: locking grid position(93.0,195.0)[187,391]{0,-1} Position not locked. [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 100 [MISC] [MISC] Blackboard: sending job Get Swole [MISC] [network] Determinism check (25166): 3758096383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 201, 373 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: force_wander_immediate [item] Ground Model Query Request, returning models\commodities\stoneRhyolite00.upm [network] Determinism check (25167): 2193162239 [FSM] FSM: walk_to [network] Determinism check (25168): 16383 [MISC] Job Order Soldier Around unlocking a tagged object w/ID 14903. [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14903. [item] creating a bushel_of_sausages [Script] resetting: forbidden: false, for_trade: false [item] creating a bushel_of_sausages [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to bushel_of_sausages [item] ROH Query request, returning render handle 15142 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (25169): 16383 [MISC] Job Wander (Animal) unlocking a target position 469, 175 [warnings] gameSpatialDictionary: locking grid position(234.0,87.0)[469,175]{0,1} Position not locked. [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14146. [MISC] Blackboard: sending job Order Soldier Around [MISC] [network] Determinism check (25170): 3504701439 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: weak_follow [network] Determinism check (25171): 3284926463 [MISC] Now trying to load textures\particles\woodChips01.tga [MISC] increasing music bin 3 by 5 [network] Determinism check (25172): 16383 [MISC] Job Wander (Animal) unlocking a target position 607, 1007 [warnings] gameSpatialDictionary: locking grid position(303.0,503.0)[607,1007]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 229, 893 [warnings] gameSpatialDictionary: locking grid position(114.0,446.0)[229,893]{0,1} Position not locked. [network] Determinism check (25173): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 18/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 587, 1021 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 213, 883 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 657, 535 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25174): 4160552959 [FSM] FSM: walk_to [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 37/141 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Wander Near Overseer (Human) [MISC] [network] Determinism check (25175): 3860201471 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 359, 393 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (25176): 519979007 [MISC] Job Wander (Animal) unlocking a target position 339, 301 [warnings] gameSpatialDictionary: locking grid position(169.0,150.0)[339,301]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (25177): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 323, 295 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13001 [item] Ground Model Query Request, returning models\props\pistolG.upm [MISC] Got a odinRendererCharacterStowToolMessage [network] Determinism check (25178): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [network] Determinism check (25179): 474890239 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15079 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25180): 16383 [MISC] deleting static prop ID 11190 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 463, 241 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25181): 318521343 [FSM] FSM: walk_to [network] Determinism check (25182): 16383 [item] creating a boxed_lc_cabinet [Script] resetting: forbidden: false, for_trade: false [item] ROH Query request, returning render handle 15144 [item] Hand Model Query Request returning models\commodities\flatpackCrate.upm [network] Determinism check (25183): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Job Wander (Animal) unlocking a target position 261, 205 [warnings] gameSpatialDictionary: locking grid position(130.0,102.0)[261,205]{0,1} Position not locked. [Script] getting target position, it is 259,245 [network] Determinism check (25184): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 271, 205 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25185): 3556769791 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Small Stone Oven [item] Ground Model Query Request, returning models\commodities\bushelLingonberry00.upm [FSM] building_transform_item: module name found: Small Stone Oven [network] Determinism check (25186): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25187): 3039264767 [MISC] Job Wander (Animal) unlocking a target position 871, 75 [warnings] gameSpatialDictionary: locking grid position(435.0,37.0)[871,75]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15080 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25188): 14334 [MISC] deleting static prop ID 11240 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 869, 77 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 213, 95 [warnings] gameSpatialDictionary: locking grid position(106.0,47.0)[213,95]{0,1} Position not locked. [MISC] Blackboard: evaluating 18 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [workshop] Completing workshop order. [MISC] Job Wander (Fishperson) unlocking a target position 323, 215 [warnings] gameSpatialDictionary: locking grid position(161.0,107.0)[323,215]{0,-1} Position not locked. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (25189): 2482962431 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] FSM: remove_zone_square [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25190): 4159700991 [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [network] Determinism check (25191): 16383 [MISC] Job Wander (Animal) unlocking a target position 387, 589 [warnings] gameSpatialDictionary: locking grid position(193.0,294.0)[387,589]{-1,0} Position not locked. [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (25192): 16383 [MISC] Now trying to load ui\icons\orderIcons01.png [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] setting requirement filling JI [Script] Done building_add_to_materials [network] Determinism check (25193): 3284926463 [MISC] Skin ui\styles\styleMetalButtons00.xml not found! [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [MISC] Job Wander (Vermin) unlocking a target position 657, 535 [warnings] gameSpatialDictionary: locking grid position(328.0,267.0)[657,535]{0,1} Position not locked. [MISC] Job Gather Building Materials unlocking a tagged object w/ID 15101. [MISC] Job Gather Building Materials unlocking a target position 519, 503 [warnings] gameSpatialDictionary: locking grid position(259.0,251.0)[519,503]{0,1} Position not locked. [MISC] Job Gather Building Materials locking a tagged object building w/ID 15101. [MISC] Job Gather Building Materials locking a tagged object goods w/ID 14845. [network] Determinism check (25194): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 653, 529 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1599 [MISC] [MISC] Job Gather Building Materials locking a target position 519, 505 [MISC] Job Gather Building Materials locking a tagged object building w/ID 15101. [MISC] Job Gather Building Materials locking a tagged object goods w/ID 15088. [MISC] Blackboard: sending job Gather Building Materials [MISC] [network] Determinism check (25195): 4026138623 [citizen] Parmelia Ironpendle happiness of 6 : workshift willing to work = 3 [citizen] Pluto Bacon happiness of 29 : workshift willing to work = 5 [citizen] Elvira Bronzeson happiness of 49 : workshift willing to work = 6 [citizen] Pathena Brazenhooke happiness of 9 : workshift willing to work = 3 [citizen] Rowena McDonald happiness of 32 : workshift willing to work = 5 [citizen] Jonas Pendleworth happiness of 3 : workshift willing to work = 3 [citizen] Birdie Steelwhistle happiness of 9 : workshift willing to work = 3 [citizen] Pansy Minewidow happiness of 63 : workshift willing to work = 6 [citizen] Vertiline Ironwright happiness of 59 : workshift willing to work = 6 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25196): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 917, 235 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 869, 77 [warnings] gameSpatialDictionary: locking grid position(434.0,38.0)[869,77]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 351, 463 [warnings] gameSpatialDictionary: locking grid position(175.0,231.0)[351,463]{0,1} Position not locked. [network] Determinism check (25197): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 853, 71 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25198): 3086974975 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [network] Determinism check (25199): 16383 [network] Determinism check (25200): 16383 [network] Determinism check (25201): 16383 [MISC] Job Wander (Animal) unlocking a target position 463, 655 [warnings] gameSpatialDictionary: locking grid position(231.0,327.0)[463,655]{0,1} Position not locked. [network] Determinism check (25202): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 487, 651 [MISC] Blackboard: sending job Wander (Animal) [MISC] [workshop] Completing workshop order. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25203): 3002941439 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] FSM: walk_to [network] Determinism check (25204): 16383 [MISC] l_destroyfromjob: called on game Object Handle 13819 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 3919218 [MISC] [FSM] Timing info taken from job Cook Basic Food [FSM] Found timing info. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13819 - ignoring [network] Determinism check (25205): 16383 [MISC] deleting static prop ID 6733 [MISC] [network] Determinism check (25206): 16383 [MISC] Job Wander (Animal) unlocking a target position 463, 241 [warnings] gameSpatialDictionary: locking grid position(231.0,120.0)[463,241]{0,1} Position not locked. [network] Determinism check (25207): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 879, 439 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 387, 733 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 461, 239 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 800 [MISC] [MISC] INTERRUPT WENT OFF: Fox REPLACING JOB Idle with Fleeing from Horror [MISC] Blackboard: sending job Flee From Horror (herbivore) [MISC] [Job Cancellations] Job Idle cancelled! [Interrupt hit.] [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (25208): 1392492543 [FSM] FSM: walk_to [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (25209): 16383 [network] Determinism check (25210): 16383 [network] Determinism check (25211): 16383 [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 747, 259 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25212): 318521343 [FSM] FSM: walk_to [network] Determinism check (25213): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 403, 271 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (25214): 2193162239 [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 653, 529 [warnings] gameSpatialDictionary: locking grid position(326.0,264.0)[653,529]{0,1} Position not locked. [network] Determinism check (25215): 16383 [MISC] Job Wander (Animal) unlocking a target position 461, 239 [warnings] gameSpatialDictionary: locking grid position(230.0,119.0)[461,239]{0,1} Position not locked. [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25216): 3825205247 [MISC] Job Wander (Animal) unlocking a target position 271, 205 [warnings] gameSpatialDictionary: locking grid position(135.0,102.0)[271,205]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 441, 235 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [network] Determinism check (25217): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14192. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14192. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14460. [network] Determinism check (25218): 3284926463 [FSM] FSM: Attempting to abort job Wander Near Overseer! [FSM] FSM index: 1 [FSM] FSM: give_military_training: aborting [Job Cancellations] Job Wander Near Overseer cancelled! [] [MISC] Blackboard: evaluating 17 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14192. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 100 [MISC] [MISC] Blackboard: sending job Get Swole [MISC] [network] Determinism check (25219): 2122317823 [FSM] FSM: walk_to_module [FSM] FSM: force_wander_immediate [network] Determinism check (25220): 16383 [MISC] increasing music bin 3 by 5 [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13000 [item] Ground Model Query Request, returning models\props\pistolG.upm [network] Determinism check (25221): 16383 [MISC] Now trying to load textures\props\hammerDif.png [MISC] Got a odinRendererCharacterStowToolMessage [MISC] Job Order Soldier Around unlocking a tagged object w/ID 14146. [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14146. [network] Determinism check (25222): 16383 [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 21/74 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 201, 373 [warnings] gameSpatialDictionary: locking grid position(100.0,186.0)[201,373]{0,-1} Position not locked. [network] Determinism check (25223): 2477129727 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 213, 883 [warnings] gameSpatialDictionary: locking grid position(106.0,441.0)[213,883]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 231, 369 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [item] creating a rough_stone_block [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 10 [MISC] Now trying to load textures\particles\FlamPoofGrey.tga [network] Determinism check (25224): 3288072191 [MISC] Now trying to load textures\particles\SparkingWhile.tga [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 803, 283 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25225): 3556769791 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 739, 253 [warnings] gameSpatialDictionary: locking grid position(369.0,126.0)[739,253]{0,-1} Position not locked. [network] Determinism check (25226): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 739, 235 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25227): 318521343 [MISC] Job Wander (Animal) unlocking a target position 323, 295 [warnings] gameSpatialDictionary: locking grid position(161.0,147.0)[323,295]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 715, 591 [warnings] gameSpatialDictionary: locking grid position(357.0,295.0)[715,591]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 403, 271 [warnings] gameSpatialDictionary: locking grid position(201.0,135.0)[403,271]{-1,0} Position not locked. [FSM] FSM: walk_to [network] Determinism check (25228): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 307, 279 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25229): 4160749567 [FSM] FSM: walk_to [network] Determinism check (25230): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25231): 3284926463 [network] Determinism check (25232): 16383 [network] Determinism check (25233): 16383 [network] Determinism check (25234): 16383 [network] Determinism check (25235): 16383 [MISC] Job Wander (Animal) unlocking a target position 587, 1021 [warnings] gameSpatialDictionary: locking grid position(293.0,510.0)[587,1021]{0,1} Position not locked. [network] Determinism check (25236): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 7/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 313, 351 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [network] Determinism check (25237): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25238): 3284926463 [network] Determinism check (25239): 16383 [MISC] increasing music bin 3 by 5 [network] Determinism check (25240): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 203, 847 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25241): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 783, 299 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25242): 318519295 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 281, 721 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Mine Surface Node unlocking a tagged object w/ID 8384. [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8384. [network] Determinism check (25243): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8388. [MISC] Blackboard: sending job Mine Surface Node [MISC] [network] Determinism check (25244): 702693375 [FSM] FSM: walk_to [network] Determinism check (25245): 16383 [network] Determinism check (25246): 16383 [network] Determinism check (25247): 16383 [MISC] Job Wander (Animal) unlocking a target position 359, 393 [warnings] gameSpatialDictionary: locking grid position(179.0,196.0)[359,393]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 341, 193 [warnings] gameSpatialDictionary: locking grid position(170.0,96.0)[341,193]{0,1} Position not locked. [network] Determinism check (25248): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 381, 377 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25249): 3086974975 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 783, 777 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [item] ROH Query request, returning render handle 14460 [MISC] l_destroyfromjob: called on game Object Handle 14460 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138267 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 14460 - ignoring [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [MISC] Job Wander (Animal) unlocking a target position 747, 259 [warnings] gameSpatialDictionary: locking grid position(373.0,129.0)[747,259]{0,-1} Position not locked. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14460 - ignoring [network] Determinism check (25250): 318521343 [MISC] deleting static prop ID 11178 [MISC] [MISC] Attempting to set interactive object message. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 18/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 913, 569 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25251): 4093640703 [MISC] Job Wander (Animal) unlocking a target position 853, 71 [warnings] gameSpatialDictionary: locking grid position(426.0,35.0)[853,71]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 791, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25252): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [network] Determinism check (25253): 3556507647 [FSM] starting burrow [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to stew [item] ROH Query request, returning render handle 15150 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (25254): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 671, 251 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 32 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (25255): 2482962431 [FSM] FSM: walk_to [Script] FSM: remove_zone_square [network] Determinism check (25256): 16383 [network] Determinism check (25257): 16383 [FSM] FSM: walk_to_adjacent_target_position [Script] DROPPING ITEM [network] Determinism check (25258): 16383 [MISC] Job Wander (Animal) unlocking a target position 917, 235 [warnings] gameSpatialDictionary: locking grid position(458.0,117.0)[917,235]{0,1} Position not locked. [MISC] Job Cook Sausages unlocking a tagged object w/ID 13169. [MISC] Job Cook Sausages unlocking a tagged object w/ID 13464. [MISC] Job Cook Sausages unlocking a tagged object w/ID 13212. [MISC] Job Cook Sausages locking a tagged object meat w/ID 13169. [MISC] Job Cook Sausages locking a tagged object meat2 w/ID 13464. [MISC] Job Cook Sausages locking a tagged object oven w/ID 13212. [performance] Performance Warning: total frame time over 90ms [96ms] [network] Determinism check (25259): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 917, 211 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Basic Food locking a tagged object food w/ID 13833. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13214. [MISC] Job Cook Basic Food locking a target position 495, 471 [MISC] Blackboard: sending job Cook Basic Food [MISC] [network] Determinism check (25260): 3019702271 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 203, 847 [warnings] gameSpatialDictionary: locking grid position(101.0,423.0)[203,847]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14192. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14192. [network] Determinism check (25261): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 189, 869 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 15 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14194. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14639. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [network] Determinism check (25262): 1543290879 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25263): 16383 [MISC] Job Wander (Animal) unlocking a target position 879, 439 [warnings] gameSpatialDictionary: locking grid position(439.0,219.0)[879,439]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 387, 733 [warnings] gameSpatialDictionary: locking grid position(193.0,366.0)[387,733]{1,0} Position not locked. [network] Determinism check (25264): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 409, 725 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (25265): 3556769791 [FSM] FSM: walk_to [network] Determinism check (25266): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (25267): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 14/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 529, 831 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 655, 531 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 133/166 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (25268): 4160618495 [FSM] FSM: walk_to [FSM] FSM: walk_away_from_creature [FSM] walk_away_from_creature: Destination impossible to reach [FSM] FSM: walk_away_from_creature: aborting [Job Cancellations] Job Fleeing from Horror cancelled! [Destination impossible to reach] [FSM] FSM: walk_to [network] Determinism check (25269): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 345, 871 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25270): 3556769791 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [network] Determinism check (25271): 1292107775 [FSM] starting burrow [network] Determinism check (25272): 16383 [network] Determinism check (25273): 16383 [workshop] Completing workshop order. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (25274): 16383 [network] Determinism check (25275): 16383 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Job Wander (Vermin) unlocking a target position 655, 531 [warnings] gameSpatialDictionary: locking grid position(327.0,265.0)[655,531]{0,1} Position not locked. [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25276): 3284926463 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 653, 525 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25277): 3877699583 [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to [network] Determinism check (25278): 16383 [MISC] Job Wander (Animal) unlocking a target position 307, 279 [warnings] gameSpatialDictionary: locking grid position(153.0,139.0)[307,279]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 441, 235 [warnings] gameSpatialDictionary: locking grid position(220.0,117.0)[441,235]{0,1} Position not locked. [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (25279): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 297, 277 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 459, 259 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25280): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25281): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 14/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 537, 879 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25282): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Job Wander (Animal) unlocking a target position 739, 235 [warnings] gameSpatialDictionary: locking grid position(369.0,117.0)[739,235]{0,-1} Position not locked. [network] Determinism check (25283): 16383 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25284): 3284926463 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25285): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25286): 280150015 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 313, 351 [warnings] gameSpatialDictionary: locking grid position(156.0,175.0)[313,351]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 487, 651 [warnings] gameSpatialDictionary: locking grid position(243.0,325.0)[487,651]{0,1} Position not locked. [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15099 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25287): 16383 [MISC] deleting static prop ID 1809 [MISC] [MISC] Job Wander (Animal) unlocking a target position 783, 777 [warnings] gameSpatialDictionary: locking grid position(391.0,388.0)[783,777]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 499, 675 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: sending job Raise Alarm [MISC] [FSM] FSM: Silvester Steelhewer is attempting to abort job Farm (Till Soil) due to a forced job (Raise Alarm) ! [Job Cancellations] Job Farming cancelled! [Interrupt hit.] [Hostility Bits] id 14115 adding bit 17 [Hostility Bits] [Hostility Bits] id 12791 adding bit 17 [Hostility Bits] [MISC] Job Military Tree: Respond To Alarm has dependency Wield Weapon. Doing that instead. [MISC] Job Wield Weapon locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Wield Weapon [MISC] [FSM] FSM: Jonas Pendleworth is attempting to abort job Idle (Military) due to a decision tree (Wield Weapon) ! [Script] Aborting [Job Cancellations] Job Idle cancelled! [Interrupt hit.] [item] ROH Query request, returning render handle 12810 [item] Hand Model Query Request returning models\props\pistolH.upm [MISC] Got a odinRendererCharacterWieldToolMessage [MISC] Job Military Tree: Respond To Alarm has dependency Wield Weapon. Doing that instead. [MISC] Job Wield Weapon locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Wield Weapon [MISC] [FSM] FSM: Vesta Cog is attempting to abort job Get Swole due to a decision tree (Wield Weapon) ! [Job Cancellations] Job Do Military Training cancelled! [Interrupt hit.] [item] ROH Query request, returning render handle 13000 [item] Hand Model Query Request returning models\props\pistolH.upm [MISC] Job Military Tree: Respond To Alarm has dependency Wield Weapon. Doing that instead. [MISC] Job Wield Weapon locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Wield Weapon [MISC] [FSM] FSM: Pearl Bootson is attempting to abort job Idle (Military) due to a decision tree (Wield Weapon) ! [Script] Aborting [Job Cancellations] Job Idle cancelled! [Interrupt hit.] [item] ROH Query request, returning render handle 13001 [item] Hand Model Query Request returning models\props\pistolH.upm [network] Determinism check (25288): 3758096383 [MISC] Got a odinRendererCharacterWieldToolMessage [MISC] Got a odinRendererCharacterWieldToolMessage [MISC] Job Wander (Animal) unlocking a target position 913, 569 [warnings] gameSpatialDictionary: locking grid position(456.0,284.0)[913,569]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 19/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 777, 801 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [Script] wield_tool: done [Script] wield_tool: done [Script] wield_tool: done [network] Determinism check (25289): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 17/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 933, 573 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wield Weapon unlocking a tagged object w/ID 12810. [MISC] Job Wield Weapon locking a tagged object w/ID 12810. [MISC] Job Wield Weapon unlocking a tagged object w/ID 13000. [MISC] Job Wield Weapon locking a tagged object w/ID 13000. [MISC] Job Wander (Animal) unlocking a target position 791, 261 [warnings] gameSpatialDictionary: locking grid position(395.0,130.0)[791,261]{1,0} Position not locked. [MISC] Job Wield Weapon unlocking a tagged object w/ID 13001. [MISC] Job Wield Weapon locking a tagged object w/ID 13001. [network] Determinism check (25290): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 32 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [MISC] Job Military Tree: Respond To Alarm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Military Tree: Respond To Alarm [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Job Military Tree: Respond To Alarm locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Military Tree: Respond To Alarm [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Military Tree: Respond To Alarm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Military Tree: Respond To Alarm [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25291): 3555721215 [Script] FSM: remove_zone_square [network] Determinism check (25292): 16383 [MISC] Job Wander (Animal) unlocking a target position 281, 721 [warnings] gameSpatialDictionary: locking grid position(140.0,360.0)[281,721]{0,1} Position not locked. [network] Determinism check (25293): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 285, 717 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (25294): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [MISC] Blackboard: best utility: 1861 [MISC] [MISC] INTERRUPT WENT OFF: Elnora REPLACING JOB Running Purposefully with Shoot at Target [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14116. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [Job Cancellations] Job Running Purposefully cancelled! [Interrupt hit.] [network] Determinism check (25295): 724762623 [network] Determinism check (25296): 14335 [MISC] Job Wander (Vermin) unlocking a target position 653, 525 [warnings] gameSpatialDictionary: locking grid position(326.0,262.0)[653,525]{0,1} Position not locked. [network] Determinism check (25297): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 503, 801 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 655, 525 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Job Make Simple Cabinet unlocking a tagged object w/ID 15092. [MISC] Job Make Simple Cabinet unlocking a tagged object w/ID 15093. [MISC] Job Make Simple Cabinet unlocking a tagged object w/ID 13109. [MISC] Job Make Simple Cabinet locking a tagged object planks w/ID 15092. [MISC] Job Make Simple Cabinet locking a tagged object planks2 w/ID 15093. [MISC] Job Make Simple Cabinet locking a tagged object saw w/ID 13109. [network] Determinism check (25298): 4160552959 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Cot (10) [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Make Planks locking a tagged object logs w/ID 13086. [MISC] Job Make Planks locking a tagged object saw w/ID 13109. [MISC] Job Make Planks locking a target position 589, 461 [MISC] Blackboard: sending job Make Planks [MISC] [network] Determinism check (25299): 1285521407 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 763, 99 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25300): 3877699583 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [Script] getting target position, it is 302,248 [FSM] FSM: walk_to [network] Determinism check (25301): 1292107775 [FSM] starting burrow [FSM] start: pickup_item [item] ROH Query request, returning render handle 15091 [Script] hand model name: 15091 [item] Hand Model Query Request returning models\commodities\logs00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (25302): 16383 [network] Determinism check (25303): 16383 [network] Determinism check (25304): 16383 [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [FSM] FSM: Silvester Steelhewer is attempting to abort job Farm (Till Soil) due to a forced job (Retreat (Within Civilization)) ! [Job Cancellations] Job Farming cancelled! [Interrupt hit.] [network] Determinism check (25305): 2019147775 [MISC] Job Wander (Vermin) unlocking a target position 655, 525 [warnings] gameSpatialDictionary: locking grid position(327.0,262.0)[655,525]{0,1} Position not locked. [network] Determinism check (25306): 16383 [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [FSM] FSM: Rowena McDonald is attempting to abort job Farm (Till Soil) due to a forced job (Retreat (Within Civilization)) ! [Job Cancellations] Job Farming cancelled! [Interrupt hit.] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Wander (Animal) unlocking a target position 803, 283 [warnings] gameSpatialDictionary: locking grid position(401.0,141.0)[803,283]{0,-1} Position not locked. [network] Determinism check (25307): 4210950143 [MISC] Job Wander (Animal) unlocking a target position 285, 717 [warnings] gameSpatialDictionary: locking grid position(142.0,358.0)[285,717]{0,1} Position not locked. [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25308): 3284924415 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 269, 721 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25309): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 217, 87 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_away_from_creature [network] Determinism check (25310): 318521343 [FSM] FSM: walk_to [network] Determinism check (25311): 16383 [MISC] Job Wander (Animal) unlocking a target position 297, 277 [warnings] gameSpatialDictionary: locking grid position(148.0,138.0)[297,277]{0,1} Position not locked. [network] Determinism check (25312): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 375, 603 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [Script] getting target position, it is 276,241 [network] Determinism check (25313): 3556769791 [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 15088 [Script] hand model name: 15088 [item] Hand Model Query Request returning models\commodities\stoneRhyolite00.upm [network] Determinism check (25314): 14335 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Now trying to load textures\particles\smokeWhite01.tga [MISC] Now trying to load textures\particles\fireball00.tga [MISC] Now trying to load textures\particles\Glowy.tga [network] Determinism check (25315): 16383 [MISC] Job Wander (Animal) unlocking a target position 783, 299 [warnings] gameSpatialDictionary: locking grid position(391.0,149.0)[783,299]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 231, 369 [warnings] gameSpatialDictionary: locking grid position(115.0,184.0)[231,369]{0,-1} Position not locked. [Assigments] Suspending job 0 ((null)) [network] Determinism check (25316): 280150015 [MISC] Now trying to load textures\particles\bloodSplatter01.tga [MISC] Now trying to load textures\particles\bloodDrop01.tga [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 381, 377 [warnings] gameSpatialDictionary: locking grid position(190.0,188.0)[381,377]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 0/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15100 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25317): 4159700991 [MISC] deleting static prop ID 7787 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25318): 3284926463 [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25319): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 267, 469 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 763, 99 [warnings] gameSpatialDictionary: locking grid position(381.0,49.0)[763,99]{0,1} Position not locked. [network] Determinism check (25320): 318519295 [FSM] FSM: walk_to [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14116. [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14116. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 763, 101 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25321): 3877699583 [MISC] Job Wander (Animal) unlocking a target position 529, 831 [warnings] gameSpatialDictionary: locking grid position(264.0,415.0)[529,831]{0,1} Position not locked. [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 1861 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14116. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] FSM: walk_to [network] Determinism check (25322): 146161663 [MISC] Job Wander (Animal) unlocking a target position 671, 251 [warnings] gameSpatialDictionary: locking grid position(335.0,125.0)[671,251]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15091 [Script] Removing due to stockpile job. [FSM] Starting reload_gun [Script] getting target position, it is 253,237 [network] Determinism check (25323): 1292107775 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [FSM] starting burrow [FSM] FSM: walk_to_module [MISC] Job Military Tree: Respond To Alarm unlocking a tagged object w/ID 13000. [MISC] Job Military Tree: Respond To Alarm locking a tagged object w/ID 13000. [network] Determinism check (25324): 3284926463 [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25325): 2030026751 [MISC] Job Wander (Animal) unlocking a target position 537, 879 [warnings] gameSpatialDictionary: locking grid position(268.0,439.0)[537,879]{0,1} Position not locked. [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [network] Determinism check (25326): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 19/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 559, 893 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14193. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14193. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14589. [network] Determinism check (25327): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14193. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (25328): 2021537791 [FSM] FSM: walk_to_module [MISC] Blackboard: best utility: 350 [MISC] [MISC] INTERRUPT WENT OFF: Josephine REPLACING JOB Running Purposefully with Shoot at Target [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14112. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [Job Cancellations] Job Running Purposefully cancelled! [Interrupt hit.] [MISC] Job Wander (Vermin) unlocking a target position 763, 101 [warnings] gameSpatialDictionary: locking grid position(381.0,50.0)[763,101]{0,1} Position not locked. [network] Determinism check (25329): 724762623 [MISC] Job Wander (Animal) unlocking a target position 189, 869 [warnings] gameSpatialDictionary: locking grid position(94.0,434.0)[189,869]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25330): 2733981695 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 33 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (25331): 3553361919 [MISC] Job Wander (Animal) unlocking a target position 345, 871 [warnings] gameSpatialDictionary: locking grid position(172.0,435.0)[345,871]{0,1} Position not locked. [MISC] Blackboard: best utility: 0 [MISC] [Script] FSM: remove_zone_square [network] Determinism check (25332): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25333): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 917, 211 [warnings] gameSpatialDictionary: locking grid position(458.0,105.0)[917,211]{0,1} Position not locked. [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to_adjacent_target_position [Script] DROPPING ITEM [network] Determinism check (25334): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13819. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13211. [MISC] Job Cook Basic Food locking a tagged object food w/ID 13819. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13211. [Script] getting target position, it is 253,237 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15088 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15121 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 3926526 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15121 - ignoring [network] Determinism check (25335): 3284926463 [MISC] deleting static prop ID 11297 [MISC] [MISC] Job Wander (Animal) unlocking a target position 217, 87 [warnings] gameSpatialDictionary: locking grid position(108.0,43.0)[217,87]{0,1} Position not locked. [MISC] Blackboard: best utility: 0 [MISC] [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Basic Food locking a tagged object food w/ID 13828. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13212. [MISC] Job Cook Basic Food locking a target position 553, 483 [MISC] Blackboard: sending job Cook Basic Food [MISC] [MISC] Job Military Tree: Respond To Alarm unlocking a tagged object w/ID 13001. [MISC] Job Military Tree: Respond To Alarm locking a tagged object w/ID 13001. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is no target gOH [network] Determinism check (25336): 2710634495 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Job Wander (Animal) unlocking a target position 409, 725 [warnings] gameSpatialDictionary: locking grid position(204.0,362.0)[409,725]{1,0} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 217, 65 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14113 adding bit 17 [Hostility Bits] [Hostility Bits] id 14903 adding bit 17 [Hostility Bits] [network] Determinism check (25337): 3623878655 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 273, 223 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 1861 [MISC] [MISC] INTERRUPT WENT OFF: Sidney REPLACING JOB Running Purposefully with Shoot at Target [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14114. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [Job Cancellations] Job Running Purposefully cancelled! [Interrupt hit.] [network] Determinism check (25338): 4227858431 [FSM] starting burrow [FSM] starting burrow [FSM] FSM: walk_to [MISC] Blackboard: best utility: 0 [MISC] [Script] getting target position, it is 253,237 [network] Determinism check (25339): 16383 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Job Military Tree: Respond To Alarm unlocking a tagged object w/ID 12810. [MISC] Job Military Tree: Respond To Alarm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14111 adding bit 17 [Hostility Bits] [Hostility Bits] id 14903 adding bit 17 [Hostility Bits] [network] Determinism check (25340): 3310796799 [MISC] increasing music bin 3 by 5 [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25341): 2030026751 [network] Determinism check (25342): 16383 [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25343): 146161663 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (25344): 3284926463 [network] Determinism check (25345): 16383 [network] Determinism check (25346): 16383 [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [network] Determinism check (25347): 16383 [Hostility Bits] id 12791 removing bit 17 [Hostility Bits] [Hostility Bits] id 14115 removing bit 17 [Hostility Bits] [network] Determinism check (25348): 16383 [MISC] Blackboard: sending job Raise Alarm [MISC] [FSM] FSM: Rowena McDonald is attempting to abort job Farm (Till Soil) due to a forced job (Raise Alarm) ! [Job Cancellations] Job Farming cancelled! [Interrupt hit.] [Hostility Bits] id 14115 adding bit 17 [Hostility Bits] [Hostility Bits] id 12781 adding bit 17 [Hostility Bits] [network] Determinism check (25349): 2165473279 [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [FSM] FSM: Rowena McDonald is attempting to abort job Raise Alarm due to a forced job (Retreat (Within Civilization)) ! [Job Cancellations] Job Raise Alarm cancelled! [Interrupt hit.] [network] Determinism check (25350): 2019147775 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 767, 303 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25351): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 933, 573 [warnings] gameSpatialDictionary: locking grid position(466.0,286.0)[933,573]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (25352): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 0/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 10/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 7/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (25353): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 459, 259 [warnings] gameSpatialDictionary: locking grid position(229.0,129.0)[459,259]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 503, 801 [warnings] gameSpatialDictionary: locking grid position(251.0,400.0)[503,801]{0,1} Position not locked. [network] Determinism check (25354): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25355): 3284926463 [network] Determinism check (25356): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 709, 605 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 651, 527 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 14116. [MISC] Job Reload Firearm locking a tagged object w/ID 14116. [network] Determinism check (25357): 4160552959 [FSM] FSM: walk_to [performance] (Performance warning) pathing time: 36( nodes opened: 7122 ) [performance] (Performance warning) object is of type: animal [FSM] FSM: walk_to [FSM] FSM: Attempting to abort job Retreating (Within Civilization)! [FSM] FSM index: 4 [Job Cancellations] Job Retreating (Within Civilization) cancelled! [] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 1861 [MISC] [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14116. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [Assigments] Suspending job 0 ((null)) [network] Determinism check (25358): 724762623 [MISC] Now trying to load textures\gore\gore02Dif.tga [MISC] Now trying to load textures\gore\gore02Si.tga [MISC] Job Wander (Animal) unlocking a target position 269, 721 [warnings] gameSpatialDictionary: locking grid position(134.0,360.0)[269,721]{0,1} Position not locked. [item] ROH Query request, returning render handle 14589 [MISC] l_destroyfromjob: called on game Object Handle 14589 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138269 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 14589 - ignoring [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 12810. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14589 - ignoring [network] Determinism check (25359): 2019147775 [MISC] deleting static prop ID 11231 [MISC] [MISC] Attempting to set interactive object message. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 13000. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [network] Determinism check (25360): 4026531839 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 245, 237 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 2 by 1 [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25361): 3204399103 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 32 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (25362): 2445475839 [MISC] Job Wander (Animal) unlocking a target position 725, 403 [warnings] gameSpatialDictionary: locking grid position(362.0,201.0)[725,403]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 777, 801 [warnings] gameSpatialDictionary: locking grid position(388.0,400.0)[777,801]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 375, 603 [warnings] gameSpatialDictionary: locking grid position(187.0,301.0)[375,603]{-1,0} Position not locked. [Script] FSM: remove_zone_square [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14112. [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14112. [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14114. [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14114. [network] Determinism check (25363): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 22/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2861 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14112. [MISC] Blackboard: sending job Reload Firearm [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 361 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14114. [MISC] Blackboard: sending job Reload Firearm [MISC] [network] Determinism check (25364): 3489660927 [FSM] starting burrow [FSM] FSM: walk_to_adjacent_target_position [FSM] Starting reload_gun [FSM] Starting reload_gun [network] Determinism check (25365): 16383 [MISC] Job Wander (Animal) unlocking a target position 499, 675 [warnings] gameSpatialDictionary: locking grid position(249.0,337.0)[499,675]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 503, 687 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (25366): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25367): 3284926463 [MISC] increasing music bin 2 by 5 [MISC] increasing music bin 2 by 1 [network] Determinism check (25368): 13311 [MISC] Job Wander (Animal) unlocking a target position 687, 145 [warnings] gameSpatialDictionary: locking grid position(343.0,72.0)[687,145]{0,1} Position not locked. [FSM] FSM: Attempting to abort job Retreating (Within Civilization)! [FSM] FSM index: 5 [Job Cancellations] Job Retreating (Within Civilization) cancelled! [] [network] Determinism check (25369): 16383 [MISC] Now trying to load textures\gore\gore00Dif.tga [MISC] Now trying to load textures\gore\gore00Si.tga [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14193. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14193. [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [network] Determinism check (25370): 4225499135 [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14204. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15144. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 651, 527 [warnings] gameSpatialDictionary: locking grid position(325.0,263.0)[651,527]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 767, 303 [warnings] gameSpatialDictionary: locking grid position(383.0,151.0)[767,303]{-1,0} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25371): 3688626175 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25372): 3825205247 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_away_from_creature [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [network] Determinism check (25373): 3284926463 [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14116. [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14116. [network] Determinism check (25374): 146156542 [MISC] Job Wander (Animal) unlocking a target position 245, 237 [warnings] gameSpatialDictionary: locking grid position(122.0,118.0)[245,237]{0,1} Position not locked. [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 361 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14116. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] FSM: Attempting to abort job Reload Firearm! [FSM] FSM index: 1 [FSM] Aborting [Job Cancellations] Job Reload Firearm cancelled! [] [MISC] Job Reload Firearm unlocking a tagged object w/ID 14112. [MISC] increasing music bin 2 by 5 [network] Determinism check (25375): 146161663 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2487 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14112. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25376): 3422552063 [FSM] Starting reload_gun [network] Determinism check (25377): 13818 [MISC] Job Reload Firearm unlocking a tagged object w/ID 13001. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [network] Determinism check (25378): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25379): 3203907583 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 267, 469 [warnings] gameSpatialDictionary: locking grid position(133.0,234.0)[267,469]{0,1} Position not locked. [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13000. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [network] Determinism check (25380): 139 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 269, 483 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25381): 452870143 [FSM] FSM: walk_to [network] Determinism check (25382): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 765, 105 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25383): 3877699519 [FSM] FSM: walk_to [network] Determinism check (25384): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 887, 447 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25385): 318521343 [FSM] FSM: walk_to [network] Determinism check (25386): 14319 [network] Determinism check (25387): 16383 [network] Determinism check (25388): 16383 [network] Determinism check (25389): 14063 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 229, 329 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 2 by 1 [network] Determinism check (25390): 318521343 [FSM] FSM: walk_to [network] Determinism check (25391): 16383 [MISC] Job Reload Firearm unlocking a tagged object w/ID 12810. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [network] Determinism check (25392): 14335 [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [Script] getting target position, it is 280,237 [network] Determinism check (25393): 2927050751 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 13/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 781, 779 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 273, 223 [warnings] gameSpatialDictionary: locking grid position(136.0,111.0)[273,223]{0,1} Position not locked. [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [MISC] increasing music bin 2 by 1 [FSM] start: pickup_item [item] ROH Query request, returning render handle 14639 [Script] hand model name: 14639 [item] Hand Model Query Request returning models\commodities\flatpackCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (25394): 2063450111 [MISC] Job Wander (Animal) unlocking a target position 559, 893 [warnings] gameSpatialDictionary: locking grid position(279.0,446.0)[559,893]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 259, 243 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25395): 318519231 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25396): 3284926463 [FSM] FSM: walk_away_from_creature [MISC] Job Wander (Vermin) unlocking a target position 765, 105 [warnings] gameSpatialDictionary: locking grid position(382.0,52.0)[765,105]{0,1} Position not locked. [MISC] increasing music bin 2 by 5 [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [Hostility Bits] id 14113 removing bit 17 [Hostility Bits] [network] Determinism check (25397): 16383 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: sending job Raise Alarm [MISC] [FSM] FSM: Silvester Steelhewer is attempting to abort job Retreat (Within Civilization) due to a forced job (Raise Alarm) ! [FSM] FSM: sow_seeds: aborting [Job Cancellations] Job Retreating (Within Civilization) cancelled! [Interrupt hit.] [Hostility Bits] id 14113 adding bit 17 [Hostility Bits] [Hostility Bits] id 12791 adding bit 17 [Hostility Bits] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25398): 2750906367 [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [FSM] FSM: Silvester Steelhewer is attempting to abort job Raise Alarm due to a forced job (Retreat (Within Civilization)) ! [Job Cancellations] Job Raise Alarm cancelled! [Interrupt hit.] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 227, 423 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 14114. [MISC] Job Reload Firearm locking a tagged object w/ID 14114. [network] Determinism check (25399): 4210687999 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2861 [MISC] [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14114. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [Hostility Bits] id 14111 removing bit 17 [Hostility Bits] [network] Determinism check (25400): 724762623 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] increasing music bin 2 by 5 [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25401): 14335 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 347, 189 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13001. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [network] Determinism check (25402): 2193162239 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14111 adding bit 17 [Hostility Bits] [Hostility Bits] id 14903 adding bit 17 [Hostility Bits] [network] Determinism check (25403): 3310796799 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25404): 3284924415 [network] Determinism check (25405): 16383 [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25406): 146161663 [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [network] Determinism check (25407): 146161663 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25408): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 217, 65 [warnings] gameSpatialDictionary: locking grid position(108.0,32.0)[217,65]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 653, 527 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [Hostility Bits] id 12781 removing bit 17 [Hostility Bits] [Hostility Bits] id 14115 removing bit 17 [Hostility Bits] [network] Determinism check (25409): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 325, 441 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [MISC] Job Reload Firearm unlocking a tagged object w/ID 14116. [MISC] Job Reload Firearm locking a tagged object w/ID 14116. [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25410): 3288072191 [MISC] Job Wander (Animal) unlocking a target position 887, 447 [warnings] gameSpatialDictionary: locking grid position(443.0,223.0)[887,447]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 469, 185 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2707 [MISC] [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14116. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 801, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25411): 1006567423 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: best utility: 0 [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 14112. [MISC] Job Reload Firearm locking a tagged object w/ID 14112. [FSM] FSM: walk_to [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25412): 3284926463 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2366 [MISC] [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14112. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25413): 724762623 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25414): 16383 [MISC] Blackboard: best utility: 0 [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 14639 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 14291 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138272 [MISC] [MISC] deleting static prop ID 11252 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14291 - ignoring [network] Determinism check (25415): 16383 [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to [MISC] Job Reload Firearm unlocking a tagged object w/ID 13000. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [network] Determinism check (25416): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: evaluating 33 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 653, 527 [warnings] gameSpatialDictionary: locking grid position(326.0,263.0)[653,527]{0,1} Position not locked. [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14115 adding bit 17 [Hostility Bits] [Hostility Bits] id 14146 adding bit 17 [Hostility Bits] [network] Determinism check (25417): 3721920511 [FSM] starting burrow [Script] FSM: remove_zone_square [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25418): 2733981695 [network] Determinism check (25419): 16319 [FSM] FSM: walk_to_adjacent_target_position [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14114. [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14114. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [Hostility Bits] id 14146 removing bit 17 [Hostility Bits] [network] Determinism check (25420): 2927050751 [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2861 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14114. [MISC] Blackboard: sending job Reload Firearm [MISC] [MISC] increasing music bin 2 by 1 [network] Determinism check (25421): 146161663 [FSM] Starting reload_gun [FSM] FSM: Attempting to abort job Reload Firearm! [FSM] FSM index: 1 [FSM] Aborting [Job Cancellations] Job Reload Firearm cancelled! [] [MISC] Job Reload Firearm unlocking a tagged object w/ID 13001. [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25422): 146161663 [network] Determinism check (25423): 32767 [network] Determinism check (25424): 16383 [MISC] Job Wander (Animal) unlocking a target position 269, 483 [warnings] gameSpatialDictionary: locking grid position(134.0,241.0)[269,483]{0,1} Position not locked. [MISC] Job Reload Firearm unlocking a tagged object w/ID 12810. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [network] Determinism check (25425): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 277, 483 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25426): 3204399103 [FSM] FSM: walk_to [MISC] increasing music bin 2 by 1 [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14116. [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14116. [network] Determinism check (25427): 16383 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 249, 337 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2729 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14116. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] FSM: Attempting to abort job Shoot at Target! [FSM] FSM index: 2 [FSM] FSM: attack_ranged: aborting [Job Cancellations] Job Shoot at Target cancelled! [] [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14112. [ai_agent] Josephine Yake the Bandit received moraleBroken! [agent_group] Josephine's Merry Yakes received memberMoraleBroken check! [MISC] increasing music bin 2 by 5 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 791, 263 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25428): 452870143 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: best utility: 780 [MISC] [MISC] Blackboard: sending job Flee (hostile_agent) [MISC] [FSM] Starting reload_gun [FSM] FSM: walk_to [network] Determinism check (25429): 1492844543 [MISC] Blackboard: sending job Retreat (Within Civilization) [MISC] [FSM] FSM: Silvester Steelhewer is attempting to abort job Farm (Till Soil) due to a forced job (Retreat (Within Civilization)) ! [FSM] FSM: sow_seeds: aborting [Job Cancellations] Job Farming cancelled! [Interrupt hit.] [network] Determinism check (25430): 2019147775 [network] Determinism check (25431): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (25432): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 451 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_away_from_creature [FSM] FSM: walk_away_from_creature [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13000. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [network] Determinism check (25433): 3556769791 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Job Wander (Animal) unlocking a target position 503, 687 [warnings] gameSpatialDictionary: locking grid position(251.0,343.0)[503,687]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [MISC] increasing music bin 2 by 5 [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25434): 146161663 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 507, 677 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25435): 3556769791 [FSM] FSM: walk_to [network] Determinism check (25436): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 807, 281 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25437): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 361, 357 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25438): 3002941439 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 15/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 933, 579 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [network] Determinism check (25439): 3758096383 [FSM] starting burrow [FSM] FSM: walk_to [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25440): 146161663 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25441): 3039264767 [network] Determinism check (25442): 16383 [MISC] Job Wander (Animal) unlocking a target position 469, 185 [warnings] gameSpatialDictionary: locking grid position(234.0,92.0)[469,185]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 801, 261 [warnings] gameSpatialDictionary: locking grid position(400.0,130.0)[801,261]{1,0} Position not locked. [network] Determinism check (25443): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 663, 269 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 459, 199 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25444): 3556769791 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (25445): 32767 [MISC] Blackboard: evaluating 32 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (25446): 2445475839 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 13/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 473, 973 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] FSM: remove_zone_square [network] Determinism check (25447): 318521343 [FSM] FSM: walk_to [network] Determinism check (25448): 16383 [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (25449): 16383 [network] Determinism check (25450): 16383 [network] Determinism check (25451): 16383 [MISC] Job Wander (Animal) unlocking a target position 277, 483 [warnings] gameSpatialDictionary: locking grid position(138.0,241.0)[277,483]{0,1} Position not locked. [network] Determinism check (25452): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 2/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25453): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 249, 337 [warnings] gameSpatialDictionary: locking grid position(124.0,168.0)[249,337]{0,1} Position not locked. [network] Determinism check (25454): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Sit In Nest with weight 6 [MISC] [MISC] Blackboard: Random number 13/26 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 227, 343 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25455): 3556769791 [FSM] FSM: walk_to [MISC] Job Reload Firearm unlocking a tagged object w/ID 14114. [MISC] Job Reload Firearm locking a tagged object w/ID 14114. [network] Determinism check (25456): 16383 [MISC] Job Wander (Animal) unlocking a target position 259, 243 [warnings] gameSpatialDictionary: locking grid position(129.0,121.0)[259,243]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2850 [MISC] [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14114. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 13001. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [network] Determinism check (25457): 3959160831 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 229, 329 [warnings] gameSpatialDictionary: locking grid position(114.0,164.0)[229,329]{0,1} Position not locked. [MISC] Job Reload Firearm unlocking a tagged object w/ID 12810. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [Hostility Bits] id 12791 removing bit 17 [Hostility Bits] [Hostility Bits] id 14113 removing bit 17 [Hostility Bits] [network] Determinism check (25458): 4026531839 [MISC] Job Wander (Animal) unlocking a target position 933, 579 [warnings] gameSpatialDictionary: locking grid position(466.0,289.0)[933,579]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: sending job Raise Alarm [MISC] [FSM] FSM: Rowena McDonald is attempting to abort job Farm (Till Soil) due to a forced job (Raise Alarm) ! [Job Cancellations] Job Farming cancelled! [Interrupt hit.] [Hostility Bits] id 14113 adding bit 17 [Hostility Bits] [Hostility Bits] id 12781 adding bit 17 [Hostility Bits] [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [MISC] increasing music bin 2 by 1 [network] Determinism check (25459): 4026531839 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 7/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25460): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25461): 3039264735 [MISC] Job Wander (Animal) unlocking a target position 781, 779 [warnings] gameSpatialDictionary: locking grid position(390.0,389.0)[781,779]{0,1} Position not locked. [MISC] Blackboard: evaluating 32 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [MISC] increasing music bin 3 by 5 [MISC] increasing music bin 2 by 1 [FSM] FSM: walk_away_from_creature [network] Determinism check (25462): 2445475839 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 15/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 767, 793 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] FSM: remove_zone_square [MISC] Job Reload Firearm unlocking a tagged object w/ID 14116. [MISC] Job Reload Firearm locking a tagged object w/ID 14116. [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [Hostility Bits] id 14111 removing bit 17 [Hostility Bits] [network] Determinism check (25463): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2762 [MISC] [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14116. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [network] Determinism check (25464): 3959160831 [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to_adjacent_target_position [Script] getting target position, it is 274,271 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 655, 525 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25465): 3877699583 [MISC] Blackboard: best utility: 0 [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 13833 [Script] hand model name: 13833 [item] Hand Model Query Request returning models\commodities\bushelLingonberry00.upm [FSM] FSM: walk_to [FSM] FSM: Attempting to abort job Shoot at Target! [FSM] FSM index: 1 [Job Cancellations] Job Shoot at Target cancelled! [] [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14116. [MISC] increasing music bin 2 by 5 [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (25466): 16383 [MISC] Now trying to load textures\gore\gore01Dif.tga [MISC] Now trying to load textures\gore\gore01Si.tga [MISC] Job Wander (Animal) unlocking a target position 507, 677 [warnings] gameSpatialDictionary: locking grid position(253.0,338.0)[507,677]{0,1} Position not locked. [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2553 [MISC] [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14116. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [network] Determinism check (25467): 724762623 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 497, 679 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 280,266 [network] Determinism check (25468): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 2 by 5 [FSM] start: pickup_item [item] ROH Query request, returning render handle 13086 [Script] hand model name: 13086 [item] Hand Model Query Request returning models\commodities\logs00.upm [MISC] Job Reload Firearm unlocking a tagged object w/ID 13000. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [MISC] Got a odinRendererCharacterPickupItemMessage [item] Ground Model Query Request, returning models\commodities\stoneRhyolite00.upm [network] Determinism check (25469): 16383 [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14111 adding bit 17 [Hostility Bits] [Hostility Bits] id 14146 adding bit 17 [Hostility Bits] [network] Determinism check (25470): 3310796735 [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13001. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [network] Determinism check (25471): 16383 [MISC] increasing music bin 3 by 5 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 761, 105 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25472): 4021747711 [MISC] Job Wander (Vermin) unlocking a target position 655, 525 [warnings] gameSpatialDictionary: locking grid position(327.0,262.0)[655,525]{0,1} Position not locked. [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14114. [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14114. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [FSM] FSM: walk_to [network] Determinism check (25473): 2927050751 [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2850 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14114. [MISC] Blackboard: sending job Reload Firearm [MISC] [MISC] increasing music bin 2 by 1 [network] Determinism check (25474): 2868330495 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [FSM] Starting reload_gun [network] Determinism check (25475): 3422552063 [network] Determinism check (25476): 16383 [Hostility Bits] id 14146 removing bit 17 [Hostility Bits] [Hostility Bits] id 14115 removing bit 17 [Hostility Bits] [network] Determinism check (25477): 16383 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25478): 16383 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 227, 423 [warnings] gameSpatialDictionary: locking grid position(113.0,211.0)[227,423]{1,0} Position not locked. [network] Determinism check (25479): 16383 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 213, 437 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (25480): 2193162239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to [FSM] FSM: Attempting to abort job Shoot at Target! [FSM] FSM index: 2 [FSM] FSM: attack_ranged: aborting [Job Cancellations] Job Shoot at Target cancelled! [] [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14116. [ai_agent] Elnora Yake the Bandit received moraleBroken! [agent_group] Josephine's Merry Yakes received memberMoraleBroken check! [MISC] increasing music bin 2 by 5 [MISC] Blackboard: evaluating 17 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (25481): 3553361919 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 347, 189 [warnings] gameSpatialDictionary: locking grid position(173.0,94.0)[347,189]{0,-1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: best utility: 765 [MISC] [MISC] Blackboard: sending job Flee (hostile_agent) [MISC] [Script] FSM: remove_zone_square [network] Determinism check (25482): 1576796159 [FSM] starting burrow [Script] getting target position, it is 276,237 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 357, 199 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (25483): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15144 [Script] hand model name: 15144 [item] Hand Model Query Request returning models\commodities\flatpackCrate.upm [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (25484): 3284926463 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [network] Determinism check (25485): 3284926463 [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [FSM] FSM: walk_away_from_creature [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13000. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [MISC] Job Wander (Vermin) unlocking a target position 761, 105 [warnings] gameSpatialDictionary: locking grid position(380.0,52.0)[761,105]{0,1} Position not locked. [network] Determinism check (25486): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: best utility: 0 [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 13833 [Script] Removing due to stockpile job. [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14115 adding bit 17 [Hostility Bits] [Hostility Bits] id 14146 adding bit 17 [Hostility Bits] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25487): 3892314111 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 289, 743 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_module [network] Determinism check (25488): 318537727 [FSM] FSM: walk_to [network] Determinism check (25489): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 325, 441 [warnings] gameSpatialDictionary: locking grid position(162.0,220.0)[325,441]{0,1} Position not locked. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 13086 [Script] Removing due to stockpile job. [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Reload Firearm [MISC] [Hostility Bits] id 14146 removing bit 17 [Hostility Bits] [FSM] Starting reload_gun [MISC] Job Wander (Animal) unlocking a target position 791, 263 [warnings] gameSpatialDictionary: locking grid position(395.0,131.0)[791,263]{0,-1} Position not locked. [network] Determinism check (25490): 3422552063 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 311, 413 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to_module [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 789, 279 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 733, 269 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (25491): 2466054143 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 763, 321 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (25492): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 12810. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [FSM] FSM: walk_to [network] Determinism check (25493): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 459, 199 [warnings] gameSpatialDictionary: locking grid position(229.0,99.0)[459,199]{0,1} Position not locked. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25494): 2927050751 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] setting requirement filling JI [Script] Done building_add_to_materials [network] Determinism check (25495): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 239, 215 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Gather Building Materials unlocking a tagged object w/ID 15101. [MISC] Job Gather Building Materials unlocking a target position 519, 505 [warnings] gameSpatialDictionary: locking grid position(259.0,252.0)[519,505]{0,1} Position not locked. [MISC] Job Gather Building Materials locking a tagged object building w/ID 15101. [MISC] Job Gather Building Materials locking a tagged object goods w/ID 15088. [network] Determinism check (25496): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 243 [MISC] [MISC] Job Merge Containers locking a tagged object goods w/ID 15098. [MISC] Job Merge Containers locking a tagged object goods2 w/ID 15150. [MISC] Job Merge Containers locking a target position 529, 473 [warnings] gameSpatialDictionary: locking grid position(264.0,236.0)[529,473]{0,1} Position already locked. [MISC] Blackboard: sending job Merge Containers [MISC] [network] Determinism check (25497): 3194896383 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25498): 16383 [MISC] increasing music bin 2 by 1 [network] Determinism check (25499): 16383 [MISC] Job Wander (Animal) unlocking a target position 361, 357 [warnings] gameSpatialDictionary: locking grid position(180.0,178.0)[361,357]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 497, 679 [warnings] gameSpatialDictionary: locking grid position(248.0,339.0)[497,679]{0,1} Position not locked. [network] Determinism check (25500): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 357, 341 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 515, 701 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25501): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (25502): 16383 [network] Determinism check (25503): 16383 [MISC] Job Wander (Animal) unlocking a target position 663, 269 [warnings] gameSpatialDictionary: locking grid position(331.0,134.0)[663,269]{0,1} Position not locked. [network] Determinism check (25504): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15144 [Script] No stockpile job. [Assigments] Suspending job 52 ((null)) [network] Determinism check (25505): 3284926463 [FSM] FSM: walk_to [MISC] increasing music bin 2 by 5 [network] Determinism check (25506): 16383 [MISC] Job Wander (Animal) unlocking a target position 767, 793 [warnings] gameSpatialDictionary: locking grid position(383.0,396.0)[767,793]{0,1} Position not locked. [FSM] FSM: walk_away_from_creature [MISC] Job Reload Firearm unlocking a tagged object w/ID 13001. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [network] Determinism check (25507): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 0/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25508): 4026531839 [MISC] Job Wander (Animal) unlocking a target position 473, 973 [warnings] gameSpatialDictionary: locking grid position(236.0,486.0)[473,973]{0,1} Position not locked. [MISC] Job Reload Firearm unlocking a tagged object w/ID 14114. [MISC] Job Reload Firearm locking a tagged object w/ID 14114. [network] Determinism check (25509): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 19/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 463, 993 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 20 [Achievements] Trees chopped count now: 20 [MISC] deleting static prop ID 8279 [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2707 [MISC] [MISC] Job Shoot at Target (hostile_agent) locking a tagged object w/ID 14114. [MISC] Blackboard: sending job Shoot at Target (hostile_agent) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15117 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25510): 1006567423 [MISC] deleting static prop ID 11187 [MISC] [MISC] Job Wander (Animal) unlocking a target position 807, 281 [warnings] gameSpatialDictionary: locking grid position(403.0,140.0)[807,281]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] increasing music bin 2 by 1 [network] Determinism check (25511): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 811, 257 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25512): 452870143 [FSM] FSM: walk_to [network] Determinism check (25513): 16383 [network] Determinism check (25514): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 357, 199 [warnings] gameSpatialDictionary: locking grid position(178.0,99.0)[357,199]{0,-1} Position not locked. [FSM] FSM: walk_away_from_creature [network] Determinism check (25515): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25516): 4159700991 [network] Determinism check (25517): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 657, 519 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [FSM] FSM: Attempting to abort job Shoot at Target! [FSM] FSM index: 2 [FSM] FSM: attack_ranged: aborting [Job Cancellations] Job Shoot at Target cancelled! [] [MISC] Job Shoot at Target (hostile_agent) unlocking a tagged object w/ID 14114. [MISC] increasing music bin 2 by 5 [network] Determinism check (25518): 3877699583 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 2498 [MISC] [MISC] Job Shoot at Target (hostile_agent) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 14114. [MISC] Blackboard: sending job Reload Firearm [MISC] [Hostility Bits] id 12781 removing bit 17 [Hostility Bits] [Hostility Bits] id 14113 removing bit 17 [Hostility Bits] [network] Determinism check (25519): 146161663 [MISC] Blackboard: evaluating 15 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [MISC] Blackboard: best utility: 0 [MISC] [MISC] Blackboard: sending job Raise Alarm [MISC] [FSM] FSM: Silvester Steelhewer is attempting to abort job Farm (Till Soil) due to a forced job (Raise Alarm) ! [Job Cancellations] Job Farming cancelled! [Interrupt hit.] [Hostility Bits] id 14113 adding bit 17 [Hostility Bits] [Hostility Bits] id 12791 adding bit 17 [Hostility Bits] [FSM] Starting reload_gun [network] Determinism check (25520): 2446524415 [Script] FSM: remove_zone_square [network] Determinism check (25521): 16383 [network] Determinism check (25522): 16383 [MISC] Job Wander (Animal) unlocking a target position 227, 343 [warnings] gameSpatialDictionary: locking grid position(113.0,171.0)[227,343]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_target_position [MISC] Blackboard: evaluating 32 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13001. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [network] Determinism check (25523): 2445475839 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] FSM: remove_zone_square [MISC] Job Wander (Fishperson) unlocking a target position 213, 437 [warnings] gameSpatialDictionary: locking grid position(106.0,218.0)[213,437]{1,0} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 717, 243 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25524): 4227858431 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 17/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 533, 813 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 13000. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [FSM] FSM: walk_to [network] Determinism check (25525): 3086974975 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_target_position [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25526): 2927050751 [MISC] Job Chop Tree unlocking a tagged object w/ID 9797. [MISC] Job Chop Tree locking a tagged object tree w/ID 9797. [MISC] increasing music bin 3 by 5 [network] Determinism check (25527): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Chop Tree locking a tagged object tree w/ID 10651. [MISC] Blackboard: sending job Chop Tree [MISC] [network] Determinism check (25528): 3620470783 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 10/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25529): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 5 [MISC] Job Reload Firearm unlocking a tagged object w/ID 12810. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [Hostility Bits] id 14146 removing bit 17 [Hostility Bits] [Hostility Bits] id 14111 removing bit 17 [Hostility Bits] [network] Determinism check (25530): 3284926463 [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [MISC] increasing music bin 2 by 1 [network] Determinism check (25531): 2927050751 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 2 by 1 [network] Determinism check (25532): 3284926463 [network] Determinism check (25533): 16383 [network] Determinism check (25534): 16383 [MISC] Job Wander (Animal) unlocking a target position 733, 269 [warnings] gameSpatialDictionary: locking grid position(366.0,134.0)[733,269]{0,-1} Position not locked. [network] Determinism check (25535): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 715, 251 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25536): 318521343 [FSM] FSM: walk_to [network] Determinism check (25537): 16383 [MISC] Job Wander (Vermin) unlocking a target position 657, 519 [warnings] gameSpatialDictionary: locking grid position(328.0,259.0)[657,519]{0,1} Position not locked. [MISC] increasing music bin 2 by 5 [network] Determinism check (25538): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 20/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 829, 977 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: Attempting to abort job Reload Firearm! [FSM] FSM index: 1 [FSM] Aborting [Job Cancellations] Job Reload Firearm cancelled! [] [MISC] Job Reload Firearm unlocking a tagged object w/ID 14114. [ai_agent] Sidney Yake the Bandit received moraleBroken! [agent_group] Josephine's Merry Yakes received memberMoraleBroken check! [MISC] increasing music bin 2 by 5 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 659, 517 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: best utility: 825 [MISC] [MISC] Blackboard: sending job Flee (hostile_agent) [MISC] [network] Determinism check (25539): 4294901759 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_to [network] Determinism check (25540): 16383 [network] Determinism check (25541): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (25542): 474890239 [FSM] FSM: walk_away_from_creature [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13000. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [Script] getting target position, it is 278,270 [network] Determinism check (25543): 16383 [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [FSM] start: pickup_item [item] ROH Query request, returning render handle 13828 [Script] hand model name: 13828 [item] Hand Model Query Request returning models\commodities\bushelLingonberry00.upm [network] Determinism check (25544): 146161663 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [MISC] Job Wander (Animal) unlocking a target position 789, 279 [warnings] gameSpatialDictionary: locking grid position(394.0,139.0)[789,279]{0,-1} Position not locked. [network] Determinism check (25545): 146161663 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 7/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25546): 3284926463 [MISC] Job Wander (Vermin) unlocking a target position 659, 517 [warnings] gameSpatialDictionary: locking grid position(329.0,258.0)[659,517]{0,1} Position not locked. [Hostility Bits] id 14146 removing bit 17 [Hostility Bits] [Hostility Bits] id 14115 removing bit 17 [Hostility Bits] [network] Determinism check (25547): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Wander (Animal) unlocking a target position 763, 321 [warnings] gameSpatialDictionary: locking grid position(381.0,160.0)[763,321]{-1,0} Position not locked. [network] Determinism check (25548): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 787, 325 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15118 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25549): 318521343 [MISC] deleting static prop ID 11197 [MISC] [FSM] FSM: walk_to [network] Determinism check (25550): 16383 [MISC] Job Wander (Animal) unlocking a target position 357, 341 [warnings] gameSpatialDictionary: locking grid position(178.0,170.0)[357,341]{0,1} Position not locked. [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 200 [MISC] [MISC] Blackboard: sending job Request Mission Job [MISC] [network] Determinism check (25551): 1493712895 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 357, 327 [MISC] Blackboard: sending job Wander (Animal) [MISC] [agent_group] Josephine's Merry Yakes's member Josephine Yake requested job for mission: plunder [agent_group] tag mission_complete = false [agent_group] tag mission_active = true [agent_group] tag at_mission_target = false [FSM] FSM: walk_away_from_creature [network] Determinism check (25552): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 297, 255 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25553): 318521343 [FSM] FSM: walk_to [network] Determinism check (25554): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\logs00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Blackboard: sending job Run to Mission Goal [MISC] [network] Determinism check (25555): 4024434687 [MISC] Job Wander (Animal) unlocking a target position 289, 743 [warnings] gameSpatialDictionary: locking grid position(144.0,371.0)[289,743]{0,1} Position not locked. [network] Determinism check (25556): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 267, 743 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25557): 318521343 [FSM] FSM: walk_to [network] Determinism check (25558): 16383 [MISC] increasing music bin 3 by 5 [MISC] Job Reload Firearm unlocking a tagged object w/ID 13001. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [network] Determinism check (25559): 16383 [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25560): 2927050751 [network] Determinism check (25561): 16383 [network] Determinism check (25562): 16383 [MISC] Job Reload Firearm unlocking a tagged object w/ID 12810. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [network] Determinism check (25563): 16383 [MISC] Job Wander (Animal) unlocking a target position 239, 215 [warnings] gameSpatialDictionary: locking grid position(119.0,107.0)[239,215]{0,1} Position not locked. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 777, 243 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25564): 3204399103 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 255, 233 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 13828 [Script] Removing due to stockpile job. [FSM] FSM: walk_to [network] Determinism check (25565): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to_module [network] Determinism check (25566): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 755, 99 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25567): 3891003391 [FSM] FSM: walk_away_from_creature [FSM] FSM: walk_to [network] Determinism check (25568): 16383 [MISC] Job Wander (Animal) unlocking a target position 515, 701 [warnings] gameSpatialDictionary: locking grid position(257.0,350.0)[515,701]{0,1} Position not locked. [Hostility Bits] id 12791 removing bit 17 [Hostility Bits] [Hostility Bits] id 14113 removing bit 17 [Hostility Bits] [network] Determinism check (25569): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25570): 3284926463 [network] Determinism check (25571): 16383 [MISC] Job Wander (Animal) unlocking a target position 463, 993 [warnings] gameSpatialDictionary: locking grid position(231.0,496.0)[463,993]{0,1} Position not locked. [network] Determinism check (25572): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (25573): 1292107775 [FSM] starting burrow [MISC] l_destroyfromjob: called on game Object Handle 15091 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4007153 [MISC] [FSM] Timing info taken from job Make Planks [FSM] Found timing info. [MISC] deleting static prop ID 7794 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15091 - ignoring [network] Determinism check (25574): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25575): 3284926463 [network] Determinism check (25576): 16383 [MISC] Job Wander (Animal) unlocking a target position 829, 977 [warnings] gameSpatialDictionary: locking grid position(414.0,488.0)[829,977]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 301, 611 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 311, 413 [warnings] gameSpatialDictionary: locking grid position(155.0,206.0)[311,413]{0,1} Position not locked. [network] Determinism check (25577): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 16/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 813, 961 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 249, 225 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25578): 4160749567 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 233, 353 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 13000. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15120 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25579): 318537727 [MISC] deleting static prop ID 11261 [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 108/136 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (25580): 2477129727 [MISC] Job Wander (Animal) unlocking a target position 533, 813 [warnings] gameSpatialDictionary: locking grid position(266.0,406.0)[533,813]{0,1} Position not locked. [network] Determinism check (25581): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 663, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25582): 4012113919 [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (25583): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 200 [MISC] [MISC] Blackboard: sending job Request Mission Job [MISC] [network] Determinism check (25584): 3687579647 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [agent_group] Josephine's Merry Yakes's member Elnora Yake requested job for mission: plunder [agent_group] tag mission_complete = false [agent_group] tag mission_active = true [agent_group] tag at_mission_target = false [network] Determinism check (25585): 280150015 [MISC] Job Wander (Animal) unlocking a target position 811, 257 [warnings] gameSpatialDictionary: locking grid position(405.0,128.0)[811,257]{0,1} Position not locked. [FSM] starting burrow [network] Determinism check (25586): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 829, 235 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 755, 99 [warnings] gameSpatialDictionary: locking grid position(377.0,49.0)[755,99]{0,1} Position not locked. [network] Determinism check (25587): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Blackboard: sending job Run to Mission Goal [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 759, 103 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [Script] getting target position, it is 263,236 [network] Determinism check (25588): 4294967295 [MISC] Blackboard: best utility: 825 [MISC] [MISC] INTERRUPT WENT OFF: Josephine REPLACING JOB Running Purposefully with Flee [MISC] Blackboard: sending job Flee (hostile_agent) [MISC] [Job Cancellations] Job Running Purposefully cancelled! [Interrupt hit.] [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 15098 [Script] hand model name: 15098 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [network] Determinism check (25589): 1492844543 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] increasing music bin 3 by 5 [network] Determinism check (25590): 16383 [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [network] Determinism check (25591): 16383 [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14194. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14194. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14639. [MISC] Job Wander (Animal) unlocking a target position 715, 251 [warnings] gameSpatialDictionary: locking grid position(357.0,125.0)[715,251]{0,-1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 717, 243 [warnings] gameSpatialDictionary: locking grid position(358.0,121.0)[717,243]{0,-1} Position not locked. [network] Determinism check (25592): 16383 [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14194. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15122 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 11298 [MISC] [network] Determinism check (25593): 4227858431 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 4/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_module [network] Determinism check (25594): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 457, 259 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 5 [MISC] increasing music bin 3 by 5 [network] Determinism check (25595): 318521343 [MISC] Job Wander (Animal) unlocking a target position 357, 327 [warnings] gameSpatialDictionary: locking grid position(178.0,163.0)[357,327]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 663, 515 [warnings] gameSpatialDictionary: locking grid position(331.0,257.0)[663,515]{0,1} Position not locked. [network] Determinism check (25596): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 359, 319 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 657, 513 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25597): 4294901759 [FSM] FSM: walk_to [MISC] Blackboard: best utility: 875 [MISC] [MISC] INTERRUPT WENT OFF: Dodo REPLACING JOB Idle with Fleeing from Carnivore [MISC] Blackboard: sending job Flee From Carnivore [MISC] [Job Cancellations] Job Idle cancelled! [Interrupt hit.] [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_to [network] Determinism check (25598): 3341615103 [network] Determinism check (25599): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (25600): 1292107775 [FSM] starting burrow [network] Determinism check (25601): 16383 [FSM] FSM: walk_away_from_creature [MISC] Job Wander (Vermin) unlocking a target position 759, 103 [warnings] gameSpatialDictionary: locking grid position(379.0,51.0)[759,103]{0,1} Position not locked. [network] Determinism check (25602): 16383 [MISC] Job Wander (Animal) unlocking a target position 301, 611 [warnings] gameSpatialDictionary: locking grid position(150.0,305.0)[301,611]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 457, 259 [warnings] gameSpatialDictionary: locking grid position(228.0,129.0)[457,259]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25603): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 727, 425 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 387, 611 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 295, 633 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25604): 3556769791 [FSM] FSM: walk_to [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: best utility: 570 [MISC] [MISC] INTERRUPT WENT OFF: Elnora REPLACING JOB Running Purposefully with Flee [MISC] Blackboard: sending job Flee (hostile_agent) [MISC] [Job Cancellations] Job Running Purposefully cancelled! [Interrupt hit.] [network] Determinism check (25605): 1492844543 [network] Determinism check (25606): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15123 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25607): 3284926463 [MISC] deleting static prop ID 11275 [MISC] [network] Determinism check (25608): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 225, 859 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (25609): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 687, 147 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [FSM] Done pickup_item [Script] No stockpile job. [network] Determinism check (25610): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25611): 16383 [MISC] increasing music bin 2 by 1 [MISC] increasing music bin 2 by 1 [network] Determinism check (25612): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25613): 3284926431 [network] Determinism check (25614): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25615): 3556507647 [FSM] starting burrow [network] Determinism check (25616): 16383 [MISC] Job Wander (Animal) unlocking a target position 709, 605 [warnings] gameSpatialDictionary: locking grid position(354.0,302.0)[709,605]{0,1} Position not locked. [MISC] Job Wander (Vermin) unlocking a target position 657, 513 [warnings] gameSpatialDictionary: locking grid position(328.0,256.0)[657,513]{0,1} Position not locked. [Script] getting target position, it is 264,236 [network] Determinism check (25617): 16383 [MISC] Job Wander (Animal) unlocking a target position 687, 147 [warnings] gameSpatialDictionary: locking grid position(343.0,73.0)[687,147]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [network] Determinism check (25618): 3825205247 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 679, 145 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 2 by 5 [FSM] FSM: Attempting to abort job Flee! [FSM] FSM index: 4 [FSM] FSM: attack_ranged: aborting [Job Cancellations] Job Flee cancelled! [] [item] ROH Query request, returning render handle 14114 [item] Ground Model Query Request, returning models\props\blunderbussG.upm [Script] resetting: forbidden: true, for_trade: false [Hostility Bits] id 14113 adding bit 17 [Hostility Bits] [Hostility Bits] id 14113 clearing its bitfield [agent_group] Josephine's Merry Yakes received removeMember for Sidney Yake [agent_group] Group member: Sidney Yake successfully removed from their group. [ai_agent] Sidney Yake received resetInteractions [Hostility Bits] id 14113 removing bit 14 [Hostility Bits] [ai_agent] Sidney Yake received resetInteractions [MISC] increasing music bin 2 by 5 [network] Determinism check (25619): 318521343 [FSM] FSM: walk_to [network] Determinism check (25620): 16383 [MISC] Job Wander (Animal) unlocking a target position 297, 255 [warnings] gameSpatialDictionary: locking grid position(148.0,127.0)[297,255]{0,1} Position not locked. [network] Determinism check (25621): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 289, 233 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25622): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 359, 319 [warnings] gameSpatialDictionary: locking grid position(179.0,159.0)[359,319]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 521, 687 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25623): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [item] ROH Query request, returning render handle 14639 [MISC] l_destroyfromjob: called on game Object Handle 14639 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138271 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 14639 - ignoring [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [MISC] deleting static prop ID 11171 [MISC] [MISC] Attempting to set interactive object message. [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13001. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14639 - ignoring [network] Determinism check (25624): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 255, 233 [warnings] gameSpatialDictionary: locking grid position(127.0,116.0)[255,233]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 267, 743 [warnings] gameSpatialDictionary: locking grid position(133.0,371.0)[267,743]{0,1} Position not locked. [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14111 adding bit 17 [Hostility Bits] [Hostility Bits] id 12800 adding bit 17 [Hostility Bits] [MISC] Job Military Tree: Respond To Alarm locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Military Tree: Respond To Alarm [MISC] [FSM] FSM: Vesta Cog is attempting to abort job Idle (Military) due to a decision tree (Military Tree: Respond To Alarm) ! [Script] Aborting [Job Cancellations] Job Idle cancelled! [Interrupt hit.] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14115 adding bit 17 [Hostility Bits] [Hostility Bits] id 14903 adding bit 17 [Hostility Bits] [network] Determinism check (25625): 3623878655 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25626): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 787, 325 [warnings] gameSpatialDictionary: locking grid position(393.0,162.0)[787,325]{-1,0} Position not locked. [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [network] Determinism check (25627): 16383 [MISC] Job Wander (Animal) unlocking a target position 813, 961 [warnings] gameSpatialDictionary: locking grid position(406.0,480.0)[813,961]{0,1} Position not locked. [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Reload Firearm [MISC] [Hostility Bits] id 12800 removing bit 17 [Hostility Bits] [FSM] Starting reload_gun [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 781, 323 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25628): 452870143 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 821, 969 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25629): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 1/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [network] Determinism check (25630): 3754950655 [network] Determinism check (25631): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (25632): 1292107775 [FSM] starting burrow [network] Determinism check (25633): 16383 [MISC] Job Wander (Animal) unlocking a target position 249, 225 [warnings] gameSpatialDictionary: locking grid position(124.0,112.0)[249,225]{0,1} Position not locked. [network] Determinism check (25634): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 237, 225 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14194. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14194. [network] Determinism check (25635): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14205. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14945. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25636): 3688628223 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25637): 16383 [MISC] Job Wander (Animal) unlocking a target position 777, 243 [warnings] gameSpatialDictionary: locking grid position(388.0,121.0)[777,243]{1,0} Position not locked. [network] Determinism check (25638): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] DROPPING ITEM [Script] MERGE CONTAINERS PRE [Script] MERGE CONTAINERS DURING [MISC] l_destroyfromjob: called on game Object Handle 15098 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4076363 [MISC] [Script] MERGE CONTAINERS POST [MISC] deleting static prop ID 11247 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15098 - ignoring [network] Determinism check (25639): 3284926463 [FSM] FSM: force_wander_immediate [network] Determinism check (25640): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25641): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 387, 611 [warnings] gameSpatialDictionary: locking grid position(193.0,305.0)[387,611]{-1,0} Position not locked. [network] Determinism check (25642): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 407, 591 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25643): 318521343 [FSM] FSM: walk_to [Hostility Bits] id 12800 removing bit 17 [Hostility Bits] [Hostility Bits] id 14111 removing bit 17 [Hostility Bits] [FSM] FSM: Attempting to abort job MT: Responding To Alarm! [FSM] FSM index: 1 [FSM] FSM: force_wander_immediate: aborting [Job Cancellations] Job MT: Responding To Alarm cancelled! [] [MISC] Job Military Tree: Respond To Alarm unlocking a tagged object w/ID 13000. [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [Hostility Bits] id 14115 removing bit 17 [Hostility Bits] [network] Determinism check (25644): 16383 [MISC] Job Wander (Animal) unlocking a target position 679, 145 [warnings] gameSpatialDictionary: locking grid position(339.0,72.0)[679,145]{0,1} Position not locked. [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 108/136 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (25645): 2477129727 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 703, 151 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 12810. [MISC] Job Reload Firearm locking a tagged object w/ID 12810. [FSM] FSM: walk_away_from_creature [network] Determinism check (25646): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 66/81 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 477, 447 [MISC] Blackboard: sending job Wander (Human) [MISC] [MISC] Job Merge Containers unlocking a tagged object w/ID 15098. [MISC] Job Merge Containers unlocking a tagged object w/ID 15150. [MISC] Job Merge Containers locking a tagged object goods w/ID 15098. [MISC] Job Merge Containers locking a tagged object goods2 w/ID 15150. [MISC] Job Merge Containers unlocking a target position 529, 473 [warnings] gameSpatialDictionary: locking grid position(264.0,236.0)[529,473]{0,1} Position not locked. [network] Determinism check (25647): 2135949311 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 781, 323 [warnings] gameSpatialDictionary: locking grid position(390.0,161.0)[781,323]{-1,0} Position not locked. [MISC] Blackboard: evaluating 31 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Chop Tree locking a tagged object tree w/ID 9047. [MISC] Blackboard: sending job Chop Tree [MISC] [network] Determinism check (25648): 3620732927 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 805, 331 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25649): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 349 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25650): 3556769791 [FSM] FSM: walk_to [item] creating a rough_stone_block [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 10 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 759, 105 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25651): 3877699583 [MISC] deleting static prop ID 6987 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Human) unlocking a target position 477, 447 [warnings] gameSpatialDictionary: locking grid position(238.0,223.0)[477,447]{-1,-1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (25652): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 233, 353 [warnings] gameSpatialDictionary: locking grid position(116.0,176.0)[233,353]{0,1} Position not locked. [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 51/81 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Job Wander (Human w/Claimed Building) has dependency Stow Tool. Doing that instead. [MISC] Job Stow Tool locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Stow Tool [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 435, 303 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (25653): 3942187007 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: best utility: 800 [MISC] [MISC] Blackboard: sending job Flee From Horror (herbivore) [MISC] [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 12810 [item] Ground Model Query Request, returning models\props\pistolG.upm [FSM] FSM: walk_to [MISC] Got a odinRendererCharacterStowToolMessage [network] Determinism check (25654): 1081851903 [MISC] Job Wander (Animal) unlocking a target position 829, 235 [warnings] gameSpatialDictionary: locking grid position(414.0,117.0)[829,235]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 821, 969 [warnings] gameSpatialDictionary: locking grid position(410.0,484.0)[821,969]{0,1} Position not locked. [network] Determinism check (25655): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [MISC] Job Stow Tool unlocking a tagged object w/ID 12810. [MISC] Job Stow Tool locking a tagged object w/ID 12810. [item] ITEM: Message Received: Claim Item [Script] resetting: forbidden: false, for_trade: false [network] Determinism check (25656): 3486253055 [FSM] starting burrow [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14204. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14204. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15144. [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 42/81 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (25657): 2477129727 [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14204. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [network] Determinism check (25658): 2021539839 [FSM] FSM: walk_to_module [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 759, 105 [warnings] gameSpatialDictionary: locking grid position(379.0,52.0)[759,105]{0,1} Position not locked. [network] Determinism check (25659): 2733981695 [MISC] increasing music bin 3 by 5 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 757, 109 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25660): 3877699583 [FSM] FSM: walk_away_from_creature [FSM] FSM: walk_to [network] Determinism check (25661): 16383 [network] Determinism check (25662): 32767 [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to planks [item] ROH Query request, returning render handle 15226 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [FSM] FSM: walk_away_from_creature [MISC] Job Reload Firearm unlocking a tagged object w/ID 13001. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [network] Determinism check (25663): 16383 [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 8/173 [MISC] [MISC] Blackboard: best utility: 15 [MISC] [MISC] Job Patrol (Military) locking a target position 473, 449 [MISC] Blackboard: sending job Patrol (Military) [MISC] [network] Determinism check (25664): 3932323839 [FSM] FSM: walk_to [network] Determinism check (25665): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 805, 297 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25666): 318521343 [FSM] FSM: walk_to [network] Determinism check (25667): 16383 [network] Determinism check (25668): 16383 [network] Determinism check (25669): 16383 [MISC] Job Mine Surface Node unlocking a tagged object w/ID 8388. [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8388. [network] Determinism check (25670): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8387. [MISC] Blackboard: sending job Mine Surface Node [MISC] [network] Determinism check (25671): 972210175 [MISC] Job Wander (Animal) unlocking a target position 727, 425 [warnings] gameSpatialDictionary: locking grid position(363.0,212.0)[727,425]{0,1} Position not locked. [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 295, 633 [warnings] gameSpatialDictionary: locking grid position(147.0,316.0)[295,633]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (25672): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 237, 225 [warnings] gameSpatialDictionary: locking grid position(118.0,112.0)[237,225]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 361, 185 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (25673): 3288072191 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 223, 245 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 92/136 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [MISC] Job Wander (Vermin) unlocking a target position 757, 109 [warnings] gameSpatialDictionary: locking grid position(378.0,54.0)[757,109]{0,1} Position not locked. [network] Determinism check (25674): 2130526207 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_near_my_overseer [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 763, 105 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25675): 3891003391 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [network] Determinism check (25676): 474890239 [network] Determinism check (25677): 16383 [ai_agent] Sidney Yake receive HandleInteractiveMessage: Bury Corpse (player order) [network] Determinism check (25678): 16383 [MISC] Now trying to load textures\particles\squareparticleblue.tga [network] Determinism check (25679): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (25680): 1292107775 [FSM] starting burrow [network] Determinism check (25681): 16383 [MISC] Job Wander (Animal) unlocking a target position 209, 349 [warnings] gameSpatialDictionary: locking grid position(104.0,174.0)[209,349]{0,1} Position not locked. [network] Determinism check (25682): 16383 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 225, 859 [warnings] gameSpatialDictionary: locking grid position(112.0,429.0)[225,859]{0,1} Position not locked. [workshop] Completing workshop order. [MISC] Job Patrol (Military) unlocking a target position 473, 449 [warnings] gameSpatialDictionary: locking grid position(236.0,224.0)[473,449]{-1,-1} Position not locked. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (25683): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 239, 847 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 114/173 [MISC] [MISC] Blackboard: best utility: 22 [MISC] [MISC] Job Gossip has dependency Stow Tool. Doing that instead. [MISC] Job Stow Tool locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Stow Tool [MISC] [network] Determinism check (25684): 2063400959 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13001 [item] Ground Model Query Request, returning models\props\pistolG.upm [MISC] Got a odinRendererCharacterStowToolMessage [network] Determinism check (25685): 280150015 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 8/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [network] Determinism check (25686): 3284926463 [MISC] Job Stow Tool unlocking a tagged object w/ID 13001. [MISC] Job Stow Tool locking a tagged object w/ID 13001. [network] Determinism check (25687): 16383 [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 161/173 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 481, 457 [MISC] Blackboard: sending job Wander (Human) [MISC] [Assigments] Suspending job 73 ((null)) [network] Determinism check (25688): 1728839679 [item] ROH Query request, returning render handle 15144 [MISC] l_destroyfromjob: called on game Object Handle 15144 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138291 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15144 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [MISC] deleting static prop ID 11199 [MISC] [MISC] Attempting to set interactive object message. [FSM] FSM: walk_to [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15144 - ignoring [network] Determinism check (25689): 16383 [MISC] Job Wander (Animal) unlocking a target position 289, 233 [warnings] gameSpatialDictionary: locking grid position(144.0,116.0)[289,233]{0,1} Position not locked. [network] Determinism check (25690): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 297, 219 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 521, 687 [warnings] gameSpatialDictionary: locking grid position(260.0,343.0)[521,687]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (25691): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 521, 697 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25692): 318521343 [FSM] FSM: walk_to [network] Determinism check (25693): 16383 [network] Determinism check (25694): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 913, 207 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 763, 105 [warnings] gameSpatialDictionary: locking grid position(381.0,52.0)[763,105]{0,1} Position not locked. [network] Determinism check (25695): 3003105279 [MISC] Now trying to load ui\placeholders\cameo_off.png [FSM] FSM: walk_to [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 759, 101 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25696): 3877699583 [FSM] FSM: walk_to [network] Determinism check (25697): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 401, 735 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25698): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 200 [MISC] [MISC] Blackboard: sending job Request Mission Job [MISC] [network] Determinism check (25699): 1493712895 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 16/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 557, 803 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14204. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14204. [agent_group] Josephine's Merry Yakes's member Elnora Yake requested job for mission: plunder [agent_group] tag mission_complete = false [agent_group] tag mission_active = true [agent_group] tag at_mission_target = false [network] Determinism check (25700): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14210. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14677. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [network] Determinism check (25701): 1532542975 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25702): 16383 [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Blackboard: sending job Run to Mission Goal [MISC] [network] Determinism check (25703): 798326783 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25704): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 407, 591 [warnings] gameSpatialDictionary: locking grid position(203.0,295.0)[407,591]{-1,0} Position not locked. [network] Determinism check (25705): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25706): 3284926463 [network] Determinism check (25707): 16383 [network] Determinism check (25708): 16383 [MISC] Job Wander (Animal) unlocking a target position 913, 207 [warnings] gameSpatialDictionary: locking grid position(456.0,103.0)[913,207]{0,1} Position not locked. [network] Determinism check (25709): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 929, 227 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Vermin) unlocking a target position 759, 101 [warnings] gameSpatialDictionary: locking grid position(379.0,50.0)[759,101]{0,1} Position not locked. [network] Determinism check (25710): 1610612735 [FSM] FSM: walk_to [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 759, 101 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25711): 3877699583 [FSM] FSM: walk_to [network] Determinism check (25712): 16383 [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 200 [MISC] [MISC] Blackboard: sending job Request Mission Job [MISC] [MISC] Job Wander (Vermin) unlocking a target position 759, 101 [warnings] gameSpatialDictionary: locking grid position(379.0,50.0)[759,101]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 737, 271 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 713, 239 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25713): 1543258111 [agent_group] Josephine's Merry Yakes's member Josephine Yake requested job for mission: plunder [agent_group] tag mission_complete = false [agent_group] tag mission_active = true [agent_group] tag at_mission_target = false [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (25714): 2733981695 [FSM] FSM: walk_away_from_creature [network] Determinism check (25715): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 14/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 535, 905 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25716): 318537727 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Blackboard: sending job Run to Mission Goal [MISC] [network] Determinism check (25717): 798326783 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (25718): 474890239 [network] Determinism check (25719): 16383 [MISC] Job Wander (Animal) unlocking a target position 703, 151 [warnings] gameSpatialDictionary: locking grid position(351.0,75.0)[703,151]{0,1} Position not locked. [network] Determinism check (25720): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 697, 157 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25721): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 805, 297 [warnings] gameSpatialDictionary: locking grid position(402.0,148.0)[805,297]{0,-1} Position not locked. [network] Determinism check (25722): 16383 [MISC] Job Wander (Animal) unlocking a target position 805, 331 [warnings] gameSpatialDictionary: locking grid position(402.0,165.0)[805,331]{-1,0} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25723): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 457, 249 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 521, 697 [warnings] gameSpatialDictionary: locking grid position(260.0,348.0)[521,697]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Human) unlocking a target position 481, 457 [warnings] gameSpatialDictionary: locking grid position(240.0,228.0)[481,457]{-1,-1} Position not locked. [network] Determinism check (25724): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 507, 695 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: sending job MT: Rally (run) [MISC] [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (25725): 2147467263 [FSM] FSM: walk_to [network] Determinism check (25726): 16383 [MISC] Job Wander (Animal) unlocking a target position 713, 239 [warnings] gameSpatialDictionary: locking grid position(356.0,119.0)[713,239]{0,-1} Position not locked. [network] Determinism check (25727): 16383 [MISC] Job Wander (Animal) unlocking a target position 239, 847 [warnings] gameSpatialDictionary: locking grid position(119.0,423.0)[239,847]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 737, 251 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25728): 3086974975 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 243, 855 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25729): 318521343 [MISC] Job Wander (Animal) unlocking a target position 401, 735 [warnings] gameSpatialDictionary: locking grid position(200.0,367.0)[401,735]{1,0} Position not locked. [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\logs00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [network] Determinism check (25730): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25731): 3284926463 [FSM] FSM: walk_away_from_creature [network] Determinism check (25732): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25733): 3284926463 [network] Determinism check (25734): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 297, 219 [warnings] gameSpatialDictionary: locking grid position(148.0,109.0)[297,219]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 361, 185 [warnings] gameSpatialDictionary: locking grid position(180.0,92.0)[361,185]{0,1} Position not locked. [network] Determinism check (25735): 3556507647 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 223, 245 [warnings] gameSpatialDictionary: locking grid position(111.0,122.0)[223,245]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 305, 237 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25736): 3086974975 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 221, 267 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25737): 3086974975 [FSM] FSM: walk_to [network] Determinism check (25738): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15136 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25739): 16383 [MISC] deleting static prop ID 11304 [MISC] [network] Determinism check (25740): 16383 [MISC] Job Wander (Animal) unlocking a target position 697, 157 [warnings] gameSpatialDictionary: locking grid position(348.0,78.0)[697,157]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 19/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 263, 349 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (25741): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25742): 3284926463 [network] Determinism check (25743): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25744): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 681, 255 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25745): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 689, 625 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25746): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25747): 2733981695 [network] Determinism check (25748): 16383 [MISC] l_destroyfromjob: called on game Object Handle 13086 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4043570 [MISC] [FSM] Timing info taken from job Make Planks [FSM] Found timing info. [MISC] deleting static prop ID 11163 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13086 - ignoring [network] Determinism check (25749): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25750): 3284926463 [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Small Stone Oven [item] Ground Model Query Request, returning models\commodities\bushelLingonberry00.upm [FSM] building_transform_item: module name found: Small Stone Oven [MISC] Job Wander (Fishperson) unlocking a target position 435, 303 [warnings] gameSpatialDictionary: locking grid position(217.0,151.0)[435,303]{-1,0} Position not locked. [network] Determinism check (25751): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25752): 3039264767 [network] Determinism check (25753): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 269, 765 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25754): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 243, 855 [warnings] gameSpatialDictionary: locking grid position(121.0,427.0)[243,855]{0,1} Position not locked. [MISC] Blackboard: evaluating 30 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15138 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25755): 2445475839 [MISC] deleting static prop ID 9214 [MISC] [MISC] Job Wander (Animal) unlocking a target position 457, 249 [warnings] gameSpatialDictionary: locking grid position(228.0,124.0)[457,249]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 235, 843 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] FSM: remove_zone_square [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 721, 379 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25756): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 759, 101 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [FSM] FSM: walk_to [network] Determinism check (25757): 3891003391 [FSM] FSM: walk_to_adjacent_target_position [MISC] Blackboard: sending job MT: Rally (run) [MISC] [FSM] FSM: walk_to_adjacent_target_position [FSM] FSM: walk_to [network] Determinism check (25758): 2097790975 [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [FSM] FSM: Vesta Cog is attempting to abort job Patrol Near NCO due to a decision tree (MT: Shoot At Entity (first loop, no reload)) ! [FSM] FSM: building_transform_item: aborting [Job Cancellations] Job Wander Near NCO cancelled! [Interrupt hit.] [MISC] Job Wander (Vermin) unlocking a target position 759, 101 [warnings] gameSpatialDictionary: locking grid position(379.0,50.0)[759,101]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 761, 241 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, no reload) has dependency Wield Firearm. Doing that instead. [MISC] Job Wield Firearm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Wield Firearm [MISC] [FSM] FSM: Pearl Bootson is attempting to abort job MT: Rally (run) due to a decision tree (Wield Firearm) ! [FSM] FSM: till_soil: aborting [Job Cancellations] Job Rallying cancelled! [Interrupt hit.] [item] ROH Query request, returning render handle 13001 [item] Hand Model Query Request returning models\props\pistolH.upm [network] Determinism check (25759): 4294918143 [MISC] Got a odinRendererCharacterWieldToolMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 757, 95 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [FSM] FSM: walk_to [Script] wield_tool: done [network] Determinism check (25760): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 273, 485 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wield Firearm unlocking a tagged object w/ID 13001. [MISC] Job Wield Firearm locking a tagged object w/ID 13001. [network] Determinism check (25761): 318521343 [FSM] FSM: walk_to [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25762): 2927050751 [MISC] Job MT: Shoot At Entity (first loop, no reload) has dependency Wield Firearm. Doing that instead. [MISC] Job Wield Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Wield Firearm [MISC] [FSM] FSM: Jonas Pendleworth is attempting to abort job MT: Rally (run) due to a decision tree (Wield Firearm) ! [FSM] FSM: till_soil: aborting [Job Cancellations] Job Rallying cancelled! [Interrupt hit.] [item] ROH Query request, returning render handle 12810 [item] Hand Model Query Request returning models\props\pistolH.upm [network] Determinism check (25763): 3746709503 [MISC] Got a odinRendererCharacterWieldToolMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] wield_tool: done [network] Determinism check (25764): 3556507647 [FSM] starting burrow [MISC] increasing music bin 3 by 5 [MISC] Job Wield Firearm unlocking a tagged object w/ID 12810. [MISC] Job Wield Firearm locking a tagged object w/ID 12810. [MISC] Blackboard: best utility: 330 [MISC] [MISC] INTERRUPT WENT OFF: Elnora REPLACING JOB Running Purposefully with Flee [MISC] Blackboard: sending job Flee (hostile_agent) [MISC] [Job Cancellations] Job Running Purposefully cancelled! [Interrupt hit.] [network] Determinism check (25765): 1492844543 [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15139 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25766): 2927050751 [MISC] deleting static prop ID 11306 [MISC] [network] Determinism check (25767): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 309, 357 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25768): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 507, 695 [warnings] gameSpatialDictionary: locking grid position(253.0,347.0)[507,695]{0,1} Position not locked. [MISC] Blackboard: best utility: 555 [MISC] [MISC] INTERRUPT WENT OFF: Josephine REPLACING JOB Running Purposefully with Flee [MISC] Blackboard: sending job Flee (hostile_agent) [MISC] [Job Cancellations] Job Running Purposefully cancelled! [Interrupt hit.] [FSM] FSM: walk_away_from_creature [network] Determinism check (25769): 1492844543 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] l_destroyfromjob: called on game Object Handle 13833 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4033910 [MISC] [FSM] Timing info taken from job Cook Basic Food [FSM] Found timing info. [MISC] deleting static prop ID 6734 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13833 - ignoring [network] Determinism check (25770): 3284926463 [network] Determinism check (25771): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 873, 447 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [Script] getting target position, it is 277,237 [MISC] increasing music bin 1 by 5 [MISC] Now trying to load textures\particles\sparkles.tga [network] Determinism check (25772): 1610612735 [FSM] FSM: walk_to [FSM] starting burrow [FSM] start: pickup_item [item] ROH Query request, returning render handle 14945 [Script] hand model name: 14945 [item] Hand Model Query Request returning models\commodities\flatpackCrate.upm [FSM] FSM: walk_away_from_creature [network] Determinism check (25773): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Job Wander (Animal) unlocking a target position 557, 803 [warnings] gameSpatialDictionary: locking grid position(278.0,401.0)[557,803]{0,1} Position not locked. [network] Determinism check (25774): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 4/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 273, 485 [warnings] gameSpatialDictionary: locking grid position(136.0,242.0)[273,485]{0,1} Position not locked. [network] Determinism check (25775): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 929, 227 [warnings] gameSpatialDictionary: locking grid position(464.0,113.0)[929,227]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 829, 247 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25776): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25777): 3284926463 [network] Determinism check (25778): 32767 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 19/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 451, 979 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 487, 809 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25779): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [MISC] Job Wander (Vermin) unlocking a target position 757, 95 [warnings] gameSpatialDictionary: locking grid position(378.0,47.0)[757,95]{0,1} Position not locked. [network] Determinism check (25780): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 755, 101 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Job Wander (Animal) unlocking a target position 737, 271 [warnings] gameSpatialDictionary: locking grid position(368.0,135.0)[737,271]{0,-1} Position not locked. [network] Determinism check (25781): 3877699583 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 735, 269 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25782): 318521343 [FSM] FSM: walk_to [network] Determinism check (25783): 16383 [network] Determinism check (25784): 16383 [network] Determinism check (25785): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25786): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (25787): 280150015 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 309, 357 [warnings] gameSpatialDictionary: locking grid position(154.0,178.0)[309,357]{0,1} Position not locked. [network] Determinism check (25788): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 1 by 5 [network] Determinism check (25789): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 315, 399 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Job Wander (Animal) unlocking a target position 735, 269 [warnings] gameSpatialDictionary: locking grid position(367.0,134.0)[735,269]{0,-1} Position not locked. [MISC] increasing music bin 1 by 5 [network] Determinism check (25790): 2193162239 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25791): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 305, 237 [warnings] gameSpatialDictionary: locking grid position(152.0,118.0)[305,237]{0,1} Position not locked. [network] Determinism check (25792): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 747, 425 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 289, 221 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 865 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25793): 3556769791 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 535, 905 [warnings] gameSpatialDictionary: locking grid position(267.0,452.0)[535,905]{0,1} Position not locked. [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 235, 843 [warnings] gameSpatialDictionary: locking grid position(117.0,421.0)[235,843]{0,1} Position not locked. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 14945 [Script] No stockpile job. [network] Determinism check (25794): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 1/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 327, 889 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25795): 3556769791 [citizen] Parmelia Ironpendle happiness of 6 : workshift willing to work = 3 [citizen] Pluto Bacon happiness of 29 : workshift willing to work = 5 [citizen] Elvira Bronzeson happiness of 46 : workshift willing to work = 6 [citizen] Pathena Brazenhooke happiness of 9 : workshift willing to work = 3 [citizen] Rowena McDonald happiness of 32 : workshift willing to work = 5 [citizen] Jonas Pendleworth happiness of 10 : workshift willing to work = 3 [citizen] Birdie Steelwhistle happiness of 9 : workshift willing to work = 3 [citizen] Pansy Minewidow happiness of 63 : workshift willing to work = 6 [citizen] Vertiline Ironwright happiness of 59 : workshift willing to work = 6 [FSM] FSM: walk_to [network] Determinism check (25796): 16383 [network] Determinism check (25797): 16383 [network] Determinism check (25798): 16383 [network] Determinism check (25799): 16383 [MISC] Blackboard: evaluating 31 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [MISC] Blackboard: evaluating 17 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (25800): 2445475839 [MISC] Job Wander (Animal) unlocking a target position 681, 255 [warnings] gameSpatialDictionary: locking grid position(340.0,127.0)[681,255]{0,1} Position not locked. [Script] DROPPING ITEM [Script] FSM: remove_zone_square [MISC] Job Wander (Vermin) unlocking a target position 755, 101 [warnings] gameSpatialDictionary: locking grid position(377.0,50.0)[755,101]{0,1} Position not locked. [Script] FSM: remove_zone_square [MISC] increasing music bin 1 by 5 [network] Determinism check (25801): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Make Planks unlocking a tagged object w/ID 15091. [MISC] Job Make Planks unlocking a tagged object w/ID 13110. [MISC] Job Make Planks locking a tagged object logs w/ID 15091. [MISC] Job Make Planks locking a tagged object saw w/ID 13110. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Wander (Animal) unlocking a target position 737, 251 [warnings] gameSpatialDictionary: locking grid position(368.0,125.0)[737,251]{0,-1} Position not locked. [network] Determinism check (25802): 4026531839 [FSM] starting burrow [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Cot (10) [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Make Planks locking a tagged object logs w/ID 15200. [MISC] Job Make Planks locking a tagged object saw w/ID 13110. [MISC] Job Make Planks locking a target position 527, 473 [MISC] Blackboard: sending job Make Planks [MISC] [FSM] FSM: walk_to_adjacent_target_position [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 747, 247 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (25803): 1593802751 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_away_from_creature [FSM] FSM: walk_to [network] Determinism check (25804): 16383 [MISC] Job Wander (Animal) unlocking a target position 221, 267 [warnings] gameSpatialDictionary: locking grid position(110.0,133.0)[221,267]{0,1} Position not locked. [MISC] increasing music bin 1 by 5 [network] Determinism check (25805): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 239, 291 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25806): 519979007 [FSM] FSM: walk_to [network] Determinism check (25807): 16383 [MISC] Job Wander (Animal) unlocking a target position 689, 625 [warnings] gameSpatialDictionary: locking grid position(344.0,312.0)[689,625]{0,1} Position not locked. [network] Determinism check (25808): 32767 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 707, 617 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 761, 241 [warnings] gameSpatialDictionary: locking grid position(380.0,120.0)[761,241]{1,0} Position not locked. [network] Determinism check (25809): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25810): 3284926463 [network] Determinism check (25811): 16383 [network] Determinism check (25812): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (25813): 474890239 [MISC] Job Wander (Animal) unlocking a target position 829, 247 [warnings] gameSpatialDictionary: locking grid position(414.0,123.0)[829,247]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Small Stone Oven [item] Ground Model Query Request, returning models\commodities\bushelLingonberry00.upm [FSM] building_transform_item: module name found: Small Stone Oven [network] Determinism check (25814): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25815): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 873, 447 [warnings] gameSpatialDictionary: locking grid position(436.0,223.0)[873,447]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (25816): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 859, 455 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (25817): 318685183 [FSM] FSM: walk_to [FSM] starting burrow [network] Determinism check (25818): 16383 [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to stew [item] ROH Query request, returning render handle 15239 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [network] Determinism check (25819): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (25820): 16383 [network] Determinism check (25821): 16383 [network] Determinism check (25822): 16383 [MISC] Job Wander (Animal) unlocking a target position 451, 979 [warnings] gameSpatialDictionary: locking grid position(225.0,489.0)[451,979]{0,1} Position not locked. [network] Determinism check (25823): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 721, 379 [warnings] gameSpatialDictionary: locking grid position(360.0,189.0)[721,379]{0,-1} Position not locked. [network] Determinism check (25824): 3284926463 [MISC] increasing music bin 1 by 1 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 743, 365 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25825): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 385, 571 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 269, 765 [warnings] gameSpatialDictionary: locking grid position(134.0,382.0)[269,765]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 531, 681 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] increasing music bin 1 by 1 [network] Determinism check (25826): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25827): 3284926463 [network] Determinism check (25828): 16383 [MISC] Job Wander (Animal) unlocking a target position 487, 809 [warnings] gameSpatialDictionary: locking grid position(243.0,404.0)[487,809]{0,1} Position not locked. [FSM] FSM: walk_away_from_creature [network] Determinism check (25829): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 1 by 1 [network] Determinism check (25830): 3284926463 [network] Determinism check (25831): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (25832): 1292107775 [FSM] starting burrow [MISC] increasing music bin 3 by 5 [MISC] l_destroyfromjob: called on game Object Handle 13828 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4049930 [MISC] [FSM] Timing info taken from job Cook Basic Food [FSM] Found timing info. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13828 - ignoring [network] Determinism check (25833): 16383 [MISC] deleting static prop ID 6732 [MISC] [network] Determinism check (25834): 16383 [MISC] Job Wander (Animal) unlocking a target position 747, 247 [warnings] gameSpatialDictionary: locking grid position(373.0,123.0)[747,247]{0,-1} Position not locked. [network] Determinism check (25835): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 10/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 1 by 1 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 759, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25836): 3556769791 [Script] getting target position, it is 278,238 [FSM] FSM: walk_to [MISC] increasing music bin 1 by 1 [MISC] increasing music bin 1 by 1 [network] Determinism check (25837): 16383 [FSM] start: pickup_item [item] ROH Query request, returning render handle 14677 [Script] hand model name: 14677 [item] Hand Model Query Request returning models\commodities\flatpackCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Job Wander (Fishperson) unlocking a target position 315, 399 [warnings] gameSpatialDictionary: locking grid position(157.0,199.0)[315,399]{0,1} Position not locked. [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to planks [item] ROH Query request, returning render handle 15245 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [network] Determinism check (25838): 32767 [MISC] Got a odinRendererCharacterPickupItemMessage [Script] Message Received: Cancel Job [Script] DESTROYING A BEACON (INTERACTIVE MESSAGE) [MISC] Deleting interactive object 15228 [MISC] [workshop] Completing workshop order. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 331, 423 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Could not add existing job order to production menu. Window not found. [warnings] WARNING: Got a message Update on a deleted object w/ID 15228 - ignoring [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (25839): 2734555135 [FSM] FSM: walk_to [MISC] increasing music bin 1 by 1 [network] Determinism check (25840): 16383 [network] Determinism check (25841): 16383 [network] Determinism check (25842): 16383 [MISC] Job Wander (Animal) unlocking a target position 289, 221 [warnings] gameSpatialDictionary: locking grid position(144.0,110.0)[289,221]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 829, 285 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25843): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 799, 347 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25844): 3556769791 [FSM] FSM: walk_to [network] Determinism check (25845): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] increasing music bin 2 by 1 [network] Determinism check (25846): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (25847): 474890239 [network] Determinism check (25848): 16383 [network] Determinism check (25849): 16383 [MISC] increasing music bin 1 by 1 [network] Determinism check (25850): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 407, 747 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 327, 889 [warnings] gameSpatialDictionary: locking grid position(163.0,444.0)[327,889]{0,1} Position not locked. [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (25851): 2482962431 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 347, 873 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] FSM: remove_zone_square [network] Determinism check (25852): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 869, 87 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] increasing music bin 2 by 5 [network] Determinism check (25853): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_target_position [MISC] increasing music bin 1 by 1 [network] Determinism check (25854): 16383 [MISC] Job Wander (Animal) unlocking a target position 747, 425 [warnings] gameSpatialDictionary: locking grid position(373.0,212.0)[747,425]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 447, 223 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25855): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 741, 407 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25856): 318521343 [FSM] FSM: walk_to [network] Determinism check (25857): 16383 [workshop] Completing workshop order. [MISC] increasing music bin 1 by 5 [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13001. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13001. [network] Determinism check (25858): 16383 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 14677 [Script] No stockpile job. [FSM] FSM: walk_away_from_creature [MISC] increasing music bin 2 by 1 [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14111 adding bit 17 [Hostility Bits] [Hostility Bits] id 14903 adding bit 17 [Hostility Bits] [network] Determinism check (25859): 3310796799 [FSM] FSM: walk_to [network] Determinism check (25860): 16383 [MISC] Job Wander (Animal) unlocking a target position 859, 455 [warnings] gameSpatialDictionary: locking grid position(429.0,227.0)[859,455]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 561, 807 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 211, 865 [warnings] gameSpatialDictionary: locking grid position(105.0,432.0)[211,865]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (25861): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 199, 867 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: sending job Military Tree: Raise Alarm [MISC] [Hostility Bits] id 14115 adding bit 17 [Hostility Bits] [Hostility Bits] id 14903 adding bit 17 [Hostility Bits] [network] Determinism check (25862): 3623878655 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (25863): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25864): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 707, 617 [warnings] gameSpatialDictionary: locking grid position(353.0,308.0)[707,617]{0,1} Position not locked. [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25865): 146161663 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 277, 211 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 689, 613 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: Attempting to abort job Flee! [FSM] FSM index: 5 [FSM] FSM: attack_ranged: aborting [Job Cancellations] Job Flee cancelled! [] [item] ROH Query request, returning render handle 14116 [item] Ground Model Query Request, returning models\props\blunderbussG.upm [Script] resetting: forbidden: true, for_trade: false [Hostility Bits] id 14115 adding bit 17 [Hostility Bits] [Hostility Bits] id 14115 clearing its bitfield [agent_group] Josephine's Merry Yakes received removeMember for Elnora Yake [agent_group] Group member: Elnora Yake successfully removed from their group. [ai_agent] Elnora Yake received resetInteractions [Hostility Bits] id 14115 removing bit 14 [Hostility Bits] [ai_agent] Elnora Yake received resetInteractions [ai_agent] Elnora Yake the Bandit received moraleBroken! [agent_group] Josephine's Merry Yakes received memberMoraleBroken check! [MISC] increasing music bin 2 by 5 [network] Determinism check (25866): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [network] Determinism check (25867): 16383 [network] Determinism check (25868): 16383 [network] Determinism check (25869): 16383 [MISC] increasing music bin 1 by 1 [MISC] increasing music bin 1 by 5 [network] Determinism check (25870): 16383 [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 13000. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 13000. [network] Determinism check (25871): 16383 [MISC] Job MT: Shoot At Entity (first loop, reload) has dependency Reload Firearm. Doing that instead. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [MISC] Blackboard: sending job Reload Firearm [MISC] [FSM] Starting reload_gun [network] Determinism check (25872): 146161663 [network] Determinism check (25873): 16383 [network] Determinism check (25874): 16383 [MISC] increasing music bin 2 by 1 [network] Determinism check (25875): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15157 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25876): 16383 [MISC] deleting static prop ID 1809 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 443, 265 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [network] Determinism check (25877): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Blackboard: sending job MT: Shoot At Entity (first loop, no reload) [MISC] [network] Determinism check (25878): 2927050751 [network] Determinism check (25879): 16383 [MISC] Job Wander (Animal) unlocking a target position 239, 291 [warnings] gameSpatialDictionary: locking grid position(119.0,145.0)[239,291]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 759, 261 [warnings] gameSpatialDictionary: locking grid position(379.0,130.0)[759,261]{0,-1} Position not locked. [network] Determinism check (25880): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 545, 913 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 561, 807 [warnings] gameSpatialDictionary: locking grid position(280.0,403.0)[561,807]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 229, 269 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 1 by 1 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 757, 107 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 743, 267 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25881): 4160618495 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 2/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to stew [item] ROH Query request, returning render handle 15252 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (25882): 3284926463 [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (25883): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [MISC] increasing music bin 3 by 5 [network] Determinism check (25884): 3284926463 [network] Determinism check (25885): 16383 [network] Determinism check (25886): 16383 [network] Determinism check (25887): 16383 [MISC] Job Wander (Animal) unlocking a target position 531, 681 [warnings] gameSpatialDictionary: locking grid position(265.0,340.0)[531,681]{0,1} Position not locked. [MISC] increasing music bin 1 by 1 [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [Hostility Bits] id 14111 removing bit 17 [Hostility Bits] [network] Determinism check (25888): 16383 [MISC] Job Wander (Animal) unlocking a target position 407, 747 [warnings] gameSpatialDictionary: locking grid position(203.0,373.0)[407,747]{1,0} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25889): 3284926335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25890): 3284926463 [Hostility Bits] id 14903 removing bit 17 [Hostility Bits] [network] Determinism check (25891): 16383 [MISC] increasing music bin 1 by 1 [network] Determinism check (25892): 16127 [MISC] Job Wander (Animal) unlocking a target position 743, 365 [warnings] gameSpatialDictionary: locking grid position(371.0,182.0)[743,365]{0,-1} Position not locked. [network] Determinism check (25893): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] increasing music bin 2 by 1 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 759, 373 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 799, 347 [warnings] gameSpatialDictionary: locking grid position(399.0,173.0)[799,347]{-1,0} Position not locked. [network] Determinism check (25894): 519979007 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 223, 331 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 817, 343 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25895): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [item] ITEM: Message Received: Claim Item [Script] resetting: forbidden: false, for_trade: false [network] Determinism check (25896): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (25897): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 385, 571 [warnings] gameSpatialDictionary: locking grid position(192.0,285.0)[385,571]{-1,0} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 493, 703 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25898): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25899): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 199, 867 [warnings] gameSpatialDictionary: locking grid position(99.0,433.0)[199,867]{0,1} Position not locked. [MISC] Job Reload Firearm unlocking a tagged object w/ID 13001. [MISC] Job Reload Firearm locking a tagged object w/ID 13001. [network] Determinism check (25900): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 193, 843 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: Attempting to abort job Flee! [FSM] FSM index: 5 [FSM] FSM: attack_ranged: aborting [Job Cancellations] Job Flee cancelled! [] [item] ROH Query request, returning render handle 14112 [item] Ground Model Query Request, returning models\props\pistolG.upm [Script] resetting: forbidden: true, for_trade: false [Hostility Bits] id 14111 adding bit 17 [Hostility Bits] [Hostility Bits] id 14111 clearing its bitfield [agent_group] Josephine's Merry Yakes received removeMember for Josephine Yake [agent_group] Group member: Josephine Yake successfully removed from their group. [agent_group] Josephine's Merry Yakes calling endgroup due to having no members [agent_group] Josephine's Merry Yakes received endGroup with reason = military [agent_group] Josephine's Merry Yakes done endGroup [ai_agent] Josephine Yake received resetInteractions [Hostility Bits] id 14111 removing bit 14 [Hostility Bits] [ai_agent] Josephine Yake received resetInteractions [MISC] increasing music bin 2 by 5 [warnings] WARNING: Got a message Update on a deleted object w/ID 14110 - ignoring [MISC] Job Wander (Vermin) unlocking a target position 757, 107 [warnings] gameSpatialDictionary: locking grid position(378.0,53.0)[757,107]{0,1} Position not locked. [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 136/146 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 433, 399 [MISC] Blackboard: sending job Wander (Human) [MISC] [network] Determinism check (25901): 2147483647 [FSM] FSM: walk_to [workshop] Completing workshop order. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [FSM] FSM: walk_to [network] Determinism check (25902): 2733981695 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Job Wander (Animal) unlocking a target position 869, 87 [warnings] gameSpatialDictionary: locking grid position(434.0,43.0)[869,87]{0,1} Position not locked. [network] Determinism check (25903): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25904): 3284926463 [Script] DROPPING ITEM [network] Determinism check (25905): 16383 [MISC] Job MT: Shoot At Entity (first loop, no reload) unlocking a tagged object w/ID 12810. [MISC] Job MT: Shoot At Entity (first loop, no reload) locking a tagged object w/ID 12810. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13833. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13214. [MISC] Job Cook Basic Food locking a tagged object food w/ID 13833. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13214. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15159 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25906): 16383 [MISC] deleting static prop ID 7787 [MISC] [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 15/81 [MISC] [MISC] Blackboard: best utility: 15 [MISC] [MISC] Job Patrol (Military) locking a target position 419, 381 [MISC] Blackboard: sending job Patrol (Military) [MISC] [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Basic Food locking a tagged object food w/ID 13813. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13214. [MISC] Job Cook Basic Food locking a target position 565, 461 [MISC] Blackboard: sending job Cook Basic Food [MISC] [MISC] Job Reload Firearm unlocking a tagged object w/ID 13000. [MISC] Job Reload Firearm locking a tagged object w/ID 13000. [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (25907): 3958571007 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 124/143 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (25908): 2477129727 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25909): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 13/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 435, 999 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25910): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 733, 291 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25911): 318521343 [MISC] Job Wander (Animal) unlocking a target position 741, 407 [warnings] gameSpatialDictionary: locking grid position(370.0,203.0)[741,407]{0,1} Position not locked. [Script] getting target position, it is 298,236 [FSM] FSM: walk_to [network] Determinism check (25912): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 723, 413 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 545, 913 [warnings] gameSpatialDictionary: locking grid position(272.0,456.0)[545,913]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15200 [Script] hand model name: 15200 [item] Hand Model Query Request returning models\commodities\logs00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Job Wander (Fishperson) unlocking a target position 331, 423 [warnings] gameSpatialDictionary: locking grid position(165.0,211.0)[331,423]{0,1} Position not locked. [network] Determinism check (25913): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 347, 873 [warnings] gameSpatialDictionary: locking grid position(173.0,436.0)[347,873]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25914): 4159700991 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 263, 349 [warnings] gameSpatialDictionary: locking grid position(131.0,174.0)[263,349]{0,-1} Position not locked. [network] Determinism check (25915): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25916): 3039264383 [MISC] Job Wander (Animal) unlocking a target position 829, 285 [warnings] gameSpatialDictionary: locking grid position(414.0,142.0)[829,285]{0,-1} Position not locked. [network] Determinism check (25917): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25918): 3284926463 [ai_agent] Elnora Yake receive HandleInteractiveMessage: Bury Corpse (player order) [item] ITEM: Message Received: Claim Item [Script] resetting: forbidden: false, for_trade: false [ai_agent] Josephine Yake receive HandleInteractiveMessage: Bury Corpse (player order) [network] Determinism check (25919): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25920): 2733981695 [network] Determinism check (25921): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 689, 613 [warnings] gameSpatialDictionary: locking grid position(344.0,306.0)[689,613]{0,1} Position not locked. [network] Determinism check (25922): 3486252799 [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 709, 605 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25923): 3556769791 [FSM] FSM: walk_to [network] Determinism check (25924): 16383 [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [network] Determinism check (25925): 16383 [network] Determinism check (25926): 16383 [MISC] Job Wander (Animal) unlocking a target position 443, 265 [warnings] gameSpatialDictionary: locking grid position(221.0,132.0)[443,265]{0,1} Position not locked. [network] Determinism check (25927): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 463, 243 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15161 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15162 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [Assigments] Suspending job 74 ((null)) [Assigments] Suspending job 75 ((null)) [network] Determinism check (25928): 318537727 [MISC] deleting static prop ID 11311 [MISC] [MISC] deleting static prop ID 11297 [MISC] [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [network] Determinism check (25929): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Human) unlocking a target position 433, 399 [warnings] gameSpatialDictionary: locking grid position(216.0,199.0)[433,399]{-1,-1} Position not locked. [network] Determinism check (25930): 3284926463 [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 125/168 [MISC] [MISC] Blackboard: best utility: 22 [MISC] [MISC] Job Gossip has dependency Stow Tool. Doing that instead. [MISC] Job Stow Tool locking a tagged object w/ID 13001. [MISC] Blackboard: sending job Stow Tool [MISC] [network] Determinism check (25931): 1783693311 [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13001 [item] Ground Model Query Request, returning models\props\pistolG.upm [MISC] Got a odinRendererCharacterStowToolMessage [network] Determinism check (25932): 16383 [network] Determinism check (25933): 16383 [MISC] Job Wander (Animal) unlocking a target position 277, 211 [warnings] gameSpatialDictionary: locking grid position(138.0,105.0)[277,211]{0,1} Position not locked. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15200 [Script] Removing due to stockpile job. [MISC] Job Stow Tool unlocking a tagged object w/ID 13001. [MISC] Job Stow Tool locking a tagged object w/ID 13001. [network] Determinism check (25934): 16127 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 447, 223 [warnings] gameSpatialDictionary: locking grid position(223.0,111.0)[447,223]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 293, 233 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_module [MISC] Job Wander (Animal) unlocking a target position 743, 267 [warnings] gameSpatialDictionary: locking grid position(371.0,133.0)[743,267]{0,-1} Position not locked. [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 133/146 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 433, 397 [MISC] Blackboard: sending job Wander (Human) [MISC] [network] Determinism check (25935): 4160749567 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (25936): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 11/148 [MISC] [MISC] Blackboard: best utility: 15 [MISC] [MISC] Job Patrol (Military) locking a target position 407, 401 [MISC] Blackboard: sending job Patrol (Military) [MISC] [network] Determinism check (25937): 4268654591 [FSM] FSM: walk_to [network] Determinism check (25938): 16383 [network] Determinism check (25939): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (25940): 3039264767 [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [network] Determinism check (25941): 16383 [MISC] Job Wander (Animal) unlocking a target position 493, 703 [warnings] gameSpatialDictionary: locking grid position(246.0,351.0)[493,703]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 753, 101 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25942): 3877699579 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Human) unlocking a target position 433, 397 [warnings] gameSpatialDictionary: locking grid position(216.0,198.0)[433,397]{-1,-1} Position not locked. [network] Determinism check (25943): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 247, 163 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 759, 373 [warnings] gameSpatialDictionary: locking grid position(379.0,186.0)[759,373]{0,-1} Position not locked. [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 122/146 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (25944): 2482896895 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25945): 3284926463 [network] Determinism check (25946): 16347 [network] Determinism check (25947): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] increasing music bin 1 by 5 [network] Determinism check (25948): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 201, 455 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (25949): 2193162239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Patrol (Military) unlocking a target position 419, 381 [warnings] gameSpatialDictionary: locking grid position(209.0,190.0)[419,381]{-1,-1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (25950): 1292107775 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 223, 331 [warnings] gameSpatialDictionary: locking grid position(111.0,165.0)[223,331]{0,1} Position not locked. [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 1 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 3/107 [MISC] [MISC] Blackboard: best utility: 15 [MISC] [MISC] Job Patrol (Military) locking a target position 409, 375 [MISC] Blackboard: sending job Patrol (Military) [MISC] [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [MISC] Job Wander (Animal) unlocking a target position 817, 343 [warnings] gameSpatialDictionary: locking grid position(408.0,171.0)[817,343]{-1,0} Position not locked. [network] Determinism check (25951): 3932323839 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14205. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14205. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14945. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 793, 329 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25952): 3556769791 [MISC] Job Wander (Animal) unlocking a target position 229, 269 [warnings] gameSpatialDictionary: locking grid position(114.0,134.0)[229,269]{0,1} Position not locked. [MISC] Blackboard: evaluating 19 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14205. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [FSM] FSM: walk_to [network] Determinism check (25953): 2021539839 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_module [network] Determinism check (25954): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 281, 767 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (25955): 318521342 [FSM] FSM: walk_to [network] Determinism check (25956): 32767 [MISC] increasing music bin 1 by 5 [network] Determinism check (25957): 16383 [Script] DROPPING ITEM [network] Determinism check (25958): 16383 [MISC] Job Make Planks unlocking a tagged object w/ID 13086. [MISC] Job Make Planks unlocking a tagged object w/ID 13109. [MISC] Job Make Planks locking a tagged object logs w/ID 13086. [MISC] Job Make Planks locking a tagged object saw w/ID 13109. [network] Determinism check (25959): 16383 [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 20 [Achievements] Trees chopped count now: 21 [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Cot (10) [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Make Planks locking a tagged object logs w/ID 15201. [MISC] Job Make Planks locking a tagged object saw w/ID 13112. [MISC] Job Make Planks locking a target position 543, 435 [MISC] Blackboard: sending job Make Planks [MISC] [MISC] deleting static prop ID 9133 [MISC] [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (25960): 1285521407 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25961): 16319 [Script] DROPPING ITEM [MISC] Job Wander (Vermin) unlocking a target position 753, 101 [warnings] gameSpatialDictionary: locking grid position(376.0,50.0)[753,101]{0,1} Position not locked. [network] Determinism check (25962): 16383 [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13828. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13212. [MISC] Job Cook Basic Food locking a tagged object food w/ID 13828. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13212. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 755, 107 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (25963): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 273, 211 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 453, 325 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Basic Food locking a tagged object food w/ID 13461. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13211. [MISC] Job Cook Basic Food locking a target position 537, 451 [MISC] Blackboard: sending job Cook Basic Food [MISC] [FSM] FSM: walk_to [network] Determinism check (25964): 3019702271 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25965): 280150015 [FSM] starting burrow [network] Determinism check (25966): 16383 [network] Determinism check (25967): 16375 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (25968): 3825205247 [MISC] Job Wander (Animal) unlocking a target position 723, 413 [warnings] gameSpatialDictionary: locking grid position(361.0,206.0)[723,413]{0,1} Position not locked. [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15171 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (25969): 16383 [MISC] deleting static prop ID 11313 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 743, 423 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25970): 318521311 [FSM] FSM: walk_to [network] Determinism check (25971): 16383 [network] Determinism check (25972): 16383 [network] Determinism check (25973): 16383 [network] Determinism check (25974): 16383 [MISC] Job Wander (Animal) unlocking a target position 193, 843 [warnings] gameSpatialDictionary: locking grid position(96.0,421.0)[193,843]{0,1} Position not locked. [network] Determinism check (25975): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (25976): 3284926463 [MISC] Job Chop Tree unlocking a tagged object w/ID 10651. [MISC] Job Chop Tree locking a tagged object tree w/ID 10651. [network] Determinism check (25977): 16383 [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Chop Tree locking a tagged object tree w/ID 10721. [MISC] Blackboard: sending job Chop Tree [MISC] [network] Determinism check (25978): 2504785919 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 733, 291 [warnings] gameSpatialDictionary: locking grid position(366.0,145.0)[733,291]{0,-1} Position not locked. [network] Determinism check (25979): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 17/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 827, 955 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 717, 295 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (25980): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (25981): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (25982): 3556507647 [FSM] starting burrow [MISC] Job Wander (Vermin) unlocking a target position 755, 107 [warnings] gameSpatialDictionary: locking grid position(377.0,53.0)[755,107]{0,1} Position not locked. [network] Determinism check (25983): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 367, 339 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] ROH Query request, returning render handle 14945 [MISC] l_destroyfromjob: called on game Object Handle 14945 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138293 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 14945 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [MISC] deleting static prop ID 11279 [MISC] [MISC] Attempting to set interactive object message. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 749, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14945 - ignoring [network] Determinism check (25984): 4160552895 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 709, 605 [warnings] gameSpatialDictionary: locking grid position(354.0,302.0)[709,605]{0,1} Position not locked. [MISC] Job Patrol (Military) unlocking a target position 409, 375 [warnings] gameSpatialDictionary: locking grid position(204.0,187.0)[409,375]{-1,-1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (25985): 16375 [MISC] Job Wander (Animal) unlocking a target position 435, 999 [warnings] gameSpatialDictionary: locking grid position(217.0,499.0)[435,999]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14903. [MISC] Blackboard: sending job Order Soldier Around [MISC] [MISC] Job Patrol (Military) unlocking a target position 407, 401 [warnings] gameSpatialDictionary: locking grid position(203.0,200.0)[407,401]{-1,-1} Position not locked. [network] Determinism check (25986): 3555721215 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 8/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: weak_follow [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 105/143 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [network] Determinism check (25987): 4026269695 [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (25988): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (25989): 474890239 [network] Determinism check (25990): 16383 [network] Determinism check (25991): 16383 [network] Determinism check (25992): 16383 [network] Determinism check (25993): 16383 [network] Determinism check (25994): 16383 [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14205. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14205. [MISC] increasing music bin 1 by 1 [network] Determinism check (25995): 16383 [MISC] Job Wander (Animal) unlocking a target position 463, 243 [warnings] gameSpatialDictionary: locking grid position(231.0,121.0)[463,243]{0,1} Position not locked. [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14210. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14210. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14677. [MISC] Blackboard: evaluating 21 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14210. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [network] Determinism check (25996): 2021539839 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 593, 1019 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 485, 253 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 281, 767 [warnings] gameSpatialDictionary: locking grid position(140.0,383.0)[281,767]{0,1} Position not locked. [MISC] Blackboard: evaluating 19 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14198. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15243. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [FSM] FSM: walk_to_module [network] Determinism check (25997): 1543290879 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (25998): 3284926463 [network] Determinism check (25999): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 19/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 553, 933 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26000): 318521343 [FSM] FSM: walk_to [network] Determinism check (26001): 16383 [network] Determinism check (26002): 16383 [MISC] Job Wander (Animal) unlocking a target position 293, 233 [warnings] gameSpatialDictionary: locking grid position(146.0,116.0)[293,233]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 653, 519 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26003): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 749, 113 [warnings] gameSpatialDictionary: locking grid position(374.0,56.0)[749,113]{0,1} Position not locked. [network] Determinism check (26004): 3284926463 [MISC] Job Wander (Fishperson) unlocking a target position 201, 455 [warnings] gameSpatialDictionary: locking grid position(100.0,227.0)[201,455]{1,0} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26005): 2733981695 [MISC] Job Wander (Animal) unlocking a target position 247, 163 [warnings] gameSpatialDictionary: locking grid position(123.0,81.0)[247,163]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 203, 443 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (26006): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26007): 3284926463 [network] Determinism check (26008): 16031 [network] Determinism check (26009): 16255 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 217, 59 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26010): 3556769791 [FSM] FSM: walk_to [network] Determinism check (26011): 16383 [network] Determinism check (26012): 16255 [network] Determinism check (26013): 16383 [MISC] Job Wander (Animal) unlocking a target position 273, 211 [warnings] gameSpatialDictionary: locking grid position(136.0,105.0)[273,211]{0,1} Position not locked. [network] Determinism check (26014): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 287, 209 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26015): 318521343 [FSM] FSM: walk_to [network] Determinism check (26016): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 909, 241 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 593, 1019 [warnings] gameSpatialDictionary: locking grid position(296.0,509.0)[593,1019]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26017): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 3/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26018): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 383, 585 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 1 by 1 [network] Determinism check (26019): 318521343 [FSM] FSM: walk_to [network] Determinism check (26020): 16383 [network] Determinism check (26021): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15180 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26022): 16383 [MISC] deleting static prop ID 11316 [MISC] [MISC] Job Wander (Vermin) unlocking a target position 653, 519 [warnings] gameSpatialDictionary: locking grid position(326.0,259.0)[653,519]{0,1} Position not locked. [network] Determinism check (26023): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 875, 65 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 827, 955 [warnings] gameSpatialDictionary: locking grid position(413.0,477.0)[827,955]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26024): 3002941439 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] increasing music bin 1 by 1 [network] Determinism check (26025): 1565523967 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 793, 329 [warnings] gameSpatialDictionary: locking grid position(396.0,164.0)[793,329]{-1,0} Position not locked. [network] Determinism check (26026): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26027): 3284926463 [network] Determinism check (26028): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26029): 3284926462 [MISC] Job Wander (Animal) unlocking a target position 217, 59 [warnings] gameSpatialDictionary: locking grid position(108.0,29.0)[217,59]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 717, 295 [warnings] gameSpatialDictionary: locking grid position(358.0,147.0)[717,295]{0,-1} Position not locked. [network] Determinism check (26030): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26031): 3284926463 [MISC] Job Wander (Fishperson) unlocking a target position 453, 325 [warnings] gameSpatialDictionary: locking grid position(226.0,162.0)[453,325]{-1,0} Position not locked. [network] Determinism check (26032): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26033): 4159700991 [MISC] increasing music bin 3 by 5 [network] Determinism check (26034): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 455 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26035): 318519295 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [network] Determinism check (26036): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 413 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26037): 318521343 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 17/143 [MISC] [MISC] Blackboard: best utility: 5 [MISC] [MISC] Job Return To Civilization (Military) locking a target position 491, 489 [MISC] Blackboard: sending job Return To Civilization (Military) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26038): 3756783615 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] getting target position, it is 216,198 [FSM] FSM: walk_to [network] Determinism check (26039): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (26040): 280150015 [FSM] starting burrow [network] Determinism check (26041): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 691, 239 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 743, 423 [warnings] gameSpatialDictionary: locking grid position(371.0,211.0)[743,423]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 507, 791 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26042): 318519295 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 763, 443 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26043): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Fishperson) unlocking a target position 203, 443 [warnings] gameSpatialDictionary: locking grid position(101.0,221.0)[203,443]{1,0} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15184 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26044): 14335 [MISC] deleting static prop ID 11319 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 745, 107 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26045): 4146593787 [MISC] Job Wander (Animal) unlocking a target position 367, 339 [warnings] gameSpatialDictionary: locking grid position(183.0,169.0)[367,339]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26046): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 371, 359 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26047): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 30 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14263. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (26048): 2056435455 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26049): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 783, 225 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26050): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 865 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26051): 318521343 [FSM] FSM: walk_to [network] Determinism check (26052): 16383 [network] Determinism check (26053): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 8/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26054): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 817, 249 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 10/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26055): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 433, 235 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26056): 3556769791 [FSM] FSM: walk_to [network] Determinism check (26057): 16383 [network] Determinism check (26058): 16383 [MISC] Job Wander (Animal) unlocking a target position 287, 209 [warnings] gameSpatialDictionary: locking grid position(143.0,104.0)[287,209]{0,1} Position not locked. [network] Determinism check (26059): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26060): 3284926463 [network] Determinism check (26061): 16383 [MISC] Job Wander (Animal) unlocking a target position 553, 933 [warnings] gameSpatialDictionary: locking grid position(276.0,466.0)[553,933]{0,1} Position not locked. [network] Determinism check (26062): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 12/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 533, 913 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 383, 585 [warnings] gameSpatialDictionary: locking grid position(191.0,292.0)[383,585]{-1,0} Position not locked. [item] ROH Query request, returning render handle 14677 [MISC] l_destroyfromjob: called on game Object Handle 14677 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138303 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 14677 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [MISC] deleting static prop ID 11272 [MISC] [MISC] Attempting to set interactive object message. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14677 - ignoring [network] Determinism check (26063): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 387, 571 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26064): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 745, 107 [warnings] gameSpatialDictionary: locking grid position(372.0,53.0)[745,107]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26065): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 739, 109 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26066): 3877699583 [FSM] FSM: walk_to [network] Determinism check (26067): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26068): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 343, 891 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26069): 318521343 [FSM] FSM: walk_to [network] Determinism check (26070): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26071): 3284926463 [network] Determinism check (26072): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 27/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (26073): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 227, 255 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: Attempting to abort job Idle! [FSM] FSM index: 1 [Script] Aborting [Job Cancellations] Job Idle cancelled! [] [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14210. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14210. [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 100 [MISC] [MISC] Blackboard: sending job Get Swole [MISC] [network] Determinism check (26074): 520093695 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 485, 253 [warnings] gameSpatialDictionary: locking grid position(242.0,126.0)[485,253]{0,1} Position not locked. [MISC] Blackboard: evaluating 17 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14199. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15244. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [FSM] FSM: force_wander_immediate [network] Determinism check (26075): 1532542975 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26076): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Order Soldier Around unlocking a tagged object w/ID 14903. [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14903. [network] Determinism check (26077): 474890239 [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 35/81 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (26078): 2477129727 [MISC] Job Wander (Animal) unlocking a target position 909, 241 [warnings] gameSpatialDictionary: locking grid position(454.0,120.0)[909,241]{0,1} Position not locked. [network] Determinism check (26079): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26080): 3284926463 [network] Determinism check (26081): 16383 [network] Determinism check (26082): 16383 [MISC] Blackboard: evaluating 30 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14269. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (26083): 2056437759 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26084): 3284926463 [Script] getting target position, it is 259,235 [network] Determinism check (26085): 16383 [MISC] Job Wander (Vermin) unlocking a target position 739, 109 [warnings] gameSpatialDictionary: locking grid position(369.0,54.0)[739,109]{0,1} Position not locked. [network] Determinism check (26086): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15195 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26087): 2733981695 [MISC] deleting static prop ID 11324 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13001 [item] Ground Model Query Request, returning models\props\pistolG.upm [network] Determinism check (26088): 474890239 [MISC] Got a odinRendererCharacterStowToolMessage [network] Determinism check (26089): 16383 [item] creating a rough_stone_block [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 10 [network] Determinism check (26090): 16383 [Script] getting target position, it is 298,235 [network] Determinism check (26091): 16383 [MISC] Job Wander (Animal) unlocking a target position 691, 239 [warnings] gameSpatialDictionary: locking grid position(345.0,119.0)[691,239]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 875, 65 [warnings] gameSpatialDictionary: locking grid position(437.0,32.0)[875,65]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15201 [Script] hand model name: 15201 [item] Hand Model Query Request returning models\commodities\logs00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26092): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 711, 245 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 817, 249 [warnings] gameSpatialDictionary: locking grid position(408.0,124.0)[817,249]{0,1} Position not locked. [network] Determinism check (26093): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 823, 253 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26094): 318521343 [FSM] FSM: walk_to [network] Determinism check (26095): 16383 [network] Determinism check (26096): 16383 [network] Determinism check (26097): 16383 [network] Determinism check (26098): 14335 [network] Determinism check (26099): 16383 [Script] getting target position, it is 277,237 [network] Determinism check (26100): 16383 [FSM] start: pickup_item [item] ROH Query request, returning render handle 15243 [Script] hand model name: 15243 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26101): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 881, 477 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26102): 3556769791 [FSM] FSM: walk_to [network] Determinism check (26103): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 3/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 433, 235 [warnings] gameSpatialDictionary: locking grid position(216.0,117.0)[433,235]{0,1} Position not locked. [network] Determinism check (26104): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 763, 443 [warnings] gameSpatialDictionary: locking grid position(381.0,221.0)[763,443]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 413, 213 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26105): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 759, 465 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [network] Determinism check (26106): 318521343 [FSM] FSM: walk_to [network] Determinism check (26107): 16383 [network] Determinism check (26108): 16383 [MISC] Job Wander (Animal) unlocking a target position 371, 359 [warnings] gameSpatialDictionary: locking grid position(185.0,179.0)[371,359]{0,1} Position not locked. [MISC] Job Mine Surface Node unlocking a tagged object w/ID 8387. [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8387. [network] Determinism check (26109): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 347, 381 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8384. [MISC] Blackboard: sending job Mine Surface Node [MISC] [network] Determinism check (26110): 1006518271 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26111): 16383 [MISC] Job Wander (Animal) unlocking a target position 387, 571 [warnings] gameSpatialDictionary: locking grid position(193.0,285.0)[387,571]{-1,0} Position not locked. [network] Determinism check (26112): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15201 [Script] Removing due to stockpile job. [network] Determinism check (26113): 3754950655 [MISC] Job Wander (Animal) unlocking a target position 823, 253 [warnings] gameSpatialDictionary: locking grid position(411.0,126.0)[823,253]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 507, 791 [warnings] gameSpatialDictionary: locking grid position(253.0,395.0)[507,791]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] getting target position, it is 259,236 [FSM] FSM: walk_to_module [network] Determinism check (26114): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26115): 3284926463 [network] Determinism check (26116): 14335 [network] Determinism check (26117): 16383 [MISC] Job Wander (Animal) unlocking a target position 227, 255 [warnings] gameSpatialDictionary: locking grid position(113.0,127.0)[227,255]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 783, 225 [warnings] gameSpatialDictionary: locking grid position(391.0,112.0)[783,225]{1,0} Position not locked. [network] Determinism check (26118): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 229, 233 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26119): 3556769791 [FSM] FSM: walk_to [network] Determinism check (26120): 16383 [network] Determinism check (26121): 16383 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15243 [Script] No stockpile job. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 653, 517 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26122): 3877697517 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26123): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 239, 303 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 275, 245 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 278,271 [network] Determinism check (26124): 318521343 [MISC] Job Wander (Animal) unlocking a target position 533, 913 [warnings] gameSpatialDictionary: locking grid position(266.0,456.0)[533,913]{0,1} Position not locked. [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 343, 891 [warnings] gameSpatialDictionary: locking grid position(171.0,445.0)[343,891]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 211, 865 [warnings] gameSpatialDictionary: locking grid position(105.0,432.0)[211,865]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 13813 [Script] hand model name: 13813 [item] Hand Model Query Request returning models\commodities\bushelCupFungusBlack.upm [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (26125): 2445475839 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 13/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 517, 907 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 347, 453 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [Script] FSM: remove_zone_square [network] Determinism check (26126): 4093640703 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 263, 179 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26127): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 267, 359 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (26128): 2193162239 [FSM] FSM: walk_to [network] Determinism check (26129): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 205, 839 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 653, 517 [warnings] gameSpatialDictionary: locking grid position(326.0,258.0)[653,517]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26130): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 653, 523 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26131): 3877699583 [FSM] FSM: walk_to [network] Determinism check (26132): 16383 [network] Determinism check (26133): 16383 [network] Determinism check (26134): 14335 [MISC] increasing music bin 3 by 5 [network] Determinism check (26135): 16383 [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\logs00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [network] Determinism check (26136): 16383 [network] Determinism check (26137): 16383 [network] Determinism check (26138): 16383 [network] Determinism check (26139): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 18/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 583, 811 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26140): 318519295 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 12/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 819, 941 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26141): 318521343 [FSM] FSM: walk_to [network] Determinism check (26142): 16383 [network] Determinism check (26143): 16383 [network] Determinism check (26144): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 553, 703 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26145): 318521343 [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 13813 [Script] Removing due to stockpile job. [network] Determinism check (26146): 14335 [FSM] FSM: walk_to_module [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 771, 315 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26147): 318521343 [FSM] FSM: walk_to [network] Determinism check (26148): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26149): 3284926463 [network] Determinism check (26150): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 207, 37 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 653, 523 [warnings] gameSpatialDictionary: locking grid position(326.0,261.0)[653,523]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26151): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 389, 177 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 653, 519 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26152): 3887661055 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26153): 3284926463 [network] Determinism check (26154): 16383 [MISC] l_destroyfromjob: called on game Object Handle 15200 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4135095 [MISC] [FSM] Timing info taken from job Make Planks [FSM] Found timing info. [MISC] deleting static prop ID 5082 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15200 - ignoring [network] Determinism check (26155): 16383 [network] Determinism check (26156): 16383 [network] Determinism check (26157): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26158): 3284924415 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26159): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 339, 213 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 267, 359 [warnings] gameSpatialDictionary: locking grid position(133.0,179.0)[267,359]{0,-1} Position not locked. [network] Determinism check (26160): 2193162239 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 743, 107 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26161): 4146593791 [FSM] FSM: walk_to [network] Determinism check (26162): 16383 [network] Determinism check (26163): 16383 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26164): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26165): 474890239 [MISC] Job Wander (Vermin) unlocking a target position 653, 519 [warnings] gameSpatialDictionary: locking grid position(326.0,259.0)[653,519]{0,1} Position not locked. [network] Determinism check (26166): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26167): 2733981695 [MISC] Job Wander (Animal) unlocking a target position 205, 839 [warnings] gameSpatialDictionary: locking grid position(102.0,419.0)[205,839]{0,1} Position not locked. [network] Determinism check (26168): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] getting target position, it is 241,271 [network] Determinism check (26169): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 881, 477 [warnings] gameSpatialDictionary: locking grid position(440.0,238.0)[881,477]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 13461 [Script] hand model name: 13461 [item] Hand Model Query Request returning models\commodities\steakLarge.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26170): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26171): 3284926463 [network] Determinism check (26172): 16383 [network] Determinism check (26173): 16383 [MISC] Job Wander (Animal) unlocking a target position 759, 465 [warnings] gameSpatialDictionary: locking grid position(379.0,232.0)[759,465]{0,1} Position not locked. [network] Determinism check (26174): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 765, 461 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 743, 107 [warnings] gameSpatialDictionary: locking grid position(371.0,53.0)[743,107]{0,1} Position not locked. [network] Determinism check (26175): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 517, 907 [warnings] gameSpatialDictionary: locking grid position(258.0,453.0)[517,907]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26176): 4294965247 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 263, 179 [warnings] gameSpatialDictionary: locking grid position(131.0,89.0)[263,179]{0,1} Position not locked. [network] Determinism check (26177): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] getting target position, it is 277,237 [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 139/173 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15208 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26178): 3555721215 [MISC] deleting static prop ID 11261 [MISC] [MISC] Job Wander (Animal) unlocking a target position 413, 213 [warnings] gameSpatialDictionary: locking grid position(206.0,106.0)[413,213]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15244 [Script] hand model name: 15244 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [network] Determinism check (26179): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 305, 207 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 275, 245 [warnings] gameSpatialDictionary: locking grid position(137.0,122.0)[275,245]{0,1} Position not locked. [network] Determinism check (26180): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26181): 3284926463 [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (26182): 2445475839 [Script] FSM: remove_zone_square [network] Determinism check (26183): 16383 [network] Determinism check (26184): 16383 [MISC] Job Wander (Animal) unlocking a target position 819, 941 [warnings] gameSpatialDictionary: locking grid position(409.0,470.0)[819,941]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_target_position [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 773, 393 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26185): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 1/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26186): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 229, 233 [warnings] gameSpatialDictionary: locking grid position(114.0,116.0)[229,233]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15209 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26187): 16383 [MISC] deleting static prop ID 11333 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 347, 381 [warnings] gameSpatialDictionary: locking grid position(173.0,190.0)[347,381]{0,1} Position not locked. [network] Determinism check (26188): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26189): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (26190): 1292107775 [FSM] starting burrow [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 13461 [Script] Removing due to stockpile job. [network] Determinism check (26191): 16383 [FSM] FSM: walk_to_module [network] Determinism check (26192): 16383 [network] Determinism check (26193): 16383 [network] Determinism check (26194): 16383 [MISC] Job Wander (Animal) unlocking a target position 765, 461 [warnings] gameSpatialDictionary: locking grid position(382.0,230.0)[765,461]{0,1} Position not locked. [network] Determinism check (26195): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 753, 485 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 493, 277 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26196): 318537727 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26197): 16383 [MISC] Job Wander (Animal) unlocking a target position 239, 303 [warnings] gameSpatialDictionary: locking grid position(119.0,151.0)[239,303]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26198): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 507, 687 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26199): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15244 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15245 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138282 [MISC] [MISC] deleting static prop ID 11335 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15245 - ignoring [network] Determinism check (26200): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [network] Determinism check (26201): 280150015 [FSM] starting burrow [network] Determinism check (26202): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 647, 519 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (26203): 3877699583 [FSM] FSM: walk_to [network] Determinism check (26204): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15210 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 11275 [MISC] [network] Determinism check (26205): 474890239 [network] Determinism check (26206): 16383 [network] Determinism check (26207): 16383 [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [network] Determinism check (26208): 16383 [network] Determinism check (26209): 16383 [network] Determinism check (26210): 16383 [network] Determinism check (26211): 16383 [MISC] Job Wander (Animal) unlocking a target position 583, 811 [warnings] gameSpatialDictionary: locking grid position(291.0,405.0)[583,811]{0,1} Position not locked. [network] Determinism check (26212): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 17/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 587, 793 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26213): 3556769791 [FSM] FSM: walk_to [network] Determinism check (26214): 14335 [MISC] Job Wander (Animal) unlocking a target position 771, 315 [warnings] gameSpatialDictionary: locking grid position(385.0,157.0)[771,315]{-1,0} Position not locked. [network] Determinism check (26215): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26216): 3486253055 [FSM] starting burrow [network] Determinism check (26217): 16319 [network] Determinism check (26218): 16383 [MISC] Job Wander (Animal) unlocking a target position 207, 37 [warnings] gameSpatialDictionary: locking grid position(103.0,18.0)[207,37]{0,1} Position not locked. [network] Determinism check (26219): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26220): 3284926463 [network] Determinism check (26221): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 701, 155 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 347, 453 [warnings] gameSpatialDictionary: locking grid position(173.0,226.0)[347,453]{0,1} Position not locked. [network] Determinism check (26222): 318537695 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 553, 703 [warnings] gameSpatialDictionary: locking grid position(276.0,351.0)[553,703]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 647, 519 [warnings] gameSpatialDictionary: locking grid position(323.0,259.0)[647,519]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 741, 101 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26223): 4146593791 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 565, 705 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [FSM] FSM: walk_to [network] Determinism check (26224): 3002941439 [FSM] FSM: walk_to [network] Determinism check (26225): 16383 [network] Determinism check (26226): 14333 [network] Determinism check (26227): 16383 [network] Determinism check (26228): 16383 [network] Determinism check (26229): 16383 [network] Determinism check (26230): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (26231): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 40/81 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (26232): 2477127647 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26233): 3284926463 [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [network] Determinism check (26234): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14198. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14198. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15243. [network] Determinism check (26235): 3284926427 [MISC] Job Wander (Animal) unlocking a target position 701, 155 [warnings] gameSpatialDictionary: locking grid position(350.0,77.0)[701,155]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 305, 207 [warnings] gameSpatialDictionary: locking grid position(152.0,103.0)[305,207]{0,1} Position not locked. [MISC] Blackboard: evaluating 18 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14198. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [network] Determinism check (26236): 2021539839 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_module [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15216 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26237): 3284926463 [MISC] deleting static prop ID 11247 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (26238): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26239): 3284926463 [network] Determinism check (26240): 16383 [network] Determinism check (26241): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 727, 613 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26242): 318519295 [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 741, 101 [warnings] gameSpatialDictionary: locking grid position(370.0,50.0)[741,101]{0,1} Position not locked. [network] Determinism check (26243): 16383 [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to planks [item] ROH Query request, returning render handle 15282 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 745, 99 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26244): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 467, 345 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [network] Determinism check (26245): 2193162239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 3/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Fishperson) unlocking a target position 339, 213 [warnings] gameSpatialDictionary: locking grid position(169.0,106.0)[339,213]{0,1} Position not locked. [network] Determinism check (26246): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Job Wander (Animal) unlocking a target position 773, 393 [warnings] gameSpatialDictionary: locking grid position(386.0,196.0)[773,393]{0,-1} Position not locked. [network] Determinism check (26247): 3039264767 [MISC] Job Return To Civilization (Military) unlocking a target position 491, 489 [warnings] gameSpatialDictionary: locking grid position(245.0,244.0)[491,489]{0,-1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 783, 389 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26248): 318521343 [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 68/136 [MISC] [MISC] Blackboard: best utility: 25 [MISC] [MISC] Blackboard: sending job Get Swole (spontaneous) [MISC] [FSM] FSM: walk_to [network] Determinism check (26249): 1984266239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 409, 743 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 389, 177 [warnings] gameSpatialDictionary: locking grid position(194.0,88.0)[389,177]{0,-1} Position not locked. [FSM] FSM: force_wander_immediate [network] Determinism check (26250): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26251): 3039264767 [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 108/173 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [network] Determinism check (26252): 1853439999 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 507, 687 [warnings] gameSpatialDictionary: locking grid position(253.0,343.0)[507,687]{0,1} Position not locked. [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (26253): 474890239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 521, 709 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 275, 745 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26254): 3556769759 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26255): 16383 [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [network] Determinism check (26256): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 213, 439 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13000 [item] Ground Model Query Request, returning models\props\pistolG.upm [MISC] Got a odinRendererCharacterStowToolMessage [network] Determinism check (26257): 2193162207 [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 745, 99 [warnings] gameSpatialDictionary: locking grid position(372.0,49.0)[745,99]{0,1} Position not locked. [network] Determinism check (26258): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 743, 103 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26259): 3877699579 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 649, 521 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [FSM] FSM: walk_to [network] Determinism check (26260): 3877699583 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 25/173 [MISC] [MISC] Blackboard: best utility: 5 [MISC] [MISC] Blackboard: sending job Stand at Attention [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15223 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26261): 3012919295 [MISC] deleting static prop ID 11332 [MISC] [MISC] Job Wander (Animal) unlocking a target position 565, 705 [warnings] gameSpatialDictionary: locking grid position(282.0,352.0)[565,705]{0,1} Position not locked. [network] Determinism check (26262): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 7/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 581, 729 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26263): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 409, 743 [warnings] gameSpatialDictionary: locking grid position(204.0,371.0)[409,743]{1,0} Position not locked. [FSM] FSM: walk_to [workshop] Completing workshop order. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (26264): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 427, 719 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26265): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [network] Determinism check (26266): 16383 [item] ROH Query request, returning render handle 15243 [MISC] l_destroyfromjob: called on game Object Handle 15243 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138279 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15243 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 20 [Achievements] Trees chopped count now: 22 [MISC] deleting static prop ID 11343 [MISC] [MISC] Attempting to set interactive object message. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15243 - ignoring [network] Determinism check (26267): 16383 [MISC] deleting static prop ID 7529 [MISC] [MISC] Job Wander (Vermin) unlocking a target position 649, 521 [warnings] gameSpatialDictionary: locking grid position(324.0,260.0)[649,521]{0,1} Position not locked. [network] Determinism check (26268): 16383 [MISC] Job Wander (Animal) unlocking a target position 587, 793 [warnings] gameSpatialDictionary: locking grid position(293.0,396.0)[587,793]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 329, 349 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26269): 3002941439 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 493, 277 [warnings] gameSpatialDictionary: locking grid position(246.0,138.0)[493,277]{0,1} Position not locked. [network] Determinism check (26270): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 735, 287 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26271): 3556769791 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 15/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 817, 925 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26272): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 305, 609 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 743, 103 [warnings] gameSpatialDictionary: locking grid position(371.0,51.0)[743,103]{0,1} Position not locked. [network] Determinism check (26273): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 739, 107 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26274): 3877699517 [FSM] FSM: walk_to [network] Determinism check (26275): 16383 [network] Determinism check (26276): 32767 [network] Determinism check (26277): 16383 [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14198. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14198. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26278): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 217, 413 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 17 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14200. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15224. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [network] Determinism check (26279): 1543290879 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Job Wander (Animal) unlocking a target position 783, 389 [warnings] gameSpatialDictionary: locking grid position(391.0,194.0)[783,389]{0,-1} Position not locked. [network] Determinism check (26280): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 415 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26281): 3556769791 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [network] Determinism check (26282): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 457 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14199. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14199. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15244. [network] Determinism check (26283): 318521343 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 18 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14199. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [MISC] Job Chop Tree unlocking a tagged object w/ID 9047. [MISC] Job Chop Tree locking a tagged object tree w/ID 9047. [network] Determinism check (26284): 2021539839 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 205, 453 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_module [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Chop Tree locking a tagged object tree w/ID 9122. [MISC] Blackboard: sending job Chop Tree [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15227 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26285): 2550054911 [MISC] deleting static prop ID 11199 [MISC] [FSM] starting burrow [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_to [network] Determinism check (26286): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 457 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26287): 318521343 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Job Wander (Vermin) unlocking a target position 739, 107 [warnings] gameSpatialDictionary: locking grid position(369.0,53.0)[739,107]{0,1} Position not locked. [network] Determinism check (26288): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 213, 439 [warnings] gameSpatialDictionary: locking grid position(106.0,219.0)[213,439]{1,0} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26289): 3825205247 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26290): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 881, 493 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26291): 318521343 [FSM] FSM: walk_to [network] Determinism check (26292): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26293): 474890239 [network] Determinism check (26294): 16383 [MISC] Job Wander (Animal) unlocking a target position 753, 485 [warnings] gameSpatialDictionary: locking grid position(376.0,242.0)[753,485]{0,1} Position not locked. [network] Determinism check (26295): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 721, 257 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26296): 3556769791 [MISC] increasing music bin 3 by 10 [FSM] FSM: walk_to [MISC] deleting static prop ID 2527 [MISC] [MISC] Now trying to load textures\nature\crops\pumpkinPlantDif.tga [network] Determinism check (26297): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26298): 3284926463 [network] Determinism check (26299): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 4/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26300): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26301): 3284926463 [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14263. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14263. [network] Determinism check (26302): 16383 [MISC] Blackboard: evaluating 29 jobs [MISC] [MISC] Blackboard: best utility: 1350 [MISC] [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14263. [MISC] Blackboard: sending job Farm (Harvest Crops) [MISC] [network] Determinism check (26303): 2556985343 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Script] getting target position, it is 259,235 [network] Determinism check (26304): 16383 [MISC] increasing music bin 3 by 5 [network] Determinism check (26305): 16255 [network] Determinism check (26306): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 467, 345 [warnings] gameSpatialDictionary: locking grid position(233.0,172.0)[467,345]{-1,0} Position not locked. [network] Determinism check (26307): 16379 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26308): 4159700991 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 351, 403 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26309): 318521343 [FSM] FSM: walk_to [network] Determinism check (26310): 16383 [network] Determinism check (26311): 16383 [network] Determinism check (26312): 16383 [network] Determinism check (26313): 16383 [network] Determinism check (26314): 16255 [item] ROH Query request, returning render handle 15244 [MISC] l_destroyfromjob: called on game Object Handle 15244 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138281 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15244 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14199 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15229 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 11344 [MISC] [MISC] Attempting to set interactive object message. [MISC] deleting static prop ID 11304 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15244 - ignoring [network] Determinism check (26315): 16383 [MISC] increasing music bin 3 by 10 [MISC] deleting static prop ID 11192 [MISC] [network] Determinism check (26316): 16383 [MISC] increasing music bin 3 by 5 [network] Determinism check (26317): 16255 [network] Determinism check (26318): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 327 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26319): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 895, 225 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26320): 318521343 [FSM] FSM: walk_to [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14269. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14269. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\logs00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [network] Determinism check (26321): 2733981695 [MISC] Job Wander (Animal) unlocking a target position 521, 709 [warnings] gameSpatialDictionary: locking grid position(260.0,354.0)[521,709]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 275, 745 [warnings] gameSpatialDictionary: locking grid position(137.0,372.0)[275,745]{0,1} Position not locked. [MISC] Blackboard: evaluating 30 jobs [MISC] [MISC] Blackboard: best utility: 1350 [MISC] [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14269. [MISC] Blackboard: sending job Farm (Harvest Crops) [MISC] [network] Determinism check (26322): 2556985343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 861 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 259, 743 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Script] getting target position, it is 259,236 [network] Determinism check (26323): 3556769791 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 56/173 [MISC] [MISC] Blackboard: best utility: 25 [MISC] [MISC] Blackboard: sending job Get Swole (spontaneous) [MISC] [network] Determinism check (26324): 1984266239 [FSM] FSM: force_wander_immediate [network] Determinism check (26325): 16383 [MISC] Job Wander (Animal) unlocking a target position 817, 925 [warnings] gameSpatialDictionary: locking grid position(408.0,462.0)[817,925]{0,1} Position not locked. [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14199. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14199. [network] Determinism check (26326): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 807, 907 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 483, 791 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [item] creating a pumpkin [Script] resetting: forbidden: false, for_trade: false [MISC] l_destroyfromjob: called on game Object Handle 14263 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4245708 [MISC] [MISC] Blackboard: evaluating 16 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14201. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15225. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [warnings] WARNING: Got a message Update on a deleted object w/ID 14263 - ignoring [MISC] Job Wander (Animal) unlocking a target position 735, 287 [warnings] gameSpatialDictionary: locking grid position(367.0,143.0)[735,287]{0,-1} Position not locked. [MISC] Now trying to load textures\commodities\pumpkinDif.tga [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14263 - ignoring [network] Determinism check (26327): 1543290879 [MISC] Now trying to load textures\commodities\pumpkinSi.tga [MISC] deleting static prop ID 11324 [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26328): 3284926463 [network] Determinism check (26329): 14335 [network] Determinism check (26330): 16383 [MISC] Job Wander (Animal) unlocking a target position 329, 349 [warnings] gameSpatialDictionary: locking grid position(164.0,174.0)[329,349]{0,1} Position not locked. [MISC] Job Farm (Harvest Crops) unlocking a tagged object w/ID 14263. [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14263. [network] Determinism check (26331): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 1/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 30 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13001 [item] Ground Model Query Request, returning models\props\pistolG.upm [network] Determinism check (26332): 3553361919 [MISC] Got a odinRendererCharacterStowToolMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 875, 89 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] FSM: remove_zone_square [network] Determinism check (26333): 318521343 [FSM] FSM: walk_to [network] Determinism check (26334): 16383 [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (26335): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 783, 315 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26336): 318521343 [FSM] FSM: walk_to [network] Determinism check (26337): 16383 [network] Determinism check (26338): 14335 [MISC] Job Wander (Animal) unlocking a target position 427, 719 [warnings] gameSpatialDictionary: locking grid position(213.0,359.0)[427,719]{1,0} Position not locked. [network] Determinism check (26339): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 405, 733 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 63/81 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Job Wander (Human w/Claimed Building) has dependency Stow Tool. Doing that instead. [MISC] Job Stow Tool locking a tagged object w/ID 12810. [MISC] Blackboard: sending job Stow Tool [MISC] [MISC] l_destroyfromjob: called on game Object Handle 15201 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4163627 [MISC] [FSM] Timing info taken from job Make Planks [FSM] Found timing info. [MISC] deleting static prop ID 8279 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15201 - ignoring [network] Determinism check (26340): 4227858431 [MISC] Job Wander (Animal) unlocking a target position 881, 493 [warnings] gameSpatialDictionary: locking grid position(440.0,246.0)[881,493]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 12810 [item] Ground Model Query Request, returning models\props\pistolG.upm [MISC] Got a odinRendererCharacterStowToolMessage [network] Determinism check (26341): 280150015 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 867, 491 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] starting burrow [network] Determinism check (26342): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 581, 729 [warnings] gameSpatialDictionary: locking grid position(290.0,364.0)[581,729]{0,1} Position not locked. [MISC] Job Stow Tool unlocking a tagged object w/ID 12810. [MISC] Job Stow Tool locking a tagged object w/ID 12810. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26343): 2733981695 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 561, 715 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 62/81 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Job Wander (Human w/Claimed Building) locking a tagged object building w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) locking a target position 533, 489 [MISC] Blackboard: sending job Wander (Human w/Claimed Building) [MISC] [network] Determinism check (26344): 2482847743 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (26345): 16383 [MISC] increasing music bin 3 by 10 [item] creating a pumpkin [Script] resetting: forbidden: false, for_trade: false [MISC] l_destroyfromjob: called on game Object Handle 14269 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4250348 [MISC] [warnings] WARNING: Got a message Update on a deleted object w/ID 14269 - ignoring [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14269 - ignoring [network] Determinism check (26346): 16383 [MISC] deleting static prop ID 11349 [MISC] [MISC] Job Wander (Animal) unlocking a target position 305, 609 [warnings] gameSpatialDictionary: locking grid position(152.0,304.0)[305,609]{0,1} Position not locked. [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 86/158 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [network] Determinism check (26347): 1853439999 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 309, 607 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (26348): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 515, 893 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26349): 318521343 [FSM] FSM: walk_to [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [MISC] Job Farm (Harvest Crops) unlocking a tagged object w/ID 14269. [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14269. [network] Determinism check (26350): 14335 [MISC] Blackboard: evaluating 32 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14847. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (26351): 2056437759 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26352): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 407, 589 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26353): 318519295 [FSM] FSM: walk_to [network] Determinism check (26354): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26355): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 2/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26356): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 295, 213 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26357): 4093640703 [FSM] FSM: walk_to [Script] getting target position, it is 280,237 [network] Determinism check (26358): 16383 [FSM] start: pickup_item [item] ROH Query request, returning render handle 15224 [Script] hand model name: 15224 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 793, 233 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26359): 318521343 [FSM] FSM: walk_to [network] Determinism check (26360): 16383 [network] Determinism check (26361): 16383 [MISC] Job Wander (Animal) unlocking a target position 309, 607 [warnings] gameSpatialDictionary: locking grid position(154.0,303.0)[309,607]{0,1} Position not locked. [network] Determinism check (26362): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26363): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 721, 257 [warnings] gameSpatialDictionary: locking grid position(360.0,128.0)[721,257]{0,-1} Position not locked. [network] Determinism check (26364): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 707, 251 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26365): 318521343 [FSM] FSM: walk_to [network] Determinism check (26366): 16383 [network] Determinism check (26367): 16383 [network] Determinism check (26368): 14335 [network] Determinism check (26369): 16383 [network] Determinism check (26370): 16383 [Script] DROPPING ITEM [network] Determinism check (26371): 16383 [MISC] Job Make Planks unlocking a tagged object w/ID 15200. [MISC] Job Make Planks unlocking a tagged object w/ID 13110. [MISC] Job Make Planks locking a tagged object logs w/ID 15200. [MISC] Job Make Planks locking a tagged object saw w/ID 13110. [MISC] increasing music bin 3 by 5 [network] Determinism check (26372): 16383 [MISC] Job Wander (Animal) unlocking a target position 895, 225 [warnings] gameSpatialDictionary: locking grid position(447.0,112.0)[895,225]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 259, 743 [warnings] gameSpatialDictionary: locking grid position(129.0,371.0)[259,743]{0,1} Position not locked. [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Cot (10) [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Make Planks locking a tagged object logs w/ID 15197. [MISC] Job Make Planks locking a tagged object saw w/ID 13109. [MISC] Job Make Planks locking a target position 545, 461 [MISC] Blackboard: sending job Make Planks [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 273, 327 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (26373): 3468689407 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 235, 725 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 783, 315 [warnings] gameSpatialDictionary: locking grid position(391.0,157.0)[783,315]{-1,0} Position not locked. [network] Determinism check (26374): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26375): 3284926463 [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 875 [MISC] [MISC] Blackboard: sending job Flee From Carnivore [MISC] [network] Determinism check (26376): 3341615103 [MISC] Job Wander (Animal) unlocking a target position 351, 403 [warnings] gameSpatialDictionary: locking grid position(175.0,201.0)[351,403]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15233 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26377): 14335 [MISC] deleting static prop ID 11337 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26378): 3284926463 [network] Determinism check (26379): 16383 [FSM] FSM: walk_away_from_creature [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15224 [Script] No stockpile job. [network] Determinism check (26380): 14327 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [network] Determinism check (26381): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 225, 855 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 261,242 [network] Determinism check (26382): 318521343 [FSM] FSM: walk_to [network] Determinism check (26383): 14335 [network] Determinism check (26384): 16383 [network] Determinism check (26385): 16383 [MISC] Job Wander (Animal) unlocking a target position 867, 491 [warnings] gameSpatialDictionary: locking grid position(433.0,245.0)[867,491]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (26386): 1292107775 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26387): 3825205247 [network] Determinism check (26388): 16383 [MISC] Job Wander (Animal) unlocking a target position 807, 907 [warnings] gameSpatialDictionary: locking grid position(403.0,453.0)[807,907]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 295, 213 [warnings] gameSpatialDictionary: locking grid position(147.0,106.0)[295,213]{0,1} Position not locked. [network] Determinism check (26389): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 17/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 791, 903 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26390): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 517, 289 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 219, 861 [warnings] gameSpatialDictionary: locking grid position(109.0,430.0)[219,861]{0,1} Position not locked. [Script] getting target position, it is 280,237 [MISC] Job Wander (Animal) unlocking a target position 793, 233 [warnings] gameSpatialDictionary: locking grid position(396.0,116.0)[793,233]{1,0} Position not locked. [network] Determinism check (26391): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 845 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15225 [Script] hand model name: 15225 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26392): 3556769791 [MISC] Job Wander (Animal) unlocking a target position 515, 893 [warnings] gameSpatialDictionary: locking grid position(257.0,446.0)[515,893]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 219, 327 [warnings] gameSpatialDictionary: locking grid position(109.0,163.0)[219,327]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26393): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 8/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26394): 3284926463 [network] Determinism check (26395): 14335 [citizen] Parmelia Ironpendle happiness of 6 : workshift willing to work = 3 [citizen] Pluto Bacon happiness of 29 : workshift willing to work = 5 [citizen] Elvira Bronzeson happiness of 45 : workshift willing to work = 6 [citizen] Pathena Brazenhooke happiness of 9 : workshift willing to work = 3 [citizen] Rowena McDonald happiness of 32 : workshift willing to work = 5 [citizen] Jonas Pendleworth happiness of 10 : workshift willing to work = 3 [citizen] Birdie Steelwhistle happiness of 9 : workshift willing to work = 3 [citizen] Pansy Minewidow happiness of 74 : workshift willing to work = 6 [citizen] Vertiline Ironwright happiness of 59 : workshift willing to work = 6 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: best utility: 925 [MISC] [MISC] Blackboard: sending job Flee From Carnivore [MISC] [network] Determinism check (26396): 3476029439 [FSM] starting burrow [network] Determinism check (26397): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 847, 269 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26398): 318521343 [FSM] FSM: walk_to [network] Determinism check (26399): 16383 [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 645, 519 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26400): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 483, 791 [warnings] gameSpatialDictionary: locking grid position(241.0,395.0)[483,791]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26401): 3556507647 [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26402): 3284926463 [network] Determinism check (26403): 16383 [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Small Stone Oven [item] Ground Model Query Request, returning models\commodities\bushelCupFungusBlack.upm [FSM] building_transform_item: module name found: Small Stone Oven [network] Determinism check (26404): 16383 [network] Determinism check (26405): 16383 [MISC] Job Wander (Animal) unlocking a target position 561, 715 [warnings] gameSpatialDictionary: locking grid position(280.0,357.0)[561,715]{0,1} Position not locked. [network] Determinism check (26406): 15357 [MISC] Job Wander (Animal) unlocking a target position 875, 89 [warnings] gameSpatialDictionary: locking grid position(437.0,44.0)[875,89]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 547, 691 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15236 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26407): 318521343 [MISC] deleting static prop ID 11338 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 405, 733 [warnings] gameSpatialDictionary: locking grid position(202.0,366.0)[405,733]{1,0} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26408): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 707, 251 [warnings] gameSpatialDictionary: locking grid position(353.0,125.0)[707,251]{0,-1} Position not locked. [network] Determinism check (26409): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26410): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26411): 474890239 [network] Determinism check (26412): 15359 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15225 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15226 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138286 [MISC] [MISC] deleting static prop ID 11308 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15226 - ignoring [network] Determinism check (26413): 14335 [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 645, 519 [warnings] gameSpatialDictionary: locking grid position(322.0,259.0)[645,519]{0,1} Position not locked. [network] Determinism check (26414): 16383 [MISC] Job Wander (Animal) unlocking a target position 407, 589 [warnings] gameSpatialDictionary: locking grid position(203.0,294.0)[407,589]{-1,0} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26415): 2733980671 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 3/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 409, 593 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26416): 3556769791 [FSM] FSM: walk_to [network] Determinism check (26417): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 22/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26418): 3486253055 [FSM] starting burrow [network] Determinism check (26419): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26420): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26421): 3284926463 [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 0/168 [MISC] [MISC] Blackboard: best utility: 15 [MISC] [MISC] Job Patrol (Military) locking a target position 451, 399 [MISC] Blackboard: sending job Patrol (Military) [MISC] [network] Determinism check (26422): 3932323839 [MISC] l_destroyfromjob: called on game Object Handle 13813 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4150110 [MISC] [FSM] Timing info taken from job Cook Basic Food [FSM] Found timing info. [FSM] FSM: walk_to [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13813 - ignoring [network] Determinism check (26423): 16383 [MISC] deleting static prop ID 5091 [MISC] [network] Determinism check (26424): 31727 [network] Determinism check (26425): 14335 [network] Determinism check (26426): 16383 [network] Determinism check (26427): 14575 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26428): 3284926463 [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to planks [item] ROH Query request, returning render handle 15298 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [network] Determinism check (26429): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Job Wander (Animal) unlocking a target position 409, 593 [warnings] gameSpatialDictionary: locking grid position(204.0,296.0)[409,593]{-1,0} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 225, 855 [warnings] gameSpatialDictionary: locking grid position(112.0,427.0)[225,855]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Small Stone Oven [item] Ground Model Query Request, returning models\commodities\steakLarge.upm [FSM] building_transform_item: module name found: Small Stone Oven [network] Determinism check (26430): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 407, 573 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 215, 873 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26431): 318519295 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26432): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26433): 474889343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 365, 893 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26434): 318519295 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26435): 3039264767 [network] Determinism check (26436): 16367 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15242 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26437): 14335 [MISC] deleting static prop ID 11197 [MISC] [network] Determinism check (26438): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 733, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26439): 3877697535 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 791, 903 [warnings] gameSpatialDictionary: locking grid position(395.0,451.0)[791,903]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_to [network] Determinism check (26440): 280150015 [MISC] Job Wander (Animal) unlocking a target position 711, 245 [warnings] gameSpatialDictionary: locking grid position(355.0,122.0)[711,245]{0,1} Position not locked. [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 27/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (26441): 1292107775 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 697, 223 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 209, 845 [warnings] gameSpatialDictionary: locking grid position(104.0,422.0)[209,845]{0,1} Position not locked. [network] Determinism check (26442): 1610612735 [FSM] FSM: walk_to [performance] (Performance warning) pathing time: 35( nodes opened: 6902 ) [performance] (Performance warning) object is of type: animal [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26443): 3284926463 [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [network] Determinism check (26444): 2445475839 [Script] FSM: remove_zone_square [network] Determinism check (26445): 14335 [network] Determinism check (26446): 16383 [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (26447): 32767 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 235, 725 [warnings] gameSpatialDictionary: locking grid position(117.0,362.0)[235,725]{0,1} Position not locked. [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26448): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 735 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 645, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [workshop] Completing workshop order. [MISC] l_destroyfromjob: called on game Object Handle 13461 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4164731 [MISC] [FSM] Timing info taken from job Cook Basic Food [FSM] Found timing info. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] deleting static prop ID 11263 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13461 - ignoring [network] Determinism check (26449): 4160552959 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26450): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 539, 729 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 1 by 1 [network] Determinism check (26451): 318519295 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 339, 353 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26452): 318521343 [FSM] FSM: walk_to [network] Determinism check (26453): 16383 [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [MISC] Job Wander (Animal) unlocking a target position 847, 269 [warnings] gameSpatialDictionary: locking grid position(423.0,134.0)[847,269]{0,-1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26454): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 867, 247 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26455): 1610612735 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [network] Determinism check (26456): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26457): 474890239 [network] Determinism check (26458): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 733, 113 [warnings] gameSpatialDictionary: locking grid position(366.0,56.0)[733,113]{0,1} Position not locked. [network] Determinism check (26459): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26460): 3825205247 [network] Determinism check (26461): 30719 [network] Determinism check (26462): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 361, 197 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 645, 515 [warnings] gameSpatialDictionary: locking grid position(322.0,257.0)[645,515]{0,1} Position not locked. [network] Determinism check (26463): 2193162239 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 639, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26464): 3877697535 [MISC] Job Wander (Animal) unlocking a target position 517, 289 [warnings] gameSpatialDictionary: locking grid position(258.0,144.0)[517,289]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26465): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26466): 3284926463 [network] Determinism check (26467): 14335 [network] Determinism check (26468): 16383 [network] Determinism check (26469): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26470): 474888191 [network] Determinism check (26471): 16383 [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to stew [item] ROH Query request, returning render handle 15312 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26472): 16383 [network] Determinism check (26473): 14335 [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [MISC] Job Patrol (Military) unlocking a target position 451, 399 [warnings] gameSpatialDictionary: locking grid position(225.0,199.0)[451,399]{0,-1} Position not locked. [network] Determinism check (26474): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14200. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14200. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15224. [MISC] Job Wander (Fishperson) unlocking a target position 273, 327 [warnings] gameSpatialDictionary: locking grid position(136.0,163.0)[273,327]{0,-1} Position not locked. [MISC] increasing music bin 1 by 1 [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 99/146 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [network] Determinism check (26475): 4026269695 [MISC] Blackboard: evaluating 15 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14200. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 20 [Achievements] Trees chopped count now: 23 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 265, 357 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (26476): 4211015679 [MISC] deleting static prop ID 9203 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 719, 175 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_module [FSM] FSM: walk_to [network] Determinism check (26477): 318521343 [FSM] FSM: walk_to [performance] (Performance warning) pathing time: 117( nodes opened: 24517 ) [performance] (Performance warning) object is of type: animal [MISC] increasing music bin 3 by 5 [performance] Performance Warning: total frame time over 90ms [144ms] [network] Determinism check (26478): 16383 [network] Determinism check (26479): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 15/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 515, 901 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26480): 318521343 [FSM] FSM: walk_to [network] Determinism check (26481): 16383 [network] Determinism check (26482): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 311, 621 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26483): 318521343 [MISC] Job Wander (Animal) unlocking a target position 339, 353 [warnings] gameSpatialDictionary: locking grid position(169.0,176.0)[339,353]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 639, 515 [warnings] gameSpatialDictionary: locking grid position(319.0,257.0)[639,515]{0,1} Position not locked. [network] Determinism check (26484): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 317, 369 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 641, 521 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26485): 4160552959 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26486): 16383 [network] Determinism check (26487): 16383 [network] Determinism check (26488): 16383 [network] Determinism check (26489): 16383 [network] Determinism check (26490): 14335 [MISC] Job Wander (Animal) unlocking a target position 547, 691 [warnings] gameSpatialDictionary: locking grid position(273.0,345.0)[547,691]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 215, 873 [warnings] gameSpatialDictionary: locking grid position(107.0,436.0)[215,873]{0,1} Position not locked. [network] Determinism check (26491): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 239, 879 [MISC] Blackboard: sending job Wander (Animal) [MISC] [workshop] Completing workshop order. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (26492): 3556769791 [FSM] FSM: walk_to [MISC] Job Chop Tree unlocking a tagged object w/ID 10721. [MISC] Job Chop Tree locking a tagged object tree w/ID 10721. [network] Determinism check (26493): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Chop Tree locking a tagged object tree w/ID 11015. [MISC] Blackboard: sending job Chop Tree [MISC] [network] Determinism check (26494): 3620470783 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 773, 331 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26495): 318521343 [FSM] FSM: walk_to [network] Determinism check (26496): 16383 [MISC] Job Wander (Animal) unlocking a target position 407, 573 [warnings] gameSpatialDictionary: locking grid position(203.0,286.0)[407,573]{-1,0} Position not locked. [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (26497): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] creating a cooked_steak [Script] resetting: forbidden: false, for_trade: false [item] creating a cooked_steak [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to cooked_steak [item] ROH Query request, returning render handle 15322 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [MISC] Now trying to load textures\commodities\steakCooked00Dif.png [network] Determinism check (26498): 3284926463 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 219, 735 [warnings] gameSpatialDictionary: locking grid position(109.0,367.0)[219,735]{0,1} Position not locked. [network] Determinism check (26499): 474890239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 721 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26500): 318521343 [FSM] FSM: walk_to [network] Determinism check (26501): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 19/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 575, 795 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 365, 893 [warnings] gameSpatialDictionary: locking grid position(182.0,446.0)[365,893]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26502): 3086974975 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 369, 897 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26503): 318521343 [FSM] FSM: walk_to [network] Determinism check (26504): 16383 [MISC] Job Wander (Vermin) unlocking a target position 641, 521 [warnings] gameSpatialDictionary: locking grid position(320.0,260.0)[641,521]{0,1} Position not locked. [network] Determinism check (26505): 16383 [MISC] Job Wander (Animal) unlocking a target position 515, 901 [warnings] gameSpatialDictionary: locking grid position(257.0,450.0)[515,901]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 643, 517 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 737, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26506): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 859, 477 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [item] ROH Query request, returning render handle 15224 [MISC] l_destroyfromjob: called on game Object Handle 15224 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138283 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15224 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14199 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14200 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [FSM] FSM: walk_to [FSM] FSM: walk_to [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15224 - ignoring [network] Determinism check (26507): 1610612735 [MISC] deleting static prop ID 11306 [MISC] [MISC] Attempting to set interactive object message. [FSM] FSM: walk_to [FSM] starting burrow [network] Determinism check (26508): 16383 [network] Determinism check (26509): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26510): 3284926463 [network] Determinism check (26511): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 773, 213 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26512): 318521343 [MISC] Job Wander (Animal) unlocking a target position 539, 729 [warnings] gameSpatialDictionary: locking grid position(269.0,364.0)[539,729]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26513): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 317 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 521, 711 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26514): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26515): 16383 [network] Determinism check (26516): 16383 [MISC] Job Wander (Animal) unlocking a target position 369, 897 [warnings] gameSpatialDictionary: locking grid position(184.0,448.0)[369,897]{0,1} Position not locked. [network] Determinism check (26517): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14200. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14200. [workshop] Completing workshop order. [network] Determinism check (26518): 3284926463 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Blackboard: sending job Farm (Till Soil) [MISC] [MISC] Blackboard: evaluating 14 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14202. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15280. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [network] Determinism check (26519): 3688562687 [Script] FSM: remove_zone_square [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 643, 517 [warnings] gameSpatialDictionary: locking grid position(321.0,258.0)[643,517]{0,1} Position not locked. [MISC] Job Wander (Vermin) unlocking a target position 737, 113 [warnings] gameSpatialDictionary: locking grid position(368.0,56.0)[737,113]{0,1} Position not locked. [network] Determinism check (26520): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 649, 521 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 735, 119 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 781, 369 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26521): 4294901759 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to_adjacent_target_position [FSM] FSM: walk_to [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [network] Determinism check (26522): 280150015 [FSM] starting burrow [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [MISC] Job Wander (Animal) unlocking a target position 867, 247 [warnings] gameSpatialDictionary: locking grid position(433.0,123.0)[867,247]{0,-1} Position not locked. [network] Determinism check (26523): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 855, 249 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26524): 318521343 [FSM] FSM: walk_to [network] Determinism check (26525): 16383 [Script] getting target position, it is 300,237 [network] Determinism check (26526): 16383 [MISC] Job Wander (Animal) unlocking a target position 311, 621 [warnings] gameSpatialDictionary: locking grid position(155.0,310.0)[311,621]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15197 [Script] hand model name: 15197 [item] Hand Model Query Request returning models\commodities\logs00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15255 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26527): 16383 [MISC] deleting static prop ID 11311 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 313, 635 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26528): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 213, 433 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 5 [item] creating a rough_stone_block [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 10 [network] Determinism check (26529): 3556769791 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 701, 231 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26530): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 203, 451 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [performance] (Performance warning) pathing time: 32( nodes opened: 6314 ) [performance] (Performance warning) object is of type: animal [network] Determinism check (26531): 318521343 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [network] Determinism check (26532): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26533): 3284926463 [network] Determinism check (26534): 16383 [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [network] Determinism check (26535): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 729, 467 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26536): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [network] Determinism check (26537): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26538): 3284926463 [network] Determinism check (26539): 16383 [MISC] Job Wander (Animal) unlocking a target position 575, 795 [warnings] gameSpatialDictionary: locking grid position(287.0,397.0)[575,795]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 399, 223 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [network] Determinism check (26540): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 27/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 289, 229 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 649, 521 [warnings] gameSpatialDictionary: locking grid position(324.0,260.0)[649,521]{0,1} Position not locked. [MISC] Job Wander (Vermin) unlocking a target position 735, 119 [warnings] gameSpatialDictionary: locking grid position(367.0,59.0)[735,119]{0,1} Position not locked. [network] Determinism check (26541): 1610612735 [FSM] starting burrow [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26542): 2733981695 [network] Determinism check (26543): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 209, 721 [warnings] gameSpatialDictionary: locking grid position(104.0,360.0)[209,721]{0,1} Position not locked. [network] Determinism check (26544): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 733 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 773, 331 [warnings] gameSpatialDictionary: locking grid position(386.0,165.0)[773,331]{-1,0} Position not locked. [network] Determinism check (26545): 318685183 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 211, 317 [warnings] gameSpatialDictionary: locking grid position(105.0,158.0)[211,317]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26546): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26547): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 235, 239 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15197 [Script] Removing due to stockpile job. [MISC] Job Mine Surface Node unlocking a tagged object w/ID 8384. [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8384. [network] Determinism check (26548): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to_module [MISC] Job Wander (Fishperson) unlocking a target position 361, 197 [warnings] gameSpatialDictionary: locking grid position(180.0,98.0)[361,197]{0,-1} Position not locked. [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8388. [MISC] Blackboard: sending job Mine Surface Node [MISC] [network] Determinism check (26549): 702693375 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 333, 211 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [network] Determinism check (26550): 2193162239 [MISC] Job Wander (Animal) unlocking a target position 859, 477 [warnings] gameSpatialDictionary: locking grid position(429.0,238.0)[859,477]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26551): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26552): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 317, 369 [warnings] gameSpatialDictionary: locking grid position(158.0,184.0)[317,369]{0,1} Position not locked. [network] Determinism check (26553): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26554): 3284926463 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15256 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26555): 16383 [MISC] deleting static prop ID 11352 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26556): 474890239 [MISC] increasing music bin 3 by 5 [network] Determinism check (26557): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [Script] DROPPING ITEM [network] Determinism check (26558): 280150015 [FSM] starting burrow [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13813. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13214. [MISC] Job Cook Basic Food locking a tagged object food w/ID 13813. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13214. [network] Determinism check (26559): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Farmers' Stew locking a tagged object veggie1 w/ID 15290. [MISC] Job Cook Farmers' Stew locking a tagged object veggie2 w/ID 15287. [MISC] Job Cook Farmers' Stew locking a tagged object oven w/ID 13214. [MISC] Job Cook Farmers' Stew locking a target position 561, 475 [MISC] Blackboard: sending job Cook Farmers' Stew [MISC] [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (26560): 4021813247 [FSM] starting burrow [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [Script] DROPPING ITEM [network] Determinism check (26561): 16383 [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14201. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14201. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15225. [MISC] Job Make Planks unlocking a tagged object w/ID 15201. [MISC] Job Make Planks unlocking a tagged object w/ID 13112. [MISC] Job Make Planks locking a tagged object logs w/ID 15201. [MISC] Job Make Planks locking a tagged object saw w/ID 13112. [MISC] Job Wander (Animal) unlocking a target position 855, 249 [warnings] gameSpatialDictionary: locking grid position(427.0,124.0)[855,249]{0,-1} Position not locked. [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 45/168 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Wander Near Overseer (Human) [MISC] [network] Determinism check (26562): 3860201471 [MISC] Blackboard: evaluating 15 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14201. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Cot (10) [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Make Planks locking a tagged object logs w/ID 15198. [MISC] Job Make Planks locking a tagged object saw w/ID 13112. [MISC] Job Make Planks locking a target position 561, 487 [MISC] Blackboard: sending job Make Planks [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (26563): 4294967295 [FSM] FSM: walk_to_module [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26564): 16383 [MISC] Job Wander (Animal) unlocking a target position 727, 613 [warnings] gameSpatialDictionary: locking grid position(363.0,306.0)[727,613]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26565): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 735, 593 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 239, 879 [warnings] gameSpatialDictionary: locking grid position(119.0,439.0)[239,879]{0,1} Position not locked. [network] Determinism check (26566): 318537727 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26567): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 235, 239 [warnings] gameSpatialDictionary: locking grid position(117.0,119.0)[235,239]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 265, 357 [warnings] gameSpatialDictionary: locking grid position(132.0,178.0)[265,357]{0,-1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 715, 271 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26568): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 253, 365 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [network] Determinism check (26569): 3288072191 [MISC] Job Wander (Animal) unlocking a target position 521, 711 [warnings] gameSpatialDictionary: locking grid position(260.0,355.0)[521,711]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26570): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26571): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 313, 635 [warnings] gameSpatialDictionary: locking grid position(156.0,317.0)[313,635]{0,1} Position not locked. [network] Determinism check (26572): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 297, 621 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [network] Determinism check (26573): 1610612735 [FSM] starting burrow [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 773, 213 [warnings] gameSpatialDictionary: locking grid position(386.0,106.0)[773,213]{1,0} Position not locked. [network] Determinism check (26574): 13823 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26575): 3754950655 [network] Determinism check (26576): 16383 [network] Determinism check (26577): 14335 [network] Determinism check (26578): 16383 [network] Determinism check (26579): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 185, 13 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26580): 318519295 [FSM] FSM: walk_to [network] Determinism check (26581): 16383 [network] Determinism check (26582): 16383 [MISC] Job Wander (Animal) unlocking a target position 209, 733 [warnings] gameSpatialDictionary: locking grid position(104.0,366.0)[209,733]{0,1} Position not locked. [Script] getting target position, it is 277,237 [MISC] Job Wander (Animal) unlocking a target position 781, 369 [warnings] gameSpatialDictionary: locking grid position(390.0,184.0)[781,369]{0,-1} Position not locked. [network] Determinism check (26583): 14335 [MISC] Job Wander (Animal) unlocking a target position 399, 223 [warnings] gameSpatialDictionary: locking grid position(199.0,111.0)[399,223]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15280 [Script] hand model name: 15280 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [MISC] increasing music bin 3 by 10 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] deleting static prop ID 11232 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 761, 373 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26584): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 381, 225 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26585): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 645, 517 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26586): 3891003391 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [network] Determinism check (26587): 280150015 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] starting burrow [network] Determinism check (26588): 280150015 [FSM] starting burrow [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14847. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14847. [network] Determinism check (26589): 14335 [MISC] Blackboard: evaluating 33 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14311. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (26590): 2056437759 [MISC] Job Wander (Animal) unlocking a target position 289, 229 [warnings] gameSpatialDictionary: locking grid position(144.0,114.0)[289,229]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Script] getting target position, it is 258,236 [network] Determinism check (26591): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 285, 205 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15290 [Script] hand model name: 15290 [item] Hand Model Query Request returning models\commodities\pumpkin00.upm [network] Determinism check (26592): 318518783 [MISC] Got a odinRendererCharacterPickupItemMessage [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 735, 117 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26593): 3877699583 [item] ROH Query request, returning render handle 15225 [MISC] l_destroyfromjob: called on game Object Handle 15225 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138285 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15225 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14199 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14200 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14201 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [Script] DROPPING ITEM [FSM] FSM: walk_to [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15225 - ignoring [network] Determinism check (26594): 16383 [MISC] deleting static prop ID 9214 [MISC] [MISC] Attempting to set interactive object message. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13461. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13211. [MISC] Job Cook Basic Food locking a tagged object food w/ID 13461. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13211. [network] Determinism check (26595): 3284926463 [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 2/59 [MISC] [MISC] Blackboard: best utility: 3 [MISC] [MISC] Blackboard: sending job Feel Tired [MISC] [network] Determinism check (26596): 3405807615 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (26597): 3284926463 [network] Determinism check (26598): 14335 [network] Determinism check (26599): 16383 [MISC] Job Wander (Vermin) unlocking a target position 645, 517 [warnings] gameSpatialDictionary: locking grid position(322.0,258.0)[645,517]{0,1} Position not locked. [network] Determinism check (26600): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 735, 117 [warnings] gameSpatialDictionary: locking grid position(367.0,58.0)[735,117]{0,1} Position not locked. [network] Determinism check (26601): 2733979647 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 22/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 735, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26602): 4012113919 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] starting burrow [Script] getting target position, it is 259,238 [FSM] FSM: walk_to [network] Determinism check (26603): 1292107775 [FSM] starting burrow [network] Determinism check (26604): 14335 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15280 [Script] No stockpile job. [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14201. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14201. [network] Determinism check (26605): 16383 [MISC] Dereferencing shader: groundpolygon.shd [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14203. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15281. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [network] Determinism check (26606): 1532542975 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26607): 16383 [network] Determinism check (26608): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (26609): 280166399 [MISC] Job Wander (Animal) unlocking a target position 729, 467 [warnings] gameSpatialDictionary: locking grid position(364.0,233.0)[729,467]{0,1} Position not locked. [FSM] starting burrow [network] Determinism check (26610): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26611): 3284926463 [network] Determinism check (26612): 16383 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15290 [Script] Removing due to stockpile job. [network] Determinism check (26613): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 897, 213 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 501, 777 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_module [network] Determinism check (26614): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [Assigments] Suspending job 76 ((null)) [network] Determinism check (26615): 16383 [MISC] Job Wander (Vermin) unlocking a target position 735, 113 [warnings] gameSpatialDictionary: locking grid position(367.0,56.0)[735,113]{0,1} Position not locked. [network] Determinism check (26616): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 735, 107 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26617): 4155703295 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 343, 385 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26618): 3556769791 [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (26619): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26620): 3284926463 [network] Determinism check (26621): 16383 [network] Determinism check (26622): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 16/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 511, 907 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 297, 621 [warnings] gameSpatialDictionary: locking grid position(148.0,310.0)[297,621]{0,1} Position not locked. [network] Determinism check (26623): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 3/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26624): 3284926463 [network] Determinism check (26625): 16383 [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 128/143 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 445, 395 [MISC] Blackboard: sending job Wander (Human) [MISC] [network] Determinism check (26626): 1728839679 [FSM] FSM: walk_to [network] Determinism check (26627): 16383 [MISC] Job Wander (Animal) unlocking a target position 735, 593 [warnings] gameSpatialDictionary: locking grid position(367.0,296.0)[735,593]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26628): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26629): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 291, 209 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 715, 271 [warnings] gameSpatialDictionary: locking grid position(357.0,135.0)[715,271]{0,-1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15264 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 11272 [MISC] [network] Determinism check (26630): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26631): 3284926463 [performance] (Performance warning) pathing time: 92( nodes opened: 18697 ) [performance] (Performance warning) object is of type: animal [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [performance] Performance Warning: total frame time over 90ms [129ms] [network] Determinism check (26632): 1565523967 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] starting burrow [network] Determinism check (26633): 1292107775 [FSM] starting burrow [network] Determinism check (26634): 16383 [network] Determinism check (26635): 16383 [network] Determinism check (26636): 16383 [MISC] Job Wander (Vermin) unlocking a target position 735, 107 [warnings] gameSpatialDictionary: locking grid position(367.0,53.0)[735,107]{0,1} Position not locked. [network] Determinism check (26637): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26638): 2733998079 [network] Determinism check (26639): 32767 [MISC] Job Wander (Fishperson) unlocking a target position 333, 211 [warnings] gameSpatialDictionary: locking grid position(166.0,105.0)[333,211]{0,-1} Position not locked. [network] Determinism check (26640): 16383 [MISC] Job Wander (Animal) unlocking a target position 381, 225 [warnings] gameSpatialDictionary: locking grid position(190.0,112.0)[381,225]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 309, 207 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (26641): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26642): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 511, 907 [warnings] gameSpatialDictionary: locking grid position(255.0,453.0)[511,907]{0,1} Position not locked. [network] Determinism check (26643): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 12/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 491, 921 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 291, 209 [warnings] gameSpatialDictionary: locking grid position(145.0,104.0)[291,209]{0,1} Position not locked. [network] Determinism check (26644): 318685183 [FSM] FSM: walk_to [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 80/81 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 523, 469 [MISC] Blackboard: sending job Wander (Human) [MISC] [network] Determinism check (26645): 3888906239 [MISC] Job Wander (Human) unlocking a target position 445, 395 [warnings] gameSpatialDictionary: locking grid position(222.0,197.0)[445,395]{0,-1} Position not locked. [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 761, 373 [warnings] gameSpatialDictionary: locking grid position(380.0,186.0)[761,373]{0,-1} Position not locked. [network] Determinism check (26646): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 112/143 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26647): 4293918719 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (26648): 3556507647 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 403, 719 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26649): 318521343 [FSM] FSM: walk_to [network] Determinism check (26650): 16383 [network] Determinism check (26651): 16383 [MISC] Job Wander (Animal) unlocking a target position 897, 213 [warnings] gameSpatialDictionary: locking grid position(448.0,106.0)[897,213]{0,1} Position not locked. [network] Determinism check (26652): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 199, 451 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26653): 3556769791 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Job Wander (Animal) unlocking a target position 185, 13 [warnings] gameSpatialDictionary: locking grid position(92.0,6.0)[185,13]{0,1} Position not locked. [network] Determinism check (26654): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 30 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14286. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 643, 521 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 45/168 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Wander Near Overseer (Human) [MISC] [network] Determinism check (26655): 4294967295 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_to [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (26656): 16383 [network] Determinism check (26657): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26658): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26659): 3284926463 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 347 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26660): 318521343 [FSM] FSM: walk_to [network] Determinism check (26661): 16383 [network] Determinism check (26662): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26663): 1565523967 [FSM] starting burrow [network] Determinism check (26664): 16381 [MISC] Job Wander (Human) unlocking a target position 523, 469 [warnings] gameSpatialDictionary: locking grid position(261.0,234.0)[523,469]{-1,0} Position not locked. [network] Determinism check (26665): 16383 [MISC] Job Wander (Animal) unlocking a target position 285, 205 [warnings] gameSpatialDictionary: locking grid position(142.0,102.0)[285,205]{0,1} Position not locked. [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 19/59 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Human) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 773, 343 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26666): 3204366335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26667): 3284926463 [network] Determinism check (26668): 16383 [MISC] Job Wander (Vermin) unlocking a target position 643, 521 [warnings] gameSpatialDictionary: locking grid position(321.0,260.0)[643,521]{0,1} Position not locked. [network] Determinism check (26669): 32767 [MISC] Job Wander (Animal) unlocking a target position 501, 777 [warnings] gameSpatialDictionary: locking grid position(250.0,388.0)[501,777]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 643, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26670): 3877699583 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Human w/Claimed Building) unlocking a tagged object w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) locking a tagged object building w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) unlocking a target position 533, 489 [warnings] gameSpatialDictionary: locking grid position(266.0,244.0)[533,489]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 319, 187 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [network] Determinism check (26671): 3288072191 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 365, 909 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 1 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 12/95 [MISC] [MISC] Blackboard: best utility: 15 [MISC] [MISC] Job Patrol (Military) locking a target position 539, 503 [MISC] Blackboard: sending job Patrol (Military) [MISC] [FSM] FSM: walk_to [network] Determinism check (26672): 4227858431 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26673): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26674): 3284926463 [network] Determinism check (26675): 16383 [network] Determinism check (26676): 16383 [network] Determinism check (26677): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 343, 385 [warnings] gameSpatialDictionary: locking grid position(171.0,192.0)[343,385]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15272 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26678): 280150015 [MISC] deleting static prop ID 11345 [MISC] [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26679): 3284926463 [network] Determinism check (26680): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26681): 2733981695 [network] Determinism check (26682): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26683): 3284926463 [item] Ground Model Query Request, returning models\commodities\pumpkin00.upm [network] Determinism check (26684): 16383 [network] Determinism check (26685): 16383 [Script] getting target position, it is 259,237 [network] Determinism check (26686): 16383 [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 20 [Achievements] Trees chopped count now: 24 [network] Determinism check (26687): 32767 [MISC] deleting static prop ID 7604 [MISC] [network] Determinism check (26688): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26689): 3284926463 [MISC] Job Wander (Vermin) unlocking a target position 643, 515 [warnings] gameSpatialDictionary: locking grid position(321.0,257.0)[643,515]{0,1} Position not locked. [network] Determinism check (26690): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26691): 2733981695 [network] Determinism check (26692): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 403, 719 [warnings] gameSpatialDictionary: locking grid position(201.0,359.0)[403,719]{1,0} Position not locked. [network] Determinism check (26693): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26694): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 797, 199 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26695): 3556769791 [FSM] FSM: walk_to [network] Determinism check (26696): 16383 [network] Determinism check (26697): 16383 [network] Determinism check (26698): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26699): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 269, 477 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 300,235 [network] Determinism check (26700): 318521343 [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 15198 [Script] hand model name: 15198 [item] Hand Model Query Request returning models\commodities\logs00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26701): 16383 [network] Determinism check (26702): 16375 [network] Determinism check (26703): 16383 [MISC] Job Wander (Animal) unlocking a target position 773, 343 [warnings] gameSpatialDictionary: locking grid position(386.0,171.0)[773,343]{-1,0} Position not locked. [MISC] Job Chop Tree unlocking a tagged object w/ID 9122. [MISC] Job Chop Tree locking a tagged object tree w/ID 9122. [network] Determinism check (26704): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 785, 325 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Chop Tree locking a tagged object tree w/ID 9660. [MISC] Blackboard: sending job Chop Tree [MISC] [network] Determinism check (26705): 2549891071 [MISC] Job Wander (Animal) unlocking a target position 491, 921 [warnings] gameSpatialDictionary: locking grid position(245.0,460.0)[491,921]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 521, 289 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 277,237 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26706): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 15281 [Script] hand model name: 15281 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26707): 1292107775 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] starting burrow [network] Determinism check (26708): 474890231 [network] Determinism check (26709): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 365, 909 [warnings] gameSpatialDictionary: locking grid position(182.0,454.0)[365,909]{0,1} Position not locked. [MISC] l_destroyfromjob: called on game Object Handle 15290 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4309994 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15290 - ignoring [network] Determinism check (26710): 1292107743 [MISC] deleting static prop ID 11349 [MISC] [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] Done building_destroy_item [network] Determinism check (26711): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 203, 737 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26712): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 1 by 5 [network] Determinism check (26713): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26714): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 847, 269 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 309, 207 [warnings] gameSpatialDictionary: locking grid position(154.0,103.0)[309,207]{0,-1} Position not locked. [network] Determinism check (26715): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 301, 189 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (26716): 2193162239 [FSM] FSM: walk_to [network] Determinism check (26717): 16383 [network] Determinism check (26718): 16383 [MISC] increasing music bin 1 by 1 [MISC] increasing music bin 1 by 5 [MISC] increasing music bin 1 by 1 [network] Determinism check (26719): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 521, 289 [warnings] gameSpatialDictionary: locking grid position(260.0,144.0)[521,289]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 739, 107 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26720): 4155703295 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26721): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15198 [Script] Removing due to stockpile job. [network] Determinism check (26722): 280150015 [FSM] starting burrow [FSM] FSM: walk_to_module [network] Determinism check (26723): 16383 [network] Determinism check (26724): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (26725): 280150015 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 269, 477 [warnings] gameSpatialDictionary: locking grid position(134.0,238.0)[269,477]{0,1} Position not locked. [network] Determinism check (26726): 16383 [MISC] Blackboard: best utility: 825 [MISC] [MISC] INTERRUPT WENT OFF: Fox REPLACING JOB Idle with Fleeing from Horror [MISC] Blackboard: sending job Flee From Horror (herbivore) [MISC] [Job Cancellations] Job Idle cancelled! [Interrupt hit.] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 291, 501 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [network] Determinism check (26727): 1392492543 [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15281 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15282 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138290 [MISC] [MISC] deleting static prop ID 11332 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15282 - ignoring [network] Determinism check (26728): 16383 [FSM] FSM: walk_to [network] Determinism check (26729): 16383 [network] Determinism check (26730): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 719, 481 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (26731): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 203, 737 [warnings] gameSpatialDictionary: locking grid position(101.0,368.0)[203,737]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 499, 345 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (26732): 2193162239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 195, 713 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26733): 318521343 [MISC] Job Wander (Animal) unlocking a target position 219, 347 [warnings] gameSpatialDictionary: locking grid position(109.0,173.0)[219,347]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 739, 107 [warnings] gameSpatialDictionary: locking grid position(369.0,53.0)[739,107]{0,1} Position not locked. [MISC] increasing music bin 1 by 1 [MISC] increasing music bin 1 by 1 [MISC] increasing music bin 1 by 1 [network] Determinism check (26734): 2733981695 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 213, 371 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 743, 111 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26735): 4294967295 [FSM] starting burrow [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 87/139 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [network] Determinism check (26736): 1853439999 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: best utility: 800 [MISC] [MISC] INTERRUPT WENT OFF: Fox REPLACING JOB Idle with Fleeing from Horror [MISC] Blackboard: sending job Flee From Horror (herbivore) [MISC] [Job Cancellations] Job Idle cancelled! [Interrupt hit.] [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (26737): 1299972095 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 427, 581 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26738): 318521343 [FSM] FSM: walk_to [network] Determinism check (26739): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 37/59 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Job Wander (Human w/Claimed Building) locking a tagged object building w/ID 13209. [MISC] Job Wander (Human w/Claimed Building) locking a target position 537, 459 [MISC] Blackboard: sending job Wander (Human w/Claimed Building) [MISC] [network] Determinism check (26740): 3756785663 [FSM] starting burrow [FSM] FSM: walk_away_from_creature [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (26741): 32767 [network] Determinism check (26742): 16383 [network] Determinism check (26743): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26744): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 8/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26745): 3284926463 [MISC] increasing music bin 1 by 5 [MISC] increasing music bin 1 by 5 [network] Determinism check (26746): 32767 [network] Determinism check (26747): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26748): 3284926463 [MISC] Job Wander (Vermin) unlocking a target position 743, 111 [warnings] gameSpatialDictionary: locking grid position(371.0,55.0)[743,111]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26749): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 749, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26750): 4285464575 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 225, 839 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26751): 3758096383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [MISC] Job Patrol (Military) unlocking a target position 539, 503 [warnings] gameSpatialDictionary: locking grid position(269.0,251.0)[539,503]{1,0} Position not locked. [network] Determinism check (26752): 474890239 [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 7/94 [MISC] [MISC] Blackboard: best utility: 15 [MISC] [MISC] Job Patrol (Military) locking a target position 535, 511 [MISC] Blackboard: sending job Patrol (Military) [MISC] [network] Determinism check (26753): 3932323839 [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14202. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14202. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15280. [FSM] FSM: walk_to [network] Determinism check (26754): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 15 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14202. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\logs00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [MISC] Job Wander (Fishperson) unlocking a target position 253, 365 [warnings] gameSpatialDictionary: locking grid position(126.0,182.0)[253,365]{0,-1} Position not locked. [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Military) with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Return To Civilization (Human) with weight 2 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 20/143 [MISC] [MISC] Blackboard: best utility: 5 [MISC] [MISC] Job Return To Civilization (Military) locking a target position 491, 489 [MISC] Blackboard: sending job Return To Civilization (Military) [MISC] [network] Determinism check (26755): 2138980351 [FSM] FSM: walk_to_module [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 19/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 243, 379 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [network] Determinism check (26756): 2193162239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 755, 581 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_to [network] Determinism check (26757): 318521343 [FSM] FSM: walk_to [network] Determinism check (26758): 16383 [network] Determinism check (26759): 16383 [network] Determinism check (26760): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 319, 187 [warnings] gameSpatialDictionary: locking grid position(159.0,93.0)[319,187]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 785, 325 [warnings] gameSpatialDictionary: locking grid position(392.0,162.0)[785,325]{-1,0} Position not locked. [network] Determinism check (26761): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 337, 203 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26762): 3288072191 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15137. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (26763): 2056437759 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26764): 16383 [network] Determinism check (26765): 16383 [network] Determinism check (26766): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26767): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 897, 111 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26768): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 797, 199 [warnings] gameSpatialDictionary: locking grid position(398.0,99.0)[797,199]{1,0} Position not locked. [network] Determinism check (26769): 16383 [MISC] Job Wander (Vermin) unlocking a target position 749, 113 [warnings] gameSpatialDictionary: locking grid position(374.0,56.0)[749,113]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26770): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26771): 2733981695 [MISC] Job Wander (Fishperson) unlocking a target position 301, 189 [warnings] gameSpatialDictionary: locking grid position(150.0,94.0)[301,189]{0,-1} Position not locked. [workshop] Message Received: build [workshop] biome: temperate [workshop] Adding label Make Planks [workshop] Adding label Make Cot [workshop] Adding label Make Workbench [workshop] Adding label Make Ceramics Workbench [workshop] Adding label Make Chemistry Workbench [workshop] Adding label Assemble Wooden Brewing Vat [workshop] Adding label Assemble Booze Vat [workshop] Adding label Assemble Mineshaft Module [workshop] Adding label Make Standing Desk [workshop] Adding label Make Loading Bay Door [workshop] Adding label Make Simple Chair [workshop] Adding label Make Simple Table and Chair Set [workshop] Adding label Make Practical Chair [workshop] Adding label Make Practical Table and Chair Set [workshop] Adding label Make Ornate Chair [workshop] Adding label Make Ornate Table and Chair Set [workshop] Adding label Make Fancy Bookshelf [workshop] Adding label Make Bookshelf [workshop] Adding label Make Simple Cabinet [workshop] Adding label Make Decent Cabinet [workshop] Adding label Make Ornate Cabinet [workshop] Adding label Make Chalkboard [workshop] Adding label Make Spice Rack [workshop] Adding label Make Wooden Altar [workshop] Adding label Make Simple Wall Shrine [workshop] Adding label Make Ornate Wall Shrine [workshop] Adding label Make Barbershop Pole [workshop] Adding label Make Small Clothes Line [workshop] Adding label Make Long Clothes Line [workshop] Adding label Make Wood Plinth [network] Determinism check (26772): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 913, 209 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26773): 3086974975 [FSM] FSM: walk_to [MISC] l_destroyfromjob: called on game Object Handle 15197 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4264407 [MISC] [FSM] Timing info taken from job Make Planks [FSM] Found timing info. [MISC] deleting static prop ID 11326 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15197 - ignoring [network] Determinism check (26774): 16383 [MISC] Job Wander (Animal) unlocking a target position 719, 481 [warnings] gameSpatialDictionary: locking grid position(359.0,240.0)[719,481]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 175, 7 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26775): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 711, 471 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26776): 318521343 [FSM] FSM: walk_to [network] Determinism check (26777): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26778): 3825205247 [network] Determinism check (26779): 16383 [network] Determinism check (26780): 16383 [Script] getting target position, it is 258,235 [network] Determinism check (26781): 16383 [FSM] start: pickup_item [item] ROH Query request, returning render handle 15287 [Script] hand model name: 15287 [item] Hand Model Query Request returning models\commodities\pumpkin00.upm [network] Determinism check (26782): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26783): 16383 [network] Determinism check (26784): 16383 [network] Determinism check (26785): 16383 [item] ROH Query request, returning render handle 15280 [MISC] l_destroyfromjob: called on game Object Handle 15280 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138287 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15280 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14199 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14200 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14201 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14202 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [MISC] deleting static prop ID 11192 [MISC] [MISC] Attempting to set interactive object message. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15280 - ignoring [network] Determinism check (26786): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Patrol (Military) unlocking a target position 535, 511 [warnings] gameSpatialDictionary: locking grid position(267.0,255.0)[535,511]{1,0} Position not locked. [network] Determinism check (26787): 3284926463 [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 45/74 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Job Wander (Human w/Claimed Building) locking a tagged object building w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) locking a target position 533, 493 [MISC] Blackboard: sending job Wander (Human w/Claimed Building) [MISC] [Script] getting target position, it is 253,246 [network] Determinism check (26788): 2481537023 [MISC] Job Wander (Animal) unlocking a target position 847, 269 [warnings] gameSpatialDictionary: locking grid position(423.0,134.0)[847,269]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (26789): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 827, 279 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26790): 318521343 [FSM] FSM: walk_to [network] Determinism check (26791): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 837, 461 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26792): 318521343 [FSM] FSM: walk_to [network] Determinism check (26793): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 301, 379 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26794): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15278 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26795): 16383 [MISC] deleting static prop ID 11335 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (26796): 280150015 [FSM] starting burrow [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14202. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14202. [network] Determinism check (26797): 14335 [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14206. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15296. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [network] Determinism check (26798): 1532542975 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26799): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 427, 581 [warnings] gameSpatialDictionary: locking grid position(213.0,290.0)[427,581]{-1,0} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 243, 379 [warnings] gameSpatialDictionary: locking grid position(121.0,189.0)[243,379]{0,-1} Position not locked. [network] Determinism check (26800): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 409, 593 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 225, 839 [warnings] gameSpatialDictionary: locking grid position(112.0,419.0)[225,839]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 18/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 255, 355 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (26801): 2466054143 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 247, 821 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26802): 318521343 [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15287 [Script] Removing due to stockpile job. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26803): 3284924415 [FSM] FSM: walk_to_module [network] Determinism check (26804): 16383 [MISC] Job Wander (Animal) unlocking a target position 291, 501 [warnings] gameSpatialDictionary: locking grid position(145.0,250.0)[291,501]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [network] Determinism check (26805): 16383 [MISC] deleting static prop ID 11228 [MISC] [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 293, 495 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26806): 318521343 [MISC] Job Wander (Animal) unlocking a target position 175, 7 [warnings] gameSpatialDictionary: locking grid position(87.0,3.0)[175,7]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 195, 713 [warnings] gameSpatialDictionary: locking grid position(97.0,356.0)[195,713]{0,1} Position not locked. [network] Determinism check (26807): 16383 [MISC] Job Wander (Animal) unlocking a target position 711, 471 [warnings] gameSpatialDictionary: locking grid position(355.0,235.0)[711,471]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 201, 691 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26808): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 249, 243 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 213, 371 [warnings] gameSpatialDictionary: locking grid position(106.0,185.0)[213,371]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 160/161 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 551, 491 [MISC] Blackboard: sending job Wander (Human) [MISC] [network] Determinism check (26809): 4160749567 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14311. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14311. [FSM] FSM: walk_to [network] Determinism check (26810): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 13/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 415, 989 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 33 jobs [MISC] [MISC] Blackboard: best utility: 1350 [MISC] [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14311. [MISC] Blackboard: sending job Farm (Harvest Crops) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26811): 3137175551 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Script] getting target position, it is 259,238 [network] Determinism check (26812): 16383 [MISC] increasing music bin 3 by 5 [network] Determinism check (26813): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 425, 727 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26814): 318521343 [FSM] FSM: walk_to [network] Determinism check (26815): 14335 [network] Determinism check (26816): 16383 [network] Determinism check (26817): 16383 [network] Determinism check (26818): 16383 [MISC] Job Wander (Animal) unlocking a target position 755, 581 [warnings] gameSpatialDictionary: locking grid position(377.0,290.0)[755,581]{0,1} Position not locked. [network] Determinism check (26819): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26820): 3284926463 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15279 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26821): 16383 [MISC] deleting static prop ID 11247 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26822): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 243, 855 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26823): 318685183 [FSM] starting burrow [FSM] FSM: walk_away_from_creature [FSM] FSM: walk_to [network] Determinism check (26824): 16383 [network] Determinism check (26825): 16383 [MISC] Job Wander (Animal) unlocking a target position 293, 495 [warnings] gameSpatialDictionary: locking grid position(146.0,247.0)[293,495]{0,1} Position not locked. [network] Determinism check (26826): 16383 [MISC] Job Wander (Animal) unlocking a target position 913, 209 [warnings] gameSpatialDictionary: locking grid position(456.0,104.0)[913,209]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 273, 477 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26827): 3556769791 [performance] (Performance warning) pathing time: 52( nodes opened: 10170 ) [performance] (Performance warning) object is of type: animal [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 903, 187 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26828): 318521343 [FSM] FSM: walk_to [MISC] Now trying to load textures\props\broomDif.tga [network] Determinism check (26829): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 499, 345 [warnings] gameSpatialDictionary: locking grid position(249.0,172.0)[499,345]{-1,0} Position not locked. [network] Determinism check (26830): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 14/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 589, 805 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 529, 343 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (26831): 2466054143 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26832): 16383 [network] Determinism check (26833): 16383 [MISC] Job Wander (Animal) unlocking a target position 697, 223 [warnings] gameSpatialDictionary: locking grid position(348.0,111.0)[697,223]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 337, 203 [warnings] gameSpatialDictionary: locking grid position(168.0,101.0)[337,203]{0,1} Position not locked. [network] Determinism check (26834): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 685, 225 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [item] creating a pumpkin [Script] resetting: forbidden: false, for_trade: false [MISC] l_destroyfromjob: called on game Object Handle 14311 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4373632 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] deleting static prop ID 11374 [MISC] [MISC] Job Wander (Fishperson) locking a target position 323, 223 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [warnings] WARNING: Got a message Update on a deleted object w/ID 14311 - ignoring [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14311 - ignoring [network] Determinism check (26835): 2466054143 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 897, 111 [warnings] gameSpatialDictionary: locking grid position(448.0,55.0)[897,111]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26836): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26837): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 16/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 573, 997 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] INTERRUPT WENT OFF: Ahmel REPLACING JOB Wander with Fleeing from Obeliskian [MISC] Blackboard: sending job Flee from Obeliskian [MISC] [FSM] FSM: Attempting to abort job Wander due to an interrupt! [FSM] FSM: animal_idle: aborting [Job Cancellations] Job Wander cancelled! [Interrupt hit.] [network] Determinism check (26838): 3204333567 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Farm (Harvest Crops) unlocking a tagged object w/ID 14311. [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14311. [network] Determinism check (26839): 280150015 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] starting burrow [MISC] Blackboard: evaluating 34 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14318. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (26840): 2058534911 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 507, 285 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_away_from_creature [MISC] Job Wander (Human) unlocking a target position 551, 491 [warnings] gameSpatialDictionary: locking grid position(275.0,245.0)[551,491]{0,1} Position not locked. [network] Determinism check (26841): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 65/139 [MISC] [MISC] Blackboard: best utility: 25 [MISC] [MISC] Blackboard: sending job Get Swole (spontaneous) [MISC] [network] Determinism check (26842): 1984266239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: force_wander_immediate [network] Determinism check (26843): 474890239 [MISC] Job Wander (Animal) unlocking a target position 301, 379 [warnings] gameSpatialDictionary: locking grid position(150.0,189.0)[301,379]{0,1} Position not locked. [network] Determinism check (26844): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 313, 397 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26845): 318521343 [FSM] FSM: walk_to [network] Determinism check (26846): 16383 [Script] getting target position, it is 259,239 [network] Determinism check (26847): 16383 [network] Determinism check (26848): 16383 [network] Determinism check (26849): 16383 [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15143. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13001 [item] Ground Model Query Request, returning models\props\pistolG.upm [network] Determinism check (26850): 2056437759 [MISC] Got a odinRendererCharacterStowToolMessage [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [workshop] Message Received: build [workshop] biome: temperate [workshop] Adding label Cook Basic Food [workshop] workshop biome: temperate [workshop] Adding label Bake Bread [workshop] Adding label Cook Sausages [workshop] Adding label Cook Farmers' Stew [workshop] workshop biome: temperate [workshop] Adding label Cook Berry Medley [workshop] workshop biome: tropical [workshop] workshop biome: temperate [workshop] Adding label Make Pie [workshop] Adding label Make Tinned Meat [workshop] workshop biome: temperate [workshop] Adding label Make Pickled Fungus [workshop] workshop biome: tropical [workshop] workshop biome: temperate [workshop] Adding label Make Berry Preserves [workshop] workshop biome: tropical [workshop] workshop biome: tropical [workshop] Adding label Make Tin Exotic Caviar [workshop] Adding label Cook Fishperson Steak [workshop] Adding label Cook Long Pork Steak [workshop] workshop biome: temperate [workshop] Adding label Make Fishperson Pie [workshop] workshop biome: temperate [workshop] Adding label Make Long Pork Pie [workshop] Adding label Brew Basic Drink [workshop] workshop biome: temperate [workshop] Adding label Brew Beer [workshop] workshop biome: temperate [workshop] Adding label Distil Whisky [workshop] Adding label Distil Moonshine [network] Determinism check (26851): 16383 [MISC] Job Wander (Animal) unlocking a target position 827, 279 [warnings] gameSpatialDictionary: locking grid position(413.0,139.0)[827,279]{0,1} Position not locked. [network] Determinism check (26852): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26853): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (26854): 1292107775 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [network] Determinism check (26855): 3284926463 [network] Determinism check (26856): 16383 [MISC] Job Wander (Animal) unlocking a target position 409, 593 [warnings] gameSpatialDictionary: locking grid position(204.0,296.0)[409,593]{-1,0} Position not locked. [network] Determinism check (26857): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 421, 609 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26858): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 353, 455 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 647, 517 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26859): 3887661055 [MISC] Job Wander (Animal) unlocking a target position 837, 461 [warnings] gameSpatialDictionary: locking grid position(418.0,230.0)[837,461]{0,1} Position not locked. [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26860): 2733998079 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26861): 3284926463 [network] Determinism check (26862): 16383 [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to planks [item] ROH Query request, returning render handle 15352 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (26863): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 289, 601 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26864): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [network] Determinism check (26865): 3284926463 [MISC] Job Wander (Human w/Claimed Building) unlocking a tagged object w/ID 13209. [MISC] Job Wander (Human w/Claimed Building) locking a tagged object building w/ID 13209. [MISC] Job Wander (Human w/Claimed Building) unlocking a target position 537, 459 [warnings] gameSpatialDictionary: locking grid position(268.0,229.0)[537,459]{0,1} Position not locked. [network] Determinism check (26866): 16383 [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Basic Food locking a tagged object food w/ID 15348. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13212. [MISC] Job Cook Basic Food locking a target position 557, 489 [MISC] Blackboard: sending job Cook Basic Food [MISC] [network] Determinism check (26867): 2710634495 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26868): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (26869): 474890239 [MISC] Job Wander (Animal) unlocking a target position 247, 821 [warnings] gameSpatialDictionary: locking grid position(123.0,410.0)[247,821]{0,1} Position not locked. [network] Determinism check (26870): 16383 [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26871): 3284926463 [network] Determinism check (26872): 16383 [MISC] Job Wander (Animal) unlocking a target position 685, 225 [warnings] gameSpatialDictionary: locking grid position(342.0,112.0)[685,225]{0,1} Position not locked. [MISC] Job Wander (Vermin) unlocking a target position 647, 517 [warnings] gameSpatialDictionary: locking grid position(323.0,258.0)[647,517]{0,1} Position not locked. [network] Determinism check (26873): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 5 [item] Ground Model Query Request, returning models\commodities\pumpkin00.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 651, 511 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26874): 3891003391 [MISC] Job Wander (Fishperson) unlocking a target position 255, 355 [warnings] gameSpatialDictionary: locking grid position(127.0,177.0)[255,355]{0,-1} Position not locked. [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15286 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26875): 16383 [MISC] deleting static prop ID 11297 [MISC] [MISC] Job Wander (Animal) unlocking a target position 201, 691 [warnings] gameSpatialDictionary: locking grid position(100.0,345.0)[201,691]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 535, 713 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26876): 3086974975 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 221, 669 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26877): 318521343 [FSM] FSM: walk_to [network] Determinism check (26878): 16383 [MISC] Job Wander (Animal) unlocking a target position 589, 805 [warnings] gameSpatialDictionary: locking grid position(294.0,402.0)[589,805]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 353, 455 [warnings] gameSpatialDictionary: locking grid position(176.0,227.0)[353,455]{0,1} Position not locked. [network] Determinism check (26879): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 325, 473 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (26880): 3288072191 [MISC] Job Wander (Animal) unlocking a target position 415, 989 [warnings] gameSpatialDictionary: locking grid position(207.0,494.0)[415,989]{0,1} Position not locked. [Script] getting target position, it is 253,247 [FSM] FSM: walk_to [network] Determinism check (26881): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 0/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 367, 245 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 763, 323 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26882): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 487, 763 [MISC] Blackboard: sending job Wander (Animal) [MISC] [workshop] Completing workshop order. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] FSM: walk_to [network] Determinism check (26883): 318521343 [MISC] Job Wander (Animal) unlocking a target position 249, 243 [warnings] gameSpatialDictionary: locking grid position(124.0,121.0)[249,243]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 701, 231 [warnings] gameSpatialDictionary: locking grid position(350.0,115.0)[701,231]{0,-1} Position not locked. [network] Determinism check (26884): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 507, 285 [warnings] gameSpatialDictionary: locking grid position(253.0,142.0)[507,285]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26885): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 515, 293 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26886): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26887): 3284926463 [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (26888): 16383 [network] Determinism check (26889): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26890): 3284926463 [network] Determinism check (26891): 16383 [MISC] Job Wander (Animal) unlocking a target position 425, 727 [warnings] gameSpatialDictionary: locking grid position(212.0,363.0)[425,727]{1,0} Position not locked. [network] Determinism check (26892): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 273, 477 [warnings] gameSpatialDictionary: locking grid position(136.0,238.0)[273,477]{0,1} Position not locked. [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [network] Determinism check (26893): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 253, 461 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14203. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14203. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15281. [MISC] Job Wander (Vermin) unlocking a target position 651, 511 [warnings] gameSpatialDictionary: locking grid position(325.0,255.0)[651,511]{0,1} Position not locked. [network] Determinism check (26894): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] l_destroyfromjob: called on game Object Handle 15287 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4309994 [MISC] [FSM] Timing info taken from job Cook Farmers' Stew [FSM] Could not find timing info, jumping immediately to the next thing. [item] creating a farmers_stew [Script] resetting: forbidden: false, for_trade: false [item] ROH Query request, returning render handle 15359 [item] Hand Model Query Request returning models\commodities\stewCabbage.upm [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14203. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] deleting static prop ID 11324 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15287 - ignoring [network] Determinism check (26895): 4227858431 [MISC] Now trying to load textures\commodities\stewCabbageDif.png [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Job Wander (Animal) unlocking a target position 903, 187 [warnings] gameSpatialDictionary: locking grid position(451.0,93.0)[903,187]{0,1} Position not locked. [FSM] FSM: walk_to_module [network] Determinism check (26896): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 899, 199 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 243, 855 [warnings] gameSpatialDictionary: locking grid position(121.0,427.0)[243,855]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26897): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 255, 849 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] deleting static prop ID 2147 [MISC] [network] Determinism check (26898): 3556769791 [FSM] FSM: walk_to [network] Determinism check (26899): 16383 [network] Determinism check (26900): 16351 [network] Determinism check (26901): 16383 [MISC] increasing music bin 3 by 10 [FSM] FSM: walk_away_from_creature [network] Determinism check (26902): 16383 [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14286. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14286. [MISC] Job Wander (Human w/Claimed Building) unlocking a tagged object w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) locking a tagged object building w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) unlocking a target position 533, 493 [warnings] gameSpatialDictionary: locking grid position(266.0,246.0)[533,493]{0,1} Position not locked. [network] Determinism check (26903): 14335 [MISC] Blackboard: evaluating 33 jobs [MISC] [MISC] Blackboard: best utility: 1350 [MISC] [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14286. [MISC] Blackboard: sending job Farm (Harvest Crops) [MISC] [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 1 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 22/75 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (26904): 2616066047 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Script] getting target position, it is 259,237 [network] Determinism check (26905): 16383 [MISC] Job Wander (Animal) unlocking a target position 573, 997 [warnings] gameSpatialDictionary: locking grid position(286.0,498.0)[573,997]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26906): 16351 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 313, 397 [warnings] gameSpatialDictionary: locking grid position(156.0,198.0)[313,397]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 225, 299 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 323, 223 [warnings] gameSpatialDictionary: locking grid position(161.0,111.0)[323,223]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26907): 4294967295 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 297, 379 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 421, 609 [warnings] gameSpatialDictionary: locking grid position(210.0,304.0)[421,609]{-1,0} Position not locked. [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26908): 3086974975 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26909): 3284926463 [network] Determinism check (26910): 16383 [network] Determinism check (26911): 16383 [MISC] Job Wander (Animal) unlocking a target position 515, 293 [warnings] gameSpatialDictionary: locking grid position(257.0,146.0)[515,293]{0,1} Position not locked. [network] Determinism check (26912): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26913): 3284926463 [network] Determinism check (26914): 16383 [workshop] Completing workshop order. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (26915): 14199 [network] Determinism check (26916): 16383 [network] Determinism check (26917): 16383 [network] Determinism check (26918): 16254 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 357, 395 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 205 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26919): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (26920): 16383 [network] Determinism check (26921): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (26922): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26923): 3284926463 [network] Determinism check (26924): 16255 [Script] getting target position, it is 279,238 [network] Determinism check (26925): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 289, 601 [warnings] gameSpatialDictionary: locking grid position(144.0,300.0)[289,601]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15296 [Script] hand model name: 15296 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [item] ROH Query request, returning render handle 15281 [MISC] l_destroyfromjob: called on game Object Handle 15281 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138289 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15281 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14199 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14200 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14201 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14202 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14203 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15281 - ignoring [network] Determinism check (26926): 3178201087 [MISC] deleting static prop ID 11304 [MISC] [MISC] Attempting to set interactive object message. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 309, 621 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 487, 763 [warnings] gameSpatialDictionary: locking grid position(243.0,381.0)[487,763]{0,1} Position not locked. [network] Determinism check (26927): 318519294 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 499, 763 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [item] creating a pumpkin [Script] resetting: forbidden: false, for_trade: false [MISC] l_destroyfromjob: called on game Object Handle 14286 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4396525 [MISC] [MISC] deleting static prop ID 11379 [MISC] [warnings] WARNING: Got a message Update on a deleted object w/ID 14286 - ignoring [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14286 - ignoring [network] Determinism check (26928): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26929): 3284926463 [network] Determinism check (26930): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (26931): 474890239 [MISC] Job Farm (Harvest Crops) unlocking a tagged object w/ID 14286. [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14286. [network] Determinism check (26932): 16383 [MISC] Blackboard: evaluating 33 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14943. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 645, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26933): 4289918975 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_to [network] Determinism check (26934): 16383 [MISC] Job Wander (Animal) unlocking a target position 899, 199 [warnings] gameSpatialDictionary: locking grid position(449.0,99.0)[899,199]{0,1} Position not locked. [network] Determinism check (26935): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 255, 849 [warnings] gameSpatialDictionary: locking grid position(127.0,424.0)[255,849]{0,1} Position not locked. [network] Determinism check (26936): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 3/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 263, 855 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14203. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14203. [network] Determinism check (26937): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14207. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15297. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [network] Determinism check (26938): 1532542975 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26939): 16383 [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 119/161 [MISC] [MISC] Blackboard: best utility: 22 [MISC] [MISC] Job Gossip locking a tagged object friend w/ID 14137. [MISC] Blackboard: sending job Gossip [MISC] [network] Determinism check (26940): 464175103 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 1/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: weak_follow [network] Determinism check (26941): 3284926463 [network] Determinism check (26942): 16383 [Script] getting target position, it is 258,238 [network] Determinism check (26943): 16383 [MISC] Job Wander (Animal) unlocking a target position 367, 245 [warnings] gameSpatialDictionary: locking grid position(183.0,122.0)[367,245]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 535, 713 [warnings] gameSpatialDictionary: locking grid position(267.0,356.0)[535,713]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15348 [Script] hand model name: 15348 [item] Hand Model Query Request returning models\commodities\pumpkin00.upm [network] Determinism check (26944): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 195, 215 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 221, 669 [warnings] gameSpatialDictionary: locking grid position(110.0,334.0)[221,669]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 515, 723 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\logs00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [MISC] Job Return To Civilization (Military) unlocking a target position 491, 489 [warnings] gameSpatialDictionary: locking grid position(245.0,244.0)[491,489]{0,-1} Position not locked. [network] Determinism check (26945): 3556769279 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 221, 689 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 134/136 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 491, 497 [MISC] Blackboard: sending job Wander (Human) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 745, 115 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26946): 4160749567 [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15296 [Script] No stockpile job. [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (26947): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 743, 581 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26948): 318520831 [FSM] FSM: walk_to [network] Determinism check (26949): 16383 [MISC] Job Wander (Animal) unlocking a target position 763, 323 [warnings] gameSpatialDictionary: locking grid position(381.0,161.0)[763,323]{-1,0} Position not locked. [network] Determinism check (26950): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 751, 335 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26951): 318521343 [FSM] FSM: walk_to [network] Determinism check (26952): 16383 [MISC] Job Wander (Vermin) unlocking a target position 645, 515 [warnings] gameSpatialDictionary: locking grid position(322.0,257.0)[645,515]{0,1} Position not locked. [network] Determinism check (26953): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 641, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26954): 3877699583 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (26955): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 253, 461 [warnings] gameSpatialDictionary: locking grid position(126.0,230.0)[253,461]{0,1} Position not locked. [item] creating a rough_stone_block [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 10 [network] Determinism check (26956): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 895, 123 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 211, 205 [warnings] gameSpatialDictionary: locking grid position(105.0,102.0)[211,205]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26957): 3556769791 [FSM] FSM: walk_to [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26958): 3284926463 [network] Determinism check (26959): 16383 [item] Ground Model Query Request, returning models\commodities\stewCabbage.upm [MISC] Job Wander (Vermin) unlocking a target position 745, 115 [warnings] gameSpatialDictionary: locking grid position(372.0,57.0)[745,115]{0,1} Position not locked. [network] Determinism check (26960): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (26961): 2733981695 [network] Determinism check (26962): 16383 [MISC] Job Wander (Animal) unlocking a target position 225, 299 [warnings] gameSpatialDictionary: locking grid position(112.0,149.0)[225,299]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 263, 855 [warnings] gameSpatialDictionary: locking grid position(131.0,427.0)[263,855]{0,1} Position not locked. [network] Determinism check (26963): 16383 [MISC] Job Wander (Animal) unlocking a target position 297, 379 [warnings] gameSpatialDictionary: locking grid position(148.0,189.0)[297,379]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 233, 309 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] l_destroyfromjob: called on game Object Handle 15198 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4311081 [MISC] [FSM] Timing info taken from job Make Planks [FSM] Found timing info. [MISC] deleting static prop ID 11327 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15198 - ignoring [network] Determinism check (26964): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 195, 215 [warnings] gameSpatialDictionary: locking grid position(97.0,107.0)[195,215]{0,1} Position not locked. [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15348 [Script] Removing due to stockpile job. [network] Determinism check (26965): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 499, 763 [warnings] gameSpatialDictionary: locking grid position(249.0,381.0)[499,763]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 325, 473 [warnings] gameSpatialDictionary: locking grid position(162.0,236.0)[325,473]{0,1} Position not locked. [FSM] FSM: walk_to_module [network] Determinism check (26966): 3486253055 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 357, 395 [warnings] gameSpatialDictionary: locking grid position(178.0,197.0)[357,395]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (26967): 4159700991 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 335, 371 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 261,243 [MISC] Job Wander (Vermin) unlocking a target position 641, 515 [warnings] gameSpatialDictionary: locking grid position(320.0,257.0)[641,515]{0,1} Position not locked. [network] Determinism check (26968): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 647, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26969): 3877699583 [FSM] FSM: walk_to [network] Determinism check (26970): 16383 [network] Determinism check (26971): 14331 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 8/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Human) unlocking a target position 491, 497 [warnings] gameSpatialDictionary: locking grid position(245.0,248.0)[491,497]{0,-1} Position not locked. [network] Determinism check (26972): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 96/136 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [network] Determinism check (26973): 4026269695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 427, 367 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (26974): 2193162239 [FSM] FSM: walk_to [MISC] Job Mine Surface Node unlocking a tagged object w/ID 8388. [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8388. [network] Determinism check (26975): 16383 [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8387. [MISC] Blackboard: sending job Mine Surface Node [MISC] [network] Determinism check (26976): 702693375 [FSM] FSM: walk_to [network] Determinism check (26977): 16375 [network] Determinism check (26978): 16383 [network] Determinism check (26979): 16383 [network] Determinism check (26980): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (26981): 3556507647 [FSM] starting burrow [MISC] Job Cook Farmers' Stew unlocking a tagged object w/ID 15290. [MISC] Job Cook Farmers' Stew unlocking a tagged object w/ID 15287. [MISC] Job Cook Farmers' Stew unlocking a tagged object w/ID 13214. [MISC] Job Cook Farmers' Stew locking a tagged object veggie1 w/ID 15290. [MISC] Job Cook Farmers' Stew locking a tagged object veggie2 w/ID 15287. [MISC] Job Cook Farmers' Stew locking a tagged object oven w/ID 13214. [network] Determinism check (26982): 16383 [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Basic Food locking a tagged object food w/ID 15361. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13214. [MISC] Job Cook Basic Food locking a target position 531, 503 [MISC] Blackboard: sending job Cook Basic Food [MISC] [network] Determinism check (26983): 2710634495 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (26984): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 305, 197 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (26985): 2193162239 [MISC] Job Wander (Animal) unlocking a target position 743, 581 [warnings] gameSpatialDictionary: locking grid position(371.0,290.0)[743,581]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (26986): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 763, 557 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26987): 318521343 [FSM] FSM: walk_to [network] Determinism check (26988): 14335 [MISC] Job Wander (Animal) unlocking a target position 309, 621 [warnings] gameSpatialDictionary: locking grid position(154.0,310.0)[309,621]{0,1} Position not locked. [MISC] Job Wander (Vermin) unlocking a target position 647, 515 [warnings] gameSpatialDictionary: locking grid position(323.0,257.0)[647,515]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 751, 335 [warnings] gameSpatialDictionary: locking grid position(375.0,167.0)[751,335]{-1,0} Position not locked. [network] Determinism check (26989): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 311, 625 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26990): 4093640703 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15291 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (26991): 3284924411 [MISC] deleting static prop ID 11308 [MISC] [network] Determinism check (26992): 16383 [network] Determinism check (26993): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 693, 241 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (26994): 318519295 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 895, 123 [warnings] gameSpatialDictionary: locking grid position(447.0,61.0)[895,123]{0,1} Position not locked. [network] Determinism check (26995): 16383 [citizen] Parmelia Ironpendle happiness of 6 : workshift willing to work = 3 [citizen] Pluto Bacon happiness of 29 : workshift willing to work = 5 [citizen] Elvira Bronzeson happiness of 45 : workshift willing to work = 6 [citizen] Pathena Brazenhooke happiness of 9 : workshift willing to work = 3 [citizen] Rowena McDonald happiness of 32 : workshift willing to work = 5 [citizen] Jonas Pendleworth happiness of 10 : workshift willing to work = 3 [citizen] Birdie Steelwhistle happiness of 9 : workshift willing to work = 3 [citizen] Pansy Minewidow happiness of 74 : workshift willing to work = 6 [citizen] Vertiline Ironwright happiness of 59 : workshift willing to work = 6 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 233, 309 [warnings] gameSpatialDictionary: locking grid position(116.0,154.0)[233,309]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [network] Determinism check (26996): 3486253055 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (26997): 3284926463 [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 20 [Achievements] Trees chopped count now: 25 [MISC] deleting static prop ID 9497 [MISC] [network] Determinism check (26998): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 739, 111 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (26999): 3877699583 [FSM] FSM: walk_to [network] Determinism check (27000): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15292 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27001): 16383 [MISC] deleting static prop ID 11338 [MISC] [network] Determinism check (27002): 32767 [network] Determinism check (27003): 16127 [MISC] Job Wander (Animal) unlocking a target position 311, 625 [warnings] gameSpatialDictionary: locking grid position(155.0,312.0)[311,625]{0,1} Position not locked. [Script] DROPPING ITEM [network] Determinism check (27004): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Make Planks unlocking a tagged object w/ID 15197. [MISC] Job Make Planks unlocking a tagged object w/ID 13109. [MISC] Job Make Planks locking a tagged object logs w/ID 15197. [MISC] Job Make Planks locking a tagged object saw w/ID 13109. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [events] Middle Class Immigration event started [events] Middle Class Immigration event started [network] Determinism check (27005): 3284925951 [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Cot (10) [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Quality Food locking a tagged object food w/ID 15359. [MISC] Blackboard: sending job Eat Quality Food [MISC] [network] Determinism check (27006): 4120215551 [MISC] Job Wander (Animal) unlocking a target position 515, 723 [warnings] gameSpatialDictionary: locking grid position(257.0,361.0)[515,723]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27007): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 221, 689 [warnings] gameSpatialDictionary: locking grid position(110.0,344.0)[221,689]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 529, 723 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27008): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27009): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27010): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 305, 197 [warnings] gameSpatialDictionary: locking grid position(152.0,98.0)[305,197]{0,-1} Position not locked. [network] Determinism check (27011): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27012): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27013): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27014): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 427 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [MISC] Job Chop Tree unlocking a tagged object w/ID 11015. [MISC] Job Chop Tree locking a tagged object tree w/ID 11015. [network] Determinism check (27015): 318521343 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Quality Food locking a tagged object food w/ID 15011. [MISC] Blackboard: sending job Eat Quality Food [MISC] [network] Determinism check (27016): 4120215551 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27017): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 283, 179 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27018): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 347, 897 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 739, 111 [warnings] gameSpatialDictionary: locking grid position(369.0,55.0)[739,111]{0,1} Position not locked. [network] Determinism check (27019): 318685183 [FSM] starting burrow [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 737, 107 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27020): 3877699583 [FSM] FSM: walk_to [network] Determinism check (27021): 16383 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27022): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15295 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27023): 3284926463 [MISC] deleting static prop ID 11337 [MISC] [MISC] Assignments [Script] Got a stale, or erroneous, assignment cancellation message. [network] Determinism check (27024): 16383 [MISC] Dereferencing shader: zonedecal.shd [MISC] [MISC] Dereferencing shader: flatcolour.shd [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27025): 3284926463 [Script] getting target position, it is 258,237 [MISC] increasing music bin 3 by 10 [network] Determinism check (27026): 16383 [MISC] deleting static prop ID 11305 [MISC] [MISC] Now trying to load textures\nature\crops\flaxJuvenile00Dif.tga [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15361 [Script] hand model name: 15361 [item] Hand Model Query Request returning models\commodities\pumpkin00.upm [network] Determinism check (27027): 3284926463 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 651, 513 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27028): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27029): 3284926463 [network] Determinism check (27030): 16127 [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 15137. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15137. [network] Determinism check (27031): 16383 [MISC] Blackboard: evaluating 16 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Basic Food locking a tagged object food w/ID 15320. [MISC] Blackboard: sending job Eat Basic Food [MISC] [network] Determinism check (27032): 3391520767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27033): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 737, 107 [warnings] gameSpatialDictionary: locking grid position(368.0,53.0)[737,107]{0,1} Position not locked. [network] Determinism check (27034): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27035): 2733981695 [network] Determinism check (27036): 16127 [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Small Stone Oven [item] Ground Model Query Request, returning models\commodities\pumpkin00.upm [FSM] building_transform_item: module name found: Small Stone Oven [network] Determinism check (27037): 16383 [network] Determinism check (27038): 16383 [network] Determinism check (27039): 16382 [network] Determinism check (27040): 16383 [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [network] Determinism check (27041): 16383 [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14206. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14206. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15296. [MISC] Job Wander (Vermin) unlocking a target position 651, 513 [warnings] gameSpatialDictionary: locking grid position(325.0,256.0)[651,513]{0,1} Position not locked. [network] Determinism check (27042): 16127 [MISC] Blackboard: evaluating 14 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Quality Food locking a tagged object food w/ID 15012. [MISC] Blackboard: sending job Eat Quality Food [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 655, 507 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 871, 247 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27043): 4160618495 [MISC] Job Wander (Animal) unlocking a target position 693, 241 [warnings] gameSpatialDictionary: locking grid position(346.0,120.0)[693,241]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27044): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27045): 3284926207 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15301 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27046): 16383 [MISC] deleting static prop ID 11358 [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15302 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27047): 16383 [MISC] deleting static prop ID 11263 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15361 [Script] Removing due to stockpile job. [MISC] Job Wander (Fishperson) unlocking a target position 427, 367 [warnings] gameSpatialDictionary: locking grid position(213.0,183.0)[427,367]{0,1} Position not locked. [network] Determinism check (27048): 3284926207 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] deleting static prop ID 11248 [MISC] [FSM] FSM: walk_to_module [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 423, 355 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27049): 3288072191 [FSM] FSM: walk_to [network] Determinism check (27050): 16383 [network] Determinism check (27051): 16383 [MISC] Job Wander (Animal) unlocking a target position 529, 723 [warnings] gameSpatialDictionary: locking grid position(264.0,361.0)[529,723]{0,1} Position not locked. [network] Determinism check (27052): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to planks [item] ROH Query request, returning render handle 15374 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [network] Determinism check (27053): 3284926463 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 2/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14318. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14318. [Script] getting target position, it is 278,236 [network] Determinism check (27054): 3284926463 [MISC] Blackboard: evaluating 39 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Basic Food locking a tagged object food w/ID 15321. [MISC] Blackboard: sending job Eat Basic Food [MISC] [FSM] Pearl Bootson starting gossip with Octavius Steelwicke [network] Determinism check (27055): 3391520767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 335, 371 [warnings] gameSpatialDictionary: locking grid position(167.0,185.0)[335,371]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] l_destroyfromjob: called on game Object Handle 15348 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4389106 [MISC] [FSM] Timing info taken from job Cook Basic Food [FSM] Found timing info. [Job Cancellations] Job Gossip cancelled! [Citizen could not be interrupted for talking.] [MISC] Job Gossip unlocking a tagged object w/ID 14137. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15348 - ignoring [network] Determinism check (27056): 3284926463 [MISC] deleting static prop ID 11374 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Basic Food locking a tagged object food w/ID 15250. [MISC] Blackboard: sending job Eat Basic Food [MISC] [network] Determinism check (27057): 3421503231 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Quality Food locking a tagged object food w/ID 14968. [MISC] Blackboard: sending job Eat Quality Food [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27058): 4254597119 [FSM] starting burrow [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27059): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15304 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27060): 15997 [MISC] deleting static prop ID 11359 [MISC] [MISC] Job Wander (Animal) unlocking a target position 763, 557 [warnings] gameSpatialDictionary: locking grid position(381.0,278.0)[763,557]{0,1} Position not locked. [network] Determinism check (27061): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27062): 3284926463 [MISC] Job Wander (Vermin) unlocking a target position 655, 507 [warnings] gameSpatialDictionary: locking grid position(327.0,253.0)[655,507]{0,1} Position not locked. [network] Determinism check (27063): 16319 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 653, 505 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27064): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27065): 3284926463 [network] Determinism check (27066): 16125 [network] Determinism check (27067): 16383 [network] Determinism check (27068): 16383 [network] Determinism check (27069): 16127 [network] Determinism check (27070): 16383 [network] Determinism check (27071): 16383 [MISC] Job Wander (Vermin) unlocking a target position 653, 505 [warnings] gameSpatialDictionary: locking grid position(326.0,252.0)[653,505]{0,1} Position not locked. [network] Determinism check (27072): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [workshop] Completing workshop order. [network] Determinism check (27073): 3002580991 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] starting burrow [Script] getting target position, it is 262,237 [network] Determinism check (27074): 16383 [MISC] Job Wander (Animal) unlocking a target position 347, 897 [warnings] gameSpatialDictionary: locking grid position(173.0,448.0)[347,897]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15321 [Script] hand model name: 15321 [item] Hand Model Query Request returning models\commodities\steakLargeCooked00.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 739, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27075): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 339, 911 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 267,236 [FSM] FSM: walk_to [network] Determinism check (27076): 318521343 [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 15359 [Script] hand model name: 15359 [item] Hand Model Query Request returning models\commodities\stewCabbage.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27077): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 231, 191 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (27078): 318521343 [FSM] FSM: walk_to [network] Determinism check (27079): 16383 [MISC] Job Wander (Animal) unlocking a target position 283, 179 [warnings] gameSpatialDictionary: locking grid position(141.0,89.0)[283,179]{0,1} Position not locked. [Script] getting target position, it is 265,236 [Script] getting target position, it is 279,238 [network] Determinism check (27080): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 261, 161 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15012 [Script] hand model name: 15012 [item] Hand Model Query Request returning models\commodities\bushelSausages.upm [FSM] start: pickup_item [item] ROH Query request, returning render handle 15297 [Script] hand model name: 15297 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [Script] getting target position, it is 262,237 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27081): 318521279 [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 15320 [Script] hand model name: 15320 [item] Hand Model Query Request returning models\commodities\steakLargeCooked00.upm [network] Determinism check (27082): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 541, 695 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27083): 318521343 [FSM] FSM: walk_to [network] Determinism check (27084): 16319 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27085): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 195, 197 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27086): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Fishperson) unlocking a target position 423, 355 [warnings] gameSpatialDictionary: locking grid position(211.0,177.0)[423,355]{0,1} Position not locked. [network] Determinism check (27087): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 745, 813 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 1/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27088): 3086974975 [FSM] FSM: walk_to [network] Determinism check (27089): 16383 [network] Determinism check (27090): 16383 [network] Determinism check (27091): 16379 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27092): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 871, 247 [warnings] gameSpatialDictionary: locking grid position(435.0,123.0)[871,247]{0,-1} Position not locked. [network] Determinism check (27093): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 871, 243 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27094): 318521343 [MISC] Job Wander (Vermin) unlocking a target position 739, 113 [warnings] gameSpatialDictionary: locking grid position(369.0,56.0)[739,113]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27095): 16383 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15321 [Script] No stockpile job. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27096): 2733981695 [network] Determinism check (27097): 15359 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15359 [Script] No stockpile job. [network] Determinism check (27098): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27099): 474890239 [network] Determinism check (27100): 15359 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27101): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15012 [Script] No stockpile job. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15297 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15298 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138298 [MISC] [MISC] deleting static prop ID 11357 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15298 - ignoring [network] Determinism check (27102): 474890175 [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15320 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15322 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4430180 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15322 - ignoring [network] Determinism check (27103): 15359 [MISC] deleting static prop ID 6734 [MISC] [network] Determinism check (27104): 16383 [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to stew [item] ROH Query request, returning render handle 15379 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [network] Determinism check (27105): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27106): 15359 [item] ROH Query request, returning render handle 15321 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 11371 [MISC] [network] Determinism check (27107): 16383 [MISC] Job Wander (Animal) unlocking a target position 871, 243 [warnings] gameSpatialDictionary: locking grid position(435.0,121.0)[871,243]{0,-1} Position not locked. [network] Determinism check (27108): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [item] ROH Query request, returning render handle 15359 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 2147 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 885, 233 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27109): 1610612607 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 753, 319 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27110): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 239, 479 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27111): 3556769791 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15324 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27112): 16383 [MISC] deleting static prop ID 11343 [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [item] ROH Query request, returning render handle 15012 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 11233 [MISC] [network] Determinism check (27113): 1292107775 [FSM] starting burrow [item] ROH Query request, returning render handle 15320 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 11370 [MISC] [network] Determinism check (27114): 16383 [network] Determinism check (27115): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 881, 121 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 35 jobs [MISC] [MISC] Blackboard: best utility: 1350 [MISC] [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14318. [MISC] Blackboard: sending job Farm (Harvest Crops) [MISC] [network] Determinism check (27116): 2600239103 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 255, 307 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27117): 3002941439 [FSM] FSM: walk_to [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Cot (10) [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Make Planks locking a tagged object logs w/ID 13289. [MISC] Job Make Planks locking a tagged object saw w/ID 13110. [MISC] Job Make Planks locking a target position 503, 497 [MISC] Blackboard: sending job Make Planks [MISC] [network] Determinism check (27118): 1285521407 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 20 [Achievements] Trees chopped count now: 26 [network] Determinism check (27119): 32767 [MISC] deleting static prop ID 8142 [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 2/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 339, 911 [warnings] gameSpatialDictionary: locking grid position(169.0,455.0)[339,911]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27120): 4159700991 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27121): 3284926463 [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14206. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [network] Determinism check (27122): 2021539839 [FSM] FSM: walk_to_module [Script] getting target position, it is 265,236 [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Small Stone Oven [item] Ground Model Query Request, returning models\commodities\pumpkin00.upm [FSM] building_transform_item: module name found: Small Stone Oven [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15188. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (27123): 2056437759 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 14968 [Script] hand model name: 14968 [item] Hand Model Query Request returning models\commodities\bushelSausages.upm [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27124): 280150015 [MISC] Got a odinRendererCharacterPickupItemMessage [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [workshop] Completing workshop order. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 681, 247 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (27125): 3556769791 [FSM] FSM: walk_to [network] Determinism check (27126): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27127): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (27128): 280150015 [FSM] starting burrow [Script] getting target position, it is 259,239 [network] Determinism check (27129): 16383 [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 817, 189 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27130): 318521343 [MISC] increasing music bin 3 by 10 [FSM] FSM: walk_to [MISC] deleting static prop ID 11190 [MISC] [network] Determinism check (27131): 16383 [network] Determinism check (27132): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27133): 3284926463 [network] Determinism check (27134): 16383 [Script] getting target position, it is 266,236 [network] Determinism check (27135): 16383 [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 15143. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15143. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15250 [Script] hand model name: 15250 [item] Hand Model Query Request returning models\commodities\potStew00.upm [MISC] Job Chop Tree unlocking a tagged object w/ID 9660. [MISC] Job Chop Tree locking a tagged object tree w/ID 9660. [network] Determinism check (27136): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 205, 417 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 667 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Quality Food locking a tagged object food w/ID 15140. [MISC] Blackboard: sending job Eat Quality Food [MISC] [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Quality Food locking a tagged object food w/ID 14969. [MISC] Blackboard: sending job Eat Quality Food [MISC] [network] Determinism check (27137): 4160585727 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 219, 437 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27138): 2734555135 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Basic Food locking a tagged object food w/ID 15310. [MISC] Blackboard: sending job Eat Basic Food [MISC] [network] Determinism check (27139): 3421503487 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 231, 191 [warnings] gameSpatialDictionary: locking grid position(115.0,95.0)[231,191]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27140): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 255, 215 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27141): 318521343 [MISC] Job Wander (Animal) unlocking a target position 195, 197 [warnings] gameSpatialDictionary: locking grid position(97.0,98.0)[195,197]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] l_destroyfromjob: called on game Object Handle 15361 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4418081 [MISC] [FSM] Timing info taken from job Cook Basic Food [FSM] Found timing info. [MISC] deleting static prop ID 11379 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15361 - ignoring [network] Determinism check (27142): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27143): 3486253055 [FSM] starting burrow [network] Determinism check (27144): 16383 [MISC] Job Wander (Animal) unlocking a target position 541, 695 [warnings] gameSpatialDictionary: locking grid position(270.0,347.0)[541,695]{0,1} Position not locked. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 14968 [Script] No stockpile job. [Assigments] Suspending job 46 ((null)) [network] Determinism check (27145): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15326 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27146): 3284926463 [MISC] deleting static prop ID 11352 [MISC] [network] Determinism check (27147): 16383 [network] Determinism check (27148): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 261, 161 [warnings] gameSpatialDictionary: locking grid position(130.0,80.0)[261,161]{0,1} Position not locked. [network] Determinism check (27149): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 257, 171 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27150): 318521343 [FSM] FSM: walk_to [network] Determinism check (27151): 16383 [MISC] increasing music bin 3 by 10 [item] creating a pumpkin [Script] resetting: forbidden: false, for_trade: false [MISC] l_destroyfromjob: called on game Object Handle 14318 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4433810 [MISC] [MISC] deleting static prop ID 11263 [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [warnings] WARNING: Got a message Update on a deleted object w/ID 14318 - ignoring [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14318 - ignoring [network] Determinism check (27152): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 885, 233 [warnings] gameSpatialDictionary: locking grid position(442.0,116.0)[885,233]{0,-1} Position not locked. [network] Determinism check (27153): 3284926463 [MISC] increasing music bin 3 by 5 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27154): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (27155): 280150015 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 745, 813 [warnings] gameSpatialDictionary: locking grid position(372.0,406.0)[745,813]{0,1} Position not locked. [MISC] Job Farm (Harvest Crops) unlocking a tagged object w/ID 14318. [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14318. [item] ROH Query request, returning render handle 14968 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 11242 [MISC] [network] Determinism check (27156): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 22/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 35 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14331. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15250 [Script] No stockpile job. [network] Determinism check (27157): 2140405759 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] starting burrow [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Job Wander (Fishperson) unlocking a target position 219, 437 [warnings] gameSpatialDictionary: locking grid position(109.0,218.0)[219,437]{1,0} Position not locked. [network] Determinism check (27158): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 655, 509 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27159): 4146593791 [MISC] Job Wander (Animal) unlocking a target position 881, 121 [warnings] gameSpatialDictionary: locking grid position(440.0,60.0)[881,121]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 753, 319 [warnings] gameSpatialDictionary: locking grid position(376.0,159.0)[753,319]{-1,0} Position not locked. [network] Determinism check (27160): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 859, 107 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 737, 337 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27161): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27162): 16379 [network] Determinism check (27163): 32767 [Script] getting target position, it is 259,240 [network] Determinism check (27164): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 56/74 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Job Wander (Human w/Claimed Building) locking a tagged object building w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) locking a target position 537, 495 [MISC] Blackboard: sending job Wander (Human w/Claimed Building) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15327 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27165): 3555459071 [MISC] deleting static prop ID 9214 [MISC] [FSM] FSM: walk_to_adjacent_target_position [network] Determinism check (27166): 16383 [MISC] Job Wander (Animal) unlocking a target position 239, 479 [warnings] gameSpatialDictionary: locking grid position(119.0,239.0)[239,479]{0,1} Position not locked. [network] Determinism check (27167): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 223, 481 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] ROH Query request, returning render handle 15250 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [network] Determinism check (27168): 3556769791 [MISC] deleting static prop ID 11346 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 733, 451 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27169): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27170): 3284926463 [network] Determinism check (27171): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27172): 474890239 [MISC] Job Wander (Vermin) unlocking a target position 655, 509 [warnings] gameSpatialDictionary: locking grid position(327.0,254.0)[655,509]{0,1} Position not locked. [Script] DROPPING ITEM [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [network] Determinism check (27173): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Make Planks unlocking a tagged object w/ID 15198. [MISC] Job Make Planks unlocking a tagged object w/ID 13112. [MISC] Job Make Planks locking a tagged object logs w/ID 15198. [MISC] Job Make Planks locking a tagged object saw w/ID 13112. [network] Determinism check (27174): 2733981695 [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Cot (10) [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Basic Food locking a tagged object food w/ID 15251. [MISC] Blackboard: sending job Eat Basic Food [MISC] [network] Determinism check (27175): 3391520767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 881, 221 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27176): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 741, 119 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Stand at Attention with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 111/144 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (27177): 4159700991 [FSM] FSM: walk_to [Script] getting target position, it is 253,248 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15328 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27178): 16383 [MISC] deleting static prop ID 11232 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 227, 821 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27179): 4160749567 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] deleting static prop ID 11176 [MISC] [network] Determinism check (27180): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 521, 721 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27181): 318521343 [MISC] Job Wander (Animal) unlocking a target position 257, 171 [warnings] gameSpatialDictionary: locking grid position(128.0,85.0)[257,171]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27182): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 247, 147 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] ROH Query request, returning render handle 15296 [MISC] l_destroyfromjob: called on game Object Handle 15296 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138295 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15296 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14199 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14200 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14201 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14202 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14203 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14206 [module] Module created with tags: ( module, decor, unclaimed_module ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [MISC] deleting static prop ID 11355 [MISC] [MISC] Attempting to set interactive object message. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15296 - ignoring [network] Determinism check (27183): 318521343 [FSM] FSM: walk_to [network] Determinism check (27184): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 369, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 255, 307 [warnings] gameSpatialDictionary: locking grid position(127.0,153.0)[255,307]{0,1} Position not locked. [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14943. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14943. [network] Determinism check (27185): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 36 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Quality Food locking a tagged object food w/ID 15141. [MISC] Blackboard: sending job Eat Quality Food [MISC] [network] Determinism check (27186): 4158652415 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Job Wander (Animal) unlocking a target position 681, 247 [warnings] gameSpatialDictionary: locking grid position(340.0,123.0)[681,247]{0,-1} Position not locked. [network] Determinism check (27187): 474890239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27188): 3284926463 [network] Determinism check (27189): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 779, 571 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27190): 519979007 [FSM] FSM: walk_to [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to stew [item] ROH Query request, returning render handle 15400 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [network] Determinism check (27191): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Job Wander (Animal) unlocking a target position 817, 189 [warnings] gameSpatialDictionary: locking grid position(408.0,94.0)[817,189]{1,0} Position not locked. [network] Determinism check (27192): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27193): 3284926463 [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14206. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14206. [Script] DROPPING ITEM [network] Determinism check (27194): 16383 [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14208. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15372. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [MISC] Job Cook Basic Food unlocking a tagged object w/ID 15348. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13212. [MISC] Job Cook Basic Food locking a tagged object food w/ID 15348. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13212. [network] Determinism check (27195): 1532542975 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Eat Cooked Food locking a tagged object food w/ID 14580. [MISC] Blackboard: sending job Eat Cooked Food [MISC] [network] Determinism check (27196): 4008345599 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Job Wander (Vermin) unlocking a target position 741, 119 [warnings] gameSpatialDictionary: locking grid position(370.0,59.0)[741,119]{0,1} Position not locked. [network] Determinism check (27197): 16383 [Script] getting target position, it is 262,236 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27198): 2733981695 [FSM] start: pickup_item [item] ROH Query request, returning render handle 15140 [Script] hand model name: 15140 [item] Hand Model Query Request returning models\commodities\bushelSausages.upm [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27199): 16383 [network] Determinism check (27200): 16383 [network] Determinism check (27201): 16383 [network] Determinism check (27202): 16383 [Script] getting target position, it is 263,237 [network] Determinism check (27203): 16383 [FSM] start: pickup_item [item] ROH Query request, returning render handle 14580 [Script] hand model name: 14580 [item] Hand Model Query Request returning models\commodities\potStew00.upm [network] Determinism check (27204): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 319, 371 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 211, 667 [warnings] gameSpatialDictionary: locking grid position(105.0,333.0)[211,667]{0,1} Position not locked. [network] Determinism check (27205): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 16/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 955, 563 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 653 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27206): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 521, 721 [warnings] gameSpatialDictionary: locking grid position(260.0,360.0)[521,721]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15330 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27207): 16383 [MISC] deleting static prop ID 11375 [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15331 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27208): 3284926463 [MISC] deleting static prop ID 11376 [MISC] [network] Determinism check (27209): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 649, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27210): 3877699583 [workshop] Completing workshop order. [FSM] FSM: walk_to [network] Determinism check (27211): 16383 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [Script] getting target position, it is 264,237 [network] Determinism check (27212): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 823, 273 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15310 [Script] hand model name: 15310 [item] Hand Model Query Request returning models\commodities\potStew00.upm [network] Determinism check (27213): 318521343 [MISC] Got a odinRendererCharacterPickupItemMessage [FSM] FSM: walk_to [network] Determinism check (27214): 16383 [MISC] Job Wander (Animal) unlocking a target position 255, 215 [warnings] gameSpatialDictionary: locking grid position(127.0,107.0)[255,215]{0,1} Position not locked. [network] Determinism check (27215): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (27216): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 737, 337 [warnings] gameSpatialDictionary: locking grid position(368.0,168.0)[737,337]{-1,0} Position not locked. [network] Determinism check (27217): 16383 [MISC] Job Wander (Animal) unlocking a target position 223, 481 [warnings] gameSpatialDictionary: locking grid position(111.0,240.0)[223,481]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 743, 325 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27218): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27219): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15140 [Script] No stockpile job. [network] Determinism check (27220): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 819, 479 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27221): 318521343 [FSM] FSM: walk_to [network] Determinism check (27222): 16383 [network] Determinism check (27223): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27224): 3039264767 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 14580 [Script] No stockpile job. [network] Determinism check (27225): 1292107775 [FSM] starting burrow [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14207. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14207. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15297. [network] Determinism check (27226): 16383 [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Basic Food locking a tagged object food w/ID 15311. [MISC] Blackboard: sending job Eat Basic Food [MISC] [network] Determinism check (27227): 3391520767 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [workshop] Message Received: build [workshop] biome: temperate [workshop] Adding label Cook Basic Food [workshop] workshop biome: temperate [workshop] Adding label Bake Bread [workshop] Adding label Cook Sausages [workshop] Adding label Cook Farmers' Stew [workshop] workshop biome: temperate [workshop] Adding label Cook Berry Medley [workshop] workshop biome: tropical [workshop] workshop biome: temperate [workshop] Adding label Make Pie [workshop] Adding label Make Tinned Meat [workshop] workshop biome: temperate [workshop] Adding label Make Pickled Fungus [workshop] workshop biome: tropical [workshop] workshop biome: temperate [workshop] Adding label Make Berry Preserves [workshop] workshop biome: tropical [workshop] workshop biome: tropical [workshop] Adding label Make Tin Exotic Caviar [workshop] Adding label Cook Fishperson Steak [workshop] Adding label Cook Long Pork Steak [workshop] workshop biome: temperate [workshop] Adding label Make Fishperson Pie [workshop] workshop biome: temperate [workshop] Adding label Make Long Pork Pie [workshop] Adding label Brew Basic Drink [workshop] workshop biome: temperate [workshop] Adding label Brew Beer [workshop] workshop biome: temperate [workshop] Adding label Distil Whisky [workshop] Adding label Distil Moonshine [network] Determinism check (27228): 16383 [MISC] Job Wander (Animal) unlocking a target position 859, 107 [warnings] gameSpatialDictionary: locking grid position(429.0,53.0)[859,107]{0,1} Position not locked. [network] Determinism check (27229): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 839, 129 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 262,236 [MISC] Job Wander (Vermin) unlocking a target position 649, 515 [warnings] gameSpatialDictionary: locking grid position(324.0,257.0)[649,515]{0,1} Position not locked. [network] Determinism check (27230): 318519295 [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 15141 [Script] hand model name: 15141 [item] Hand Model Query Request returning models\commodities\bushelSausages.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27231): 3825205247 [network] Determinism check (27232): 16383 [MISC] Job Wander (Animal) unlocking a target position 823, 273 [warnings] gameSpatialDictionary: locking grid position(411.0,136.0)[823,273]{0,1} Position not locked. [item] ROH Query request, returning render handle 15140 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 6733 [MISC] [network] Determinism check (27233): 14271 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 839, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15310 [Script] No stockpile job. [network] Determinism check (27234): 3556769791 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 369, 261 [warnings] gameSpatialDictionary: locking grid position(184.0,130.0)[369,261]{0,1} Position not locked. [network] Determinism check (27235): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 379, 251 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] ROH Query request, returning render handle 14580 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [network] Determinism check (27236): 318519295 [MISC] deleting static prop ID 9411 [MISC] [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15332 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27237): 16383 [MISC] deleting static prop ID 11377 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 737, 119 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15333 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27238): 3877699583 [MISC] deleting static prop ID 11378 [MISC] [FSM] FSM: walk_to [network] Determinism check (27239): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [Script] getting target position, it is 266,236 [network] Determinism check (27240): 474890239 [MISC] Job Wander (Animal) unlocking a target position 227, 821 [warnings] gameSpatialDictionary: locking grid position(113.0,410.0)[227,821]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15251 [Script] hand model name: 15251 [item] Hand Model Query Request returning models\commodities\potStew00.upm [network] Determinism check (27241): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15196. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (27242): 4225499135 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27243): 16383 [MISC] Job Wander (Animal) unlocking a target position 881, 221 [warnings] gameSpatialDictionary: locking grid position(440.0,110.0)[881,221]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 779, 571 [warnings] gameSpatialDictionary: locking grid position(389.0,285.0)[779,571]{0,1} Position not locked. [network] Determinism check (27244): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 857, 241 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 321, 639 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 799, 577 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] ROH Query request, returning render handle 15310 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Basic Food locking a tagged object food w/ID 15394. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13212. [MISC] Job Cook Basic Food locking a target position 535, 487 [MISC] Blackboard: sending job Cook Basic Food [MISC] [MISC] deleting static prop ID 11360 [MISC] [network] Determinism check (27245): 4093640703 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27246): 280150015 [MISC] Job Wander (Animal) unlocking a target position 733, 451 [warnings] gameSpatialDictionary: locking grid position(366.0,225.0)[733,451]{0,1} Position not locked. [FSM] starting burrow [MISC] increasing music bin 3 by 10 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 739, 387 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27247): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 727, 433 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Human w/Claimed Building) unlocking a tagged object w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) locking a tagged object building w/ID 14177. [MISC] Job Wander (Human w/Claimed Building) unlocking a target position 537, 495 [warnings] gameSpatialDictionary: locking grid position(268.0,247.0)[537,495]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27248): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 62/74 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 543, 505 [MISC] Blackboard: sending job Wander (Human) [MISC] [network] Determinism check (27249): 1728839679 [MISC] Job Wander (Animal) unlocking a target position 209, 653 [warnings] gameSpatialDictionary: locking grid position(104.0,326.0)[209,653]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27250): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27251): 3284926463 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15141 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15142 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4460262 [MISC] [MISC] Job Wander (Vermin) unlocking a target position 737, 119 [warnings] gameSpatialDictionary: locking grid position(368.0,59.0)[737,119]{0,1} Position not locked. [MISC] deleting static prop ID 11303 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15142 - ignoring [network] Determinism check (27252): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27253): 3825205247 [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 38/136 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Wander Near Overseer (Human) [MISC] [network] Determinism check (27254): 3860201471 [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (27255): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 22/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [MISC] Job Wander (Animal) unlocking a target position 743, 325 [warnings] gameSpatialDictionary: locking grid position(371.0,162.0)[743,325]{-1,0} Position not locked. [network] Determinism check (27256): 1292107775 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 247, 147 [warnings] gameSpatialDictionary: locking grid position(123.0,73.0)[247,147]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27257): 3284926335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27258): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27259): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27260): 474890239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 3/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27261): 3284926463 [Script] getting target position, it is 264,237 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15251 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15252 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4457955 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15252 - ignoring [network] Determinism check (27262): 32767 [MISC] deleting static prop ID 11348 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 217, 181 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15311 [Script] hand model name: 15311 [item] Hand Model Query Request returning models\commodities\potStew00.upm [network] Determinism check (27263): 318521343 [MISC] Got a odinRendererCharacterPickupItemMessage [FSM] FSM: walk_to [network] Determinism check (27264): 16383 [item] ROH Query request, returning render handle 15141 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 11240 [MISC] [network] Determinism check (27265): 16383 [network] Determinism check (27266): 16383 [network] Determinism check (27267): 16383 [MISC] Job Wander (Animal) unlocking a target position 379, 251 [warnings] gameSpatialDictionary: locking grid position(189.0,125.0)[379,251]{0,1} Position not locked. [Script] getting target position, it is 277,237 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15335 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27268): 16383 [MISC] deleting static prop ID 11345 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 365, 275 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15372 [Script] hand model name: 15372 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27269): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27270): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27271): 474890239 [network] Determinism check (27272): 16247 [MISC] Job Wander (Animal) unlocking a target position 319, 371 [warnings] gameSpatialDictionary: locking grid position(159.0,185.0)[319,371]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 499, 301 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] ROH Query request, returning render handle 15251 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [network] Determinism check (27273): 318521343 [MISC] deleting static prop ID 11347 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 557, 699 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 35 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14343. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 907, 219 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27274): 4227858431 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 317, 929 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_to [network] Determinism check (27275): 318685183 [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (27276): 16383 [MISC] Job Wander (Animal) unlocking a target position 819, 479 [warnings] gameSpatialDictionary: locking grid position(409.0,239.0)[819,479]{0,1} Position not locked. [Script] DROPPING ITEM [network] Determinism check (27277): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 955, 563 [warnings] gameSpatialDictionary: locking grid position(477.0,281.0)[955,563]{0,1} Position not locked. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 15361. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13214. [MISC] Job Cook Basic Food locking a tagged object food w/ID 15361. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13214. [network] Determinism check (27278): 3754950655 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (15) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1800 [MISC] [MISC] Job Eat Basic Food locking a tagged object food w/ID 15398. [MISC] Blackboard: sending job Eat Basic Food [MISC] [network] Determinism check (27279): 3421503487 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Script] getting target position, it is 267,236 [Script] getting target position, it is 258,239 [network] Determinism check (27280): 16351 [FSM] start: pickup_item [item] ROH Query request, returning render handle 15398 [Script] hand model name: 15398 [item] Hand Model Query Request returning models\commodities\potStew00.upm [FSM] start: pickup_item [item] ROH Query request, returning render handle 15394 [Script] hand model name: 15394 [item] Hand Model Query Request returning models\commodities\pumpkin00.upm [network] Determinism check (27281): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Cot (10) [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Make Planks locking a tagged object logs w/ID 13284. [MISC] Job Make Planks locking a tagged object saw w/ID 13109. [MISC] Job Make Planks locking a target position 563, 481 [MISC] Blackboard: sending job Make Planks [MISC] [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (27282): 1285521407 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27283): 16383 [MISC] Job Wander (Animal) unlocking a target position 839, 261 [warnings] gameSpatialDictionary: locking grid position(419.0,130.0)[839,261]{0,1} Position not locked. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15311 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15312 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4468336 [MISC] [MISC] deleting static prop ID 11362 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15312 - ignoring [network] Determinism check (27284): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 679, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 69/139 [MISC] [MISC] Blackboard: best utility: 25 [MISC] [MISC] Blackboard: sending job Get Swole (spontaneous) [MISC] [network] Determinism check (27285): 4160749567 [FSM] FSM: walk_to [FSM] FSM: force_wander_immediate [network] Determinism check (27286): 16383 [network] Determinism check (27287): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27288): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 321, 639 [warnings] gameSpatialDictionary: locking grid position(160.0,319.0)[321,639]{0,1} Position not locked. [network] Determinism check (27289): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 0/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15372 [Script] No stockpile job. [network] Determinism check (27290): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 719, 175 [warnings] gameSpatialDictionary: locking grid position(359.0,87.0)[719,175]{0,1} Position not locked. [Script] getting target position, it is 255,246 [FSM] FSM: walk_to [network] Determinism check (27291): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 721, 157 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27292): 318521343 [FSM] FSM: walk_to [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13001 [item] Ground Model Query Request, returning models\props\pistolG.upm [MISC] Got a odinRendererCharacterStowToolMessage [network] Determinism check (27293): 16383 [network] Determinism check (27294): 16383 [network] Determinism check (27295): 16383 [network] Determinism check (27296): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] ROH Query request, returning render handle 15311 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 11361 [MISC] [network] Determinism check (27297): 3284926463 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15339 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27298): 16383 [MISC] deleting static prop ID 2527 [MISC] [Script] getting target position, it is 259,241 [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 106/136 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [network] Determinism check (27299): 2477129727 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 417, 325 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 2/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27300): 3082813439 [FSM] FSM: walk_to [network] Determinism check (27301): 16383 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15398 [Script] No stockpile job. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15394 [Script] Removing due to stockpile job. [network] Determinism check (27302): 16383 [FSM] FSM: walk_to_module [network] Determinism check (27303): 16383 [MISC] Job Wander (Animal) unlocking a target position 727, 433 [warnings] gameSpatialDictionary: locking grid position(363.0,216.0)[727,433]{0,1} Position not locked. [network] Determinism check (27304): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 745, 413 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27305): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14207. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27306): 4227858431 [FSM] FSM: walk_to_module [network] Determinism check (27307): 16383 [MISC] Job Wander (Animal) unlocking a target position 839, 129 [warnings] gameSpatialDictionary: locking grid position(419.0,64.0)[839,129]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 681, 271 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27308): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 819, 153 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27309): 318521343 [FSM] FSM: walk_to [network] Determinism check (27310): 16383 [MISC] Job Wander (Animal) unlocking a target position 799, 577 [warnings] gameSpatialDictionary: locking grid position(399.0,288.0)[799,577]{0,1} Position not locked. [Script] getting target position, it is 277,267 [network] Determinism check (27311): 16127 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 13289 [Script] hand model name: 13289 [item] Hand Model Query Request returning models\commodities\logs00.upm [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15340 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27312): 3284926463 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] deleting static prop ID 11360 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27313): 3284926463 [network] Determinism check (27314): 16379 [item] ROH Query request, returning render handle 15398 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] Job Wander (Animal) unlocking a target position 739, 387 [warnings] gameSpatialDictionary: locking grid position(369.0,193.0)[739,387]{0,-1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15341 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 9411 [MISC] [MISC] deleting static prop ID 11332 [MISC] [network] Determinism check (27315): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 723, 385 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27316): 318521343 [FSM] FSM: walk_to [network] Determinism check (27317): 16383 [network] Determinism check (27318): 16383 [MISC] Job Wander (Animal) unlocking a target position 857, 241 [warnings] gameSpatialDictionary: locking grid position(428.0,120.0)[857,241]{0,1} Position not locked. [Script] getting target position, it is 265,236 [network] Determinism check (27319): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15011 [Script] hand model name: 15011 [item] Hand Model Query Request returning models\commodities\bushelSausages.upm [network] Determinism check (27320): 3284926459 [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27321): 16383 [network] Determinism check (27322): 16383 [MISC] Job Wander (Animal) unlocking a target position 499, 301 [warnings] gameSpatialDictionary: locking grid position(249.0,150.0)[499,301]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27323): 2733981689 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 475, 309 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 557, 699 [warnings] gameSpatialDictionary: locking grid position(278.0,349.0)[557,699]{0,1} Position not locked. [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (15) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 11/66 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Wander Near Overseer (Human) [MISC] [network] Determinism check (27324): 4143841279 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 571, 721 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (27325): 318521343 [FSM] FSM: walk_to [network] Determinism check (27326): 16383 [network] Determinism check (27327): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (27328): 280150015 [FSM] starting burrow [network] Determinism check (27329): 16383 [network] Determinism check (27330): 16383 [network] Determinism check (27331): 16383 [MISC] increasing music bin 3 by 5 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 349, 193 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27332): 2193162239 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 13289 [Script] Removing due to stockpile job. [FSM] FSM: walk_to [network] Determinism check (27333): 16383 [FSM] FSM: walk_to_module [network] Determinism check (27334): 16383 [MISC] Job Wander (Animal) unlocking a target position 217, 181 [warnings] gameSpatialDictionary: locking grid position(108.0,90.0)[217,181]{0,1} Position not locked. [network] Determinism check (27335): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 209, 201 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 509, 731 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27336): 3556769791 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27337): 16383 [network] Determinism check (27338): 16383 [network] Determinism check (27339): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15342 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 11370 [MISC] [network] Determinism check (27340): 16383 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15011 [Script] No stockpile job. [network] Determinism check (27341): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15343 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27342): 16383 [MISC] deleting static prop ID 11247 [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 17/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 549, 995 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 365, 275 [warnings] gameSpatialDictionary: locking grid position(182.0,137.0)[365,275]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 317, 929 [warnings] gameSpatialDictionary: locking grid position(158.0,464.0)[317,929]{0,1} Position not locked. [network] Determinism check (27343): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 373, 281 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 307, 949 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27344): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15344 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27345): 14335 [MISC] deleting static prop ID 11228 [MISC] [MISC] Job Wander (Animal) unlocking a target position 907, 219 [warnings] gameSpatialDictionary: locking grid position(453.0,109.0)[907,219]{0,-1} Position not locked. [network] Determinism check (27346): 16383 [MISC] Job Wander (Animal) unlocking a target position 679, 261 [warnings] gameSpatialDictionary: locking grid position(339.0,130.0)[679,261]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 17/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 487, 899 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27347): 3556769791 [MISC] Job Wander (Animal) unlocking a target position 721, 157 [warnings] gameSpatialDictionary: locking grid position(360.0,78.0)[721,157]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 693, 273 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 287, 833 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27348): 318685183 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (27349): 3284926463 [network] Determinism check (27350): 16383 [MISC] Job Wander (Human) unlocking a target position 543, 505 [warnings] gameSpatialDictionary: locking grid position(271.0,252.0)[543,505]{1,0} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 707, 267 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27351): 318521343 [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 22/74 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Military) [MISC] [FSM] FSM: walk_to [network] Determinism check (27352): 2477129727 [workshop] Message Received: build [workshop] biome: temperate [workshop] Adding label Cook Basic Food [workshop] workshop biome: temperate [workshop] Adding label Bake Bread [workshop] Adding label Cook Sausages [workshop] Adding label Cook Farmers' Stew [workshop] workshop biome: temperate [workshop] Adding label Cook Berry Medley [workshop] workshop biome: tropical [workshop] workshop biome: temperate [workshop] Adding label Make Pie [workshop] Adding label Make Tinned Meat [workshop] workshop biome: temperate [workshop] Adding label Make Pickled Fungus [workshop] workshop biome: tropical [workshop] workshop biome: temperate [workshop] Adding label Make Berry Preserves [workshop] workshop biome: tropical [workshop] workshop biome: tropical [workshop] Adding label Make Tin Exotic Caviar [workshop] Adding label Cook Fishperson Steak [workshop] Adding label Cook Long Pork Steak [workshop] workshop biome: temperate [workshop] Adding label Make Fishperson Pie [workshop] workshop biome: temperate [workshop] Adding label Make Long Pork Pie [workshop] Adding label Brew Basic Drink [workshop] workshop biome: temperate [workshop] Adding label Brew Beer [workshop] workshop biome: temperate [workshop] Adding label Distil Whisky [workshop] Adding label Distil Moonshine [network] Determinism check (27353): 16383 [item] ROH Query request, returning render handle 15011 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 11200 [MISC] [network] Determinism check (27354): 14333 [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (15) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Basic Food (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 66/66 [MISC] [MISC] Blackboard: best utility: 16 [MISC] [MISC] Job Wander (Human) locking a target position 523, 481 [MISC] Blackboard: sending job Wander (Human) [MISC] [network] Determinism check (27355): 1728839679 [FSM] FSM: walk_to [network] Determinism check (27356): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27357): 2733979647 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 737, 125 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27358): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [network] Determinism check (27359): 280150015 [FSM] starting burrow [network] Determinism check (27360): 14335 [item] ROH Query request, returning render handle 15297 [MISC] l_destroyfromjob: called on game Object Handle 15297 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138297 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15297 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14199 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14200 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14201 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14202 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14203 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14206 [module] Module created with tags: ( module, decor, unclaimed_module ) [module] Module ID: 14207 [module] Module created with tags: ( module, decor, unclaimed_module ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15297 - ignoring [network] Determinism check (27361): 16383 [MISC] deleting static prop ID 11356 [MISC] [MISC] Attempting to set interactive object message. [network] Determinism check (27362): 16381 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 18/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 763, 813 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 15 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Chop Tree locking a tagged object tree w/ID 10647. [MISC] Blackboard: sending job Chop Tree [MISC] [network] Determinism check (27363): 2550136831 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27364): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27365): 3486253055 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] starting burrow [MISC] increasing music bin 3 by 10 [MISC] Job Wander (Animal) unlocking a target position 723, 385 [warnings] gameSpatialDictionary: locking grid position(361.0,192.0)[723,385]{0,-1} Position not locked. [network] Determinism check (27366): 280150015 [MISC] deleting static prop ID 11246 [MISC] [MISC] Job Wander (Animal) unlocking a target position 745, 413 [warnings] gameSpatialDictionary: locking grid position(372.0,206.0)[745,413]{0,1} Position not locked. [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 715, 379 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27367): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 765, 423 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27368): 318521343 [FSM] FSM: walk_to [network] Determinism check (27369): 14335 [MISC] Job Wander (Animal) unlocking a target position 373, 281 [warnings] gameSpatialDictionary: locking grid position(186.0,140.0)[373,281]{0,1} Position not locked. [network] Determinism check (27370): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14331. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14331. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27371): 4159700991 [MISC] Blackboard: evaluating 38 jobs [MISC] [MISC] Blackboard: best utility: 1350 [MISC] [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14331. [MISC] Blackboard: sending job Farm (Harvest Crops) [MISC] [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14207. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14207. [network] Determinism check (27372): 2556985343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Script] getting target position, it is 259,240 [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14209. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15373. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Punch Rival with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 38/136 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Wander Near Overseer (Human) [MISC] [network] Determinism check (27373): 4292870143 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 20/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 437, 981 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 509, 731 [warnings] gameSpatialDictionary: locking grid position(254.0,365.0)[509,731]{0,1} Position not locked. [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (27374): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27375): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (27376): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 731, 349 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 707, 267 [warnings] gameSpatialDictionary: locking grid position(353.0,133.0)[707,267]{0,-1} Position not locked. [network] Determinism check (27377): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 737, 125 [warnings] gameSpatialDictionary: locking grid position(368.0,62.0)[737,125]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 725, 259 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27378): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 221, 667 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 741, 123 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [FSM] FSM: walk_to [network] Determinism check (27379): 4160749567 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Small Stone Oven [item] Ground Model Query Request, returning models\commodities\pumpkin00.upm [FSM] building_transform_item: module name found: Small Stone Oven [FSM] FSM: walk_to [network] Determinism check (27380): 474890239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 26/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Human) unlocking a target position 523, 481 [warnings] gameSpatialDictionary: locking grid position(261.0,240.0)[523,481]{-1,0} Position not locked. [network] Determinism check (27381): 1292107775 [FSM] starting burrow [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (15) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 55/88 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Human) [MISC] [network] Determinism check (27382): 3168731135 [MISC] Job Wander (Animal) unlocking a target position 819, 153 [warnings] gameSpatialDictionary: locking grid position(409.0,76.0)[819,153]{0,1} Position not locked. [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Blame Enemy with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 34/161 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Wander Near Overseer (Human) [MISC] [network] Determinism check (27383): 3860201471 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (27384): 3284926463 [network] Determinism check (27385): 16383 [network] Determinism check (27386): 16383 [network] Determinism check (27387): 32767 [network] Determinism check (27388): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27389): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 681, 271 [warnings] gameSpatialDictionary: locking grid position(340.0,135.0)[681,271]{0,-1} Position not locked. [network] Determinism check (27390): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 295, 457 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 689, 267 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27391): 3758096383 [FSM] FSM: walk_to [MISC] Job Wander (Fishperson) unlocking a target position 417, 325 [warnings] gameSpatialDictionary: locking grid position(208.0,162.0)[417,325]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27392): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 741, 123 [warnings] gameSpatialDictionary: locking grid position(370.0,61.0)[741,123]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 715, 379 [warnings] gameSpatialDictionary: locking grid position(357.0,189.0)[715,379]{0,-1} Position not locked. [network] Determinism check (27393): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 295, 371 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 741, 121 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 733, 359 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27394): 4160552959 [FSM] FSM: walk_to [item] creating a rough_stone_block [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 10 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27395): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 217, 817 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [item] creating a pumpkin [Script] resetting: forbidden: false, for_trade: false [MISC] l_destroyfromjob: called on game Object Handle 14331 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4500606 [MISC] [warnings] WARNING: Got a message Update on a deleted object w/ID 14331 - ignoring [MISC] deleting static prop ID 9214 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14331 - ignoring [network] Determinism check (27396): 318701567 [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (27397): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 693, 273 [warnings] gameSpatialDictionary: locking grid position(346.0,136.0)[693,273]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 209, 201 [warnings] gameSpatialDictionary: locking grid position(104.0,100.0)[209,201]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 475, 309 [warnings] gameSpatialDictionary: locking grid position(237.0,154.0)[475,309]{0,1} Position not locked. [network] Determinism check (27398): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 693, 283 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 213, 199 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] l_destroyfromjob: called on game Object Handle 15394 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4472095 [MISC] [FSM] Timing info taken from job Cook Basic Food [FSM] Found timing info. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15394 - ignoring [network] Determinism check (27399): 3556769791 [MISC] deleting static prop ID 11263 [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Job Farm (Harvest Crops) unlocking a tagged object w/ID 14331. [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14331. [network] Determinism check (27400): 16383 [MISC] Blackboard: evaluating 38 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14366. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (27401): 2056437759 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Job Wander (Vermin) unlocking a target position 741, 121 [warnings] gameSpatialDictionary: locking grid position(370.0,60.0)[741,121]{0,1} Position not locked. [network] Determinism check (27402): 16383 [MISC] Job Wander (Animal) unlocking a target position 571, 721 [warnings] gameSpatialDictionary: locking grid position(285.0,360.0)[571,721]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 741, 117 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27403): 3877699583 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 563, 723 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27404): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 841, 281 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27405): 3002941439 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 307, 949 [warnings] gameSpatialDictionary: locking grid position(153.0,474.0)[307,949]{0,1} Position not locked. [network] Determinism check (27406): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 291, 947 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27407): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 179, 21 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27408): 318521343 [FSM] FSM: walk_to [network] Determinism check (27409): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27410): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 19/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 777, 905 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27411): 318521343 [FSM] FSM: walk_to [network] Determinism check (27412): 16383 [MISC] Job Wander (Animal) unlocking a target position 213, 199 [warnings] gameSpatialDictionary: locking grid position(106.0,99.0)[213,199]{0,1} Position not locked. [network] Determinism check (27413): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Mine Surface Node unlocking a tagged object w/ID 8387. [MISC] Job Mine Surface Node locking a tagged object oreNode w/ID 8387. [network] Determinism check (27414): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 487, 899 [warnings] gameSpatialDictionary: locking grid position(243.0,449.0)[487,899]{0,1} Position not locked. [MISC] Blackboard: evaluating 13 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Eat Cooked Food locking a tagged object food w/ID 15399. [MISC] Blackboard: sending job Eat Cooked Food [MISC] [network] Determinism check (27415): 4008345599 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 14/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 469, 881 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] increasing music bin 3 by 10 [MISC] deleting static prop ID 11178 [MISC] [network] Determinism check (27416): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 549, 995 [warnings] gameSpatialDictionary: locking grid position(274.0,497.0)[549,995]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 741, 117 [warnings] gameSpatialDictionary: locking grid position(370.0,58.0)[741,117]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 689, 267 [warnings] gameSpatialDictionary: locking grid position(344.0,133.0)[689,267]{0,-1} Position not locked. [network] Determinism check (27417): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 0/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27418): 3825205247 [MISC] Job Wander (Animal) unlocking a target position 763, 813 [warnings] gameSpatialDictionary: locking grid position(381.0,406.0)[763,813]{0,1} Position not locked. [network] Determinism check (27419): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [Script] getting target position, it is 259,243 [network] Determinism check (27420): 1292107775 [FSM] starting burrow [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 15188. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15188. [network] Determinism check (27421): 16383 [MISC] Job Wander (Animal) unlocking a target position 287, 833 [warnings] gameSpatialDictionary: locking grid position(143.0,416.0)[287,833]{0,1} Position not locked. [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15235. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [network] Determinism check (27422): 2056437759 [MISC] Job Wander (Animal) unlocking a target position 221, 667 [warnings] gameSpatialDictionary: locking grid position(110.0,333.0)[221,667]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 273, 813 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Assigments] Suspending job 32 ((null)) [network] Determinism check (27423): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Fishperson) unlocking a target position 349, 193 [warnings] gameSpatialDictionary: locking grid position(174.0,96.0)[349,193]{0,1} Position not locked. [network] Determinism check (27424): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 381, 173 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27425): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 259, 303 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14146. [MISC] Blackboard: sending job Order Soldier Around [MISC] [FSM] FSM: walk_to [network] Determinism check (27426): 3539828735 [FSM] FSM: walk_to [FSM] FSM: weak_follow [network] Determinism check (27427): 16383 [MISC] Job Wander (Animal) unlocking a target position 217, 817 [warnings] gameSpatialDictionary: locking grid position(108.0,408.0)[217,817]{0,1} Position not locked. [network] Determinism check (27428): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] getting target position, it is 255,247 [network] Determinism check (27429): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 765, 423 [warnings] gameSpatialDictionary: locking grid position(382.0,211.0)[765,423]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 563, 723 [warnings] gameSpatialDictionary: locking grid position(281.0,361.0)[563,723]{0,1} Position not locked. [network] Determinism check (27430): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 777, 413 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [network] Determinism check (27431): 3556769791 [FSM] FSM: walk_to [network] Determinism check (27432): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 817, 167 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27433): 318521343 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 725, 259 [warnings] gameSpatialDictionary: locking grid position(362.0,129.0)[725,259]{0,-1} Position not locked. [network] Determinism check (27434): 16383 [MISC] Job Wander (Animal) unlocking a target position 693, 283 [warnings] gameSpatialDictionary: locking grid position(346.0,141.0)[693,283]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27435): 3754950655 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 333, 187 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [Script] getting target position, it is 265,236 [network] Determinism check (27436): 3288072191 [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 14969 [Script] hand model name: 14969 [item] Hand Model Query Request returning models\commodities\bushelSausages.upm [network] Determinism check (27437): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27438): 16383 [network] Determinism check (27439): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 875, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 259, 303 [warnings] gameSpatialDictionary: locking grid position(129.0,151.0)[259,303]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Script] getting target position, it is 273,249 [network] Determinism check (27440): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 245, 309 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27441): 318521343 [MISC] Job Wander (Animal) unlocking a target position 437, 981 [warnings] gameSpatialDictionary: locking grid position(218.0,490.0)[437,981]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27442): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 22/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (27443): 1292107775 [FSM] starting burrow [network] Determinism check (27444): 16383 [network] Determinism check (27445): 16383 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 201, 373 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27446): 318521342 [FSM] FSM: walk_to [network] Determinism check (27447): 16383 [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [item] creating a stew [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to stew [item] ROH Query request, returning render handle 15427 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [network] Determinism check (27448): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27449): 32767 [Script] getting target position, it is 277,237 [network] Determinism check (27450): 16383 [FSM] start: pickup_item [item] ROH Query request, returning render handle 15373 [Script] hand model name: 15373 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [Script] getting target position, it is 280,266 [MISC] Job Wander (Animal) unlocking a target position 731, 349 [warnings] gameSpatialDictionary: locking grid position(365.0,174.0)[731,349]{-1,0} Position not locked. [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27451): 16383 [MISC] Job Wander (Animal) unlocking a target position 179, 21 [warnings] gameSpatialDictionary: locking grid position(89.0,10.0)[179,21]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 13284 [Script] hand model name: 13284 [item] Hand Model Query Request returning models\commodities\logs00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 733, 367 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27452): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 171, 3 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27453): 318521343 [FSM] FSM: walk_to [network] Determinism check (27454): 14335 [MISC] Job Wander (Animal) unlocking a target position 777, 905 [warnings] gameSpatialDictionary: locking grid position(388.0,452.0)[777,905]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27455): 2733981695 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 271, 213 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (20) [MISC] Blackboard: evaluating 5 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 16/66 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Wander Near Overseer (Human) [MISC] [MISC] Job Wander (Animal) unlocking a target position 733, 359 [warnings] gameSpatialDictionary: locking grid position(366.0,179.0)[733,359]{0,-1} Position not locked. [network] Determinism check (27456): 4294967295 [FSM] starting burrow [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 291, 947 [warnings] gameSpatialDictionary: locking grid position(145.0,473.0)[291,947]{0,1} Position not locked. [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [FSM] FSM: walk_to_near_my_overseer [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 727, 365 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27457): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 313, 931 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14208. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14208. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15372. [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 14969 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15013 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4450461 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15013 - ignoring [network] Determinism check (27458): 318685182 [MISC] deleting static prop ID 11175 [MISC] [FSM] starting burrow [FSM] FSM: walk_to [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14208. [MISC] Blackboard: sending job Construct Module (in building) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15349 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 11192 [MISC] [network] Determinism check (27459): 2021539839 [FSM] FSM: walk_to_module [network] Determinism check (27460): 16383 [MISC] increasing music bin 3 by 5 [network] Determinism check (27461): 16383 [network] Determinism check (27462): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27463): 2733981695 [network] Determinism check (27464): 16383 [network] Determinism check (27465): 16383 [network] Determinism check (27466): 16383 [MISC] Job Wander (Animal) unlocking a target position 841, 281 [warnings] gameSpatialDictionary: locking grid position(420.0,140.0)[841,281]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 889, 201 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27467): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 833, 275 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 295, 371 [warnings] gameSpatialDictionary: locking grid position(147.0,185.0)[295,371]{0,1} Position not locked. [workshop] Completing workshop order. [FSM] FSM: walk_to [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (27468): 318685183 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 777, 413 [warnings] gameSpatialDictionary: locking grid position(388.0,206.0)[777,413]{0,1} Position not locked. [FSM] FSM: walk_to [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 293, 351 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27469): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27470): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [item] ROH Query request, returning render handle 14969 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 11255 [MISC] [network] Determinism check (27471): 280150015 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 469, 881 [warnings] gameSpatialDictionary: locking grid position(234.0,440.0)[469,881]{0,1} Position not locked. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15373 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15374 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138302 [MISC] [MISC] deleting static prop ID 11332 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15374 - ignoring [network] Determinism check (27472): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 14/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 413, 997 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 13284 [Script] Removing due to stockpile job. [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (27473): 3556769791 [FSM] FSM: walk_to [FSM] FSM: walk_to_module [network] Determinism check (27474): 16383 [FSM] FSM: Attempting to abort job Wander Near Overseer! [FSM] FSM index: 1 [FSM] FSM: give_military_training: aborting [Job Cancellations] Job Wander Near Overseer cancelled! [] [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: best utility: 100 [MISC] [MISC] Blackboard: sending job Get Swole [MISC] [network] Determinism check (27475): 511180799 [FSM] FSM: force_wander_immediate [network] Determinism check (27476): 16383 [MISC] Job Wander (Animal) unlocking a target position 727, 365 [warnings] gameSpatialDictionary: locking grid position(363.0,182.0)[727,365]{0,-1} Position not locked. [network] Determinism check (27477): 16383 [MISC] Job Order Soldier Around unlocking a tagged object w/ID 14146. [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14146. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 737, 377 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27478): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 31/96 [MISC] [MISC] Blackboard: best utility: 22 [MISC] [MISC] Job Gossip locking a tagged object friend w/ID 12761. [MISC] Blackboard: sending job Gossip [MISC] [FSM] FSM: walk_to [network] Determinism check (27479): 465223679 [FSM] starting burrow [FSM] FSM: weak_follow [MISC] Blackboard: evaluating 47 jobs [MISC] [MISC] Blackboard: best utility: 1599 [MISC] [MISC] Job Gather Building Materials locking a target position 513, 505 [MISC] Job Gather Building Materials locking a tagged object building w/ID 15101. [MISC] Job Gather Building Materials locking a tagged object goods w/ID 15350. [MISC] Blackboard: sending job Gather Building Materials [MISC] [network] Determinism check (27480): 2298052607 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27481): 16383 [network] Determinism check (27482): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 20/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 973, 565 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (20) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 51/88 [MISC] [MISC] Blackboard: best utility: 22 [MISC] [MISC] Job Gossip locking a tagged object friend w/ID 14146. [MISC] Blackboard: sending job Gossip [MISC] [FSM] starting stow_tool.fsm [item] ROH Query request, returning render handle 13000 [item] Ground Model Query Request, returning models\props\pistolG.upm [network] Determinism check (27483): 469680127 [MISC] Got a odinRendererCharacterStowToolMessage [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 201, 373 [warnings] gameSpatialDictionary: locking grid position(100.0,186.0)[201,373]{0,1} Position not locked. [FSM] FSM: weak_follow [network] Determinism check (27484): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 233, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 245, 309 [warnings] gameSpatialDictionary: locking grid position(122.0,154.0)[245,309]{0,1} Position not locked. [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 273, 813 [warnings] gameSpatialDictionary: locking grid position(136.0,406.0)[273,813]{0,1} Position not locked. [network] Determinism check (27485): 3556769791 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27486): 3486253055 [FSM] starting burrow [MISC] Job Wander (Fishperson) unlocking a target position 295, 457 [warnings] gameSpatialDictionary: locking grid position(147.0,228.0)[295,457]{0,1} Position not locked. [network] Determinism check (27487): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27488): 3039264767 [network] Determinism check (27489): 16383 [item] ROH Query request, returning render handle 15372 [MISC] l_destroyfromjob: called on game Object Handle 15372 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138299 [MISC] [warnings] WARNING: Got a message gameObjectRemovedFromWorld on a deleted object w/ID 15372 - ignoring [Script] setting desired height to 0 [module] Module ID: 14188 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14189 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14190 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14191 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14192 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14193 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14194 [module] Module created with tags: ( module, lower_class_bed, unclaimed_module, lower_class_module, bed ) [module] Module ID: 14198 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14199 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14200 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14201 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14202 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14203 [module] Module created with tags: ( window, module, decor, unclaimed_module ) [module] Module ID: 14204 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14205 [module] Module created with tags: ( module, decor, unclaimed_module, lower_class_module, cabinet ) [module] Module ID: 14206 [module] Module created with tags: ( module, decor, unclaimed_module ) [module] Module ID: 14207 [module] Module created with tags: ( module, decor, unclaimed_module ) [module] Module ID: 14208 [module] Module created with tags: ( module, decor, unclaimed_module ) [module] Module ID: 14210 [module] Module created with tags: ( module, decor, wall_shrine, unclaimed_module ) [MISC] deleting static prop ID 6734 [MISC] [MISC] Attempting to set interactive object message. [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15372 - ignoring [network] Determinism check (27490): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 367, 291 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 3/139 [MISC] [MISC] Blackboard: best utility: 15 [MISC] [MISC] Job Patrol (Military) locking a target position 543, 515 [MISC] Blackboard: sending job Patrol (Military) [MISC] [network] Determinism check (27491): 4210982911 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27492): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27493): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 833, 275 [warnings] gameSpatialDictionary: locking grid position(416.0,137.0)[833,275]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (27494): 1292107775 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [network] Determinism check (27495): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 649, 519 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27496): 3877699583 [FSM] FSM: walk_to [network] Determinism check (27497): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 259, 141 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27498): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27499): 3284926463 [network] Determinism check (27500): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Construct Module (in building) unlocking a tagged object w/ID 14208. [MISC] Job Construct Module (in building) locking a tagged object module w/ID 14208. [network] Determinism check (27501): 474890239 [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1200 [MISC] [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14211. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14793. [MISC] Blackboard: sending job Gather Building Materials (for module) [MISC] [network] Determinism check (27502): 1532542975 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27503): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 795, 131 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 13/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 547, 1005 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27504): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 817, 167 [warnings] gameSpatialDictionary: locking grid position(408.0,83.0)[817,167]{1,0} Position not locked. [network] Determinism check (27505): 16383 [MISC] Job Wander (Animal) unlocking a target position 271, 213 [warnings] gameSpatialDictionary: locking grid position(135.0,106.0)[271,213]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 817, 163 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27506): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27507): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 875, 261 [warnings] gameSpatialDictionary: locking grid position(437.0,130.0)[875,261]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 733, 367 [warnings] gameSpatialDictionary: locking grid position(366.0,183.0)[733,367]{-1,0} Position not locked. [network] Determinism check (27508): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 171, 3 [warnings] gameSpatialDictionary: locking grid position(85.0,1.0)[171,3]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 731, 345 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27509): 3556769791 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 183, 17 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 649, 519 [warnings] gameSpatialDictionary: locking grid position(324.0,259.0)[649,519]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27510): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [warnings] gameHistoryDB::getRandomEvent must include at least one related object, returning nothing [warnings] gameHistoryDB::getRandomEvent must include at least one related object, returning nothing [network] Determinism check (27511): 2733981695 [MISC] deleting static prop ID 11288 [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 10/25 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15360 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27512): 3039264767 [MISC] deleting static prop ID 11304 [MISC] [MISC] Job Patrol (Military) unlocking a target position 543, 515 [warnings] gameSpatialDictionary: locking grid position(271.0,257.0)[543,515]{0,1} Position not locked. [network] Determinism check (27513): 16383 [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 76/139 [MISC] [MISC] Blackboard: best utility: 30 [MISC] [MISC] Blackboard: sending job Patrol Near NCO [MISC] [network] Determinism check (27514): 1853439999 [FSM] FSM: walk_to_near_my_overseer [network] Determinism check (27515): 16383 [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14343. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14343. [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [MISC] Job Wander (Animal) unlocking a target position 737, 377 [warnings] gameSpatialDictionary: locking grid position(368.0,188.0)[737,377]{0,-1} Position not locked. [network] Determinism check (27516): 16383 [MISC] Blackboard: evaluating 38 jobs [MISC] [MISC] Blackboard: best utility: 1350 [MISC] [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14343. [MISC] Blackboard: sending job Farm (Harvest Crops) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 733, 401 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27517): 3137175551 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [Script] getting target position, it is 259,241 [FSM] FSM: walk_to [network] Determinism check (27518): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 5 [network] Determinism check (27519): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 817, 163 [warnings] gameSpatialDictionary: locking grid position(408.0,81.0)[817,163]{1,0} Position not locked. [network] Determinism check (27520): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27521): 3284926463 [network] Determinism check (27522): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 367, 291 [warnings] gameSpatialDictionary: locking grid position(183.0,145.0)[367,291]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 381, 173 [warnings] gameSpatialDictionary: locking grid position(190.0,86.0)[381,173]{0,1} Position not locked. [network] Determinism check (27523): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 20/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 591, 793 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 347, 301 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27524): 3086974975 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27525): 16383 [MISC] Job Wander (Animal) unlocking a target position 313, 931 [warnings] gameSpatialDictionary: locking grid position(156.0,465.0)[313,931]{0,1} Position not locked. [network] Determinism check (27526): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 239, 475 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 297, 929 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27527): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27528): 16383 [network] Determinism check (27529): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 341, 661 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27530): 318521343 [FSM] FSM: walk_to [network] Determinism check (27531): 16383 [network] Determinism check (27532): 16383 [MISC] Job Wander (Animal) unlocking a target position 889, 201 [warnings] gameSpatialDictionary: locking grid position(444.0,100.0)[889,201]{0,-1} Position not locked. [network] Determinism check (27533): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 197, 197 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27534): 3556769791 [MISC] Job Wander (Animal) unlocking a target position 293, 351 [warnings] gameSpatialDictionary: locking grid position(146.0,175.0)[293,351]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27535): 16383 [MISC] Job Wander (Animal) unlocking a target position 547, 1005 [warnings] gameSpatialDictionary: locking grid position(273.0,502.0)[547,1005]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 259, 141 [warnings] gameSpatialDictionary: locking grid position(129.0,70.0)[259,141]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 333, 187 [warnings] gameSpatialDictionary: locking grid position(166.0,93.0)[333,187]{0,-1} Position not locked. [network] Determinism check (27536): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 315, 161 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [Script] DROPPING ITEM [network] Determinism check (27537): 3288072191 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 20/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 741, 799 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Cook Basic Food unlocking a tagged object w/ID 15394. [MISC] Job Cook Basic Food unlocking a tagged object w/ID 13212. [MISC] Job Cook Basic Food locking a tagged object food w/ID 15394. [MISC] Job Cook Basic Food locking a tagged object oven w/ID 13212. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 667, 291 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27538): 318521343 [MISC] Job Wander (Animal) unlocking a target position 973, 565 [warnings] gameSpatialDictionary: locking grid position(486.0,282.0)[973,565]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (20) [MISC] Blackboard: evaluating 6 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Feel Tired with weight 3 [MISC] [MISC] Blackboard: pushing weighted job Hide in Building with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Idle (Human) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human w/Claimed Building) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 21/59 [MISC] [MISC] Blackboard: best utility: 20 [MISC] [MISC] Blackboard: sending job Idle (Human) [MISC] [FSM] FSM: walk_to [network] Determinism check (27539): 3168714751 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 15/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 989, 573 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27540): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] increasing music bin 3 by 10 [item] creating a pumpkin [Script] resetting: forbidden: false, for_trade: false [MISC] l_destroyfromjob: called on game Object Handle 14343 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4536405 [MISC] [warnings] WARNING: Got a message Update on a deleted object w/ID 14343 - ignoring [MISC] deleting static prop ID 11325 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14343 - ignoring [network] Determinism check (27541): 32767 [MISC] deleting static prop ID 11360 [MISC] [network] Determinism check (27542): 16383 [FSM] FSM: weak_follow: aborting [Job Cancellations] Job Gossip cancelled! [Target is moving too much.] [MISC] Job Gossip unlocking a tagged object w/ID 12761. [network] Determinism check (27543): 16383 [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 250 [MISC] [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14903. [MISC] Blackboard: sending job Order Soldier Around [MISC] [network] Determinism check (27544): 3504701439 [MISC] Job Farm (Harvest Crops) unlocking a tagged object w/ID 14343. [MISC] Job Farm (Harvest Crops) locking a tagged object crop w/ID 14343. [FSM] FSM: weak_follow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 643, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27545): 3877699583 [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 15196. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15196. [MISC] Blackboard: evaluating 39 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15074. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [FSM] FSM: walk_to [network] Determinism check (27546): 2056437759 [MISC] Job Wander (Animal) unlocking a target position 413, 997 [warnings] gameSpatialDictionary: locking grid position(206.0,498.0)[413,997]{0,1} Position not locked. [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1300 [MISC] [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15241. [MISC] Blackboard: sending job Farm (Tend Crops) [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Assignments [Script] Got a stale, or erroneous, assignment cancellation message. [Script] Got a stale, or erroneous, assignment cancellation message. [Script] workshop: received assignmentCancelled message [network] Determinism check (27547): 2056437759 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [network] Determinism check (27548): 1292107775 [FSM] starting burrow [network] Determinism check (27549): 16383 [network] Determinism check (27550): 16383 [network] Determinism check (27551): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 229, 649 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27552): 318521343 [FSM] FSM: walk_to [network] Determinism check (27553): 16383 [MISC] Job Wander (Animal) unlocking a target position 183, 17 [warnings] gameSpatialDictionary: locking grid position(91.0,8.0)[183,17]{0,1} Position not locked. [network] Determinism check (27554): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 181, 3 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 739, 241 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27555): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 679, 285 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27556): 318521343 [FSM] FSM: walk_to [network] Determinism check (27557): 16383 [network] Determinism check (27558): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27559): 3486253055 [FSM] starting burrow [Script] getting target position, it is 255,248 [network] Determinism check (27560): 16383 [network] Determinism check (27561): 16383 [MISC] Job Wander (Animal) unlocking a target position 591, 793 [warnings] gameSpatialDictionary: locking grid position(295.0,396.0)[591,793]{0,1} Position not locked. [Script] getting target position, it is 280,237 [network] Determinism check (27562): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 585, 811 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] start: pickup_item [item] ROH Query request, returning render handle 15350 [Script] hand model name: 15350 [item] Hand Model Query Request returning models\commodities\planksWood00.upm [network] Determinism check (27563): 318685183 [MISC] Got a odinRendererCharacterPickupItemMessage [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (27564): 16383 [Script] getting target position, it is 261,244 [MISC] Job Wander (Vermin) unlocking a target position 643, 515 [warnings] gameSpatialDictionary: locking grid position(321.0,257.0)[643,515]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 739, 119 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27565): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 637, 509 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [FSM] FSM: walk_to [network] Determinism check (27566): 3877699583 [FSM] FSM: walk_to [network] Determinism check (27567): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 805, 555 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27568): 318521343 [FSM] FSM: walk_to [network] Determinism check (27569): 16383 [network] Determinism check (27570): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15365 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27571): 16383 [MISC] deleting static prop ID 11228 [MISC] [network] Determinism check (27572): 16383 [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Patrol (Military) with weight 15 [MISC] [MISC] Blackboard: pushing weighted job Wander Near Overseer (Human) with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Get Swole (spontaneous) with weight 25 [MISC] [MISC] Blackboard: pushing weighted job Patrol Near NCO with weight 30 [MISC] [MISC] Blackboard: pushing weighted job Gossip with weight 22 [MISC] [MISC] Blackboard: pushing weighted job Idle (Military) with weight 20 [MISC] [MISC] Blackboard: pushing weighted job Pray at Shrine with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Wander (Human) with weight 16 [MISC] [MISC] Blackboard: Random number 103/158 [MISC] [MISC] Blackboard: best utility: 22 [MISC] [MISC] Job Gossip locking a tagged object friend w/ID 14430. [MISC] Blackboard: sending job Gossip [MISC] [MISC] Job Wander (Vermin) unlocking a target position 739, 119 [warnings] gameSpatialDictionary: locking grid position(369.0,59.0)[739,119]{0,1} Position not locked. [network] Determinism check (27573): 464175103 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: weak_follow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27574): 3002580991 [FSM] starting burrow [network] Determinism check (27575): 16383 [network] Determinism check (27576): 16383 [MISC] Job Wander (Animal) unlocking a target position 239, 475 [warnings] gameSpatialDictionary: locking grid position(119.0,237.0)[239,475]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 731, 345 [warnings] gameSpatialDictionary: locking grid position(365.0,172.0)[731,345]{-1,0} Position not locked. [network] Determinism check (27577): 16383 [MISC] Job Wander (Animal) unlocking a target position 795, 131 [warnings] gameSpatialDictionary: locking grid position(397.0,65.0)[795,131]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27578): 3486253055 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 785, 139 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] starting burrow [Script] getting target position, it is 273,247 [network] Determinism check (27579): 318521343 [FSM] FSM: walk_to [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\logs00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [network] Determinism check (27580): 16383 [MISC] Job Wander (Animal) unlocking a target position 297, 929 [warnings] gameSpatialDictionary: locking grid position(148.0,464.0)[297,929]{0,1} Position not locked. [network] Determinism check (27581): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 311, 911 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27582): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 225, 417 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27583): 3288072191 [MISC] Job Wander (Animal) unlocking a target position 197, 197 [warnings] gameSpatialDictionary: locking grid position(98.0,98.0)[197,197]{0,1} Position not locked. [Script] getting target position, it is 273,248 [FSM] FSM: walk_to [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15350 [Script] No stockpile job. [network] Determinism check (27584): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 217 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] Rowena Ironthomp starting gossip with Vesta Cog [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is no target gOH [network] Determinism check (27585): 318521343 [FSM] FSM: walk_to [Job Cancellations] Job Gossip cancelled! [Citizen could not be interrupted for talking.] [MISC] Job Gossip unlocking a tagged object w/ID 14146. [MISC] Job Wander (Vermin) unlocking a target position 637, 509 [warnings] gameSpatialDictionary: locking grid position(318.0,254.0)[637,509]{0,1} Position not locked. [network] Determinism check (27586): 16383 [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (20) [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1000 [MISC] [MISC] Job Cook Farmers' Stew locking a tagged object veggie1 w/ID 15435. [MISC] Job Cook Farmers' Stew locking a tagged object veggie2 w/ID 15422. [MISC] Job Cook Farmers' Stew locking a tagged object oven w/ID 13212. [MISC] Job Cook Farmers' Stew locking a target position 531, 473 [MISC] Blackboard: sending job Cook Farmers' Stew [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 631, 509 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (27587): 4021747711 [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [FSM] FSM: walk_to [network] Determinism check (27588): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 1/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27589): 3556507647 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 989, 573 [warnings] gameSpatialDictionary: locking grid position(494.0,286.0)[989,573]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 347, 301 [warnings] gameSpatialDictionary: locking grid position(173.0,150.0)[347,301]{0,1} Position not locked. [network] Determinism check (27590): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 325, 287 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27591): 1610612735 [FSM] starting burrow [FSM] FSM: walk_to [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [network] Determinism check (27592): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27593): 474890239 [MISC] Job Wander (Animal) unlocking a target position 733, 401 [warnings] gameSpatialDictionary: locking grid position(366.0,200.0)[733,401]{0,-1} Position not locked. [network] Determinism check (27594): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 739, 403 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27595): 318521343 [citizen] Parmelia Ironpendle happiness of 13 : workshift willing to work = 3 [citizen] Pluto Bacon happiness of 37 : workshift willing to work = 5 [citizen] Elvira Bronzeson happiness of 47 : workshift willing to work = 6 [citizen] Pathena Brazenhooke happiness of 14 : workshift willing to work = 3 [citizen] Rowena McDonald happiness of 37 : workshift willing to work = 5 [citizen] Jonas Pendleworth happiness of 25 : workshift willing to work = 4 [citizen] Birdie Steelwhistle happiness of 13 : workshift willing to work = 3 [citizen] Pansy Minewidow happiness of 10 : workshift willing to work = 3 [citizen] Vertiline Ironwright happiness of 60 : workshift willing to work = 6 [events] frameToNight triggered [FSM] FSM: walk_to [network] Determinism check (27596): 16383 [network] Determinism check (27597): 32767 [MISC] Job Wander (Animal) unlocking a target position 341, 661 [warnings] gameSpatialDictionary: locking grid position(170.0,330.0)[341,661]{0,1} Position not locked. [network] Determinism check (27598): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 181, 3 [warnings] gameSpatialDictionary: locking grid position(90.0,1.0)[181,3]{0,1} Position not locked. [MISC] l_destroyfromjob: called on game Object Handle 13289 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4446037 [MISC] [FSM] Timing info taken from job Make Planks [FSM] Found timing info. [MISC] deleting static prop ID 7879 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13289 - ignoring [network] Determinism check (27599): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 679, 285 [warnings] gameSpatialDictionary: locking grid position(339.0,142.0)[679,285]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27600): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 673, 267 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15369 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27601): 318521343 [MISC] deleting static prop ID 11272 [MISC] [FSM] FSM: walk_to [network] Determinism check (27602): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27603): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (27604): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27605): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 741, 799 [warnings] gameSpatialDictionary: locking grid position(370.0,399.0)[741,799]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27606): 3754950655 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 3/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 631, 509 [warnings] gameSpatialDictionary: locking grid position(315.0,254.0)[631,509]{0,1} Position not locked. [network] Determinism check (27607): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 229, 649 [warnings] gameSpatialDictionary: locking grid position(114.0,324.0)[229,649]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 733, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27608): 3891658751 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 233, 633 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27609): 318521343 [FSM] FSM: walk_to [network] Determinism check (27610): 32767 [MISC] Job Wander (Animal) unlocking a target position 785, 139 [warnings] gameSpatialDictionary: locking grid position(392.0,69.0)[785,139]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 739, 241 [warnings] gameSpatialDictionary: locking grid position(369.0,120.0)[739,241]{0,-1} Position not locked. [network] Determinism check (27611): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 793, 135 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 667, 291 [warnings] gameSpatialDictionary: locking grid position(333.0,145.0)[667,291]{0,-1} Position not locked. [network] Determinism check (27612): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (20) [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27613): 3758096383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 293, 811 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: Attempting to abort job Wander Near NCO! [FSM] FSM index: 1 [FSM] FSM: give_military_training: aborting [Job Cancellations] Job Wander Near NCO cancelled! [] [FSM] FSM: walk_to_building [FSM] walk_to_building: Destination impossible to reach [FSM] FSM: walk_to_building: aborting [Job Cancellations] Job Sleep (indoors) cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27614): 536854527 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Pansy Minewidow: Workshop attempting to fulfill: Cook Farmers' Stew (20) [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [MISC] Job Wander (Animal) unlocking a target position 739, 403 [warnings] gameSpatialDictionary: locking grid position(369.0,201.0)[739,403]{0,-1} Position not locked. [FSM] FSM: walk_to_building [network] Determinism check (27615): 3758096383 [Script] getting target position, it is 267,236 [FSM] FSM: walk_to_building [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 763, 415 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27616): 318521215 [MISC] Job Order Soldier Around unlocking a tagged object w/ID 14903. [MISC] Job Order Soldier Around locking a tagged object friend w/ID 14903. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15399 [Script] hand model name: 15399 [item] Hand Model Query Request returning models\commodities\potStew00.upm [MISC] Got a odinRendererCharacterPickupItemMessage [FSM] FSM: walk_to [network] Determinism check (27617): 16383 [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [network] Determinism check (27618): 503300095 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 207, 459 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_building [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14209. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14209. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 15373. [network] Determinism check (27619): 318685183 [FSM] starting burrow [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Sleep (in Bed) locking a tagged object bed w/ID 14192. [MISC] Blackboard: sending job Sleep (in Bed) [MISC] [network] Determinism check (27620): 971227135 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_module [network] Determinism check (27621): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 233, 261 [warnings] gameSpatialDictionary: locking grid position(116.0,130.0)[233,261]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [network] Determinism check (27622): 16383 [MISC] deleting static prop ID 11290 [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 14/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 527, 1021 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 585, 811 [warnings] gameSpatialDictionary: locking grid position(292.0,405.0)[585,811]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 223, 249 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27623): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 15/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 605, 831 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27624): 318521343 [FSM] FSM: walk_to [network] Determinism check (27625): 16383 [network] Determinism check (27626): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 14366. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 14366. [network] Determinism check (27627): 3284926463 [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 733, 113 [warnings] gameSpatialDictionary: locking grid position(366.0,56.0)[733,113]{0,1} Position not locked. [network] Determinism check (27628): 503300095 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 889, 269 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to_building [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27629): 4093640703 [FSM] FSM: walk_to [network] Determinism check (27630): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 315, 161 [warnings] gameSpatialDictionary: locking grid position(157.0,80.0)[315,161]{0,-1} Position not locked. [network] Determinism check (27631): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 323, 165 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27632): 2193162239 [FSM] FSM: walk_to [network] Determinism check (27633): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 1/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27634): 3284926463 [network] Determinism check (27635): 16383 [network] Determinism check (27636): 16383 [network] Determinism check (27637): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 827, 477 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 793, 135 [warnings] gameSpatialDictionary: locking grid position(396.0,67.0)[793,135]{0,1} Position not locked. [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15399 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 15400 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4513335 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15400 - ignoring [network] Determinism check (27638): 318521343 [MISC] deleting static prop ID 9411 [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 777, 111 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27639): 3556769791 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 805, 555 [warnings] gameSpatialDictionary: locking grid position(402.0,277.0)[805,555]{0,1} Position not locked. [network] Determinism check (27640): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 827, 567 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 805, 171 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27641): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27642): 16383 [Script] getting target position, it is 278,238 [network] Determinism check (27643): 16383 [FSM] start: pickup_item [item] ROH Query request, returning render handle 14793 [Script] hand model name: 14793 [item] Hand Model Query Request returning models\commodities\flatpackCrate.upm [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27644): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 225, 417 [warnings] gameSpatialDictionary: locking grid position(112.0,208.0)[225,417]{1,0} Position not locked. [network] Determinism check (27645): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 245, 419 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27646): 2193162239 [FSM] FSM: walk_to [network] Determinism check (27647): 16383 [MISC] Job Wander (Animal) unlocking a target position 311, 911 [warnings] gameSpatialDictionary: locking grid position(155.0,455.0)[311,911]{0,1} Position not locked. [network] Determinism check (27648): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 321, 929 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27649): 318521343 [FSM] FSM: walk_to [network] Determinism check (27650): 16383 [item] ROH Query request, returning render handle 15399 [FSM] consume_food : DESTROYING VIA FOOD CONSUMPTION [MISC] Destroying object for tag food. [MISC] deleting static prop ID 2527 [MISC] [network] Determinism check (27651): 16383 [network] Determinism check (27652): 16383 [MISC] Job Wander (Animal) unlocking a target position 219, 217 [warnings] gameSpatialDictionary: locking grid position(109.0,108.0)[219,217]{0,1} Position not locked. [network] Determinism check (27653): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 215 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 893, 191 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27654): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27655): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27656): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27657): 3284926463 [MISC] Job Wander (Fishperson) unlocking a target position 323, 165 [warnings] gameSpatialDictionary: locking grid position(161.0,82.0)[323,165]{0,-1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27658): 2733981695 [MISC] Job Wander (Animal) unlocking a target position 325, 287 [warnings] gameSpatialDictionary: locking grid position(162.0,143.0)[325,287]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 233, 633 [warnings] gameSpatialDictionary: locking grid position(116.0,316.0)[233,633]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 339, 133 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27659): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 219, 609 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 12 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27660): 3758096383 [MISC] Job Wander (Animal) unlocking a target position 673, 267 [warnings] gameSpatialDictionary: locking grid position(336.0,133.0)[673,267]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 223, 249 [warnings] gameSpatialDictionary: locking grid position(111.0,124.0)[223,249]{0,1} Position not locked. [FSM] FSM: walk_to [FSM] FSM: walk_to_building [network] Determinism check (27661): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 695, 275 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 241, 263 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 219, 215 [warnings] gameSpatialDictionary: locking grid position(109.0,107.0)[219,215]{0,1} Position not locked. [network] Determinism check (27662): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15376 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27663): 3284926463 [MISC] deleting static prop ID 11357 [MISC] [MISC] Job Wander (Animal) unlocking a target position 827, 477 [warnings] gameSpatialDictionary: locking grid position(413.0,238.0)[827,477]{0,1} Position not locked. [network] Determinism check (27664): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 14793 [Script] No stockpile job. [MISC] l_destroyfromjob: called on game Object Handle 14790 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 2138306 [MISC] [MISC] deleting static prop ID 2810 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 14790 - ignoring [network] Determinism check (27665): 3284926463 [FSM] FSM: walk_to [network] Determinism check (27666): 16383 [MISC] increasing music bin 3 by 10 [network] Determinism check (27667): 16383 [MISC] deleting static prop ID 11334 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27668): 2733981695 [network] Determinism check (27669): 16383 [network] Determinism check (27670): 16383 [network] Determinism check (27671): 16383 [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 15235. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15235. [network] Determinism check (27672): 16383 [MISC] Job Wander (Animal) unlocking a target position 889, 269 [warnings] gameSpatialDictionary: locking grid position(444.0,134.0)[889,269]{0,1} Position not locked. [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27673): 503300095 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 913, 273 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_building [FSM] walk_to_building: Destination impossible to reach [FSM] FSM: walk_to_building: aborting [Job Cancellations] Job Sleep (indoors) cancelled! [Destination impossible to reach] [network] Determinism check (27674): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27675): 1577058303 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 293, 811 [warnings] gameSpatialDictionary: locking grid position(146.0,405.0)[293,811]{0,1} Position not locked. [FSM] FSM: walk_to_building [network] Determinism check (27676): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27677): 3284926463 [network] Determinism check (27678): 16383 [MISC] Job Wander (Animal) unlocking a target position 805, 171 [warnings] gameSpatialDictionary: locking grid position(402.0,85.0)[805,171]{1,0} Position not locked. [network] Determinism check (27679): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 827, 175 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27680): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] increasing music bin 3 by 5 [FSM] FSM: walk_to [network] Determinism check (27681): 280166399 [FSM] starting burrow [network] Determinism check (27682): 16383 [network] Determinism check (27683): 16367 [network] Determinism check (27684): 16383 [MISC] Job Wander (Animal) unlocking a target position 527, 1021 [warnings] gameSpatialDictionary: locking grid position(263.0,510.0)[527,1021]{0,1} Position not locked. [Script] getting target position, it is 258,241 [network] Determinism check (27685): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 605, 831 [warnings] gameSpatialDictionary: locking grid position(302.0,415.0)[605,831]{0,1} Position not locked. [FSM] start: pickup_item [item] ROH Query request, returning render handle 15435 [Script] hand model name: 15435 [item] Hand Model Query Request returning models\commodities\pumpkin00.upm [MISC] Job Wander (Animal) unlocking a target position 893, 191 [warnings] gameSpatialDictionary: locking grid position(446.0,95.0)[893,191]{0,-1} Position not locked. [network] Determinism check (27686): 1292107775 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Now trying to load textures\particles\Z.tga [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 4/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 895, 215 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27687): 3556769791 [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to planks [item] ROH Query request, returning render handle 15463 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [FSM] FSM: walk_to [MISC] Got a odinRendererCharacterPickupItemMessage [network] Determinism check (27688): 16383 [network] Determinism check (27689): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [Script] getting target position, it is 264,229 [MISC] Job Wander (Animal) unlocking a target position 763, 415 [warnings] gameSpatialDictionary: locking grid position(381.0,207.0)[763,415]{0,-1} Position not locked. [network] Determinism check (27690): 280150015 [FSM] starting burrow [FSM] Vesta Cog starting gossip with Pansy Minewidow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 759, 391 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27691): 318521343 [Job Cancellations] Job Gossip cancelled! [Citizen could not be interrupted for talking.] [MISC] Job Gossip unlocking a tagged object w/ID 14430. [FSM] FSM: walk_to [network] Determinism check (27692): 32767 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 27/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Sleep (in Bed) locking a tagged object bed w/ID 14193. [MISC] Blackboard: sending job Sleep (in Bed) [MISC] [network] Determinism check (27693): 2112094207 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] starting burrow [FSM] FSM: walk_to_module [network] Determinism check (27694): 474890239 [network] Determinism check (27695): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 2/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27696): 3825205247 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 207, 375 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27697): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 709, 355 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27698): 318521343 [FSM] FSM: walk_to [network] Determinism check (27699): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 287, 443 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27700): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [network] Determinism check (27701): 280150015 [FSM] starting burrow [network] Determinism check (27702): 16383 [network] Determinism check (27703): 16383 [network] Determinism check (27704): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 12/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 461, 889 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 321, 929 [warnings] gameSpatialDictionary: locking grid position(160.0,464.0)[321,929]{0,1} Position not locked. [network] Determinism check (27705): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27706): 3284926463 [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15435 [Script] Removing due to stockpile job. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27707): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [workshop] Completing workshop order. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [FSM] FSM: walk_to_module [MISC] Job Wander (Fishperson) unlocking a target position 245, 419 [warnings] gameSpatialDictionary: locking grid position(122.0,209.0)[245,419]{1,0} Position not locked. [network] Determinism check (27708): 280150015 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 827, 567 [warnings] gameSpatialDictionary: locking grid position(413.0,283.0)[827,567]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27709): 4159700991 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 771, 425 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 825, 543 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27710): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27711): 16383 [network] Determinism check (27712): 16383 [MISC] Job Wander (Animal) unlocking a target position 777, 111 [warnings] gameSpatialDictionary: locking grid position(388.0,55.0)[777,111]{0,1} Position not locked. [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [MISC] increasing music bin 3 by 5 [fsm] building_transform_item: module name found: Carpentry Workbench [item] Ground Model Query Request, returning models\commodities\logs00.upm [FSM] building_transform_item: module name found: Carpentry Workbench [network] Determinism check (27713): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15384 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27714): 3284926463 [MISC] deleting static prop ID 11347 [MISC] [network] Determinism check (27715): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 5/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27716): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 207, 375 [warnings] gameSpatialDictionary: locking grid position(103.0,187.0)[207,375]{0,1} Position not locked. [network] Determinism check (27717): 16383 [MISC] Job Wander (Animal) unlocking a target position 241, 263 [warnings] gameSpatialDictionary: locking grid position(120.0,131.0)[241,263]{0,1} Position not locked. [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15385 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27718): 3284926463 [MISC] deleting static prop ID 11362 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 263, 287 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 335, 655 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27719): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27720): 3284926463 [network] Determinism check (27721): 16383 [network] Determinism check (27722): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 14/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 735, 783 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27723): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Inspect Egg Clutch with weight 5 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 12/25 [MISC] [MISC] Blackboard: best utility: 5 [MISC] [MISC] Blackboard: sending job Inspect Egg Clutch [MISC] [network] Determinism check (27724): 2638872575 [FSM] FSM: walk_to_module [network] Determinism check (27725): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27726): 3284926463 [network] Determinism check (27727): 16383 [network] Determinism check (27728): 16383 [network] Determinism check (27729): 16383 [MISC] Job Wander (Animal) unlocking a target position 695, 275 [warnings] gameSpatialDictionary: locking grid position(347.0,137.0)[695,275]{0,1} Position not locked. [network] Determinism check (27730): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 715, 259 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 461, 889 [warnings] gameSpatialDictionary: locking grid position(230.0,444.0)[461,889]{0,1} Position not locked. [network] Determinism check (27731): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 11/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 483, 879 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] l_destroyfromjob: called on game Object Handle 13284 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4480667 [MISC] [FSM] Timing info taken from job Make Planks [FSM] Found timing info. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 755, 261 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] deleting static prop ID 11249 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 13284 - ignoring [network] Determinism check (27732): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 417, 711 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27733): 3556769791 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 219, 609 [warnings] gameSpatialDictionary: locking grid position(109.0,304.0)[219,609]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27734): 2733981695 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27735): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27736): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27737): 3284926463 [network] Determinism check (27738): 16383 [network] Determinism check (27739): 16383 [item] Ground Model Query Request, returning models\commodities\planksWood00.upm [network] Determinism check (27740): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 217, 415 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27741): 318521343 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 729, 111 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27742): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 215, 431 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27743): 318521343 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Job Wander (Fishperson) unlocking a target position 287, 443 [warnings] gameSpatialDictionary: locking grid position(143.0,221.0)[287,443]{0,1} Position not locked. [network] Determinism check (27744): 16383 [MISC] Job Wander (Animal) unlocking a target position 335, 655 [warnings] gameSpatialDictionary: locking grid position(167.0,327.0)[335,655]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 289, 445 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15392 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27745): 3288072191 [MISC] deleting static prop ID 11352 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 337, 641 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27746): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 281, 225 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27747): 318521343 [MISC] Job Wander (Animal) unlocking a target position 913, 273 [warnings] gameSpatialDictionary: locking grid position(456.0,136.0)[913,273]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 771, 425 [warnings] gameSpatialDictionary: locking grid position(385.0,212.0)[771,425]{0,1} Position not locked. [FSM] FSM: walk_to [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15393 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27748): 16383 [MISC] deleting static prop ID 11232 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 785, 417 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 433, 631 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27749): 3556769791 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27750): 16383 [network] Determinism check (27751): 16383 [MISC] Job Wander (Animal) unlocking a target position 827, 175 [warnings] gameSpatialDictionary: locking grid position(413.0,87.0)[827,175]{1,0} Position not locked. [network] Determinism check (27752): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 289, 445 [warnings] gameSpatialDictionary: locking grid position(144.0,222.0)[289,445]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 811, 153 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27753): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 277, 415 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [network] Determinism check (27754): 2193162239 [FSM] FSM: walk_to [network] Determinism check (27755): 16383 [MISC] Job Wander (Vermin) unlocking a target position 729, 111 [warnings] gameSpatialDictionary: locking grid position(364.0,55.0)[729,111]{0,1} Position not locked. [network] Determinism check (27756): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 339, 133 [warnings] gameSpatialDictionary: locking grid position(169.0,66.0)[339,133]{0,-1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 727, 111 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27757): 3877699583 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 369, 151 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [network] Determinism check (27758): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27759): 3284926463 [network] Determinism check (27760): 16383 [MISC] Job Wander (Animal) unlocking a target position 895, 215 [warnings] gameSpatialDictionary: locking grid position(447.0,107.0)[895,215]{0,-1} Position not locked. [network] Determinism check (27761): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 905, 233 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15396 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 11346 [MISC] [network] Determinism check (27762): 318521343 [FSM] FSM: walk_to [network] Determinism check (27763): 16383 [network] Determinism check (27764): 16375 [MISC] Job Wander (Vermin) unlocking a target position 727, 111 [warnings] gameSpatialDictionary: locking grid position(363.0,55.0)[727,111]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 759, 391 [warnings] gameSpatialDictionary: locking grid position(379.0,195.0)[759,391]{0,-1} Position not locked. [network] Determinism check (27765): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 749, 407 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 709, 355 [warnings] gameSpatialDictionary: locking grid position(354.0,177.0)[709,355]{-1,0} Position not locked. [Script] setting requirement filling JI [Script] Done building_add_to_materials [network] Determinism check (27766): 3002941439 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Gather Building Materials unlocking a tagged object w/ID 15101. [MISC] Job Gather Building Materials unlocking a target position 513, 505 [warnings] gameSpatialDictionary: locking grid position(256.0,252.0)[513,505]{0,1} Position not locked. [MISC] Job Gather Building Materials locking a tagged object building w/ID 15101. [MISC] Job Gather Building Materials locking a tagged object goods w/ID 15350. [network] Determinism check (27767): 3284926455 [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Sleep (in Bed) locking a tagged object bed w/ID 14191. [MISC] Blackboard: sending job Sleep (in Bed) [MISC] [network] Determinism check (27768): 971227135 [FSM] FSM: walk_to_module [network] Determinism check (27769): 16383 [network] Determinism check (27770): 16383 [network] Determinism check (27771): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 629, 509 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27772): 3877699583 [MISC] Job Wander (Animal) unlocking a target position 735, 783 [warnings] gameSpatialDictionary: locking grid position(367.0,391.0)[735,783]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [network] Determinism check (27773): 1292107775 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 2/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [network] Determinism check (27774): 3284926463 [network] Determinism check (27775): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 269, 339 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Assigments] Suspending job 52 ((null)) [network] Determinism check (27776): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] deleting static prop ID 11273 [MISC] [network] Determinism check (27777): 3284926463 [network] Determinism check (27778): 16383 [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 3/10 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 261, 373 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27779): 2193162239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 315, 263 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 629, 509 [warnings] gameSpatialDictionary: locking grid position(314.0,254.0)[629,509]{0,1} Position not locked. [network] Determinism check (27780): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 635, 515 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27781): 3877699583 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 9/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 15074. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15074. [FSM] FSM: walk_to [network] Determinism check (27782): 3556507647 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27783): 3758096383 [MISC] Job Wander (Animal) unlocking a target position 825, 543 [warnings] gameSpatialDictionary: locking grid position(412.0,271.0)[825,543]{0,1} Position not locked. [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [FSM] FSM: walk_to_building [FSM] walk_to_building: Destination impossible to reach [FSM] FSM: walk_to_building: aborting [Job Cancellations] Job Sleep (indoors) cancelled! [Destination impossible to reach] [network] Determinism check (27784): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 281, 225 [warnings] gameSpatialDictionary: locking grid position(140.0,112.0)[281,225]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27785): 3758096383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 299, 245 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_building [FSM] walk_to_building: Destination impossible to reach [FSM] FSM: walk_to_building: aborting [Job Cancellations] Job Sleep (indoors) cancelled! [Destination impossible to reach] [network] Determinism check (27786): 318519295 [MISC] Job Wander (Animal) unlocking a target position 417, 711 [warnings] gameSpatialDictionary: locking grid position(208.0,355.0)[417,711]{1,0} Position not locked. [FSM] FSM: walk_to [MISC] Blackboard: evaluating 9 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27787): 503300095 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 419, 709 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_building [FSM] walk_to_building: Destination impossible to reach [FSM] FSM: walk_to_building: aborting [Job Cancellations] Job Sleep (indoors) cancelled! [Destination impossible to reach] [network] Determinism check (27788): 318685183 [FSM] starting burrow [FSM] FSM: walk_to [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27789): 503298047 [MISC] Job Wander (Animal) unlocking a target position 337, 641 [warnings] gameSpatialDictionary: locking grid position(168.0,320.0)[337,641]{0,1} Position not locked. [FSM] FSM: walk_to_building [network] Determinism check (27790): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [Assigments] Suspending job 0 ((null)) [network] Determinism check (27791): 3284926463 [network] Determinism check (27792): 14335 [MISC] Job Wander (Animal) unlocking a target position 785, 417 [warnings] gameSpatialDictionary: locking grid position(392.0,208.0)[785,417]{0,1} Position not locked. [network] Determinism check (27793): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\flatpackCrate.upm [MISC] Job Wander (Animal) unlocking a target position 755, 261 [warnings] gameSpatialDictionary: locking grid position(377.0,130.0)[755,261]{0,-1} Position not locked. [network] Determinism check (27794): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27795): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 263, 287 [warnings] gameSpatialDictionary: locking grid position(131.0,143.0)[263,287]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 419, 709 [warnings] gameSpatialDictionary: locking grid position(209.0,354.0)[419,709]{1,0} Position not locked. [network] Determinism check (27796): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 17/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 973, 563 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 267, 273 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27797): 3556769791 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27798): 16383 [network] Determinism check (27799): 16383 [MISC] Job Wander (Animal) unlocking a target position 483, 879 [warnings] gameSpatialDictionary: locking grid position(241.0,439.0)[483,879]{0,1} Position not locked. [network] Determinism check (27800): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 19/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 503, 899 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Vermin) unlocking a target position 635, 515 [warnings] gameSpatialDictionary: locking grid position(317.0,257.0)[635,515]{0,1} Position not locked. [network] Determinism check (27801): 318519295 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 7/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\pumpkin00.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27802): 3825205247 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 2/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27803): 3284926463 [network] Determinism check (27804): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 293, 803 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] DROPPING ITEM [network] Determinism check (27805): 318537727 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 15/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 781, 911 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Make Planks unlocking a tagged object w/ID 13289. [MISC] Job Make Planks unlocking a tagged object w/ID 13110. [MISC] Job Make Planks locking a tagged object logs w/ID 13289. [MISC] Job Make Planks locking a tagged object saw w/ID 13110. [network] Determinism check (27806): 318521343 [FSM] FSM: walk_to [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Cot (10) [MISC] Elvira Bronzeson: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (27807): 503300095 [FSM] FSM: walk_to_building [network] Determinism check (27808): 16383 [network] Determinism check (27809): 16383 [MISC] increasing music bin 3 by 10 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 721, 109 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] deleting static prop ID 11342 [MISC] [network] Determinism check (27810): 3877699583 [FSM] FSM: walk_to [network] Determinism check (27811): 16383 [network] Determinism check (27812): 16367 [network] Determinism check (27813): 16383 [network] Determinism check (27814): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Farm (Tend Crops) unlocking a tagged object w/ID 15241. [MISC] Job Farm (Tend Crops) locking a tagged object crop w/ID 15241. [network] Determinism check (27815): 3284926463 [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [MISC] Job Wander (Animal) unlocking a target position 749, 407 [warnings] gameSpatialDictionary: locking grid position(374.0,203.0)[749,407]{0,-1} Position not locked. [network] Determinism check (27816): 503300095 [MISC] Job Wander (Animal) unlocking a target position 433, 631 [warnings] gameSpatialDictionary: locking grid position(216.0,315.0)[433,631]{-1,0} Position not locked. [FSM] FSM: walk_to_building [FSM] walk_to_building: Destination impossible to reach [FSM] FSM: walk_to_building: aborting [Job Cancellations] Job Sleep (indoors) cancelled! [Destination impossible to reach] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 403, 317 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27817): 3288072191 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 905, 233 [warnings] gameSpatialDictionary: locking grid position(452.0,116.0)[905,233]{0,-1} Position not locked. [network] Determinism check (27818): 3758096383 [FSM] FSM: walk_to_building [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 919, 221 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27819): 318521343 [FSM] building_add_to_module_materials: preparing to set requirement filling JI [FSM] setting requirement filling JI [FSM] building_add_to_module_materials finished. [FSM] FSM: walk_to [network] Determinism check (27820): 16383 [MISC] Job Gather Building Materials (for module) unlocking a tagged object w/ID 14211. [MISC] Job Gather Building Materials (for module) locking a tagged object module w/ID 14211. [MISC] Job Gather Building Materials (for module) locking a tagged object goods w/ID 14793. [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [item] creating a planks [Script] resetting: forbidden: false, for_trade: false [Script] container: setting type to planks [item] ROH Query request, returning render handle 15470 [item] Hand Model Query Request returning models\commodities\genericCrate.upm [MISC] Job Wander (Animal) unlocking a target position 811, 153 [warnings] gameSpatialDictionary: locking grid position(405.0,76.0)[811,153]{1,0} Position not locked. [network] Determinism check (27821): 16383 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27822): 3758096383 [FSM] FSM: walk_to_building [FSM] walk_to_building: Destination impossible to reach [FSM] FSM: walk_to_building: aborting [Job Cancellations] Job Sleep (indoors) cancelled! [Destination impossible to reach] [network] Determinism check (27823): 16383 [MISC] Blackboard: evaluating 10 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [Assigments] Suspending job 51 ((null)) [network] Determinism check (27824): 503300093 [FSM] FSM: walk_to_building [network] Determinism check (27825): 14335 [MISC] Job Wander (Animal) unlocking a target position 781, 911 [warnings] gameSpatialDictionary: locking grid position(390.0,455.0)[781,911]{0,1} Position not locked. [network] Determinism check (27826): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 8/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27827): 3284926463 [MISC] l_destroyfromjob: called on game Object Handle 15435 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4555514 [MISC] [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15435 - ignoring [network] Determinism check (27828): 14335 [MISC] deleting static prop ID 11360 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 697, 135 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] Done building_destroy_item [network] Determinism check (27829): 318521343 [FSM] FSM: walk_to [performance] (Performance warning) pathing time: 155( nodes opened: 32151 ) [performance] (Performance warning) object is of type: animal [FSM] FSM: walk_to_adjacent_position [FSM] walk_to_adjacent_position: there is a target gOH [MISC] Job Wander (Vermin) unlocking a target position 721, 109 [warnings] gameSpatialDictionary: locking grid position(360.0,54.0)[721,109]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15402 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [Assigments] Suspending job 25 ((null)) [performance] Performance Warning: total frame time over 90ms [184ms] [network] Determinism check (27830): 16383 [MISC] deleting static prop ID 6733 [MISC] [MISC] Job Wander (Animal) unlocking a target position 293, 803 [warnings] gameSpatialDictionary: locking grid position(146.0,401.0)[293,803]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27831): 2733979647 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27832): 3284926463 [network] Determinism check (27833): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 759, 133 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27834): 318519295 [FSM] FSM: walk_to [network] Determinism check (27835): 16383 [network] Determinism check (27836): 16383 [network] Determinism check (27837): 14335 [network] Determinism check (27838): 16383 [network] Determinism check (27839): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27840): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 267, 273 [warnings] gameSpatialDictionary: locking grid position(133.0,136.0)[267,273]{0,1} Position not locked. [workshop] Completing workshop order. [network] Determinism check (27841): 16383 [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27842): 3284926463 [network] Determinism check (27843): 14335 [network] Determinism check (27844): 16383 [network] Determinism check (27845): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 277, 415 [warnings] gameSpatialDictionary: locking grid position(138.0,207.0)[277,415]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 639, 521 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (27846): 3891003391 [MISC] Job Wander (Animal) unlocking a target position 973, 563 [warnings] gameSpatialDictionary: locking grid position(486.0,281.0)[973,563]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 281, 447 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [FSM] FSM: walk_to [network] Determinism check (27847): 2193162239 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 20/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 953, 571 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 299, 245 [warnings] gameSpatialDictionary: locking grid position(149.0,122.0)[299,245]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27848): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27849): 3284926463 [network] Determinism check (27850): 16383 [network] Determinism check (27851): 16383 [network] Determinism check (27852): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 657, 277 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27853): 318521343 [MISC] Job Wander (Animal) unlocking a target position 315, 263 [warnings] gameSpatialDictionary: locking grid position(157.0,131.0)[315,263]{0,1} Position not locked. [MISC] Job Wander (Fishperson) unlocking a target position 369, 151 [warnings] gameSpatialDictionary: locking grid position(184.0,75.0)[369,151]{0,-1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27854): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27855): 4159700991 [network] Determinism check (27856): 16383 [network] Determinism check (27857): 16383 [MISC] Job Wander (Animal) unlocking a target position 269, 339 [warnings] gameSpatialDictionary: locking grid position(134.0,169.0)[269,339]{0,1} Position not locked. [network] Determinism check (27858): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 259, 363 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27859): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27860): 3486253055 [FSM] starting burrow [MISC] Job Wander (Fishperson) unlocking a target position 403, 317 [warnings] gameSpatialDictionary: locking grid position(201.0,158.0)[403,317]{0,1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15406 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27861): 16383 [MISC] deleting static prop ID 11348 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 417, 335 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27862): 2193162239 [MISC] Job Wander (Animal) unlocking a target position 503, 899 [warnings] gameSpatialDictionary: locking grid position(251.0,449.0)[503,899]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 599 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 919, 221 [warnings] gameSpatialDictionary: locking grid position(459.0,110.0)[919,221]{0,-1} Position not locked. [network] Determinism check (27863): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 941, 219 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27864): 1610612735 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 207, 425 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (27865): 318521343 [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [MISC] Job Wander (Vermin) unlocking a target position 639, 521 [warnings] gameSpatialDictionary: locking grid position(319.0,260.0)[639,521]{0,1} Position not locked. [network] Determinism check (27866): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27867): 3825205247 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (27868): 1292107775 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 923, 253 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] starting burrow [network] Determinism check (27869): 318521343 [FSM] FSM: walk_to [network] Determinism check (27870): 32767 [network] Determinism check (27871): 16383 [network] Determinism check (27872): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 725, 115 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27873): 3877699583 [FSM] FSM: walk_to [network] Determinism check (27874): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27875): 474890239 [network] Determinism check (27876): 16383 [network] Determinism check (27877): 16379 [network] Determinism check (27878): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27879): 3754950655 [network] Determinism check (27880): 16383 [network] Determinism check (27881): 16383 [network] Determinism check (27882): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (27883): 280150015 [FSM] starting burrow [network] Determinism check (27884): 16383 [network] Determinism check (27885): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27886): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27887): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (27888): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 6/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27889): 3284926463 [network] Determinism check (27890): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 825 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27891): 318519295 [FSM] FSM: walk_to [network] Determinism check (27892): 16383 [MISC] Job Wander (Vermin) unlocking a target position 725, 115 [warnings] gameSpatialDictionary: locking grid position(362.0,57.0)[725,115]{0,1} Position not locked. [network] Determinism check (27893): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27894): 2733996031 [MISC] Job Wander (Animal) unlocking a target position 211, 599 [warnings] gameSpatialDictionary: locking grid position(105.0,299.0)[211,599]{0,1} Position not locked. [network] Determinism check (27895): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 225, 597 [MISC] Blackboard: sending job Wander (Animal) [MISC] [Script] getting target position, it is 258,240 [network] Determinism check (27896): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 353, 393 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 255, 163 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [FSM] start: pickup_item [item] ROH Query request, returning render handle 15422 [Script] hand model name: 15422 [item] Hand Model Query Request returning models\commodities\pumpkin00.upm [MISC] Job Wander (Animal) unlocking a target position 657, 277 [warnings] gameSpatialDictionary: locking grid position(328.0,138.0)[657,277]{0,-1} Position not locked. [network] Determinism check (27897): 318519295 [MISC] Got a odinRendererCharacterPickupItemMessage [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 22/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 663, 299 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27898): 1610612735 [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (27899): 16383 [network] Determinism check (27900): 14335 [network] Determinism check (27901): 16383 [MISC] Job Wander (Animal) unlocking a target position 759, 133 [warnings] gameSpatialDictionary: locking grid position(379.0,66.0)[759,133]{0,1} Position not locked. [network] Determinism check (27902): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 759, 147 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27903): 3758096383 [FSM] FSM: walk_to [network] Determinism check (27904): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27905): 3284926463 [network] Determinism check (27906): 14335 [network] Determinism check (27907): 16383 [network] Determinism check (27908): 16383 [network] Determinism check (27909): 14331 [MISC] Job Wander (Animal) unlocking a target position 953, 571 [warnings] gameSpatialDictionary: locking grid position(476.0,285.0)[953,571]{0,1} Position not locked. [network] Determinism check (27910): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 10/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 329, 661 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27911): 3556769791 [FSM] FSM: walk_to [network] Determinism check (27912): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 25/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27913): 3757834239 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [FSM] starting burrow [item] Ground Model Query Request, returning models\commodities\genericCrate.upm [network] Determinism check (27914): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27915): 3284924415 [network] Determinism check (27916): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 211, 825 [warnings] gameSpatialDictionary: locking grid position(105.0,412.0)[211,825]{0,1} Position not locked. [network] Determinism check (27917): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 213, 829 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] Done pickup_item [Script] PICK UP ITEM MESSAGE [Script] item ROH 15422 [Script] Removing due to stockpile job. [MISC] Job Wander (Fishperson) unlocking a target position 417, 335 [warnings] gameSpatialDictionary: locking grid position(208.0,167.0)[417,335]{0,1} Position not locked. [network] Determinism check (27918): 318519295 [FSM] FSM: walk_to [FSM] FSM: walk_to_module [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27919): 3039264767 [network] Determinism check (27920): 16375 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 643, 525 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27921): 4146593791 [FSM] FSM: walk_to [network] Determinism check (27922): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 261, 373 [warnings] gameSpatialDictionary: locking grid position(130.0,186.0)[261,373]{-1,0} Position not locked. [network] Determinism check (27923): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27924): 3039264767 [MISC] Job Wander (Animal) unlocking a target position 715, 259 [warnings] gameSpatialDictionary: locking grid position(357.0,129.0)[715,259]{0,1} Position not locked. [network] Determinism check (27925): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 739, 243 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27926): 318521343 [FSM] FSM: walk_to [network] Determinism check (27927): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27928): 1565523967 [FSM] starting burrow [network] Determinism check (27929): 16383 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 199, 381 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27930): 318519295 [MISC] Job Wander (Animal) unlocking a target position 923, 253 [warnings] gameSpatialDictionary: locking grid position(461.0,126.0)[923,253]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27931): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 903, 275 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 213, 829 [warnings] gameSpatialDictionary: locking grid position(106.0,414.0)[213,829]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 941, 219 [warnings] gameSpatialDictionary: locking grid position(470.0,109.0)[941,219]{0,-1} Position not locked. [network] Determinism check (27932): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 949, 209 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27933): 3556769791 [FSM] FSM: walk_to [network] Determinism check (27934): 32767 [MISC] Job Wander (Vermin) unlocking a target position 643, 525 [warnings] gameSpatialDictionary: locking grid position(321.0,262.0)[643,525]{0,1} Position not locked. [Script] DROPPING ITEM [network] Determinism check (27935): 32767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Job Make Planks unlocking a tagged object w/ID 13284. [MISC] Job Make Planks unlocking a tagged object w/ID 13109. [MISC] Job Make Planks locking a tagged object logs w/ID 13284. [MISC] Job Make Planks locking a tagged object saw w/ID 13109. [network] Determinism check (27936): 2733979647 [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Cot (10) [MISC] Octavius Steelwicke: Workshop attempting to fulfill: Make Planks (15) [MISC] Blackboard: evaluating 11 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Sleep (in Bed) locking a tagged object bed w/ID 14190. [MISC] Blackboard: sending job Sleep (in Bed) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27937): 4226547711 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 409, 625 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to_module [network] Determinism check (27938): 318521343 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 721, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (27939): 3877697535 [MISC] Job Wander (Animal) unlocking a target position 225, 597 [warnings] gameSpatialDictionary: locking grid position(112.0,298.0)[225,597]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27940): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27941): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27942): 3284924415 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 583, 745 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27943): 318685183 [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (27944): 16383 [MISC] Job Wander (Fishperson) unlocking a target position 281, 447 [warnings] gameSpatialDictionary: locking grid position(140.0,223.0)[281,447]{0,1} Position not locked. [MISC] Assignments [Script] Got a stale, or erroneous, assignment cancellation message. [Script] Got a stale, or erroneous, assignment cancellation message. [Script] workshop: received assignmentCancelled message [network] Determinism check (27945): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Fishperson) locking a target position 259, 429 [MISC] Blackboard: sending job Wander (Fishperson) [MISC] [network] Determinism check (27946): 2193162239 [MISC] Job Wander (Animal) unlocking a target position 759, 147 [warnings] gameSpatialDictionary: locking grid position(379.0,73.0)[759,147]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27947): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (27948): 4159700991 [network] Determinism check (27949): 16383 [network] Determinism check (27950): 16383 [network] Determinism check (27951): 14335 [network] Determinism check (27952): 16383 [MISC] Job Wander (Vermin) unlocking a target position 721, 113 [warnings] gameSpatialDictionary: locking grid position(360.0,56.0)[721,113]{0,1} Position not locked. [network] Determinism check (27953): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27954): 2733979647 [network] Determinism check (27955): 16383 [MISC] Job Wander (Animal) unlocking a target position 199, 381 [warnings] gameSpatialDictionary: locking grid position(99.0,190.0)[199,381]{0,1} Position not locked. [network] Determinism check (27956): 16383 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 193, 383 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27957): 318519295 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [network] Determinism check (27958): 1292107775 [FSM] starting burrow [network] Determinism check (27959): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 181, 23 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 313, 819 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27960): 318519295 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (27961): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27962): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27963): 474888191 [network] Determinism check (27964): 32767 [MISC] Job Wander (Animal) unlocking a target position 255, 163 [warnings] gameSpatialDictionary: locking grid position(127.0,81.0)[255,163]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 949, 209 [warnings] gameSpatialDictionary: locking grid position(474.0,104.0)[949,209]{0,-1} Position not locked. [network] Determinism check (27965): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 231, 157 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 663, 299 [warnings] gameSpatialDictionary: locking grid position(331.0,149.0)[663,299]{0,-1} Position not locked. [network] Determinism check (27966): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 657, 313 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27967): 519979007 [FSM] FSM: walk_to [network] Determinism check (27968): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27969): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15417 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27970): 2733981695 [MISC] deleting static prop ID 11368 [MISC] [network] Determinism check (27971): 16383 [network] Determinism check (27972): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Job Wander (Animal) unlocking a target position 329, 661 [warnings] gameSpatialDictionary: locking grid position(164.0,330.0)[329,661]{0,1} Position not locked. [network] Determinism check (27973): 280150015 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 339, 667 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27974): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 817, 255 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 24/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27975): 3758096383 [FSM] FSM: walk_to [FSM] starting burrow [network] Determinism check (27976): 16383 [MISC] Job Wander (Animal) unlocking a target position 193, 383 [warnings] gameSpatialDictionary: locking grid position(96.0,191.0)[193,383]{0,1} Position not locked. [network] Determinism check (27977): 16383 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 211, 389 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27978): 318519295 [MISC] Job Wander (Animal) unlocking a target position 353, 393 [warnings] gameSpatialDictionary: locking grid position(176.0,196.0)[353,393]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (27979): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27980): 3284926463 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15419 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27981): 30719 [MISC] deleting static prop ID 11178 [MISC] [network] Determinism check (27982): 16383 [network] Determinism check (27983): 16383 [network] Determinism check (27984): 14335 [network] Determinism check (27985): 14335 [MISC] increasing music bin 3 by 5 [item] Ground Model Query Request, returning models\commodities\pumpkin00.upm [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15420 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (27986): 16383 [MISC] deleting static prop ID 11358 [MISC] [MISC] Blackboard: best utility: 800 [MISC] [MISC] INTERRUPT WENT OFF: Fox REPLACING JOB Wander with Fleeing from Horror [MISC] Blackboard: sending job Flee From Horror (herbivore) [MISC] [FSM] FSM: animal_burrow: aborting [Job Cancellations] Job Wander cancelled! [Interrupt hit.] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 205, 443 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (27987): 1392490495 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 21/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [FSM] walk_to: Destination impossible to reach [FSM] FSM: walk_to: aborting [Job Cancellations] Job Wander cancelled! [Destination impossible to reach] [network] Determinism check (27988): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (27989): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (27990): 474888191 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (27991): 280150015 [FSM] starting burrow [network] Determinism check (27992): 16383 [network] Determinism check (27993): 14335 [network] Determinism check (27994): 30719 [network] Determinism check (27995): 16383 [network] Determinism check (27996): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 28/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (27997): 1292107775 [FSM] starting burrow [network] Determinism check (27998): 16375 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (27999): 3825205247 [MISC] Job Wander (Animal) unlocking a target position 903, 275 [warnings] gameSpatialDictionary: locking grid position(451.0,137.0)[903,275]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 739, 243 [warnings] gameSpatialDictionary: locking grid position(369.0,121.0)[739,243]{0,1} Position not locked. [network] Determinism check (28000): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 917, 265 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 749, 239 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28001): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (28002): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (28003): 474904575 [events] bandit_ministry_investigation launching. [network] Determinism check (28004): 16383 [network] Determinism check (28005): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 30/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Job Wander (Animal) unlocking a target position 339, 667 [warnings] gameSpatialDictionary: locking grid position(169.0,333.0)[339,667]{0,1} Position not locked. [network] Determinism check (28006): 1292107775 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 327, 681 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] l_destroyfromjob: called on game Object Handle 15422 [MISC] [MISC] l_destroyfromjob: called on job instance Handle 4555514 [MISC] [FSM] Timing info taken from job Cook Farmers' Stew [FSM] Could not find timing info, jumping immediately to the next thing. [item] creating a farmers_stew [Script] resetting: forbidden: false, for_trade: false [item] ROH Query request, returning render handle 15484 [item] Hand Model Query Request returning models\commodities\stewCabbage.upm [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 719, 371 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] deleting static prop ID 9214 [MISC] [MISC] Got a odinRendererCharacterPickupItemMessage [warnings] WARNING: Got a message RemovedFromCollection on a deleted object w/ID 15422 - ignoring [network] Determinism check (28007): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (28008): 16383 [network] Determinism check (28009): 14335 [network] Determinism check (28010): 16383 [MISC] Job Wander (Animal) unlocking a target position 583, 745 [warnings] gameSpatialDictionary: locking grid position(291.0,372.0)[583,745]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 657, 313 [warnings] gameSpatialDictionary: locking grid position(328.0,156.0)[657,313]{0,-1} Position not locked. [network] Determinism check (28011): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 409, 625 [warnings] gameSpatialDictionary: locking grid position(204.0,312.0)[409,625]{-1,0} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 6/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28012): 3754950655 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28013): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Fishperson) unlocking a target position 259, 429 [warnings] gameSpatialDictionary: locking grid position(129.0,214.0)[259,429]{0,1} Position not locked. [network] Determinism check (28014): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (28015): 4159700991 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_away_from_creature [network] Determinism check (28016): 280150015 [FSM] starting burrow [network] Determinism check (28017): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (28018): 2733979647 [network] Determinism check (28019): 16319 [network] Determinism check (28020): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (28021): 280150015 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 181, 23 [warnings] gameSpatialDictionary: locking grid position(90.0,11.0)[181,23]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 313, 819 [warnings] gameSpatialDictionary: locking grid position(156.0,409.0)[313,819]{0,1} Position not locked. [network] Determinism check (28022): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 187, 33 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28023): 3556769791 [FSM] FSM: walk_to [network] Determinism check (28024): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 831, 469 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15424 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (28025): 318521343 [MISC] deleting static prop ID 11334 [MISC] [FSM] FSM: walk_to [network] Determinism check (28026): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 489, 755 [MISC] Blackboard: sending job Wander (Animal) [MISC] [workshop] Completing workshop order. [MISC] Could not add existing job order to production menu. Window not found. [MISC] Could not add existing job order to production menu. Window not found. [network] Determinism check (28027): 318519295 [FSM] FSM: walk_to [network] Determinism check (28028): 16383 [network] Determinism check (28029): 16383 [network] Determinism check (28030): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 20/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 775, 887 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28031): 318521343 [FSM] FSM: walk_to [FSM] FSM: walk_to_adjacent_position_for_item_drop [FSM] walk_to_adjacent_position_for_item_drop: there is no target gOH [network] Determinism check (28032): 16383 [MISC] Job Wander (Animal) unlocking a target position 749, 239 [warnings] gameSpatialDictionary: locking grid position(374.0,119.0)[749,239]{0,1} Position not locked. [network] Determinism check (28033): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 211, 389 [warnings] gameSpatialDictionary: locking grid position(105.0,194.0)[211,389]{0,1} Position not locked. [network] Determinism check (28034): 3284926463 [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 203, 399 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 747, 257 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28035): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (28036): 1292107775 [MISC] Job Wander (Animal) unlocking a target position 817, 255 [warnings] gameSpatialDictionary: locking grid position(408.0,127.0)[817,255]{0,1} Position not locked. [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28037): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 795, 257 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28038): 318521343 [FSM] FSM: walk_to [network] Determinism check (28039): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 225, 467 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (28040): 3002939391 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 829, 523 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28041): 318521343 [FSM] FSM: walk_to [network] Determinism check (28042): 32767 [network] Determinism check (28043): 14271 [MISC] Job Wander (Animal) unlocking a target position 231, 157 [warnings] gameSpatialDictionary: locking grid position(115.0,78.0)[231,157]{0,1} Position not locked. [network] Determinism check (28044): 16383 [MISC] Job Wander (Animal) unlocking a target position 917, 265 [warnings] gameSpatialDictionary: locking grid position(458.0,132.0)[917,265]{0,1} Position not locked. [FSM] FSM: walk_away_from_creature [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28045): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 903, 273 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28046): 318519291 [FSM] FSM: walk_to [network] Determinism check (28047): 16383 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15428 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (28048): 16383 [MISC] deleting static prop ID 11175 [MISC] [network] Determinism check (28049): 14327 [network] Determinism check (28050): 16383 [MISC] Job Wander (Animal) unlocking a target position 831, 469 [warnings] gameSpatialDictionary: locking grid position(415.0,234.0)[831,469]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Job Wander (Animal) unlocking a target position 327, 681 [warnings] gameSpatialDictionary: locking grid position(163.0,340.0)[327,681]{0,1} Position not locked. [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [item] creating a logs [Script] resetting: forbidden: false, for_trade: false [MISC] increasing music bin 3 by 20 [Achievements] Trees chopped count now: 27 [network] Determinism check (28051): 486473727 [MISC] deleting static prop ID 9129 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 347, 663 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28052): 3556769791 [FSM] FSM: walk_to [network] Determinism check (28053): 16383 [network] Determinism check (28054): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (28055): 474888183 [network] Determinism check (28056): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28057): 3284926463 [network] Determinism check (28058): 14334 [MISC] Job Wander (Animal) unlocking a target position 489, 755 [warnings] gameSpatialDictionary: locking grid position(244.0,377.0)[489,755]{0,1} Position not locked. [network] Determinism check (28059): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 485, 767 [MISC] Blackboard: sending job Wander (Animal) [MISC] [item] Ground Model Query Request, returning models\commodities\stewCabbage.upm [network] Determinism check (28060): 318519295 [FSM] FSM: walk_to [MISC] Job Wander (Animal) unlocking a target position 747, 257 [warnings] gameSpatialDictionary: locking grid position(373.0,128.0)[747,257]{0,-1} Position not locked. [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15429 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (28061): 14335 [MISC] deleting static prop ID 11255 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 12/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 763, 249 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28062): 3556769791 [MISC] Job Wander (Animal) unlocking a target position 719, 371 [warnings] gameSpatialDictionary: locking grid position(359.0,185.0)[719,371]{-1,0} Position not locked. [FSM] FSM: walk_to [network] Determinism check (28063): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 15/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 701, 371 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28064): 318521343 [FSM] FSM: walk_to [network] Determinism check (28065): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 27/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (28066): 1292107775 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 203, 399 [warnings] gameSpatialDictionary: locking grid position(101.0,199.0)[203,399]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (28067): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 4 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: pushing weighted job Return To Nest with weight 0 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Chop Tree unlocking a tagged object w/ID 10647. [MISC] Job Chop Tree locking a tagged object tree w/ID 10647. [network] Determinism check (28068): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 203, 591 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 8 jobs [MISC] [MISC] Blackboard: best utility: 1650 [MISC] [MISC] Blackboard: sending job Sleep (indoors) [MISC] [network] Determinism check (28069): 536854527 [FSM] FSM: walk_to [FSM] FSM: walk_to_building [network] Determinism check (28070): 14335 [network] Determinism check (28071): 16381 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (28072): 2733998077 [MISC] Job Wander (Animal) unlocking a target position 187, 33 [warnings] gameSpatialDictionary: locking grid position(93.0,16.0)[187,33]{0,1} Position not locked. [network] Determinism check (28073): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28074): 3284926463 [network] Determinism check (28075): 16383 [network] Determinism check (28076): 14335 [Assigments] Suspending job 46 ((null)) [network] Determinism check (28077): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [network] Determinism check (28078): 474890239 [network] Determinism check (28079): 14335 [network] Determinism check (28080): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 0/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [network] Determinism check (28081): 280166399 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 14/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 267, 285 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Job Cook Farmers' Stew unlocking a tagged object w/ID 15435. [MISC] Job Cook Farmers' Stew unlocking a tagged object w/ID 15422. [MISC] Job Cook Farmers' Stew unlocking a tagged object w/ID 13212. [MISC] Job Cook Farmers' Stew locking a tagged object veggie1 w/ID 15435. [MISC] Job Cook Farmers' Stew locking a tagged object veggie2 w/ID 15422. [MISC] Job Cook Farmers' Stew locking a tagged object oven w/ID 13212. [network] Determinism check (28082): 318519295 [FSM] FSM: walk_to [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Sausages (10) [MISC] Rowena Ironthomp: Workshop attempting to fulfill: Cook Farmers' Stew (20) [MISC] Blackboard: evaluating 7 jobs [MISC] [MISC] Blackboard: best utility: 1500 [MISC] [MISC] Job Sleep (in Bed) locking a tagged object bed w/ID 14189. [MISC] Blackboard: sending job Sleep (in Bed) [MISC] [network] Determinism check (28083): 971227135 [MISC] Job Wander (Animal) unlocking a target position 225, 467 [warnings] gameSpatialDictionary: locking grid position(112.0,233.0)[225,467]{0,1} Position not locked. [FSM] FSM: walk_to_module [network] Determinism check (28084): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28085): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 241, 289 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28086): 3556769791 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28087): 3284926463 [network] Determinism check (28088): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (28089): 3825205247 [MISC] Job Wander (Animal) unlocking a target position 903, 273 [warnings] gameSpatialDictionary: locking grid position(451.0,136.0)[903,273]{0,1} Position not locked. [network] Determinism check (28090): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15431 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] Assignments [Script] Got a stale, or erroneous, assignment cancellation message. [Script] Got a stale, or erroneous, assignment cancellation message. [Script] workshop: received assignmentCancelled message [network] Determinism check (28091): 3754950655 [MISC] deleting static prop ID 11332 [MISC] [network] Determinism check (28092): 16383 [network] Determinism check (28093): 16383 [network] Determinism check (28094): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 337, 269 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28095): 318521343 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 1/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [FSM] FSM: walk_to [network] Determinism check (28096): 3284926463 [network] Determinism check (28097): 14335 [MISC] Job Wander (Animal) unlocking a target position 485, 767 [warnings] gameSpatialDictionary: locking grid position(242.0,383.0)[485,767]{0,1} Position not locked. [network] Determinism check (28098): 16319 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15432 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [MISC] deleting static prop ID 11288 [MISC] [network] Determinism check (28099): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 7/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28100): 3556507647 [FSM] starting burrow [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28101): 3284926463 [network] Determinism check (28102): 16383 [MISC] Job Wander (Animal) unlocking a target position 829, 523 [warnings] gameSpatialDictionary: locking grid position(414.0,261.0)[829,523]{0,1} Position not locked. [network] Determinism check (28103): 14335 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 835, 501 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28104): 318521343 [MISC] Job Wander (Animal) unlocking a target position 775, 887 [warnings] gameSpatialDictionary: locking grid position(387.0,443.0)[775,887]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (28105): 16383 [MISC] Job Wander (Animal) unlocking a target position 795, 257 [warnings] gameSpatialDictionary: locking grid position(397.0,128.0)[795,257]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 8/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28106): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28107): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [network] Determinism check (28108): 2733981695 [MISC] Blackboard: evaluating 1 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/10 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28109): 3284926463 [network] Determinism check (28110): 16383 [network] Determinism check (28111): 16383 [MISC] Job Wander (Animal) unlocking a target position 763, 249 [warnings] gameSpatialDictionary: locking grid position(381.0,124.0)[763,249]{0,-1} Position not locked. [network] Determinism check (28112): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 759, 267 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28113): 318521343 [MISC] Job Wander (Animal) unlocking a target position 347, 663 [warnings] gameSpatialDictionary: locking grid position(173.0,331.0)[347,663]{0,1} Position not locked. [FSM] FSM: walk_to [network] Determinism check (28114): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 29/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 351, 663 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28115): 1610612735 [FSM] starting burrow [FSM] FSM: walk_to [network] Determinism check (28116): 16383 [network] Determinism check (28117): 16383 [network] Determinism check (28118): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28119): 3284926463 [MISC] Job Wander (Animal) unlocking a target position 267, 285 [warnings] gameSpatialDictionary: locking grid position(133.0,142.0)[267,285]{0,1} Position not locked. [network] Determinism check (28120): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28121): 3284926463 [network] Determinism check (28122): 16383 [network] Determinism check (28123): 16383 [network] Determinism check (28124): 14335 [network] Determinism check (28125): 16383 [network] Determinism check (28126): 16379 [network] Determinism check (28127): 14335 [network] Determinism check (28128): 16383 [MISC] Job Wander (Animal) unlocking a target position 351, 663 [warnings] gameSpatialDictionary: locking grid position(175.0,331.0)[351,663]{0,1} Position not locked. [network] Determinism check (28129): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 369, 675 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28130): 318685183 [FSM] starting burrow [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (28131): 3039264767 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28132): 3284926463 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 431, 645 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (28133): 3086974975 [FSM] FSM: walk_to [network] Determinism check (28134): 16383 [network] Determinism check (28135): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (28136): 3039264767 [MISC] Job Wander (Animal) unlocking a target position 203, 591 [warnings] gameSpatialDictionary: locking grid position(101.0,295.0)[203,591]{0,1} Position not locked. [network] Determinism check (28137): 16319 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 17/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 197, 573 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28138): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [FSM] FSM: walk_to [network] Determinism check (28139): 474887679 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 5/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 721, 111 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [network] Determinism check (28140): 3891003391 [FSM] FSM: walk_to [network] Determinism check (28141): 16383 [network] Determinism check (28142): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28143): 3754950655 [network] Determinism check (28144): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Burrow Underground with weight 10 [MISC] [MISC] Blackboard: Random number 23/30 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Underground [MISC] [network] Determinism check (28145): 1292107775 [FSM] starting burrow [network] Determinism check (28146): 16383 [network] Determinism check (28147): 16383 [MISC] Job Wander (Animal) unlocking a target position 241, 289 [warnings] gameSpatialDictionary: locking grid position(120.0,144.0)[241,289]{0,1} Position not locked. [MISC] Job Wander (Vermin) unlocking a target position 721, 111 [warnings] gameSpatialDictionary: locking grid position(360.0,55.0)[721,111]{0,1} Position not locked. [network] Determinism check (28148): 14335 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 9/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 715, 113 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [save] Serializing [save] Starting real save [MISC] Now trying to load ui\eventart\cityOfIndustry.png [save] Writing out file gameSession_replay with size: 2292827 [save] SUCCESS [savestats] Statistics at: Start gSD [savestats] pointerIdMapping size: 1 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 1 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 58 [save] Writing out binary file tagSpatialMap_contents with size: 84920 [save] SUCCESS [save] Writing out binary file tagSpatialMap_reverseContents with size: 14188 [save] SUCCESS [save] Writing out binary file occupancy with size: 181224 [save] SUCCESS [save] Writing out binary file occupancy_border with size: 11340 [save] SUCCESS [save] Writing out binary file passability with size: 10872 [save] SUCCESS [save] Writing out binary file passability_border with size: 16920 [save] SUCCESS [save] Writing out binary file passability_holes with size: 216 [save] SUCCESS [save] Writing out binary file hazard with size: 1065024 [save] SUCCESS [save] Writing out binary file nudge with size: 1065024 [save] SUCCESS [save] Writing out binary file owning_buildings with size: 0 [save] SUCCESS [save] Writing out binary file hasCivilization with size: 262144 [save] SUCCESS [save] Writing out binary file civilizationMap with size: 524288 [save] SUCCESS [save] Writing out binary file connectivityclass with size: 2130048 [save] SUCCESS [load] fogOfWar true: 249490 false: 12654 [save] Writing out binary file gameSpatialDictionary_fogOfWar with size: 262144 [save] SUCCESS [save] Writing out binary file gameSpatialDictionary_bitfield with size: 4202500 [save] SUCCESS [save] Writing out binary file gameSpatialDictionary_heatMap with size: 262144 [save] SUCCESS [savestats] Statistics at: End gSD [savestats] pointerIdMapping size: 11661 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 1 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 3425371 [save] Writing out binary file gameTerrain_x with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_y with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_heightUL with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_heightUR with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_heightDR with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_heightDL with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_cornerHeight with size: 4194304 [save] SUCCESS [save] Writing out binary file gameTerrain_materials with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_biomes with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_canBuild with size: 262144 [save] SUCCESS [save] Writing out binary file gameTerrain_platformMap with size: 1048576 [save] SUCCESS [save] Staring script serialization [savestats] Statistics at: pre-script [savestats] pointerIdMapping size: 22756 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 2 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 6588135 [save] Writing out script script0.lua with size: 138870 [save] Writing out script script1.lua with size: 138832 [save] Writing out script script2.lua with size: 138759 [save] Writing out script script3.lua with size: 138579 [save] Writing out script script4.lua with size: 138485 [save] Writing out script script5.lua with size: 138406 [save] Writing out script script6.lua with size: 138427 [save] Writing out script script7.lua with size: 138952 [save] Writing out script script8.lua with size: 138075 [save] Writing out script script9.lua with size: 237523 [save] Writing out script script10.lua with size: 530730 [save] Writing out script script11.lua with size: 550063 [save] Writing out script script12.lua with size: 141327 [save] Writing out script script13.lua with size: 480057 [save] Writing out script script14.lua with size: 616353 [save] Writing out script script15.lua with size: 788043 [save] Writing out script script16.lua with size: 788093 [save] Writing out script script17.lua with size: 853440 [save] Writing out script script18.lua with size: 939838 [save] Writing out script script19.lua with size: 677092 [save] Writing out script script20.lua with size: 761175 [save] Writing out script script21.lua with size: 517387 [save] Writing out script script22.lua with size: 627122 [save] Writing out script script23.lua with size: 166835 [savestats] Statistics at: post-script [savestats] pointerIdMapping size: 34966 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 2 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 699545 [save] Done script serialization [savestats] Statistics at: final [savestats] pointerIdMapping size: 34966 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 2 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 699545 [save] Writing out binary file rendOdinWorld_fogMapBuffer with size: 1048576 [save] SUCCESS [save] Writing out binary file rendOdinWorld_fogOfWarWaterBuffer with size: 1048576 [save] SUCCESS [save] Writing out binary file rendOdinWorld_interiorLightingMap with size: 1048576 [save] SUCCESS [save] Writing out binary file rendOdinWorld_realFogOfWarTimerBuffer with size: 524288 [save] SUCCESS [save] Writing out binary file staticPropGridPositions with size: 91056 [save] SUCCESS [save] Writing out binary file staticPropLocalMatrices with size: 728448 [save] SUCCESS [save] Writing out binary file staticPropCameraMatrices with size: 728448 [save] SUCCESS [save] Writing out binary file staticPropHidden with size: 11382 [save] SUCCESS [save] Writing out binary file staticPropVisible with size: 11382 [save] SUCCESS [save] Writing out binary file staticPropOutlines with size: 11382 [save] SUCCESS [save] Writing out binary file staticPropTints with size: 182112 [save] SUCCESS [save] Writing out binary file staticPropOldTints with size: 182112 [save] SUCCESS [save] Instance deletion complete. Final node count: 0 max: 573760 [save] Total number of string store entries 268228 [save] Total number of pointer store entries 94690 [save] [serialization] time: 14934 [performance] [saving game time] time: 14934 [network] Determinism check (28149): 3892314111 [FSM] FSM: walk_to [network] Determinism check (28150): 16383 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 13/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 307, 825 [MISC] Blackboard: sending job Wander (Animal) [MISC] [stuck] Sanity test: stuck 14711[vermin] connectivity class: 0 [stuck] Failed sanity check: 14711: stuck at (359.1,55.1)[720,112]{-1,1} [stuck] 14711: now at (359.1,55.1)[720,112]{-1,1} [network] Determinism check (28151): 318535679 [FSM] FSM: walk_to [stuck] Sanity test: stuck 14711[vermin] connectivity class: 0 [stuck] Failed sanity check: 14711: stuck at (359.1,55.1)[720,112]{-1,1} [stuck] 14711: now at (359.1,55.1)[720,112]{-1,1} [network] Determinism check (28152): 16319 [stuck] Sanity test: stuck 14711[vermin] connectivity class: 0 [stuck] Failed sanity check: 14711: stuck at (359.1,55.1)[720,112]{-1,1} [stuck] 14711: now at (359.1,55.1)[720,112]{-1,1} [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15436 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (28153): 16127 [MISC] deleting static prop ID 2810 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 753, 239 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 10/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28154): 3556769791 [FSM] FSM: walk_to [network] Determinism check (28155): 16383 [network] Determinism check (28156): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28157): 3284926463 [network] Determinism check (28158): 16383 [network] Determinism check (28159): 16383 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle in Hole [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Fishperson) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Fishperson) with weight 10 [MISC] [MISC] Blackboard: Random number 3/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Fishperson) [MISC] [network] Determinism check (28160): 3178201087 [network] Determinism check (28161): 16383 [network] Determinism check (28162): 16383 [network] Determinism check (28163): 14335 [MISC] increasing music bin 3 by 10 [MISC] l_destroyfromjob: called on game Object Handle 15437 [MISC] [MISC] l_destroyfromjob: called on job instance Handle -1 [MISC] [network] Determinism check (28164): 16383 [MISC] deleting static prop ID 2527 [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 19/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 253, 159 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28165): 318521343 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Burrow Out of Ground with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Idle in Hole with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Burrow Out of Ground [MISC] [FSM] FSM: walk_to [network] Determinism check (28166): 280150015 [FSM] starting burrow [MISC] Job Wander (Animal) unlocking a target position 337, 269 [warnings] gameSpatialDictionary: locking grid position(168.0,134.0)[337,269]{0,1} Position not locked. [network] Determinism check (28167): 16383 [MISC] Job Wander (Animal) unlocking a target position 753, 239 [warnings] gameSpatialDictionary: locking grid position(376.0,119.0)[753,239]{0,1} Position not locked. [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 20/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 359, 283 [MISC] Blackboard: sending job Wander (Animal) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 8/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28168): 3556769791 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 18/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 773, 235 [MISC] Blackboard: sending job Wander (Animal) [MISC] [FSM] FSM: walk_to [MISC] Job Wander (Vermin) unlocking a target position 715, 113 [warnings] gameSpatialDictionary: locking grid position(357.0,56.0)[715,113]{0,1} Position not locked. [MISC] Job Wander (Animal) unlocking a target position 759, 267 [warnings] gameSpatialDictionary: locking grid position(379.0,133.0)[759,267]{0,-1} Position not locked. [network] Determinism check (28169): 318519295 [FSM] FSM: walk_to [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Vermin) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Vermin) with weight 10 [MISC] [MISC] Blackboard: Random number 16/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Vermin) locking a target position 715, 117 [MISC] Blackboard: sending job Wander (Vermin) [MISC] [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 11/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Job Wander (Animal) locking a target position 747, 291 [MISC] Blackboard: sending job Wander (Animal) [MISC] [network] Determinism check (28170): 4160552959 [MISC] Job Wander (Animal) unlocking a target position 307, 825 [warnings] gameSpatialDictionary: locking grid position(153.0,412.0)[307,825]{0,1} Position not locked. [FSM] FSM: walk_to [FSM] FSM: walk_to [network] Determinism check (28171): 16126 [MISC] Blackboard: evaluating 2 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: Random number 1/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [MISC] Job Wander (Animal) unlocking a target position 835, 501 [warnings] gameSpatialDictionary: locking grid position(417.0,250.0)[835,501]{0,1} Position not locked. [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 2/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28172): 3284926463 [MISC] Blackboard: evaluating 3 jobs [MISC] [MISC] Blackboard: all jobs are social, doing weighted random [MISC] Blackboard: pushing weighted job Idle (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Animal) with weight 10 [MISC] [MISC] Blackboard: pushing weighted job Wander (Herd Herbivore) with weight 0 [MISC] [MISC] Blackboard: Random number 4/20 [MISC] [MISC] Blackboard: best utility: 10 [MISC] [MISC] Blackboard: sending job Idle (Animal) [MISC] [network] Determinism check (28173): 3284926463 [network] Determinism check (28174): 16383 [save] Serializing [save] Starting real save [MISC] Now trying to load ui\eventart\cityOfIndustry.png [save] Writing out file gameSession_replay with size: 2294157 [save] SUCCESS [savestats] Statistics at: Start gSD [savestats] pointerIdMapping size: 1 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 1 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 58 [save] Writing out binary file tagSpatialMap_contents with size: 85012 [save] SUCCESS [save] Writing out binary file tagSpatialMap_reverseContents with size: 14204 [save] SUCCESS [save] Writing out binary file occupancy with size: 181188 [save] SUCCESS [save] Writing out binary file occupancy_border with size: 11196 [save] SUCCESS [save] Writing out binary file passability with size: 10872 [save] SUCCESS [save] Writing out binary file passability_border with size: 16920 [save] SUCCESS [save] Writing out binary file passability_holes with size: 216 [save] SUCCESS [save] Writing out binary file hazard with size: 1065024 [save] SUCCESS [save] Writing out binary file nudge with size: 1065024 [save] SUCCESS [save] Writing out binary file owning_buildings with size: 0 [save] SUCCESS [save] Writing out binary file hasCivilization with size: 262144 [save] SUCCESS [save] Writing out binary file civilizationMap with size: 524288 [save] SUCCESS [save] Writing out binary file connectivityclass with size: 2130048 [save] SUCCESS [load] fogOfWar true: 249490 false: 12654 [save] Writing out binary file gameSpatialDictionary_fogOfWar with size: 262144 [save] SUCCESS [save] Writing out binary file gameSpatialDictionary_bitfield with size: 4202500 [save] SUCCESS [save] Writing out binary file gameSpatialDictionary_heatMap with size: 262144 [save] SUCCESS [savestats] Statistics at: End gSD [savestats] pointerIdMapping size: 11660 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 1 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 3423958 [save] Writing out binary file gameTerrain_x with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_y with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_heightUL with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_heightUR with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_heightDR with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_heightDL with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_cornerHeight with size: 4194304 [save] SUCCESS [save] Writing out binary file gameTerrain_materials with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_biomes with size: 1048576 [save] SUCCESS [save] Writing out binary file gameTerrain_canBuild with size: 262144 [save] SUCCESS [save] Writing out binary file gameTerrain_platformMap with size: 1048576 [save] SUCCESS [save] Staring script serialization [savestats] Statistics at: pre-script [savestats] pointerIdMapping size: 22755 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 2 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 6585856 [save] Writing out script script0.lua with size: 138870 [save] Writing out script script1.lua with size: 138832 [save] Writing out script script2.lua with size: 138759 [save] Writing out script script3.lua with size: 138579 [save] Writing out script script4.lua with size: 138485 [save] Writing out script script5.lua with size: 138406 [save] Writing out script script6.lua with size: 138427 [save] Writing out script script7.lua with size: 138952 [save] Writing out script script8.lua with size: 138075 [save] Writing out script script9.lua with size: 237523 [save] Writing out script script10.lua with size: 530730 [save] Writing out script script11.lua with size: 550063 [save] Writing out script script12.lua with size: 141327 [save] Writing out script script13.lua with size: 480057 [save] Writing out script script14.lua with size: 616353 [save] Writing out script script15.lua with size: 788043 [save] Writing out script script16.lua with size: 788093 [save] Writing out script script17.lua with size: 853440 [save] Writing out script script18.lua with size: 939838 [save] Writing out script script19.lua with size: 677092 [save] Writing out script script20.lua with size: 761175 [save] Writing out script script21.lua with size: 517387 [save] Writing out script script22.lua with size: 627123 [save] Writing out script script23.lua with size: 166530 [savestats] Statistics at: post-script [savestats] pointerIdMapping size: 34966 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 2 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 702614 [save] Done script serialization [savestats] Statistics at: final [savestats] pointerIdMapping size: 34966 [savestats] IdPointerMapping size: 0 [savestats] sharedPointerStore size: 0 [savestats] namedRootNodes size: 2 [savestats] unnamedRootNodes size: 0 [savestats] valToStringStore size: 0 [savestats] stringToValStore size: 0 [savestats] XMLchunkSize size: 702614 [save] Writing out binary file rendOdinWorld_fogMapBuffer with size: 1048576 [save] SUCCESS [save] Writing out binary file rendOdinWorld_fogOfWarWaterBuffer with size: 1048576 [save] SUCCESS [save] Writing out binary file rendOdinWorld_interiorLightingMap with size: 1048576 [save] SUCCESS [save] Writing out binary file rendOdinWorld_realFogOfWarTimerBuffer with size: 524288 [save] SUCCESS [save] Writing out binary file staticPropGridPositions with size: 91048 [save] SUCCESS [save] Writing out binary file staticPropLocalMatrices with size: 728384 [save] SUCCESS [save] Writing out binary file staticPropCameraMatrices with size: 728384 [save] SUCCESS [save] Writing out binary file staticPropHidden with size: 11381 [save] SUCCESS [save] Writing out binary file staticPropVisible with size: 11381 [save] SUCCESS [save] Writing out binary file staticPropOutlines with size: 11381 [save] SUCCESS [save] Writing out binary file staticPropTints with size: 182096 [save] SUCCESS [save] Writing out binary file staticPropOldTints with size: 182096 [save] SUCCESS [save] Instance deletion complete. Final node count: 0 max: 573710 [save] Total number of string store entries 268228 [save] Total number of pointer store entries 94686 [save] [serialization] time: 14729 [performance] [saving game time] time: 14729 [network] Determinism check (28175): 14335